Commit graph

51 commits

Author SHA1 Message Date
Bennet Bo Fenner
002235d0da
agent: Support adding selection as context (#28964)
https://github.com/user-attachments/assets/42ebe911-3392-48f7-8583-caab285aca09

Release Notes:

- agent: Support adding selections via @selection or `assistant: Quote
selection` as context
2025-04-17 16:55:15 +02:00
João Marcos
b47aa33459
Remove actions UnfoldAt and FoldAt (#28442)
`UnfoldAt` and `FoldAt` are used internally, and don't really work
when users try to trigger them, they do however appear in the command
palette and keybindings, misleading users to try using them.

Release Notes:

- Remove unused actions `UnfoldAt` and `FoldAt` (prefer `Fold` and
`Unfold`).
2025-04-09 17:13:41 +00:00
Danilo Leal
2df06cd2e4
agent: Improve thinking design display (#28186)
Release Notes:

- N/A
2025-04-08 20:13:49 -03:00
Marshall Bowers
caf0d6c5fa
agent: Fix opening configuration view from the model selector (#28154)
This PR fixes an issue where opening the configuration view from the
model selector in the Agent (or inline assist) was not working properly.

Fixes https://github.com/zed-industries/zed/issues/28078.

Release Notes:

- Agent Beta: Fixed an issue where selecting "Configure" in the model
selector would not bring up the configuration view.
2025-04-05 16:32:16 +00:00
Conrad Irwin
d0e82b0538
Introduce "Near" block type (#28032)
A "Near" block acts similarly to a "Below" block, but can (if it's
height is <= one line height) be shown on the end of the preceding line
instead of adding an entire blank line to the editor.

You can test it out by pasting this into `go_to_diagnostic_impl` and
then press `F8`
```
        let buffer = self.buffer.read(cx).snapshot(cx);
        let selection = self.selections.newest_anchor();

        self.display_map.update(cx, |display_map, cx| {
            display_map.insert_blocks(
                [BlockProperties {
                    placement: BlockPlacement::Near(selection.start),
                    height: Some(1),
                    style: BlockStyle::Flex,
                    render: Arc::new(|_| {
                        div()
                            .w(px(100.))
                            .h(px(16.))
                            .bg(gpui::hsla(0., 0., 1., 0.5))
                            .into_any_element()
                    }),
                    priority: 0,
                }],
                cx,
            )
        });
        return;
```

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2025-04-04 17:37:42 -06:00
Agus Zubiaga
43cb925a59
ai: Separate model settings for each feature (#28088)
Closes: https://github.com/zed-industries/zed/issues/20582

Allows users to select a specific model for each AI-powered feature:
- Agent panel
- Inline assistant
- Thread summarization
- Commit message generation

If unspecified for a given feature, it will use the `default_model`
setting.

Release Notes:

- Added support for configuring a specific model for each AI-powered
feature

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2025-04-04 11:40:55 -03:00
Danilo Leal
b9724d9cbe
agent: Add token count in the thread view (#28037)
This PR adds the token count to the active thread view. It doesn't
behaves quite like Assistant 1 where it updates as you type, though; it
updates after you submit the message.

<img
src="https://github.com/user-attachments/assets/82d2a180-554a-43ee-b776-3743359b609b"
width="700" />

---

Release Notes:

- agent: Add token count in the thread view

---------

Co-authored-by: Agus Zubiaga <hi@aguz.me>
2025-04-03 15:43:58 -03:00
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Piotr Osiewicz
0729d24d77
chore: Prepare for Rust edition bump to 2024 (without autofix) (#27791)
Successor to #27779 - in this PR I've applied changes manually, without
futzing with if let lifetimes at all.

Release Notes:

- N/A
2025-03-31 20:10:36 +02:00
Piotr Osiewicz
2fe2028e20
debugger: Fix typing in active buffer resulting a jump to an active debug line (#27439)
/cc @iamnbutler 

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2025-03-25 17:08:36 +00:00
Bennet Bo Fenner
a709d4c7c6
assistant: Add support for claude-3-7-sonnet-thinking (#27085)
Closes #25671

Release Notes:

- Added support for `claude-3-7-sonnet-thinking` in the assistant panel

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
2025-03-21 12:29:07 +00:00
Mikayla Maki
1aefa5178b
Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
Remco Smits
41a60ffecf
Debugger implementation (#13433)
###  DISCLAIMER

> As of 6th March 2025, debugger is still in development. We plan to
merge it behind a staff-only feature flag for staff use only, followed
by non-public release and then finally a public one (akin to how Git
panel release was handled). This is done to ensure the best experience
when it gets released.

### END OF DISCLAIMER 

**The current state of the debugger implementation:**


https://github.com/user-attachments/assets/c4deff07-80dd-4dc6-ad2e-0c252a478fe9


https://github.com/user-attachments/assets/e1ed2345-b750-4bb6-9c97-50961b76904f

----

All the todo's are in the following channel, so it's easier to work on
this together:
https://zed.dev/channel/zed-debugger-11370

If you are on Linux, you can use the following command to join the
channel:
```cli
zed https://zed.dev/channel/zed-debugger-11370 
```

## Current Features

- Collab
  - Breakpoints
    - Sync when you (re)join a project
    - Sync when you add/remove a breakpoint
  - Sync active debug line
  - Stack frames
    - Click on stack frame
      - View variables that belong to the stack frame
      - Visit the source file
    - Restart stack frame (if adapter supports this)
  - Variables
  - Loaded sources
  - Modules
  - Controls
    - Continue
    - Step back
      - Stepping granularity (configurable)
    - Step into
      - Stepping granularity (configurable)
    - Step over
      - Stepping granularity (configurable)
    - Step out
      - Stepping granularity (configurable)
  - Debug console
- Breakpoints
  - Log breakpoints
  - line breakpoints
  - Persistent between zed sessions (configurable)
  - Multi buffer support
  - Toggle disable/enable all breakpoints
- Stack frames
  - Click on stack frame
    - View variables that belong to the stack frame
    - Visit the source file
    - Show collapsed stack frames
  - Restart stack frame (if adapter supports this)
- Loaded sources
  - View all used loaded sources if supported by adapter.
- Modules
  - View all used modules (if adapter supports this)
- Variables
  - Copy value
  - Copy name
  - Copy memory reference
  - Set value (if adapter supports this)
  - keyboard navigation
- Debug Console
  - See logs
  - View output that was sent from debug adapter
    - Output grouping
  - Evaluate code
    - Updates the variable list
    - Auto completion
- If not supported by adapter, we will show auto-completion for existing
variables
- Debug Terminal
- Run custom commands and change env values right inside your Zed
terminal
- Attach to process (if adapter supports this)
  - Process picker
- Controls
  - Continue
  - Step back
    - Stepping granularity (configurable)
  - Step into
    - Stepping granularity (configurable)
  - Step over
    - Stepping granularity (configurable)
  - Step out
    - Stepping granularity (configurable)
  - Disconnect
  - Restart
  - Stop
- Warning when a debug session exited without hitting any breakpoint
- Debug view to see Adapter/RPC log messages
- Testing
  - Fake debug adapter
    - Fake requests & events

---

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Piotr <piotr@zed.dev>
2025-03-18 12:55:25 -04:00
Nate Butler
b75964a636
Revert "ui: Color cleanup (#26673)" (#26681)
This reverts commit 6767e98e00.

Somehow that PR automerged itself even with failed CI checks.

Release Notes:

- N/A
2025-03-13 15:40:57 +00:00
Nate Butler
6767e98e00
ui: Color cleanup (#26673)
This PR cleans up some color & elevation misc.

### Don't allow deriving Color from Hsla

The point of the [ui::Color] enum is to encourage consistent color
usage, and the the Color::Custom case is really only meant for cases
where we have no other choice.

`impl From<Hsla> for Color` encourages blindly passing colors into
`Color::Custom` – with this in place we might as well remove the entire
`Color` enum.

The usages that were updated due to this removal were for colors that
already exist in the Color enum, making it even more clear that it
didn't make sense to have this.

### `ElevationIndex` -> `Elevation`

This name would make more sense if we had an `Elevation` in the first
place. The new name is more clear.

#### `Button::elevation`

As part of this change I also updated button's `layer` method to
`elevation`, since it takes an elevation. This method still has the
following issue:

You want to use `Button::elevation` when it's default colors are
invisible on the layer you are rendering the button on. However, current
this method uses the elevation's `bg` color, rather than it's
`on_elevation_bg`.

Ideally when you use `Button::elevation` you want to pass the elevation
you are _on_, not choosing one that will show up the elevation you are
on.

This change will be in a separate PR, as it likely will have widespread
visual impact across the app.

Release Notes:

- N/A
2025-03-13 15:18:40 +00:00
Conrad Irwin
63091459d8
Allow too many arguments (#26375)
This is nearly half of our #allows, and seems like something we happily
break whenever we need

Release Notes:

- N/A
2025-03-10 13:38:30 -06:00
Marshall Bowers
aceab76ae4
gpui: Rename rounded_md to rounded_sm (#26228)
This PR renames the `rounded_md` style method to `rounded_sm`.

Follow up to https://github.com/zed-industries/zed/pull/26221, which
freed up the `rounded_sm` name.

Release Notes:

- N/A
2025-03-06 17:57:31 +00:00
Marshall Bowers
66784c0b3f
Fix language model selector (#26138)
This PR fixes the language model selector.

I tried to piece together the state prior to #25697 (the state it was in
at 11838cf89e) while retaining unrelated
changes that happened since then.

Release Notes:

- Fixed an issue where language models would not be authenticated until
after the model selector was opened (Preview only).
2025-03-05 12:48:10 -05:00
Marshall Bowers
728c161e8d
Clean up language model selector (#26134)
This PR does some cleanup for the language model selector after
https://github.com/zed-industries/zed/pull/26090.

Release Notes:

- N/A
2025-03-05 16:18:01 +00:00
Nico Lehmann
229e853874
Make buffer search aware of search direction (#24974)
This solves a couple of issues with Vim search by making the search
buffer and `SearchableItem` aware of the direction of the search. If
`SearchOptions::BACKWARDS` is set, all operations will be reversed. By
making `SearchableItem` aware of the direction, the correct active match
can be selected when searching backward.

Fixes #22506. This PR does not fix the last problem in that issue, but
that one is also tracked in #8049.

Release Notes:

- Fixes incorrect behavior of backward search in Vim mode
2025-03-04 19:27:37 -07:00
Conrad Irwin
674fb7621f
Fix focus handle leak (#26090)
This fixes a major performance issue in the current git beta.
This PR also removes the PopoverButton component, which was easy to
misuse.

Release Notes:

- Git Beta: Fix frame drops caused by opening the git panel

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-03-05 00:50:26 +00:00
Danilo Leal
06bcc42652
Revert "assistant_context_editor: Close menus on send (#25440)" (#25916)
Reverting https://github.com/zed-industries/zed/pull/25440

This is a good change, but given the PR was open for a while, I guess it
didn't catch conflicts with main, and so it broke it. Will revert it for
now, to keep main fresh, but will look into adding this behavior back
again.

Release Notes:

- N/A
2025-03-03 12:40:01 +00:00
brian tan
f24c226af8
assistant_context_editor: Close menus on send (#25440)
Closes #ISSUE

Before:


https://github.com/user-attachments/assets/e63b6207-0c80-4fd6-99c0-febe3d639ba1

After:


https://github.com/user-attachments/assets/870f2c6d-9b7f-456d-a1e3-26e1c31b129d

Release Notes:

- N/A
2025-03-03 09:22:23 -03:00
Agus Zubiaga
82f793144e
edit predictions: Add enabled_in_assistant setting (#25767)
Release Notes:

- edit predictions: Add `enabled_in_assistant` setting
2025-02-27 18:52:45 +00:00
Mikayla Maki
8ba7b349a5
Make the branch picker in the commit modal a popover (#25697)
Release Notes:

- N/A

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2025-02-27 01:56:07 +00:00
Ben Kunkle
014d9dfce1
assistant_context_editor: Try to fix crash when trying to view patch (#25572)
Closes #24571

Attempts to fix crash described in #24571 based on the panic trace
provided by the user. In short, the panic seemed to be caused by
attempting to read an `Entity<ContextEditor>` while it was being
updated. My assumption is that at some point in
`workspace.add_item_to_current_pane` the `ContextEditor` is read.
Therefore, I moved the workspace update outside of the ContextEditor
update, and replaced another `update` call with a `read` call to clean
it up and just in case that was actually the issue.

Release Notes:

- N/A
2025-02-25 13:24:51 -06:00
RieN 7z
980e1b533f
Fix missing selection range in Vim visual line mode in the assistant panel (#25133)
Closes #25132

Release Notes:

- Fixed issues with `assistant: insert into editor` and `editor: copy` not inserting/copying the correct text inside of the assistant panel when selected using line-wise selection in Vim mode

---------

Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
2025-02-25 01:15:15 +00:00
Nate Butler
30af8d0a81
git_ui: Commit modal refinement (#25484)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-02-24 19:19:06 +00:00
João Marcos
f609abb48c
assistant2: Highlight crease on selection (#24358)
Give the inline file crease inside of `assistant2`'s editor a
selection background when there is a selection over it

Release Notes:

- N/A

---------

Co-authored-by: Piotr <piotr@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-02-20 13:25:08 -03:00
Askar
43f2e4c476
assistant: Add missing toggle model selector action handler (#25248)
#25032 removes handling of `ToggleModelSelector` action. This PR adds
missing handler to context editor.

Release Notes:

- N/A
2025-02-20 11:59:27 +00:00
Cole Miller
c0c48d30db
Revert "file_finder: Remove common segments of long paths in search results (#25049)" (#25163)
This reverts commit 9ef0501853 due to a
panic.

```
{
  "thread": "main",
  "payload": "9 is not a valid char boundary in path \"crates/…/LiveKitBridge/\"",
  "location_data": {
    "file": "crates/file_finder/src/file_finder.rs",
    "line": 646
  }
}
```

Release Notes:

- N/A
2025-02-19 15:32:29 +00:00
Danilo Leal
2627a5fdbe
assistant: Improve the language model selector (#25125)
This PR includes change such as:

- Ensures the popover width is fixed/not dancing around
- Ensures the popover is not obscuring the trigger in the buffer and
terminal inline assistant scenarios
- Removes ellipsis from the trigger button label
- Ensures the scrollbar doesn't hide the check icon

| Terminal | Prompt Editor | Buffer |
|--------|--------|--------|
| ![Screenshot 2025-02-18 at 8 43
46 PM](https://github.com/user-attachments/assets/9cdfbaf1-f27e-4f48-877e-9cf61767ecee)
| ![Screenshot 2025-02-18 at 8 43
49 PM](https://github.com/user-attachments/assets/7abf9be2-bd2a-43d7-9a5d-d665e7e9fda3)
| ![Screenshot 2025-02-18 at 8 43
52 PM](https://github.com/user-attachments/assets/017bbdb3-185a-4bf6-9005-018ecafef9dd)
|

Release Notes:

- N/A
2025-02-18 21:01:09 -03:00
Danilo Leal
1e255e41cc
assistant2: Show token count in the Prompt Editor view (#25091)
Release Notes:

- N/A

---------

Co-authored-by: Agus Zubiaga <hi@aguz.me>
2025-02-18 13:24:15 -03:00
Cole Miller
9ef0501853
file_finder: Remove common segments of long paths in search results (#25049)
This PR makes progress on #7711 by identifying any common prefix of the
paths in the file finder's search results, and replacing the "interior"
of that prefix---every path segment but the first and last---with `...`,
when a heuristic indicates that the longest path would otherwise
overflow the modal.

The elision is not applied to any segment that contains a match for the
search query.

There may be more work to do on #7711 in the case of long result paths
that do not share a significant common prefix.

Release Notes:

- Improved display of long paths in the file finder modal

Co-authored-by: Max <max@zed.dev>
2025-02-18 10:09:15 -05:00
Danilo Leal
f2bc3d3738
assistant: Add model selector to the Context Editor (#25032)
This PR also removes everything related with the model selector from the
Context Editor toolbar.

Release Notes:

- N/A
2025-02-17 16:29:42 -03:00
Dino
e0fc767c11
Display case-sensitive keybindings for vim commands (#24322)
This Pull Request tackles the issue outline in #14287 by changing the
way `KeyBinding`s for vim mode are displayed in the command palette.
It's worth pointing out that this whole thing was pretty much
implemented by Conrad Irwin during a pairing session, I just tried to
clean up some other changes introduced for a different issue, while
improving some comments.

Here's a quick list of the changes introduced:

- Update `KeyBinding` with a new `vim_mode` field to determine whether
the keybinding should be displayed in vim mode.
- Update the way `KeyBinding` is rendered, so as to detect if the
keybinding is for vim mode, if it is, only display keys in uppercase if
they require the shift key.
- Introduce a new global state – `VimStyle(bool)` - use to determine
whether `vim_mode` should be enabled or disabled when creating a new
`KeyBinding` struct. This global state is automatically set by the `vim`
crate whenever vim mode is enabled or disabled.
- Since the app's context is now required when building a `KeyBinding` ,
update a lot of callers to correctly pass this context.

And before and after screenshots, for comparison:

| before | after |
|--------|-------|
| <img width="1050" alt="SCR-20250205-tyeq"
src="https://github.com/user-attachments/assets/e577206d-2a3d-4e06-a96f-a98899cc15c0"
/> | <img width="1050" alt="SCR-20250205-tylh"
src="https://github.com/user-attachments/assets/ebbf70a9-e838-4d32-aee5-0ffde94d65fb"
/> |

Closes #14287 

Release Notes:

- Fix rendering of vim commands to preserve case sensitivity

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-02-14 22:03:59 -07:00
Kirill Bulatov
6f7f0f30e2
Fix hover tooltips appearing after related element is pressed (#24540)
Closes https://github.com/zed-industries/zed/issues/23894

Reworks all trigger declarations from
`.trigger(element.tooltip(tooltip))` into
`.trigger_with_tooltip(element, tooltip)` , with new API disallowing
simultaneous trigger and tooltip display.

All existing `.trigger(` calls were replaced, except 2 not applicable
(in dock.rs and pane.rs), 15 left as ones without tooltips, and 2
unchanged places in `inline_completion_button.rs`, where


0f7bb2e9fd/crates/inline_completion_button/src/inline_completion_button.rs (L311-L319)

`with_animation` does not allow us to simply use the same approach.

Release Notes:

- Fixed hover tooltips appearing after related element is pressed

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-02-10 00:16:12 +00:00
Marshall Bowers
8ff8dbdb2b
assistant_context_editor: Fix patch block not rendering due to window reborrow (#24461)
This PR fixes an issue where the Assistant patch block was not being
rendered when using "Suggest Edits".

The issue was that the `BlockContext` already has a borrow of the
`Window`, so we can't use `update_in` to reborrow the window.

The fix is to reuse the existing `&mut Window` reference from the
`BlockContext` so we don't need to `update_in`.

Closes #24169.

Release Notes:

- Assistant: Fixed an issue where the patch block was not being rendered
when using "Suggest Edits".

---------

Co-authored-by: Max <max@zed.dev>
2025-02-07 18:03:19 +00:00
Agus Zubiaga
8ed8b4d2ec
edit predictions: Preview while holding modifier mode (#24316)
This PR adds a new `inline_completions.inline_preview` config which can
be set to `auto` (current behavior) or to `when_holding_modifier`.
When set to the latter, instead of showing edit prediction previews
inline in the buffer, we'll show it in a popover (even when there's no
LSP completion) so your isn't constantly moving as completions arrive.


https://github.com/user-attachments/assets/3615d151-3633-4ee4-98b9-66ee0aa735b8

Release Notes:

- N/A

---------

Co-authored-by: Danilo <danilo@zed.dev>
2025-02-06 09:58:19 -03:00
Marshall Bowers
4ab372d6b5
assistant: Unship tool use (#23969)
This PR unships tool use from Assistant1.

This was only ever partially implemented, and was never released to end
users.

Assistant2 will support tool use.

Release Notes:

- N/A
2025-01-30 19:46:15 +00:00
Mikayla Maki
a7c549b85b
Fix window double borrows (#23739)
Fix bugs caused by the window context PR, where the window could be on
the stack and is then requested from the App.
This PR also adds derive macros for `AppContext` and `VisualContext` so
that it's easy to define further contexts in API code, such as
`editor::BlockContext`.

Release Notes:

- N/A
2025-01-27 21:56:29 +00:00
Mikayla Maki
9cae96f82f
Remove more references to 'model' in GPUI APIs (#23693)
Release Notes:

- N/A
2025-01-27 04:00:27 +00:00
Mikayla Maki
a6b1514246
Fix missed renames in #22632 (#23688)
Fix a bug where a GPUI macro still used `ModelContext`
Rename `AsyncAppContext` -> `AsyncApp`
Rename update_model, read_model, insert_model, and reserve_model to
update_entity, read_entity, insert_entity, and reserve_entity

Release Notes:

- N/A
2025-01-26 23:37:34 +00:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Agus Zubiaga
ba16b4eb65
assistant2: Show accept terms UI in thread empty state (#23630)
<img
src="https://github.com/user-attachments/assets/cea93cfb-8a40-48c4-9d90-f1751c79603b"
width=400>



Release Notes:

- N/A

---------

Co-authored-by: Danilo <danilo@zed.dev>
2025-01-24 19:34:46 -03:00
Danilo Leal
7c2b17540b
assistant2: Adjust empty state when there is no provider (#23609)
This PR add a "Configure a Provider" button if the user gets to the
assistant panel with no provider configured. Then, upon configuring it,
they'll see a similar welcome message.

| No provider | Empty state |
|--------|--------|
| <img width="1233" alt="Screenshot 2025-01-24 at 12 25 48 PM"
src="https://github.com/user-attachments/assets/2f3c602f-9e46-4c79-95cd-4bb3717f68a3"
/> | <img width="1233" alt="Screenshot 2025-01-24 at 12 26 01 PM"
src="https://github.com/user-attachments/assets/a4a204dd-9531-45ab-89a2-f1d84f375a7b"
/> |

Release Notes:

- N/A
2025-01-24 12:51:14 -03:00
Marshall Bowers
35ddb432b3
assistant_context_editor: Put uses in the right spot (#23579)
This PR cleans up some `use` statements that weren't at the very top of
the module.

Release Notes:

- N/A
2025-01-23 21:58:33 +00:00
Agus Zubiaga
966533624a
Disable zeta predictions in assistant completion menu (#23573)
We don't want the zeta predictions entry to show in the assistant
context editor when completing slash commands. Zeta will still make
suggestions in the rest of the context editor, like the other providers
do.

Release Notes:

- N/A
2025-01-23 18:49:17 -03:00
Marshall Bowers
be407e27f9
Extract ContextHistory to assistant_context_editor (#23437)
This PR extracts the `ContextHistory` to the `assistant_context_editor`
crate.

Release Notes:

- N/A
2025-01-22 01:32:24 +00:00
Marshall Bowers
e59c910845
assistant2: Add prompt editor (#23436)
This PR adds the Assistant1 experience to Assistant2 as a "prompt
editor".

<img width="1309" alt="Screenshot 2025-01-21 at 7 17 26 PM"
src="https://github.com/user-attachments/assets/3ce2f32b-2b1a-48a8-8e56-4c44e3ac4ce5"
/>

Release Notes:

- N/A
2025-01-22 00:36:55 +00:00