Commit graph

116 commits

Author SHA1 Message Date
Smit Barmase
131f2857a5
editor: Improve code completion filtering to provide fewer and more accurate suggestions (#32928)
Closes #32756

- Uses `filter_text` from LSP source to filter items in completion list.
This fixes noisy lists like on typing `await` in Rust, it would suggest
`await.or`, `await.and`, etc., which are bad suggestions. Fallbacks to
label.
- Add `penalize_length` flag to fuzzy matcher, which was the default
behavior across. Now, this flag is set to `false` just for code
completion fuzzy matching. This fixes the case where if the query is
`unreac` and the completion items are `unreachable` and
`unreachable!()`, the item with a shorter length would have a larger
score than the other one, which is not right in the case of
auto-complete context. Now these two items will have the same fuzzy
score, and LSP `sort_text` will take over in finalizing its ranking.
- Updated test to be more utility based rather than example based. This
will help to iterate/verify logic faster on what's going on.

Before/After:

await: 
<img width="600" alt="before-await"
src="https://github.com/user-attachments/assets/384138dd-a90d-4942-a430-6ae15df37268"
/>
<img width="600" alt="after-await"
src="https://github.com/user-attachments/assets/d05a10fa-bae5-49bd-9fe7-9933ff215f29"
/>

iter:
<img width="600" alt="before-iter"
src="https://github.com/user-attachments/assets/6e57ffe9-007d-4b17-9cc2-d48fc0176c8e"
/>
<img width="600" alt="after-iter"
src="https://github.com/user-attachments/assets/a8577a9f-dcc8-4fd6-9ba0-b7590584ec31"
/>

opt:
<img width="600" alt="opt-before"
src="https://github.com/user-attachments/assets/d45b6c52-c9ee-4bf3-8552-d5e3fdbecbff"
/>
<img width="600" alt="opt-after"
src="https://github.com/user-attachments/assets/daac11a8-9699-48f8-b441-19fe9803848d"
/>

Release Notes:

- Improved code completion filtering to provide fewer and more accurate
suggestions.
2025-06-18 16:01:28 +05:30
Kirill Bulatov
ff6ac60bad
Allow running certain Zed actions when headless (#32095)
Rework of https://github.com/zed-industries/zed/pull/30783

Before:

<img width="483" alt="before_1"
src="https://github.com/user-attachments/assets/c08531ce-0c1c-4a91-8375-4542220fc1b1"
/>

<img width="250" alt="before_2"
src="https://github.com/user-attachments/assets/e6f5404e-4e00-4125-bf2b-59a5bc6c41c1"
/>

<img width="369" alt="before_3"
src="https://github.com/user-attachments/assets/6a17c63d-80f6-4d91-a63b-69a9d8fe533a"
/>

After:

<img width="443" alt="after_1"
src="https://github.com/user-attachments/assets/4f7203c2-0065-41da-b7df-02aeba89ab7b"
/>

<img width="246" alt="after_2"
src="https://github.com/user-attachments/assets/585e2e25-bf06-4cdc-bfa5-930e0405c8d0"
/>

<img width="371" alt="after_3"
src="https://github.com/user-attachments/assets/54585f1a-6a9b-45a3-9d77-b0bb1ace580b"
/>


Release Notes:

- Allowed running certain Zed actions when headless
2025-06-04 17:29:08 +00:00
Hendrik Sollich
eefa6c4882
Icon theme selector: Don't select last list item when fuzzy searching (#29560)
Adds manual icon-theme selection persistence

Store manually selected icon-themes to maintain selection when query
changes. This allows the theme selector to remember the user's choice
rather than resetting selection when filtering results.

mentioned in #28081 and #28278

Release Notes:

- Improved persistence when selecting themes and icon themes.

---------

Co-authored-by: Peter Tripp <peter@zed.dev>
2025-05-30 20:37:38 +00:00
Hendrik Sollich
1c4ba07b20
theme_selector: Don't select last theme when fuzzy searching (#28278)
The theme selector should select the last match to when opening to keep
the current theme active but it should select the first when searching
to pick the best match.

fixes #28081


https://github.com/user-attachments/assets/b46b9742-4715-4c7a-8f17-2c19a8668333

Release Notes:

- Fixed selecting the correct theme when searching

---------

Co-authored-by: Peter Tripp <peter@zed.dev>
2025-04-28 14:29:17 +00:00
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Marshall Bowers
d722067000
extensions_ui: Add ability to open the extensions view with a pre-selected filter (#27093)
This PR adds the ability to open the extensions view via the `zed:
extensions` action with a pre-selected filter.

The "Install Themes" and "Install Icon Themes" buttons in their
respective selectors take advantage of this to set the filter when
opening the view:


https://github.com/user-attachments/assets/2e345c0f-418a-47b6-811e-cabae6c616d1

Release Notes:

- N/A
2025-03-19 17:26:46 +00:00
Mikayla Maki
1aefa5178b
Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
Beniamin Zagan
121aba7106
icon_theme_selector: Add footer and related docs (#25042)
I've seen that the Theme modal has a footer with 2 links: Theme Docs
(which links to Configuration > Themes) on the left, Install Themes on
the right. I've basically done the same to the Icon Theme modal -
however we seem to be missing a Configuration > Icon Themes doc, I've
basically checked how it was made for Themes and pretty much adapted for
Icon Themes. Maybe a better solution would be to combine both. Or add
Icon themes section under Themes.

I hope somebody from Zed can have a look and adapt this PR where needed.

<img width="553" alt="Screenshot 2025-02-19 at 6 37 20 PM"
src="https://github.com/user-attachments/assets/30602027-b7a7-4690-ba05-fc9eac313e67"
/>

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-02-20 00:02:24 +00:00
Danilo Leal
8a7565e04b
Add small improvement to the theme picker footer (#25088)
- Always start a button's label with an imperative verb
- Use the `ArrowUpRight` icon when the button opens an external link

<img width="700" alt="Screenshot 2025-01-21 at 11 20 49 AM"
src="https://github.com/user-attachments/assets/383d9bad-2756-4e85-acad-4ed956f541cb"
/>

Release Notes:

- N/A
2025-02-18 13:24:06 -03:00
Marshall Bowers
cc931a8fcc
theme: Add support for setting light/dark icon themes (#24702)
This PR adds support for configuring both a light and dark icon theme in
`settings.json`.

In addition to accepting just an icon theme name, the `icon_theme` field
now also accepts an object in the following form:

```jsonc
{
  "icon_theme": {
    "mode": "system",
    "light": "Zed (Default)",
    "dark": "Zed (Default)"
  }
}
```

Both `light` and `dark` are required, and indicate which icon theme
should be used when the system is in light mode and dark mode,
respectively.

The `mode` field is optional and indicates which icon theme should be
used:
- `"system"` - Use the icon theme that corresponds to the system's
appearance.
- `"light"` - Use the icon theme indicated by the `light` field.
- `"dark"` - Use the icon theme indicated by the `dark` field.

Closes https://github.com/zed-industries/zed/issues/24695.

Release Notes:

- Added support for configuring both a light and dark icon theme and
switching between them based on system preference.
2025-02-11 23:45:37 +00:00
Nate Butler
a0269aba77
theme_selector: Add a button to open the extension store (#24195)
Adds a button to the theme selector to help people find more themes in
the extension store.

![CleanShot 2025-02-04 at 09 00
20@2x](https://github.com/user-attachments/assets/fd430ff5-b0e3-4be0-ac4a-eeaf0093089b)

Release Notes:

- Added a way to access the extension store from the theme selector to
make it easier to find new themes.
2025-02-04 14:13:24 +00:00
Marshall Bowers
7adf9cb1a0
Add icon theme selector (#23976)
This PR adds an icon theme selector for switching between icon themes:


https://github.com/user-attachments/assets/2cdc7ab7-d9f4-4968-a2e9-724e8ad4ef4d

Release Notes:

- N/A
2025-01-30 16:11:42 -05:00
Mikayla Maki
9cae96f82f
Remove more references to 'model' in GPUI APIs (#23693)
Release Notes:

- N/A
2025-01-27 04:00:27 +00:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Conrad Irwin
94bfb93d35
More telemetry events (#22171)
- **Convert more events to telemetry::event**
- **And call events**

Closes #ISSUE

Release Notes:

- N/A
2024-12-17 22:16:59 -07:00
Michael Sloan
25970650a7
Improve StringMatchCandidate::new interface (#22011)
Release Notes:

- N/A
2024-12-14 13:35:36 -07:00
Nate Butler
19d6e067af
Toggle & Switch (#21979)
![CleanShot 2024-12-13 at 11 27
39@2x](https://github.com/user-attachments/assets/7c7828c0-c5c7-4dc6-931e-722366d4f15a)

- Adds the Switch component
- Updates `Selected`, `Selectable` -> `ToggleState`, `Toggleable`
- Adds `checkbox` and `switch` functions to align better with other
elements in our layout system.

We decided not to merge Switch and Checkbox. However, in a followup I'll
introduce a Toggle or AnyToggle enum so we can update
`CheckboxWithLabel` -> `ToggleWithLabel` as this component will work
exactly the same with either a Checkbox or a Switch.

Release Notes:

- N/A
2024-12-13 14:23:02 -05:00
Marshall Bowers
6b2f1cc543
title_bar: Remove dependency on theme_selector (#21009)
This PR removes the `title_bar` crate's dependency on the
`theme_selector`.

The `theme_selector::Toggle` action now resides at
`zed_actions::theme_selector::Toggle`.

Release Notes:

- N/A
2024-11-21 14:33:58 -05:00
Marshall Bowers
273173ec8a
Revert "theme: Turn ThemeRegistry into a trait (#20076)" (#20094)
This PR reverts #20076 to turn the `ThemeRegistry` back into a regular
struct again.

It doesn't actually help us by having it behind a trait.

Release Notes:

- N/A
2024-11-01 15:34:20 -04:00
Marshall Bowers
a960344301
theme: Remove unused staff parameter for listing themes (#20077)
This PR removes the `staff` parameter for listing themes, as it was not
used.

Release Notes:

- N/A
2024-11-01 10:54:21 -04:00
Marshall Bowers
af9e7f1f96
theme: Turn ThemeRegistry into a trait (#20076)
This PR converts the `ThemeRegistry` type into a trait instead of a
concrete implementation.

This allows for the extension store to depend on an abstraction rather
than the concrete theme registry implementation.

We currently have two `ThemeRegistry` implementations:

- `RealThemeRegistry` — this was previously the `ThemeRegistry` and
contains the real implementation of the registry.
- `VoidThemeRegistry` — a null object that doesn't have any behavior.

Release Notes:

- N/A
2024-11-01 10:19:09 -04:00
Marshall Bowers
740c444089
settings_ui: Add theme settings controls (#15115)
This PR adds settings controls for the theme settings.

Release Notes:

- N/A
2024-07-24 16:25:52 -04:00
Bennet Bo Fenner
d0f52e90e6
assistant: Overhaul provider infrastructure (#14929)
<img width="624" alt="image"
src="https://github.com/user-attachments/assets/f492b0bd-14c3-49e2-b2ff-dc78e52b0815">

- [x] Correctly set custom model token count
- [x] How to count tokens for Gemini models?
- [x] Feature flag zed.dev provider
- [x] Figure out how to configure custom models
- [ ] Update docs

Release Notes:

- Added support for quickly switching between multiple language model
providers in the assistant panel

---------

Co-authored-by: Antonio <antonio@zed.dev>
2024-07-23 19:48:41 +02:00
Marshall Bowers
13bbaf1e18
Use UpdateGlobal accessors in more places (#11925)
This PR updates a number of instances that were previously using
`cx.update_global` to use `UpdateGlobal::update_global` instead.

Release Notes:

- N/A
2024-05-16 13:30:04 -04:00
Jason Lee
269d2513ca
Add support for applying theme after extension is installed (#9529)
Release Notes:

- Added support for opening the theme selector with installed themes
after installing an extension containing themes.
([#9228](https://github.com/zed-industries/zed/issues/9228)).

<img width="1315" alt="Screenshot 2024-03-20 at 11 00 35 AM"
src="https://github.com/zed-industries/zed/assets/1486634/593389b3-eade-4bce-ae17-25c02a074f21">

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-03-20 11:13:58 -04:00
Kirill Bulatov
c29ea9bdbc Allow using context in the placeholder_text method 2024-02-25 00:08:57 +02:00
Bennet Bo Fenner
c33efe8cd0
recent projects: cleanup ui (#7528)
As the ui for the file finder was recently changed in #7364, I think it
makes sense to also update the ui of the recent projects overlay.

Before:

![image](https://github.com/zed-industries/zed/assets/53836821/8a0f5bef-9b37-40f3-a974-9dfd7833cc71)

After:

![image](https://github.com/zed-industries/zed/assets/53836821/7e9f934a-1ac3-4716-b7b6-67a7435f3bde)


Release Notes:

- Improved UI of recent project overlay
2024-02-19 14:37:52 +02:00
Marshall Bowers
a80a3b8706
Add support for specifying both light and dark themes in settings.json (#7404)
This PR adds support for configuring both a light and dark theme in
`settings.json`.

In addition to accepting just a theme name, the `theme` field now also
accepts an object in the following form:

```jsonc
{
  "theme": {
    "mode": "system",
    "light": "One Light",
    "dark": "One Dark"
  }
}
```

Both `light` and `dark` are required, and indicate which theme should be
used when the system is in light mode and dark mode, respectively.

The `mode` field is optional and indicates which theme should be used:
- `"system"` - Use the theme that corresponds to the system's
appearance.
- `"light"` - Use the theme indicated by the `light` field.
- `"dark"` - Use the theme indicated by the `dark` field.

Thank you to @Yesterday17 for taking a first stab at this in #6881!

Release Notes:

- Added support for configuring both a light and dark theme and
switching between them based on system preference.
2024-02-05 15:39:01 -05:00
Piotr Osiewicz
e6ebe7974d
gpui: Add Global marker trait (#7095)
This should prevent a class of bugs where one queries the wrong type of
global, which results in oddities at runtime.

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-01-30 14:08:20 -05:00
Marshall Bowers
9cb5a84b8d
Add support for loading user themes (#7027)
This PR adds support for loading user themes in Zed.

Themes are loaded from the `themes` directory under the Zed config:
`~/.config/zed/themes`. This directory should contain JSON files
containing a `ThemeFamilyContent`.

Here's an example of the general structure of a theme family file:

```jsonc
{
  "name": "Vitesse",
  "author": "Anthony Fu",
  "themes": [
    {
      "name": "Vitesse Dark Soft",
      "appearance": "dark",
      "style": {
        "border": "#252525",
        // ...
      }
    }
  ]
}
```

Themes placed in this directory will be loaded and available in the
theme selector.

Release Notes:

- Added support for loading user themes from `~/.config/zed/themes`.
2024-01-29 21:32:45 -05:00
Marshall Bowers
7656096814
Rework access to ThemeRegistry global (#7023)
This PR reworks how we access the `ThemeRegistry` global.

Previously we were making calls directly on the context, like
`cx.global::<ThemeRegistry>`. However, one problem with this is that it
spreads out the knowledge of exactly what type is stored in the global.

In order to make it easier to adjust the type we store in the context
(e.g., wrapping the `ThemeRegistry` in an `Arc`), we now call methods on
the `ThemeRegistry` itself for accessing the global.

It would also be interesting to see how we could prevent access to the
`ThemeRegistry` without going through one of these dedicated methods 🤔

Release Notes:

- N/A
2024-01-29 17:51:34 -05:00
Marshall Bowers
f5f7be1500
Add experimental.theme_overrides to settings file (#6791)
This PR adds **experimental** support for overriding theme values in the
current theme.

Be advised that both the existence of this setting and the structure of
the theme itself are subject to change.

But this is a first step towards allowing Zed users to customize or
bring their own themes.

### How it works

There is a new `experimental.theme_overrides` setting in
`settings.json`.

This accepts an object containing overrides for values in the theme. All
values are optional, and will be overlaid on top of whatever theme you
currently have set by the `theme` field.

There is JSON schema support to show which values are supported.

### Example

Here's an example of it in action:


https://github.com/zed-industries/zed/assets/1486634/173b94b1-4d88-4333-b980-8fed937e6f6d

Release Notes:

- Added `experimental.theme_overrides` to `settings.json` to allow for
customizing the current theme.
  - This setting is experimental and subject to change.
2024-01-26 13:42:58 -05:00
Marshall Bowers
90f4c70a82
Rename h_stack and v_stack to h_flex and v_flex, respectively (#4053)
This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`,
respectively.

We were previously using `h_stack` and `v_stack` to match SwiftUI, but
`h_flex` and `v_flex` fit better with the web/flexbox terminology that
the rest of GPUI uses.

Additionally, we were already calling the utility functions used to
implement `h_stack` and `v_stack` by the new names.

Release Notes:

- N/A
2024-01-15 11:34:06 -05:00
Joseph T. Lyons
cdd5cb16ed WIP 2024-01-06 14:41:35 -05:00
Joseph T. Lyons
2972ee8ced Move telemetry settings check into telemetry module 2024-01-04 01:13:21 -05:00
Max Brunsfeld
37e6533b28 Remove 2 suffix for project_symbols, theme_selector
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 10:38:23 -08:00
Joseph T. Lyons
3dd5641d2b Add settings events 2024-01-02 17:02:53 -05:00
Mikayla
74565ed0b8
Add feature flags handling to the client, rewrite staff mode to a trait extension style 2023-08-25 17:00:53 -07:00
Alex Viscreanu
c7669317ec
feat(workspace): allow alternative actions to open files and symbols in split
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2023-07-14 21:49:15 +02:00
Piotr Osiewicz
e92015b12f
Split out Interactive<T> into Toggle<T> and Interactive<T> 2023-06-20 16:05:20 -07:00
Max Brunsfeld
67a25126d4 Define theme/ui text style settings in theme crate 2023-05-17 14:44:59 -07:00
Max Brunsfeld
aa6ea920e2 Define telemetry settings in the client crate 2023-05-10 12:59:24 -07:00
Max Brunsfeld
9a6a2d9d27 Start using the SettingsStore in the app 2023-05-10 12:59:24 -07:00
Antonio Scandurra
c4472b0786 Remove ViewContext::dispatch_action 2023-05-01 16:27:36 +02:00
Antonio Scandurra
2b6830c798 Remove unnecessary calls to WeakViewHandle::upgrade 2023-04-26 11:13:46 +02:00
Antonio Scandurra
94c2eaad23 Replace ViewContext::spawn with ViewContext::spawn_weak 2023-04-26 10:23:27 +02:00
Nathan Sobo
fe492eacbf Refine naming of element-related types and traits
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2023-04-21 13:06:37 -06:00
Antonio Scandurra
03619dfa55 Rename Drawable::boxed to into_element and make containers generic
Multi-element are now generic over any drawable child, which can be converted
into an element.

Co-Authored-By: Nathan Sobo <nathan@zed.dev>
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2023-04-21 12:43:19 -06:00
Antonio Scandurra
e282c7ad45 Finish converting all the pickers to the new API 2023-04-20 15:26:05 +02:00
Nathan Sobo
d70644618a WIP: Make PickerDelegate a fully owned object instead of a view
This avoids issues with the parent view being on the stack when we want to
interact with the delegate from the picker. Still have several picker usages
to convert.
2023-04-19 22:05:29 -06:00