1. Don't send diagnostics if there are more than 10 of them. This fixes
an issue with sending 100kb requests for projects with many warnings.
2. Don't send speculated_output and outline, as those are currently
unused.
Release Notes:
- Improved edit prediction latency
Closes#35070
Release Notes:
- Edit Prediction: Made license detection update eligibility for data
collection when license files change.
- Edit Prediction: Added Apache 2.0 license to opensource licenses
eligible for data collection.
- Edit Prediction: Made license detection less sensitive to whitespace
differences and check more files.
Release Notes:
- Edit Prediction: Added Git info to edit predictions requests (only
sent for opensource projects when data collection is enabled). The sent
Git info is the SHA of the current commit and the URLs for the `origin`
and `upstream` remotes.
Even after #35327 edit predictions were still being queried and shown
after setting `"disable_ai": true`
Also moves `DisableAiSettings` to the `project` crate so that it gets
included in tests via existing use of `Project::init_settings(cx)`.
Release Notes:
- Fixed `"disable_ai": true` setting disabling edit predictions.
This pull request should be idempotent, but lays the groundwork for
avoiding to connect to collab in order to interact with AI features
provided by Zed.
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
This PR updates the Zed Edit Prediction provider to acquire the LLM
token from Cloud instead of Collab to allow using Edit Predictions even
when disconnected from or unable to connect to the Collab server.
Release Notes:
- N/A
---------
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
This includes making sure that both the agent panel and Zed's edit
prediction have a consistent narrative when it comes to onboarding users
into the AI features, considering the possible different plans and
conditions (such as being signed in/out, account age, etc.)
Release Notes:
- N/A
---------
Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
This PR makes it so all LLM traffic is routed through `cloud.zed.dev`.
We're already routing `llm.zed.dev` to `cloud.zed.dev` on the server,
but we want to standardize on `cloud.zed.dev` moving forward.
Release Notes:
- N/A
This PR adds a new `zed-cloud` feature flag that can be used to send
traffic to `cloud.zed.dev` instead of `llm.zed.dev`.
This is just so Zed staff can test the new infrastructure. When we're
ready for prime-time we'll reroute traffic on the server.
Release Notes:
- N/A
Closes #ISSUE
Adds a new `documentation` method to actions, that is extracted from doc
comments when using the `actions!` or derive macros.
Additionally, this PR adds doc comments to as many action definitions in
Zed as possible.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Having `Thread::last_usage` as an override of the initially fetched
usage could cause the initial usage to be displayed when the current
thread is empty or in text threads. Fix is to just store last usage info
in `UserStore` and not have these overrides
Release Notes:
- Agent: Fixed request usage display to always include the most recently
known usage - there were some cases where it would show the initially
requested usage.
Open inspector with `dev: toggle inspector` from command palette or
`cmd-alt-i` on mac or `ctrl-alt-i` on linux.
https://github.com/user-attachments/assets/54c43034-d40b-414e-ba9b-190bed2e6d2f
* Picking of elements via the mouse, with scroll wheel to inspect
occluded elements.
* Temporary manipulation of the selected element.
* Layout info and JSON-based style manipulation for `Div`.
* Navigation to code that constructed the element.
Big thanks to @as-cii and @maxdeviant for sorting out how to implement
the core of an inspector.
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Federico Dionisi <code@fdionisi.me>
- Rename current_user_account_too_young to account_too_young for
consistency
- Add has_overdue_invoices field to track billing status
- Block edit predictions when user has overdue invoices
- Add overdue invoice warning to inline completion menu
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Right now you find this out the first time you try and submit a
completion.
These changes communicate much earlier to the user what the issue is
with their account and what they can do about it.
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
TODO:
- [x] Release a new version of `zed_llm_client`
Release Notes:
- N/A
---------
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.
The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.
The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.
* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`
Release Notes:
- N/A
This PR factors out a `render_data_collection_explanation` method in the
`ZedPredictModal`.
This allows `rustfmt` to work inside of `render` once again.
Release Notes:
- N/A
This PR restores the `ZED_PREDICT_EDITS_URL` that was removed in
https://github.com/zed-industries/zed/pull/30290.
While we don't need to use it anymore for local development against the
LLM Worker, some folks reported using it to run versions of Zeta hosted
elsewhere.
Since we don't yet have an officially-supported mechanism today for
bringing your own Zeta for edit predictions, I'm putting the environment
variable back to not break that use case.
Closes https://github.com/zed-industries/zed/issues/30308.
Release Notes:
- N/A
This PR removes the individual URL overrides for the LLM service.
We initially had `ZED_PREDICT_EDITS_URL` to allow for directing traffic
to the LLM Worker back when there was still the split of the
Collab-based LLM Service and the Cloudflare-based LLM Worker.
But now that all of the LLM functionality has been moved into the
Worker, we can just direct all traffic there.
Release Notes:
- N/A
## Overview
This PR adds the minimap feature to the Zed editor, closely following
the [design from Visual Studio
Code](https://code.visualstudio.com/docs/getstarted/userinterface#_minimap).
When configured, a second instance of the editor will appear to the left
of the scrollbar. This instance is not interactive and it has a slimmed
down set of annotations, but it is otherwise just a zoomed-out version
of the main editor instance. A thumb shows the line boundaries of the
main viewport, as well as the progress through the document. Clicking on
a section of code in the minimap will jump the editor to that code.
Dragging the thumb will act like the scrollbar, moving sequentially
through the document.

## New settings
This adds a `minimap` section to the editor settings with the following
keys:
### `show`
When to show the minimap in the editor.
This setting can take three values:
1. Show the minimap if the editor's scrollbar is visible: `"auto"`
2. Always show the minimap: `"always"`
3. Never show the minimap: `"never"` (default)
### `thumb`
When to show the minimap thumb.
This setting can take two values:
1. Show the minimap thumb if the mouse is over the minimap: `"hover"`
2. Always show the minimap thumb: `"always"` (default)
### `width`
The width of the minimap in pixels.
Default: `100`
### `font_size`
The font size of the minimap in pixels.
Default: `2`
## Providing feedback
In order to keep the PR focused on development updates, please use the
discussion thread for feature suggestions and usability feedback: #26894
## Features left to add
- [x] fix scrolling performance
- [x] user settings for enable/disable, width, text size, etc.
- [x] show overview of visible lines in minimap
- [x] clicking on minimap should navigate to the corresponding section
of code
- ~[ ] more prominent highlighting in the minimap editor~
- ~[ ] override scrollbar auto setting to always when minimap is set to
always show~
Release Notes:
- Added minimap for high-level overview and quick navigation of editor
contents.
---------
Co-authored-by: MrSubidubi <dev@bahn.sh>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
This PR makes it so we send up an `x-zed-version` header with the
client's version when making a request to llm.zed.dev for edit
predictions and completions.
Release Notes:
- N/A
The old one wasn't linking, and
https://github.com/zed-industries/zed/pull/29081 has a bunch of merge
conflicts. Wanted to start simple/small.
## Todo
* [x] Remove low-signal examples
* [x] Make the eval run on a cron, on main, and on any PR with the
`run-eval` label
* [x] Noise in logs about failure to write settings
```
[2025-04-21T20:45:04Z ERROR settings] Failed to write settings to file
"/home/runner/.config/zed/settings.json"
Caused by:
No such file or directory (os error 2) at path
"/home/runner/.config/zed/.tmpLewFEs"
```
* [x] `Agentic loop stalled`
(https://github.com/zed-industries/zed/actions/runs/14581044243/job/40897622894)
* [x] Make sure that events are recorded in snowflake
* [ ] Change judge criteria to be more explicit about meanings of scores
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Thomas Mickley-Doyle <tmickleydoyle@gmail.com>
This PR adds an indicator for edit predictions usage in the edit
predictions menu:
| Free | Zed Pro / Trial |
|
---------------------------------------------------------------------------------------------------------------------------------------------------
|
---------------------------------------------------------------------------------------------------------------------------------------------------
|
| <img width="235" alt="Screenshot 2025-04-18 at 9 53 47 AM"
src="https://github.com/user-attachments/assets/6da001d2-ef9c-49df-86be-03d4c615d45c"
/> | <img width="237" alt="Screenshot 2025-04-18 at 9 54 33 AM"
src="https://github.com/user-attachments/assets/31f5df04-a8e1-43ec-8af7-ebe501516abe"
/> |
Only visible to users on the new billing.
Release Notes:
- N/A
This PR updates the Zeta provider to extract the usage information from
the response headers, if they are present.
For now we just log the information, but we'll need to figure out where
this needs to get threaded through to in order to display it in the UI.
Release Notes:
- N/A
Release Notes:
- Added the user reaction (👍 or 👎) to each agent response.
- 👎 will trigger a comment box linked to the response
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
This adds a "workspace-hack" crate, see
[mozilla's](https://hg.mozilla.org/mozilla-central/file/3a265fdc9f33e5946f0ca0a04af73acd7e6d1a39/build/workspace-hack/Cargo.toml#l7)
for a concise explanation of why this is useful. For us in practice this
means that if I were to run all the tests (`cargo nextest r
--workspace`) and then `cargo r`, all the deps from the previous cargo
command will be reused. Before this PR it would rebuild many deps due to
resolving different sets of features for them. For me this frequently
caused long rebuilds when things "should" already be cached.
To avoid manually maintaining our workspace-hack crate, we will use
[cargo hakari](https://docs.rs/cargo-hakari) to update the build files
when there's a necessary change. I've added a step to CI that checks
whether the workspace-hack crate is up to date, and instructs you to
re-run `script/update-workspace-hack` when it fails.
Finally, to make sure that people can still depend on crates in our
workspace without pulling in all the workspace deps, we use a `[patch]`
section following [hakari's
instructions](https://docs.rs/cargo-hakari/0.9.36/cargo_hakari/patch_directive/index.html)
One possible followup task would be making guppy use our
`rust-toolchain.toml` instead of having to duplicate that list in its
config, I opened an issue for that upstream: guppy-rs/guppy#481.
TODO:
- [x] Fix the extension test failure
- [x] Ensure the dev dependencies aren't being unified by Hakari into
the main dependencies
- [x] Ensure that the remote-server binary continues to not depend on
LibSSL
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Features:
* Scales dash spacing with border width.
* Laying out dashes around rounded corners.
* Varying border widths with rounded corners - now uses an ellipse for the inner edge of the border.
* When there are no rounded corners, each straight border is laid out separately, so that the dashes to meet at the corners.
* All sides of each dash are antialiased.


Release Notes:
- N/A
---------
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Ben <ben@zed.dev>
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052
TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code
Release Notes:
- N/A
### DISCLAIMER
> As of 6th March 2025, debugger is still in development. We plan to
merge it behind a staff-only feature flag for staff use only, followed
by non-public release and then finally a public one (akin to how Git
panel release was handled). This is done to ensure the best experience
when it gets released.
### END OF DISCLAIMER
**The current state of the debugger implementation:**
https://github.com/user-attachments/assets/c4deff07-80dd-4dc6-ad2e-0c252a478fe9https://github.com/user-attachments/assets/e1ed2345-b750-4bb6-9c97-50961b76904f
----
All the todo's are in the following channel, so it's easier to work on
this together:
https://zed.dev/channel/zed-debugger-11370
If you are on Linux, you can use the following command to join the
channel:
```cli
zed https://zed.dev/channel/zed-debugger-11370
```
## Current Features
- Collab
- Breakpoints
- Sync when you (re)join a project
- Sync when you add/remove a breakpoint
- Sync active debug line
- Stack frames
- Click on stack frame
- View variables that belong to the stack frame
- Visit the source file
- Restart stack frame (if adapter supports this)
- Variables
- Loaded sources
- Modules
- Controls
- Continue
- Step back
- Stepping granularity (configurable)
- Step into
- Stepping granularity (configurable)
- Step over
- Stepping granularity (configurable)
- Step out
- Stepping granularity (configurable)
- Debug console
- Breakpoints
- Log breakpoints
- line breakpoints
- Persistent between zed sessions (configurable)
- Multi buffer support
- Toggle disable/enable all breakpoints
- Stack frames
- Click on stack frame
- View variables that belong to the stack frame
- Visit the source file
- Show collapsed stack frames
- Restart stack frame (if adapter supports this)
- Loaded sources
- View all used loaded sources if supported by adapter.
- Modules
- View all used modules (if adapter supports this)
- Variables
- Copy value
- Copy name
- Copy memory reference
- Set value (if adapter supports this)
- keyboard navigation
- Debug Console
- See logs
- View output that was sent from debug adapter
- Output grouping
- Evaluate code
- Updates the variable list
- Auto completion
- If not supported by adapter, we will show auto-completion for existing
variables
- Debug Terminal
- Run custom commands and change env values right inside your Zed
terminal
- Attach to process (if adapter supports this)
- Process picker
- Controls
- Continue
- Step back
- Stepping granularity (configurable)
- Step into
- Stepping granularity (configurable)
- Step over
- Stepping granularity (configurable)
- Step out
- Stepping granularity (configurable)
- Disconnect
- Restart
- Stop
- Warning when a debug session exited without hitting any breakpoint
- Debug view to see Adapter/RPC log messages
- Testing
- Fake debug adapter
- Fake requests & events
---
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Piotr <piotr@zed.dev>