Commit graph

16 commits

Author SHA1 Message Date
Marshall Bowers
b5dc09c0ca
Remove unneeded anonymous lifetimes from gpui::Context (#27686)
This PR removes a number of unneeded anonymous lifetimes from usages of
`gpui::Context`.

Release Notes:

- N/A
2025-03-28 19:26:30 +00:00
Mikayla Maki
1aefa5178b
Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
Marshall Bowers
06a226dc32
editor: Remove some blank lines (#26249)
This PR removes some blank lines in `blink_manager.rs`.

Release Notes:

- N/A
2025-03-06 22:58:46 +00:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Jason Lee
0c8b17d252
Hide blinking cursor when window is deactivated (#15408)
## Before 

https://github.com/user-attachments/assets/affb8407-a20e-4258-a8f7-b271da5d7b77

## After

https://github.com/user-attachments/assets/654fe7b9-330a-40c8-8885-72e69fa85b0a

Release Notes:

- Hide blinking cursor when window is deactivated ([4710](https://github.com/zed-industries/zed/issues/4710))
2024-07-30 10:49:15 +03:00
Max Brunsfeld
588976d27a Remove 2 suffix for editor
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 10:58:57 -08:00
Kirill Bulatov
100870aa9c Do not blink the cursor if Zed window is focused away
co-authored-by: Max <max@zed.dev>
2023-08-29 21:33:03 +03:00
Max Brunsfeld
2d5f03e148 Remove optional path argument when getting settings 2023-05-17 15:05:20 -07:00
Max Brunsfeld
67a25126d4 Define theme/ui text style settings in theme crate 2023-05-17 14:44:59 -07:00
Max Brunsfeld
65e3713d4d Define editor settings in editor crate 2023-05-16 17:30:29 -07:00
Max Brunsfeld
727afae4ff Fix unit tests after fixing gpui model drop semantics
co-authored-by: Antonio Scandurra <antonio@zed.dev>
2023-04-11 10:58:01 -07:00
Antonio Scandurra
aec8aec800 Show the cursor right away when opening opening/focusing editors 2022-11-04 10:18:47 +01:00
Max Brunsfeld
7ba95d5d6c 🔥 stray dbg 2022-10-27 12:42:20 -07:00
K Simmons
c093516351 fix minor warning 2022-10-26 17:42:03 -07:00
K Simmons
41699224ff fix typo in blink manager disable which didn't properly disable, and start editors with the blink manager disabled 2022-10-26 17:39:17 -07:00
K Simmons
54cf6fa838 Pull blink functionality out of editor and into blink manager. Make blink manager subscribe to settings changes in order to start blinking properly when it is re-enabled.
Co-Authored-By: Mikayla Maki <mikayla@zed.dev>
2022-10-17 16:20:51 -07:00