Release Notes:
- Added channel reordering for administrators (use `cmd-up` and
`cmd-down` on macOS or `ctrl-up` `ctrl-down` on Linux to move channels
up or down within their parent)
## Summary
This PR introduces the ability for channel administrators to reorder
channels within their parent context, providing better organizational
control over channel hierarchies. Users can now move channels up or down
relative to their siblings using keyboard shortcuts.
## Problem
Previously, channels were displayed in alphabetical order with no way to
customize their arrangement. This made it difficult for teams to
organize channels in a logical order that reflected their workflow or
importance, forcing users to prefix channel names with numbers or
special characters as a workaround.
## Solution
The implementation adds a persistent `channel_order` field to channels
that determines their display order within their parent. Channels with
the same parent are sorted by this field rather than alphabetically.
## Implementation Details
### Database Schema
Added a new column and index to support efficient ordering:
```sql
-- crates/collab/migrations/20250530175450_add_channel_order.sql
ALTER TABLE channels ADD COLUMN channel_order INTEGER NOT NULL DEFAULT 1;
CREATE INDEX CONCURRENTLY "index_channels_on_parent_path_and_order" ON "channels" ("parent_path", "channel_order");
```
### RPC Protocol
Extended the channel proto with ordering support:
```proto
// crates/proto/proto/channel.proto
message Channel {
uint64 id = 1;
string name = 2;
ChannelVisibility visibility = 3;
int32 channel_order = 4;
repeated uint64 parent_path = 5;
}
message ReorderChannel {
uint64 channel_id = 1;
enum Direction {
Up = 0;
Down = 1;
}
Direction direction = 2;
}
```
### Server-side Logic
The reordering is handled by swapping `channel_order` values between
adjacent channels:
```rust
// crates/collab/src/db/queries/channels.rs
pub async fn reorder_channel(
&self,
channel_id: ChannelId,
direction: proto::reorder_channel::Direction,
user_id: UserId,
) -> Result<Vec<Channel>> {
// Find the sibling channel to swap with
let sibling_channel = match direction {
proto::reorder_channel::Direction::Up => {
// Find channel with highest order less than current
channel::Entity::find()
.filter(
channel::Column::ParentPath
.eq(&channel.parent_path)
.and(channel::Column::ChannelOrder.lt(channel.channel_order)),
)
.order_by_desc(channel::Column::ChannelOrder)
.one(&*tx)
.await?
}
// Similar logic for Down...
};
// Swap the channel_order values
let temp_order = channel.channel_order;
channel.channel_order = sibling_channel.channel_order;
sibling_channel.channel_order = temp_order;
}
```
### Client-side Sorting
Optimized the sorting algorithm to avoid O(n²) complexity:
```rust
// crates/collab/src/db/queries/channels.rs
// Pre-compute sort keys for efficient O(n log n) sorting
let mut channels_with_keys: Vec<(Vec<i32>, Channel)> = channels
.into_iter()
.map(|channel| {
let mut sort_key = Vec::with_capacity(channel.parent_path.len() + 1);
// Build sort key from parent path orders
for parent_id in &channel.parent_path {
sort_key.push(channel_order_map.get(parent_id).copied().unwrap_or(i32::MAX));
}
sort_key.push(channel.channel_order);
(sort_key, channel)
})
.collect();
channels_with_keys.sort_by(|a, b| a.0.cmp(&b.0));
```
### User Interface
Added keyboard shortcuts and proper context handling:
```json
// assets/keymaps/default-macos.json
{
"context": "CollabPanel && not_editing",
"bindings": {
"cmd-up": "collab_panel::MoveChannelUp",
"cmd-down": "collab_panel::MoveChannelDown"
}
}
```
The CollabPanel now properly sets context to distinguish between editing
and navigation modes:
```rust
// crates/collab_ui/src/collab_panel.rs
fn dispatch_context(&self, window: &Window, cx: &Context<Self>) -> KeyContext {
let mut dispatch_context = KeyContext::new_with_defaults();
dispatch_context.add("CollabPanel");
dispatch_context.add("menu");
let identifier = if self.channel_name_editor.focus_handle(cx).is_focused(window) {
"editing"
} else {
"not_editing"
};
dispatch_context.add(identifier);
dispatch_context
}
```
## Testing
Comprehensive tests were added to verify:
- Basic reordering functionality (up/down movement)
- Boundary conditions (first/last channels)
- Permission checks (non-admins cannot reorder)
- Ordering persistence across server restarts
- Correct broadcasting of changes to channel members
## Migration Strategy
Existing channels are assigned initial `channel_order` values based on
their current alphabetical sorting to maintain the familiar order users
expect:
```sql
UPDATE channels
SET channel_order = (
SELECT ROW_NUMBER() OVER (
PARTITION BY parent_path
ORDER BY name, id
)
FROM channels c2
WHERE c2.id = channels.id
);
```
## Future Enhancements
While this PR provides basic reordering functionality, potential future
improvements could include:
- Drag-and-drop reordering in the UI
- Bulk reordering operations
- Custom sorting strategies (by activity, creation date, etc.)
## Checklist
- [x] Database migration included
- [x] Tests added for new functionality
- [x] Keybindings work on macOS and Linux
- [x] Permissions properly enforced
- [x] Error handling implemented throughout
- [x] Manual testing completed
- [x] Documentation updated
---------
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.
The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.
The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.
* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`
Release Notes:
- N/A
This PR updates our DB schemas and wire protocol to separate the
synchronization of git statuses and other repository state from the
synchronization of worktrees. This paves the way for moving the code
that executes git status updates out of the `worktree` crate and onto
the new `GitStore`. That end goal is motivated by two (related) points:
- Disentangling git status updates from the worktree's
`BackgroundScanner` will allow us to implement a simpler concurrency
story for those updates, hopefully fixing some known but elusive bugs
(upstream state not updating after push; statuses getting out of sync in
remote projects).
- By moving git repository state to the project-scoped `GitStore`, we
can get rid of the duplication that currently happens when two worktrees
are associated with the same git repository.
Co-authored-by: Max <max@zed.dev>
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
This PR adds new columns to the `extension_versions` table to record
which features an extension provides.
These `provides_*` columns are populated from the `provides` field on
the extension manifest.
We'll be able to leverage this data in the future for showing what an
extension provides in the extensions UI, as well as allowing to filter
by extensions that provide a certain feature.
Release Notes:
- N/A
First, parse the output of `git status --porcelain=v1` into a
representation that can handle the full "grammar" and doesn't lose
information.
Second, as part of pushing this throughout the codebase, expand the use
of the existing `GitSummary` type to all the places where status
propagation is in play (i.e., anywhere we're dealing with a mix of files
and directories), and get rid of the previous `GitSummary ->
GitFileStatus` conversion.
- [x] Synchronize new representation over collab
- [x] Update zed.proto
- [x] Update DB models
- [x] Update `GitSummary` and summarization for the new `FileStatus`
- [x] Fix all tests
- [x] worktree
- [x] collab
- [x] Clean up `FILE_*` constants
- [x] New collab tests to exercise syncing of complex statuses
- [x] Run it locally and make sure it looks good
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
The name (GitHub name) of the host was not displayed when sharing an ssh
project.
Previously we assumed that the a collaborator is a host if the
`replica_id` of the collaborator was `0`,
but for ssh project the `replica_id` is actually `1`.
<img width="329" alt="Screenshot 2024-10-28 at 18 16 30"
src="https://github.com/user-attachments/assets/c0151e12-a96f-4f38-aec1-4ed5475a9eaf">
Co-Authored-by: Thorsten <thorsten@zed.dev>
Release Notes:
- N/A
---------
Co-authored-by: Thorsten <thorsten@zed.dev>
This PR adds a new `billing_preferences` table.
Right now there is a single preference: the maximum monthly spend for
LLM usage.
Release Notes:
- N/A
---------
Co-authored-by: Richard <richard@zed.dev>
This PR does not change how things work for settings, but lays the
ground work for the future functionality.
After this change, Zed is prepared to sync more than just
`settings.json` files from local worktree and user config.
* ssh tasks
Part of this work is to streamline the task sync mechanism.
Instead of having an extra set of requests to fetch the task contents
from the server (as remote-via-collab does now and does not cover all
sync cases), we want to reuse the existing mechanism for synchronizing
user and local settings.
* editorconfig
Part of the task is to sync .editorconfig file changes to everyone which
involves sending and storing those configs.
Both ssh (and remove-over-collab) .zed/tasks.json and .editorconfig
files behave similar to .zed/settings.json local files: they belong to a
certain path in a certain worktree; may update over time, changing Zed's
functionality; can be merged hierarchically.
Settings sync follows the same "config file changed -> send to watchers
-> parse and merge locally and on watchers" path that's needed for both
new kinds of files, ergo the messaging layer is extended to send more
types of settings for future watch & parse and merge impls to follow.
Release Notes:
- N/A
This PR puts the initial infrastructure for the LLM service's database
in place.
The LLM service will be using a separate Postgres database, with its own
set of migrations.
Currently we only connect to the database in development, as we don't
yet have the database setup for the staging/production environments.
Release Notes:
- N/A
This PR reworks how we process Stripe events for reconciliation
purposes.
The previous approach in #15480 turns out to not be workable, on account
of the Stripe event IDs not being strictly in order. This meant that we
couldn't reliably compare two arbitrary event IDs and determine which
one was more recent.
This new approach leans on the guidance that Stripe provides for
webhooks events:
> Webhook endpoints might occasionally receive the same event more than
once. You can guard against duplicated event receipts by logging the
[event IDs](https://docs.stripe.com/api/events/object#event_object-id)
you’ve processed, and then not processing already-logged events.
>
> https://docs.stripe.com/webhooks#handle-duplicate-events
We now record processed Stripe events in the `processed_stripe_events`
table and use this to filter out events that have already been
processed, so we do not process them again.
When retrieving events from the Stripe events API we now buffer the
unprocessed events so that we can sort them by their `created` timestamp
and process them in (roughly) the order they occurred.
Release Notes:
- N/A
This PR improves our Stripe event handling by keeping track of the last
event we've seen for each record.
The `billing_customers` and `billing_subscriptions` tables both have a
new `last_stripe_event_id` column. When we apply an event to one of
these records, we store the event ID that was applied.
Then, when we are going through events we can ignore any event that has
an ID that came before the `last_stripe_event_id` (based on the
lexicographical ordering of the IDs).
Release Notes:
- N/A
This PR adds a new `billing_customers` table to hold the billing
customers.
Previously we were storing both the `stripe_customer_id` and
`stripe_subscription_id` in the `billable_subscriptions` table. However,
this creates problems when we need to correlate subscription events back
to the subscription record, as we don't know the user that the Stripe
event corresponds to.
By moving the `stripe_customer_id` to a separate table we can create the
Stripe customer earlier in the flow—before we create the Stripe Checkout
session—and associate that customer with a user. This way when we
receive events down the line we can use the Stripe customer ID to
correlate it back to the user.
We're doing some destructive actions to the `billing_subscriptions`
table, but this is fine, as we haven't started using them yet.
Release Notes:
- N/A
This PR adds a new `billing_subscriptions` table to the database, as
well as some accompanying models/queries.
In this table we store a minimal amount of data from Stripe:
- The Stripe customer ID
- The Stripe subscription ID
- The status of the Stripe subscription
This should be enough for interactions with the Stripe API (e.g., to
[create a customer portal
session](https://docs.stripe.com/api/customer_portal/sessions/create)),
as well as determine whether a subscription is active (based on the
`status`).
Release Notes:
- N/A
#### Lazily loading channels
I've added a new RPC message called `SubscribeToChannels` that the
client now sends when it first renders the channels panel. This causes
the server to load the channels for that client and send updates to that
client as channels are updated. Previously, the server did this upon
connection.
For backwards compatibility, the server will inspect clients' version,
and continue to do this work immediately for old clients.
#### Optimizations
Running collab locally, I realized that upon connecting, we were running
two concurrent transactions that *both* queried the `channel_members`
table: one for loading your channels, and one for loading your channel
invites. I've combined these into one query. In addition, we now use a
join to load channels + members, as opposed to two separate queries.
Even though `where id in` is efficient, it adds an extra round trip to
the database, keeping the transaction open for slightly longer.
Release Notes:
- N/A
Co-Authored-By: Mikayla <mikayla@zed.dev>
In a fit of ill-advisedness I called these things remote projects;
forgetting that remote project is also what we call collaboratively
shared projects.
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
Release Notes:
- Made remote projects per-user instead of per-channel. If you'd like to
be part of the remote development alpha, please email hi@zed.dev.
---------
Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
Co-authored-by: Bennet <bennetbo@gmx.de>
Co-authored-by: Nate Butler <1714999+iamnbutler@users.noreply.github.com>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
@ConradIrwin This is a followup for #9035 as agreed.
Release Notes:
- Fixed mention notifications are updated when channel message is
updated. And mention notifications are removed when message is removed.
---------
Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
This PR modifies the extension installation and update process to
respect version constraints (schema version and Wasm API version) to
ensure only compatible versions of extensions are able to be installed.
To achieve this there is a new `GET /extensions/updates` endpoint that
will return extension versions based on the provided constraints.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
* Store extensions versions' wasm API version in the database
* Share a common struct for extension API responses between collab and
client
* Add wasm API version and schema version to extension API responses
Release Notes:
- N/A
Co-authored-by: Marshall <marshall@zed.dev>
* Allow creating channels when seeding
* Allow configuring a custom `SEED_PATH`
* Seed the database when creating/migrating it so you don't need a
separate step for this.
Release Notes:
- N/A
**Summary**:
- Removed reply message from message_menu
- Made render_popover_buttons a bit more reusable
- Fixed issue that you can't close the reply/edit preview when you are
not focusing the message editor
- Notify only the new people that were mentioned inside the edited
message
**Follow up**
- Fix that we update the notification message for the people that we
mentioned already
- Fix that we remove the notification when a message gets deleted.
- Fix last acknowledge message id is in correct now
**Todo**:
- [x] Add tests
- [x] Change new added bindings to the `Editor::Cancel` event.
Release Notes:
- Added editing of chat messages
([#6707](https://github.com/zed-industries/zed/issues/6707)).
<img width="239" alt="Screenshot 2024-03-09 at 11 55 23"
src="https://github.com/zed-industries/zed/assets/62463826/b0949f0d-0f8b-43e1-ac20-4c6d40ac41e1">
<img width="240" alt="Screenshot 2024-03-13 at 13 34 23"
src="https://github.com/zed-industries/zed/assets/62463826/d0636da2-c5aa-4fed-858e-4bebe5695ba7">
---------
Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Add plumbing for hosted projects. This will currently show them if they
exist
but provides no UX to create/rename/delete them.
Also changed the `ChannelId` type to not auto-cast to u64; this avoids
type
confusion if you have multiple id types.
Release Notes:
- N/A
This PR adds a REST API to the collab server for searching and
downloading extensions. Previously, we had implemented this API in
zed.dev directly, but this implementation is better, because we use the
collab database to store the download counts for extensions.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
1. The client-side comparison was wrong
2. The server never told the client about the version it remembered
3. The server generated broken timestamps in some cases
Release Notes:
- Fixed the notes/chat appearing as unread too often
**or**
- N/A
We noticed the following message in my logs when trying to debug some
lag when collaborating:
```
2024-02-06T09:42:09-08:00 [ERROR] error handling message. client_id:3, sender_id:Some(PeerId { owner_id: 327, id: 1123430 }), type:GetCompletions, error:no such connection: 0/0
```
That `0/0` looks like a bogus connection id, constructed via a derived
`Default`. We didn't ever find a code path that would *use* a default
`ConnectionId` and lead to this error, but it did seem like an
improvement to not have a `Default` for that type.
Release Notes:
- N/A
Co-authored-by: Marshall <marshall@zed.dev>