Closes #ISSUE
The ability to update user keybindings in their keymap is required for
#32436. This PR adds the ability to do so, reusing much of the existing
infrastructure for updating settings JSON files.
However, the existing JSON update functionality was intended to work
only with objects, therefore, this PR simply wraps the object updating
code with non-general keymap-specific array updating logic, that only
works for top-level arrays and can only append or update entries in said
top-level arrays. This limited API is reflected in the limited
operations that the new `update_keymap` method on `KeymapFile` can take
as arguments.
Additionally, this PR pulls out the existing JSON updating code into its
own module (where array updating code has been added) and adds a
significant number of tests (hence the high line count in the diff)
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Not the ideal design just yet as that will probably require a different
approach altogether, but am pushing here just some reasonably small UI
adjustments that will make this feel slightly nicer!
Release Notes:
- N/A
When starting on the newline character at the end of a line the helix
word motions select that character, unlike in helix itself. This makes
it easy to accidentaly join two lines together.
Also, word motions that go backwards should stop at the start of a line.
I added that.
Release Notes:
- helix: Fix edge-cases with word motions and newlines
- Normalize `node-terminal` to `pwa-node` before sending to DAP
- Split `command` into `program` and `args`
- Run in external console
Release Notes:
- debugger: Fixed debugging JavaScript tasks that used `"type":
"node-terminal"`.
Follow-up of https://github.com/zed-industries/zed/pull/32490
The tool still looks like designed by professional developers, and still
may change its UX based on the internal feedback.
Release Notes:
- N/A
`ActiveThread` and `MessageEditor` only make sense when `active_view` is
`Thread`, so we moved them in there. This will make it easier to work on
new agent threads.
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
<img width="484" alt="Screenshot 2025-06-25 at 2 26 16 PM"
src="https://github.com/user-attachments/assets/340f15d7-b115-4895-bae8-b12a915bfda1"
/>
<img width="460" alt="Screenshot 2025-06-25 at 2 26 08 PM"
src="https://github.com/user-attachments/assets/6e587a38-d542-405f-809f-402e87520538"
/>
Now we:
* Automatically retry up to 3 times on upstream Overloaded or 500 errors
(currently for Anthropic only; will add others in future PRs)
* Also automatically retry on rate limit errors (using the provided
duration to wait, if we were given one)
* Give you a notification if you don't have Zed open and we stopped the
thread because of an error
Still todo in future PRs:
* Update collab to report Overloaded and 500 errors differently if
collab itself is passing through an upstream error vs not (currently we
report these as "Zed's API is overloaded" when actually it's the
upstream one!)
* Updating providers other than Anthropic to categorize their errors so
that they benefit from this
* Expanding graceful error handling/retry to other things besides
Overloaded and 500 errors (e.g. connection reset)
Release Notes:
- Automatically retry in Agent Panel instead of erroring out when an
upstream AI API is overloaded or 500s
- Show a notification when an Agent thread errors out and Zed is not the
active window
Follow up to https://github.com/zed-industries/zed/pull/33190, as they
were removed because of conflict with VS Code's usage of those bindings
to toggle the right dock. `cmd-ctrl-b` seems like a safe alternative.
Note that this PR is macOS only, though. I couldn't find yet any good
options for Linux as they were all mostly conflicting with something
else.
Release Notes:
- N/A
Closes#33238, follow-up to
https://github.com/zed-industries/zed/pull/29625.
Changes:
- Removed `significant_indentation`, which was the way to introduce
indentation scoping in languages like Python. However, it turned out to
be unnecessarily complicated to define and maintain.
- Introduced `decrease_indent_patterns`, which takes a `pattern` keyword
to automatically outdent and `valid_after` keywords to treat as valid
code points to snap to. The outdent happens to the most recent
`valid_after` keyword that also has less or equal indentation than the
currently typed keyword.
Fixes:
1. In Python, typing `except`, `finally`, `else`, and so on now
automatically indents intelligently based on the context in which it
appears. For instance:
```py
try:
if a == 1:
try:
b = 2
^ # <-- typing "except:" here would indent it to inner try block
```
but,
```py
try:
if a == 1:
try:
b = 2
^ # <-- typing "except:" here would indent it to outer try block
```
2. Fixes comments not maintaining indent.
Release Notes:
- Improved auto outdent for Python while typing keywords like `except`,
`else`, `finally`, etc.
- Fixed the issue where comments in Python would not maintain their
indentation.
Closes#32219#29666
Release Notes:
- Linux: Now skips insertion of characters when modifiers are held. Before, characters were inserted if there's no match in the keymap.
`git_panel::GenerateCommitMessage` has no handler,
`git::GenerateCommitMessage` should be preferred. Could add a
`#[action(deprecated_aliases = ["git_panel::GenerateCommitMessage"])]`,
but decided not to because that action didn't work. So instead uses of
it will show up as keymap errors.
Closes#32667
Release Notes:
- N/A
Fixes an issue when the zed repo was checked out to folder other than
`zed` (e.g. `zed2`) files were incorrectly identified as JSON instead of
JSONC.
Release Notes:
- N/A
We are collecting billing address and name on checkout now (for tax) but
we're not saving it back to the Customer level. Updating the Checkout
Session code to make`customer_update.address` equal to `auto`, instead
of the default `never`, as well as the same for `customer_update.name`.
Release Notes:
- N/A
## Summary
This PR improves the workaround introduced in #33335 that handles cases
where the pinned tab count exceeds the actual tab count during workspace
deserialization.
## Problem
The original workaround in #33335 successfully prevented the panic but
had two issues:
1. **Console spam**: The warning message was logged repeatedly because
`self.pinned_tab_count` wasn't updated to match the actual tab count
2. **Auto-pinning behavior**: New tabs up until you exceed the old safe
tab count were automatically pinned after the workaround was triggered.
## Solution
Updates the defensive code to set `self.pinned_tab_count = tab_count`
when the mismatch is detected, ensuring:
- The warning is only logged once when encountered.
- New tabs behave normally (aren't auto-pinned)
- The workspace remains in a consistent state
This is an immediate fix for the workaround. I'll attempt to open up a
follow-up PR when i get the chance that will address the root cause by
implementing serialization for empty untitled tabs, as discussed in
#33342.
Release Notes:
- N/A
Flushes should happen after sending messages to X11 when effects should
be applied quickly. This is not needed for requests that return replies
since it automatically flushes in that case.
Release Notes:
- N/A
Implements a chunking strategy for the element arena that allows it to
grow dynamically based on allocations, it is initialised with a single
chunk of a total size of 1 mebibyte. On allocation of data with a size
greater than the remaining space of the current chunk a new chunk is
created.
This reduces the memory allocation from the static 32 mebibytes, this
especially helps GPUI applications that don't need such a large element
arena and even Zed in most cases. This also prevents the panic when
allocations ever exceed the element arena.
Release Notes:
- N/A
---------
Co-authored-by: Michael Sloan <michael@zed.dev>
While working on retries, I discovered some opportunities to reduce
cloning of message segments. These segments have full `String`s (not
`SharedString`s), so cloning them means copying cloning all the bytes of
all the strings in the message, which would be nice to avoid!
Release Notes:
- N/A
This was a temporary mitigation against a spam campaign, I don't think
this is required any longer. We can easily revert if it's still active.
See:
- https://github.com/zed-industries/zed/pull/16886
Release Notes:
- N/A
These are useless in nightly, as the link within the notification simply
directs us to a commit view on GitHub. We update frequently on nightly;
dismissing this after every update is annoying.
Release Notes:
- N/A
Default to `You` when triggering `assistant::Split` at the end of a thread
Release Notes:
- agent_thread: Improved roles when triggering `assistant::Split`
(`shift-enter`)
This cleans up our settings to not include any `version` fields, as we
have an actual settings migrator now.
This PR removes `language_models > anthropic > version`,
`language_models > openai > version` and `agent > version`.
We had migration paths in the code for a long time, so in practice
almost everyone should be using the latest version of these settings.
Release Notes:
- Remove `version` fields in settings for `agent`, `language_models >
anthropic`, `language_models > openai`. Your settings will automatically
be migrated. If you're running into issues with this open an issue
[here](https://github.com/zed-industries/zed/issues)
Follow-up to #31467. `cargo-zigbuild` will be installed if it's not
there already, but you have to install Zig yourself. Pass
`ZED_BUILD_REMOTE_SERVER=cross` to use the old way.
Release Notes:
- N/A
The agent now checks if a tool is enabled in the current profile before
calling it. Previously, the agent could still call disabled tools, which
commonly happened after switching profiles in the middle of a thread.
Release Notes:
- Fixed a bug where the agent could use disabled tools sometimes
When open multiple worktree, using `file_finder` to create a new file
shoud respect current focused worktree.
test case:
```
project:
worktree A
file1
worktree B
file2 <- focused
```
when focused `file2`, `ctrl-p` toggle `file_finder` to create `file3`
should exists in worktreeB.
I try add test case for `CreateNew` in file_finder, but found not
worked, if you help me, I can try add this test case.
Release Notes:
- Fixed file finder selecting wrong worktree when creating a file
Closes#32959
Release Notes:
- Fixed the issue where accepting variable completion in the Debugger
would append the entire variable name instead of the remaining part.