Commit graph

18 commits

Author SHA1 Message Date
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Henry Chu
7da60995cc
Enable CSS, JSON, Python, and Tailwind to lookup LSP installed in PATH (#22037)
Co-authored-by: Peter Tripp <peter@zed.dev>
2025-02-04 14:50:49 -05:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Kirill Bulatov
91b0ca0895
Omit tsdk_path from the servers' options if it does not exist (#23525)
Part of https://github.com/zed-industries/zed/issues/22606

Before, `tsdk_path` for vtsls and typescript-language-server
unconditionally set a `tsdk`/`tsserver` property for the corresponding
language server, even if there were no such directory at all.
Instead, make the corresponding code to omit such property if it was not
found on the FS.

Release Notes:

- Fixed "The path /.../tsserver.js doesn't point to a valid tsserver
install. Falling back to bundled TypeScript version." pop-up appearing
2025-01-23 11:17:32 +00:00
Thorsten Ball
d824baeece
Fix lang servers status set to Downloading when checking version (#22292)
This message has confused me many times too: we printed the status as
"Downloading" when we were only checking whether we need to install a
given version of a language server.

This fixes the issue for Node-based language servers where we had the
same check in all implementations.

Closes  #22241

Release Notes:

- Fixed some language servers reporting status as "Downloading..." when
only a version check was being done.
2024-12-20 16:59:10 +00:00
Thorsten Ball
a97ab5eb3d
language servers: Fix wrong language server name (#20428)
This fixes the issue of multiple language servers showing up as `node`
in the language server logs dropdown.

It does this by changing `language_server.name()` to return the
adapter's name, not the binary name, and changing types to make sure
that we always use this.

Release Notes:

- Fixed language server names showing up only as `"node"`

---------

Co-authored-by: Sam Rose <hello@samwho.dev>
Co-authored-by: Bennet <bennet@zed.dev>
2024-11-11 10:18:38 +01:00
Conrad Irwin
dc48af0ca1
lsp: Remove reinstall, update config (#18318)
Release Notes:

- Fixed overriding the path of a language server binary for all language
servers. `{"lsp":{"<lsp-name>":{"binary":{"path": "_"}}}}` will now work
for all language servers including those defined by extensions.
- (breaking change) To disable finding lsp adapters in your path, you
must now specify
`{"lsp":{"<lsp-name>":{"binary":{"ignore_system_version": true}}}}`.
Previously this was `{"lsp":{"<lsp-name>":{"binary":{"path_lookup":
false}}}}`. Note that this setting still does not apply to extensions.
- Removed automatic reinstallation of language servers. (It mostly
didn't work)

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-09-25 10:45:56 -07:00
Conrad Irwin
3ba071b993
Allow using system node (#18172)
Release Notes:

- (Potentially breaking change) Zed will now use the node installed on
your $PATH (if it is more recent than v18) instead of downloading its
own. You can disable the new behavior with `{"node":
{"disable_path_lookup": true}}` in your settings. We do not yet use
system/project-local node_modules.

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-09-23 15:28:04 -06:00
Max Brunsfeld
bc5ed1334f
Upgrade tree sitter and all grammars (#17734)
Fixes https://github.com/zed-industries/zed/issues/5291

Release Notes:

- Fixed a bug where the 'toggle comments' command didn't use the right
comment syntax in JSX and TSX elements.

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
2024-09-16 17:10:57 -07:00
Nathan Sobo
7abb63cfda
Improve the ergonomics of creating local buffers (#10347)
This PR renames `language::Buffer::new` to `language::Buffer::local` and
simplifies its interface. Instead of taking a replica id (which should
always be 0 for the local case) and a `BufferId`, which was awkward and
verbose to construct, it simply takes text and a `cx`.

It uses the `cx` to derive a `BufferId` from the `EntityId` associated
with the `cx`, which should always be positive based on the following
analysis...

We convert the entity id to a u64 using this method on `EntityId`, which
is defined by macros in the `slotmap` crate:

```rust
    pub fn as_ffi(self) -> u64 {
        (u64::from(self.version.get()) << 32) | u64::from(self.idx)
    }
```

If you look at the type of `version` in `KeyData`, it is non-zero:

```rust
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct KeyData {
    idx: u32,
    version: NonZeroU32,
}
```

This commit also adds `Context::reserve_model` and
`Context::insert_model` to determine a model's entity ID before it is
created, which we need in order to assign a `BufferId` in the background
when loading a buffer asynchronously.

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-04-10 08:32:51 -06:00
Max Brunsfeld
6ebe599c98
Fix issues with extension API that come up when moving Svelte into an extension (#9611)
We're doing it. Svelte support is moving into an extension. This PR
fixes some issues that came up along the way.

Notes

* extensions need to be able to retrieve the path the `node` binary
installed by Zed
* previously we were silently swallowing any errors that occurred while
loading a grammar
* npm commands ran by extensions weren't run in the right directory
* Tree-sitter's WASM stdlib didn't support a C function (`strncmp`)
needed by the Svelte parser's external scanner
* the way that LSP installation status was reported was unnecessarily
complex

Release Notes:

- Removed built-in support for the Svelte and Gleam languages, because
full support for those languages is now available via extensions. These
extensions will be suggested for download when you open a `.svelte` or
`.gleam` file.

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-03-22 17:29:06 -07:00
Max Brunsfeld
d699b8e104
Allow extensions to define more of the methods in the LspAdapter trait (#9554)
Our goal is to extract Svelte support into an extension, since we've
seen problems with the Tree-sitter Svelte parser crashing due to bugs in
the external scanner. In order to do this, we need a couple more
capabilities in LSP extensions:

* [x] `initialization_options` - programmatically controlling the JSON
initialization params sent to the language server
* [x] `prettier_plugins` - statically specifying a list of prettier
plugins that apply for a given language.
* [x] `npm_install_package`

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-03-20 12:47:04 -07:00
Joseph T. Lyons
276139f792
Implement updating for node-based language servers (#9361)
Fixes: https://github.com/zed-industries/zed/issues/9234

This doesn't address `vue` as it has a slightly different install code,
but it should be fairly simple to add - I'll add it in in a follow-up.

This PR will allow all (except `vue`) node-based language servers to
update. It is mostly just throwing in a method into the `NodeRuntime`
trait that is used for checking if a package doesn't exist locally, or
is out of date, by checking the version against what's newest, and
installing. If any parsing of the `package.json` data fails along the
way, it assumes something has gone awry on the users system, logs the
error, and then proceeds with trying to install the package, so that
users don't get stuck on version if their package has some bad data.
Outside of adding this method, it just adds that check in all of the
language server's individual `fetch_server_binary` methods.

Release Notes:

- Added updating for node-based language servers
([#9234](https://github.com/zed-industries/zed/issues/9234)).
2024-03-15 11:40:28 -04:00
Ivan Buryak
ff8a4a89c7
Add outlines for CSS (#8706)
Add outlines for .css files

⚠️I also added `workspace = { workspace = true, features =
["test-support"] }` to dev deps of 'languages' crate to make unit tests
work.

![Css
outlines](https://github.com/zed-industries/zed/assets/4057095/0cade407-79e7-4d0f-9b80-3502509e373d)
2024-03-14 20:31:52 -04:00
Thorsten Ball
a56a260778
Add ability to specify binary path/args for rust-analyzer (#9293)
This fixes #9292 by adding a section to the language server settings
that allows users to specify the binary path and arguments with which to
start up a language server.

Example user settings for `rust-analyzer`:

```json
{
  "lsp": {
    "rust-analyzer": {
      "binary": {
        "path": "/Users/thorstenball/tmp/rust-analyzer-aarch64-apple-darwin",
        "arguments": ["--no-log-buffering"]
      }
    }
  }
}
```

Constraints:

* Right now this only allows ABSOLUTE paths.
* This is only used by `rust-analyzer` integration right now, but the
setting can be used for other language servers. We just need to update
the adapters to also respect that setting.



Release Notes:

- Added ability to specify `rust-analyzer` binary `path` (must be
absolute) and `arguments` in user settings. Example: `{"lsp":
{"rust-analyzer": {"binary": {"path": "/my/abs/path/rust-analyzer",
"arguments": ["--no-log-buffering"] }}}}`
([#9292](https://github.com/zed-industries/zed/issues/9292)).

Co-authored-by: Ricard Mallafre <rikitzzz@gmail.com>
2024-03-13 18:42:03 +01:00
Marshall Bowers
ca2cda8d2a
Remove unneeded 'static lifetimes on &strs in constants (#8698)
This PR removes unneeded `'static` lifetimes on `&str`s stored in
`const` declarations.

This addresses some Clippy lints about
[`redundant_static_lifetimes`](https://rust-lang.github.io/rust-clippy/master/index.html#/redundant_static_lifetimes).

In item-level `const` declarations we can rely on lifetime elision and
use the default `'static` lifetime.

Note that associated constants still require an explicit `'static`
lifetime, as explained in
https://github.com/rust-lang/rust/issues/115010.

Release Notes:

- N/A
2024-03-02 00:40:49 -05:00
Max Brunsfeld
268fa1cbaf
Add initial support for defining language server adapters in WebAssembly-based extensions (#8645)
This PR adds **internal** ability to run arbitrary language servers via
WebAssembly extensions. The functionality isn't exposed yet - we're just
landing this in this early state because there have been a lot of
changes to the `LspAdapter` trait, and other language server logic.

## Next steps

* Currently, wasm extensions can only define how to *install* and run a
language server, they can't yet implement the other LSP adapter methods,
such as formatting completion labels and workspace symbols.
* We don't have an automatic way to install or develop these types of
extensions
* We don't have a way to package these types of extensions in our
extensions repo, to make them available via our extensions API.
* The Rust extension API crate, `zed-extension-api` has not yet been
published to crates.io, because we still consider the API a work in
progress.

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-03-01 16:00:55 -08:00
Piotr Osiewicz
0f584cb353
chore: Extract languages from zed crate (#8270)
- Moves languages module from `zed` into a separate crate. That way we
have less of a long pole at the end of compilation.
- Removes moot dependencies on editor/picker. This is totally harmless
and might help in the future if we decide to decouple picker from
editor.

Before:
```
Number of crates that depend on 'picker' but not on 'editor': 1
Total number of crates that depend on 'picker': 13
Total number of crates that depend on 'editor': 30
```
After:
```
Number of crates that depend on 'picker' but not on 'editor': 5
Total number of crates that depend on 'picker': 12
Total number of crates that depend on 'editor': 26
```
The more crates depend on just picker but not editor, the better in that
case.

Release Notes:

- N/A
2024-02-23 15:56:08 +01:00
Renamed from crates/zed/src/languages/css.rs (Browse further)