Commit graph

1038 commits

Author SHA1 Message Date
Max Brunsfeld
802911d742
Fix AppKit screen coordinate conversion leading to wrong window bounds (#2856)
Fixes
https://linear.app/zed-industries/issue/Z-1510/join-project-notification-takes-up-full-screen-on-a-second-monitor

There were multiple mistakes in the positioning of Zed's notification
windows, one of which lead to the notifications taking up the full
screen on secondary displays 😱 .
* Wrong sign for the vertical padding (moving the window *upward*
instead of downward)
* Using the screen's full frame instead of its "visible frame" (which
accounts for app menu bar)
* Wrong coordinate translation between our coordinates and AppKit's
coordinates. Regardless of which display a given window appears on, the
coordinate translation needs to use the height of the *main* display.

Release Notes:

- Fixed a bug where call notifications were accidentally full-screen on
all displays except the main display.
2023-08-17 16:24:46 -07:00
Max Brunsfeld
cd2ef784ea Translate coordinates using the primary screen not the main screen 2023-08-17 16:12:52 -07:00
Max Brunsfeld
d9ef987b04 Fix AppKit screen coordinate conversion leading to wrong window bounds 2023-08-17 15:23:28 -07:00
Mikayla
2f16147055
Fix dock resizing 2023-08-16 19:47:54 -07:00
Max Brunsfeld
4ea8b8292c
Introduce channels and move collab popover contents to a collaboration panel (#2828)
### Summary

This PR introduces channels: a new way of starting collaboration
sessions. You can create channels and invite others to join them. You
can then hold a call in a channel, where any member of the channel is
free to join the call without needing to be invited.

Channels are displayed in a new panel called the collaboration panel,
which now also contains the contacts list, and the current call. The
collaboration popover has been removed from the titlebar.

![Screen Shot 2023-08-15 at 9 25 37
AM](https://github.com/zed-industries/zed/assets/326587/0f989dea-7fb7-4d50-9acd-25c8f1c30cd1)


For now, the channels functionality will only be revealed to staff, so
the public-facing change is just the move from the popover to the panel.

### To-do

* User-facing UI
  * [x] signed-out state for collab panel
  * [x] new icon for collab panel
  * [x] for now, channels section only appears for zed staff
* [x] current call section styling
(https://zed-industries.slack.com/archives/C05CJUNF2BU/p1691189389988239?thread_ts=1691189120.403009&cid=C05CJUNF2BU)
* [x] Channel members
* Channels
  * [x] style channel name editor
* [x] decide on a special "empty state" for the panel, when user has no
contacts
* [x] ensure channels are sorted in a consistent way (expose channel id
paths to client)
  * [x] Figure out layered panels UX
  * [x] Change add contacts to be the same kind of tabbed modal
* [x] race condition between channel updates and user fetches
(`ChannelStore::handle_update_contacts`)
* [x] race condition between joining channels and channel update
messages `collab::rpc::channel_updated`)
* [x] don't display mic as muted when microphone share is pending upon
first joining call

Release Notes:

- Moved the collaboration dropdown into its own panel.
- Added settings for disabling the AI assistant panel button.
- Switch to lazily initializing audio output sources
(https://github.com/zed-industries/community/issues/1840,
https://github.com/zed-industries/community/issues/1919)
2023-08-16 11:03:53 -07:00
Kirill Bulatov
1c4be24fb7 Move gpui derives tests into gpui crate to avoid dependency cycles
`cargo run` on Zed project leads to rust-analyzer evantually emitting

`[ERROR project_model::workspace] cyclic deps:
gpui_macros(Idx::<CrateData>(269)) -> gpui(Idx::<CrateData>(264)),
alternative path: gpui(Idx::<CrateData>(264)) ->
gpui_macros(Idx::<CrateData>(269))`

error after loading the project.

The PR fixes this by moving away the test to the "root" project.
2023-08-16 10:19:20 +03:00
Mikayla
7d3ffae47d
move component into gpui 2023-08-15 15:44:59 -07:00
Max Brunsfeld
3623a9ca5e Simplify Component implementation
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-15 15:26:02 -07:00
Mikayla
111e17b220
Merge branch 'main' into collab-panel 2023-08-15 03:25:45 -07:00
Mikayla
e5eed29c72
Add components example
Re-arrange generics on mouse event handler
Add TypeTag struct for dynamically tagged components
2023-08-15 03:06:43 -07:00
Mikayla
a90c0e0326
Merge branch 'main' into collab-panel 2023-08-12 12:44:22 -07:00
Mikayla
29a85635ea
Make each setting optional 2023-08-12 12:23:46 -07:00
Mikayla
563b25f26f
Add deserialization helper 2023-08-12 12:21:44 -07:00
Nathan Sobo
fa7ebd0825 Include drop shadows with different corner radii in the example 2023-08-12 11:08:58 -06:00
Nathan Sobo
65123e6eed Allow individual corner radii on drop shadows 2023-08-12 10:58:08 -06:00
Nathan Sobo
40f478937e Allow distinct corner radii for images 2023-08-12 10:50:04 -06:00
Nathan Sobo
84dc4090bd Wire up per corner radii for quad
Still need to expose this in the styling layer and allow images
to have per corner radii.
2023-08-12 10:40:23 -06:00
Mikayla
7970406694
Add a compile test for the element derive 2023-08-11 18:00:12 -07:00
Piotr Osiewicz
ffffbbea1f
chore: use Cow instead of String for tooltips (#2838)
A QoL change to align `Tooltip` with other elements like `Label`
Release Notes:

- N/A
2023-08-11 15:29:55 +02:00
Mikayla
99daa73325
Merge branch 'main' into collab-panel 2023-08-09 10:37:22 -07:00
Mikayla Maki
40030f32d9
Fix two mouse event bugs (#2835)
This PR fixes two bugs we discovered in Zed's mouse event handling while
investigating an interesting and mysterious bug we we were seeing, where
spurious `MouseMoved` events would continuously be dispatched after
control-clicking.

Release Notes:

- Fixed a rendering glitch that could occur after control-clicking
certain elements.
2023-08-09 09:04:32 -07:00
Max Brunsfeld
0b93a30821 Terminate synthetic drag state on mouse up w/ ctrl held
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-08 17:39:45 -07:00
Max Brunsfeld
e3bb5e5103 Fix failure to remove hovered region_ids on element removal
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-08 17:39:05 -07:00
Nathan Sobo
db96fb1307 Merge remote-tracking branch 'origin/main' into paint-context 2023-08-08 18:27:16 -06:00
Nathan Sobo
0dc70e6cbf Rename mac platform Window to MacWindow for clarity 2023-08-08 17:21:06 -06:00
Nathan Sobo
fc96676662 Use AppContext::update when updating windows so we handle effects 2023-08-08 17:20:46 -06:00
Nathan Sobo
8e49d1419a Minimize window id usage 2023-08-08 16:38:46 -06:00
Nathan Sobo
afd89b256a Store AnyWindowHandles instead of usizes 2023-08-08 16:06:53 -06:00
Nathan Sobo
b2d9ccc0a2 Move more window methods off AsyncAppContext 2023-08-08 11:38:07 -06:00
Nathan Sobo
95cd96e4be Move debug_elements to AnyWindowHandle 2023-08-08 11:27:19 -06:00
Nathan Sobo
4f10f0ee86 Remove window methods from AsyncAppContext 2023-08-08 11:23:49 -06:00
Nathan Sobo
1fd80ba8bd Remove AsyncAppContext::remove_window 2023-08-08 11:22:43 -06:00
Nathan Sobo
0a4633f88f Remove more window id usage 2023-08-08 11:20:09 -06:00
Nathan Sobo
d896d89842 Store an AnyWindowHandle in WindowContext 2023-08-08 11:08:37 -06:00
Nathan Sobo
f0da6b05fd Remove TestAppContext::add_view
Instead, we now call this on window handles.
2023-08-07 22:46:48 -06:00
Nathan Sobo
0f332238b3 Remove unused method 2023-08-07 22:08:44 -06:00
Nathan Sobo
d687c3d81f Merge remote-tracking branch 'origin/main' into window-handles 2023-08-07 22:07:20 -06:00
Nathan Sobo
f2be3181a9 Move window-related methods from TestAppContext to AnyWindowHandle 2023-08-07 20:23:04 -06:00
Nathan Sobo
0197d49230 Move activation simulation to AnyWindowHandle 2023-08-07 19:45:43 -06:00
Nathan Sobo
486f5bc6ca Get compiling 2023-08-07 19:08:58 -06:00
Nathan Sobo
3e0d0e5c01 WIP 2023-08-07 13:54:47 -06:00
Max Brunsfeld
c537cf2a57 Merge branch 'main' into collab-panel 2023-08-07 11:50:40 -07:00
Nathan Sobo
d4d32611fe WIP 2023-08-06 18:57:02 -06:00
Nathan Sobo
adc50469ff WIP 2023-08-06 12:45:31 -06:00
Nathan Sobo
dcf8b00656 WIP 2023-08-05 18:00:44 -06:00
Nathan Sobo
2d96388be3 Use WindowHandles in a couple places 2023-08-03 17:46:34 -06:00
Nathan Sobo
485c0a482e Don't refcount window handles 2023-08-03 17:11:47 -06:00
Nathan Sobo
afcc0d621b WIP 2023-08-03 17:03:39 -06:00
Nathan Sobo
3c938a7377 WIP 2023-08-03 08:10:16 -06:00
Nathan Sobo
8e36da1382 Get tests passing 2023-08-02 15:02:55 -06:00