Fixes: #8050
For some reason that we didn't investigate, if you have view caching
enabled,
and you have non-integer sized bounds, and you are right aligning
things, the
co-ordinates can differ by +/- 1px when using the cached view.
The easiest fix for now is to just not do that.
Co-Authored-By: Antonio <as-cii@zed.dev>
Release Notes:
- Fixed the pane icons flickering
([#8050](https://github.com/zed-industries/zed/issues/8050)).
Co-authored-by: Antonio <as-cii@zed.dev>
Add plumbing for hosted projects. This will currently show them if they
exist
but provides no UX to create/rename/delete them.
Also changed the `ChannelId` type to not auto-cast to u64; this avoids
type
confusion if you have multiple id types.
Release Notes:
- N/A
It changes the icon if a new notification event is consumed and changes
it back to normal upon toggling NotificationPanel.
Added a new field to NotificationPanel:
- have_unseen_notifications: bool
Added a new icon asset
- IconName::BellBadged => "assets/icons/bell_badged.svg"
Release Notes:
- Added a badge to bell icon for new notifications
([#6721](https://github.com/zed-industries/zed/issues/6721)).
This PR styles the notifications for the notification panel.
These are the notification toasts you receive when you have a new
notification (e.g., a mention in chat):
<img width="423" alt="Screenshot 2024-01-19 at 11 39 16 AM"
src="https://github.com/zed-industries/zed/assets/1486634/a1fc7a67-5aad-4cb2-8dc9-35d302984fcb">
Release Notes:
- Improved the look of toasts for incoming notifications.
This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`,
respectively.
We were previously using `h_stack` and `v_stack` to match SwiftUI, but
`h_flex` and `v_flex` fit better with the web/flexbox terminology that
the rest of GPUI uses.
Additionally, we were already calling the utility functions used to
implement `h_stack` and `v_stack` by the new names.
Release Notes:
- N/A
This PR renames the `IconElement` component to just `Icon`.
This better matches the rest of our components, as `IconElement` was the
only one using this naming convention.
The `Icon` enum has been renamed to `IconName` to free up the name.
I was trying to come up with a way that would allow rendering an
`Icon::Zed` directly (and thus make the `IconElement` a hidden part of
the API), but I couldn't come up with a way to do this cleanly.
Release Notes:
- N/A
This commit mostly fixes invalid URLs in docstrings. It also
encapsulates crates we reexport (serde stuff + linkme) into a public
module named "private" in order to reduce the API surfaced through docs.
Moreover, I fixed up a bunch of crates that were pulling serde_json in
through gpui explicitly instead of using Cargo manifest.
Release Notes:
- N/A
* Put the newest notifications at the top
* Have at most 1 notification toast, which is non-interactive,
but focuses the notification panel on click, and auto-dismisses
on a timer.