Commit graph

244 commits

Author SHA1 Message Date
Smit Barmase
8be5ed22f6
workspace: Fix SSH remote restore on second open + Fix panel not opening automatically on new SSH remote (#27830)
Closes #26902

- We used to serialize SSH remote only when opened via recent entries,
and not on first time. This broke restore, when opening same folder for
second time from recent entries. Once opened for second time, restoring
used to. work correctly. This PR fixes this by serializing when opened
for first time.

- We didn't handle window replace post worktree creation in first time
flow, this resulted in project panel not opening automatically like it
does with recent entries, or local projects. This PR fixes it by
following same flow as recent entries.

Release Notes:

- Fixed SSH remote not restoring when opening for second time.
- Fixed project panel not opening when opening new SSH remote folder.
2025-04-01 14:05:28 +05:30
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Piotr Osiewicz
0729d24d77
chore: Prepare for Rust edition bump to 2024 (without autofix) (#27791)
Successor to #27779 - in this PR I've applied changes manually, without
futzing with if let lifetimes at all.

Release Notes:

- N/A
2025-03-31 20:10:36 +02:00
Piotr Osiewicz
4839195003
debugger: Remove fake adapter and un-gate GDB (#27557)
This is a clean-up PR in anticipation of introduction of Debugger
Registry. I wanna get rid of DebugAdapterKind (or rather, it being an
enum).
Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
2025-03-27 22:31:58 +00:00
Marshall Bowers
af8acba353
Remove unneeded inline tables in Cargo.tomls (#27563)
This PR removes some unneeded inline tables from our `Cargo.toml`s.

Release Notes:

- N/A
2025-03-27 02:36:47 +00:00
Mikayla Maki
1aefa5178b
Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
Remco Smits
41a60ffecf
Debugger implementation (#13433)
###  DISCLAIMER

> As of 6th March 2025, debugger is still in development. We plan to
merge it behind a staff-only feature flag for staff use only, followed
by non-public release and then finally a public one (akin to how Git
panel release was handled). This is done to ensure the best experience
when it gets released.

### END OF DISCLAIMER 

**The current state of the debugger implementation:**


https://github.com/user-attachments/assets/c4deff07-80dd-4dc6-ad2e-0c252a478fe9


https://github.com/user-attachments/assets/e1ed2345-b750-4bb6-9c97-50961b76904f

----

All the todo's are in the following channel, so it's easier to work on
this together:
https://zed.dev/channel/zed-debugger-11370

If you are on Linux, you can use the following command to join the
channel:
```cli
zed https://zed.dev/channel/zed-debugger-11370 
```

## Current Features

- Collab
  - Breakpoints
    - Sync when you (re)join a project
    - Sync when you add/remove a breakpoint
  - Sync active debug line
  - Stack frames
    - Click on stack frame
      - View variables that belong to the stack frame
      - Visit the source file
    - Restart stack frame (if adapter supports this)
  - Variables
  - Loaded sources
  - Modules
  - Controls
    - Continue
    - Step back
      - Stepping granularity (configurable)
    - Step into
      - Stepping granularity (configurable)
    - Step over
      - Stepping granularity (configurable)
    - Step out
      - Stepping granularity (configurable)
  - Debug console
- Breakpoints
  - Log breakpoints
  - line breakpoints
  - Persistent between zed sessions (configurable)
  - Multi buffer support
  - Toggle disable/enable all breakpoints
- Stack frames
  - Click on stack frame
    - View variables that belong to the stack frame
    - Visit the source file
    - Show collapsed stack frames
  - Restart stack frame (if adapter supports this)
- Loaded sources
  - View all used loaded sources if supported by adapter.
- Modules
  - View all used modules (if adapter supports this)
- Variables
  - Copy value
  - Copy name
  - Copy memory reference
  - Set value (if adapter supports this)
  - keyboard navigation
- Debug Console
  - See logs
  - View output that was sent from debug adapter
    - Output grouping
  - Evaluate code
    - Updates the variable list
    - Auto completion
- If not supported by adapter, we will show auto-completion for existing
variables
- Debug Terminal
- Run custom commands and change env values right inside your Zed
terminal
- Attach to process (if adapter supports this)
  - Process picker
- Controls
  - Continue
  - Step back
    - Stepping granularity (configurable)
  - Step into
    - Stepping granularity (configurable)
  - Step over
    - Stepping granularity (configurable)
  - Step out
    - Stepping granularity (configurable)
  - Disconnect
  - Restart
  - Stop
- Warning when a debug session exited without hitting any breakpoint
- Debug view to see Adapter/RPC log messages
- Testing
  - Fake debug adapter
    - Fake requests & events

---

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Piotr <piotr@zed.dev>
2025-03-18 12:55:25 -04:00
Nate Butler
b75964a636
Revert "ui: Color cleanup (#26673)" (#26681)
This reverts commit 6767e98e00.

Somehow that PR automerged itself even with failed CI checks.

Release Notes:

- N/A
2025-03-13 15:40:57 +00:00
Nate Butler
6767e98e00
ui: Color cleanup (#26673)
This PR cleans up some color & elevation misc.

### Don't allow deriving Color from Hsla

The point of the [ui::Color] enum is to encourage consistent color
usage, and the the Color::Custom case is really only meant for cases
where we have no other choice.

`impl From<Hsla> for Color` encourages blindly passing colors into
`Color::Custom` – with this in place we might as well remove the entire
`Color` enum.

The usages that were updated due to this removal were for colors that
already exist in the Color enum, making it even more clear that it
didn't make sense to have this.

### `ElevationIndex` -> `Elevation`

This name would make more sense if we had an `Elevation` in the first
place. The new name is more clear.

#### `Button::elevation`

As part of this change I also updated button's `layer` method to
`elevation`, since it takes an elevation. This method still has the
following issue:

You want to use `Button::elevation` when it's default colors are
invisible on the layer you are rendering the button on. However, current
this method uses the elevation's `bg` color, rather than it's
`on_elevation_bg`.

Ideally when you use `Button::elevation` you want to pass the elevation
you are _on_, not choosing one that will show up the elevation you are
on.

This change will be in a separate PR, as it likely will have widespread
visual impact across the app.

Release Notes:

- N/A
2025-03-13 15:18:40 +00:00
Cole Miller
013a646799
git_ui: Branch picker improvements (#26287)
- Truncate branch names based on the width of the picker
- Use a footer for "Create branch" instead of a picker entry

Still to do:

- [x] Select the footer button when no matches and run the create logic
on `enter`
- [x] Make it possible to quickly select the footer button from the
keyboard when there are matches

Release Notes:

- Git Beta: Removed limitation that made it impossible to create a
branch from the branch picker when it too closely resembled an existing
branch name
2025-03-10 11:39:01 -04:00
Marshall Bowers
aceab76ae4
gpui: Rename rounded_md to rounded_sm (#26228)
This PR renames the `rounded_md` style method to `rounded_sm`.

Follow up to https://github.com/zed-industries/zed/pull/26221, which
freed up the `rounded_sm` name.

Release Notes:

- N/A
2025-03-06 17:57:31 +00:00
Conrad Irwin
c34357e2ab
Git askpass (#25953)
Supersedes #25848

Release Notes:

- git: Supporting push/pull/fetch when remote requires auth

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-03-06 05:20:06 +00:00
João Marcos
5e1dd91ee5
Fix UI font size changes not applying (#25307)
Related to #24857.

Release Notes:

- N/A
2025-02-21 06:24:02 -03:00
Conrad Irwin
119bd896b0
Remove language::markdown (#25136)
The language::markdown crate had been superceded by markdown::Mardown.

After #25117, the only two remaining use-cases were rendering git commit
messages (which are arguably not really markdown) and the signature help
(which is definitely not markdown).

Updated the former to use the new markdown component, and the latter to
do syntax highlighting manually.

Release Notes:

- Allow selecting the commit message in git commits
2025-02-19 08:55:36 -07:00
Conrad Irwin
1678e3cbf1
Fix clicking on file links in editor (#25117)
Closes #18641
Contributes: #13194

Release Notes:

- Open LSP documentation file links in Zed not the system opener
- Render completion documentation markdown consistently with
documentation markdown
2025-02-18 22:54:35 -07:00
Dino
e0fc767c11
Display case-sensitive keybindings for vim commands (#24322)
This Pull Request tackles the issue outline in #14287 by changing the
way `KeyBinding`s for vim mode are displayed in the command palette.
It's worth pointing out that this whole thing was pretty much
implemented by Conrad Irwin during a pairing session, I just tried to
clean up some other changes introduced for a different issue, while
improving some comments.

Here's a quick list of the changes introduced:

- Update `KeyBinding` with a new `vim_mode` field to determine whether
the keybinding should be displayed in vim mode.
- Update the way `KeyBinding` is rendered, so as to detect if the
keybinding is for vim mode, if it is, only display keys in uppercase if
they require the shift key.
- Introduce a new global state – `VimStyle(bool)` - use to determine
whether `vim_mode` should be enabled or disabled when creating a new
`KeyBinding` struct. This global state is automatically set by the `vim`
crate whenever vim mode is enabled or disabled.
- Since the app's context is now required when building a `KeyBinding` ,
update a lot of callers to correctly pass this context.

And before and after screenshots, for comparison:

| before | after |
|--------|-------|
| <img width="1050" alt="SCR-20250205-tyeq"
src="https://github.com/user-attachments/assets/e577206d-2a3d-4e06-a96f-a98899cc15c0"
/> | <img width="1050" alt="SCR-20250205-tylh"
src="https://github.com/user-attachments/assets/ebbf70a9-e838-4d32-aee5-0ffde94d65fb"
/> |

Closes #14287 

Release Notes:

- Fix rendering of vim commands to preserve case sensitivity

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-02-14 22:03:59 -07:00
Richard Weber
5f6311171f
Add SSH port forwards to settings (#24474)
Closes #6920

Release Notes:

- Added ability to specify port forwarding settings for remote
connections
2025-02-14 14:52:24 -07:00
Piotr Osiewicz
a618830aea
project: Fine-grained language server management (#24038)
Closes #ISSUE
https://github.com/zed-industries/zed/pull/23804
Release Notes:

- Improved detection of project roots for use by language servers.

Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: smit <0xtimsb@gmail.com>
Co-authored-by: Henrikh Kantuni <henrikh.kantuni@gmail.com>
Co-authored-by: Caleb! <48127194+kaf-lamed-beyt@users.noreply.github.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2025-02-14 15:41:49 +01:00
Conrad Irwin
2f741c8686
vim: Fix :wq in multibuffer (#24603)
Supercedes #24561
Closes #21059

Before this change we would skip saving multibuffers regardless of the
save intent. Now we correctly save them.

Along the way:
* Prompt to save when closing the last singleton copy of an item (even
if it's still open in a multibuffer).
* Update our file name prompt to pull out dirty project items from
multibuffers instead of counting multibuffers as untitled files.
* Fix our prompt test helpers to require passing the button name instead
of the index. A few tests were passing invalid responses to save
prompts.
* Refactor the code a bit to hopefully clarify it for the next bug.

Release Notes:

- Fixed edge-cases when closing multiple items including multibuffers.
Previously no prompt was generated when closing an item that was open in
a multibuffer, now you will be prompted.
- vim: Fix :wq in a multibuffer
2025-02-13 17:13:43 +00:00
张小白
74c4dbd237
windows: Fix tests on Windows (#22616)
Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
2025-02-05 14:30:09 +00:00
Anthony Eid
8c7096f7a6
Rename model based variable names to entity (#24198)
## Context
While looking through the client crate, I noticed that some of the old
functions and variables were still using gpui::model name that was
deprecated during the gpui3 transition. This PR renames those instances
of model to entity to be more inline with gpui3.

In addition, I also renamed `model` to `entity` in cases found by the
below search terms given by @someone13574

- model = cx.
- model: Entity
- model: &Entity
- OpenedModelHandle
- model.update
- model.upgrade
- model = .*\.root (regex)
- parent_model
- model = cx.new
- cx.spawn(move |model

Release Notes:

- N/A
2025-02-04 10:24:35 -08:00
Joseph T. Lyons
a8741dc310
Migrate more events to telemetry::event! macro (#24102)
I believe this takes care of the remaining events running through the
old flow that requires transformation at the collab server level. I
think all events are now going through `telemetry::event!()`.

For anyone curious where the new telemetry names are coming from, you
can check the `for_snowflake` function within
`crates/collab/src/api/events.rs`, to see how collab is currently
transforming the events going through the old flow.

Release Notes:

- N/A
2025-02-03 16:38:45 +00:00
Michael Sloan
93c7b54caa
Renames: HighlightedText->HighlightedMatch + HighlightedEdits->HighlightedText (#24057)
In support of work on
https://github.com/zed-industries/zed/tree/new-ui-for-edit-prediction-with-lsp-completions,
where we want to be able to extract a range of the buffer as
`HighlightedText`.

Release Notes:

- N/A
2025-01-31 23:15:46 +00:00
Mikayla Maki
9cae96f82f
Remove more references to 'model' in GPUI APIs (#23693)
Release Notes:

- N/A
2025-01-27 04:00:27 +00:00
Mikayla Maki
a6b1514246
Fix missed renames in #22632 (#23688)
Fix a bug where a GPUI macro still used `ModelContext`
Rename `AsyncAppContext` -> `AsyncApp`
Rename update_model, read_model, insert_model, and reserve_model to
update_entity, read_entity, insert_entity, and reserve_entity

Release Notes:

- N/A
2025-01-26 23:37:34 +00:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
tims
8c92da45a9
terminal: Add scrollbar (#23256)
Closes #4798

This PR implements a scrollbar for the terminal by turning
`ScrollableHandle` into a trait, allowing us to implement a custom
scroll handle, `TerminalScrollHandle`. It works by converting terminal
lines into pixels that `ScrollableHandle` understands. When
`ScrollableHandle` provides a changed offset (e.g., when you drag the
scrollbar), we convert this pixel offset back into the number of lines
to scroll and update the terminal content accordingly.

While the current version works as expected, I believe the scrollbar's
offset updates could potentially be turned into an event. This event
could then be subscribed to in `TerminalView`, not needing to update the
terminal's offset in the `render` method as it might have performance
implications. Further ideas on this are welcome.

Preview:


https://github.com/user-attachments/assets/560f0aac-4544-4007-8f0b-8833386f608f

Todo:

- [x] Experiment with custom scrollbar responding to terminal mouse
scroll
- [x] Refactor existing scrollbar handle into a trait  
- [x] Update terminal to use the scrollbar trait instead of a custom
scrollbar implementation
- [x] Figure out how scrollbar events like mouse drag should notify the
terminal to update its state
- [x] Code clean up
- [x] Scrollbar hide setting for terminal

Release Notes:

- Added scrollbar to the terminal
2025-01-18 17:36:41 +01:00
Piotr Osiewicz
c9534e8025
chore: Use workspace fields for edition and publish (#23291)
This prepares us for an upcoming bump to Rust 2024 edition.

Release Notes:

- N/A
2025-01-17 17:39:22 +01:00
Jason Lee
dc0075b8e6
Fix empty title in Recent Projects (#21952)
Close #13595 

Release Notes:

- Fixed empty title in Recent Projects.

---

| Before | After |
| --- | --- |
| <img width="695" alt="SCR-20241213-nzxr"
src="https://github.com/user-attachments/assets/f19a0bad-d542-44cd-85c1-89386d396f27"
/> | <img width="625" alt="image"
src="https://github.com/user-attachments/assets/0d2afef7-4cd2-43eb-9046-c169df2eb8a0"
/> |

This is because the `LocalPathsOrder` get empty list.

```
[crates/recent_projects/src/recent_projects.rs:385:9] &location = Local(
    LocalPaths(
        [
            "/Users/jason/Library/Application Support/Zed/prettier/node_modules",
        ],
    ),
    LocalPathsOrder(
        [],
    ),
)
[crates/recent_projects/src/recent_projects.rs:386:9] &paths = [
    "~/Library/Application Support/Zed/prettier/node_modules",
]
[crates/recent_projects/src/recent_projects.rs:385:9] &location = Local(
    LocalPaths(
        [
            "/Users/jason/github/tree-sitter-csv",
        ],
    ),
    LocalPathsOrder(
        [],
    ),
)
[crates/recent_projects/src/recent_projects.rs:386:9] &paths = [
    "~/github/tree-sitter-csv",
]
[crates/recent_projects/src/recent_projects.rs:385:9] &location = Local(
    LocalPaths(
        [
            "/Users/jason/work/autocorrect/autocorrect-website/dist",
        ],
    ),
    LocalPathsOrder(
        [],
    ),
)
```
2025-01-07 03:45:38 +00:00
Michael Sloan
a15360bcc8
Dequalify WindowContext and ViewContext references (#22477)
Release Notes:

- N/A
2024-12-28 23:09:55 +00:00
Michael Sloan
016b5d60e1
Cleanups preparing for WindowContext refactor (#22475)
* Remove unnecessary WindowContext and ViewContext '_ lifetimes

* Removed some cases where WindowContext has a different name than `cx`.

Release Notes:

- N/A
2024-12-28 21:36:14 +00:00
Michael Sloan
25970650a7
Improve StringMatchCandidate::new interface (#22011)
Release Notes:

- N/A
2024-12-14 13:35:36 -07:00
Nate Butler
19d6e067af
Toggle & Switch (#21979)
![CleanShot 2024-12-13 at 11 27
39@2x](https://github.com/user-attachments/assets/7c7828c0-c5c7-4dc6-931e-722366d4f15a)

- Adds the Switch component
- Updates `Selected`, `Selectable` -> `ToggleState`, `Toggleable`
- Adds `checkbox` and `switch` functions to align better with other
elements in our layout system.

We decided not to merge Switch and Checkbox. However, in a followup I'll
introduce a Toggle or AnyToggle enum so we can update
`CheckboxWithLabel` -> `ToggleWithLabel` as this component will work
exactly the same with either a Checkbox or a Switch.

Release Notes:

- N/A
2024-12-13 14:23:02 -05:00
Marshall Bowers
3019960f83
markdown: Make cx the last parameter to Markdown::new_text (#21497)
This PR is a follow-up to
https://github.com/zed-industries/zed/pull/21487 to make sure that the
`cx` is the last parameter to `Markdown::new_text` as well.

Release Notes:

- N/A
2024-12-03 18:39:00 -05:00
Bennet Bo Fenner
93533ed235
Remove assistant hints (#21171)
This reverts #20824 and #20899. After adding them last week we came to
the conclusion that the hints are too distracting in everyday use, see
#21128 for more details.

Release Notes:

- N/A
2024-11-25 17:19:33 +01:00
Mikayla Maki
a03770837e
Add extensions to the remote server (#20049)
TODO:

- [x] Double check strange PHP env detection
- [x] Clippy & etc.

Release Notes:

- Added support for extension languages on the remote server

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-11-20 19:21:09 -07:00
Piotr Osiewicz
335b112abd
title_bar: Remove dependency on recent_projects (#20942)
Use actions defined in zed_actions to interface with that crate instead.
One drawback of this is that we now hide call controls when any modal is
visible (we used to hide them just when ssh modal was deployed).

Release Notes:

- N/A
2024-11-21 00:43:03 +01:00
Bennet Bo Fenner
aae39071ef
editor: Show hints for using AI features on empty lines (#20824)
Co-Authored-by: Thorsten <thorsten@zed.dev>
Co-Authored-by: Antonio <antonio@zed.dev>

Screenshot:

![screenshot-2024-11-18-17 11
08@2x](https://github.com/user-attachments/assets/610fd7db-7476-4b9b-9465-a3d55df12340)

TODO:
- [x] docs

Release Notes:

- Added inline hints that guide users on how to invoke the inline
assistant and open the assistant panel. (These hints can be disabled by
setting `{"assistant": {"show_hints": false}}`.)

---------

Co-authored-by: Thorsten <thorsten@zed.dev>
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
2024-11-19 09:41:44 +01:00
Danilo Leal
b44078781d
Standardize button design in modal footers (#20585)
- Making sure this design and properties are the same across different
places
- No need for the `ButtonLike` here, we can use `Button` as it supports
`key_binding` and makes it for a cleaner code!
- Also, that ensures the binding is always to the right of the label,
which makes more sense
- Title-case the labels for consistency with other buttons across the
app

| File finder | Project finder |
|--------|--------|
| <img width="1136" alt="Screenshot 2024-11-13 at 09 21 06"
src="https://github.com/user-attachments/assets/dd051514-d873-4b65-a08f-af0920f2c010">
| <img width="1136" alt="Screenshot 2024-11-13 at 09 21 12"
src="https://github.com/user-attachments/assets/f958e3e7-4bfb-4752-839e-2bbc01334643">
|

Release Notes:

- N/A
2024-11-13 09:36:08 -03:00
Conrad Irwin
47ca3401ce
Disable ligatures in SSH connection dialogue (#20549)
Closes #20381

Release Notes:

- Fixed password dialog for remote server showing ligatures
2024-11-12 11:33:22 -07:00
Nate Butler
94d8ead270
Refactor Spacing into DynamicSpacing using proc macro (#20504)
Density tracking issue: #18078 

This PR refactors our spacing system to use a more flexible and
maintainable approach. We've replaced the static `Spacing` enum with a
dynamically generated `DynamicSpacing` enum using a proc macro.

Enum variants now use a `BaseXX` format, where XX = the pixel value @
default rem size and the default UI density.

For example:

`CustomSpacing::Base16` would return 16px at the default UI scale &
density.

I'd love to find another name other than `Base` that is clear (to avoid
base_10, etc confusion), let me know if you have any ideas!

Changes:

- Introduced a new `derive_dynamic_spacing` proc macro to generate the
`DynamicSpacing` enum
- Updated all usages of `Spacing` to use the new `DynamicSpacing`
- Removed the `custom_spacing` function, mapping previous usages to
appropriate `DynamicSpacing` variants
- Improved documentation and type safety for spacing values

New usage example:

```rust
.child(
    div()
        .flex()
        .flex_none()
        .m(DynamicSpacing::Base04.px(cx))
        .size(DynamicSpacing::Base16.rems(cx))
        .children(icon),
)
```

vs old usage example:

```
.child(
    div()
        .flex()
        .flex_none()
        .m(Spacing::Small.px(cx))
        .size(custom_spacing(px(16.)))
        .children(icon),
)
```

Release Notes:

- N/A
2024-11-11 11:08:55 -05:00
Conrad Irwin
846aec701f
Remoting: Fix opening multiple folders on one server (#20281)
Release Notes:

- Remoting: Fix opening multiple folders on one server
2024-11-05 22:16:38 -07:00
AidanV
c10c35ffda
Fix duplicate SshProject's in Remote Projects menu (#20271)
Closes #20269

Release Notes:

- Changes SshConnection to use a BTreeSet of SshProject's instead of a
Vec of SshProject's in order to remove duplicate remote projects from
"settings.json" and the Remote Projects menu.
2024-11-05 21:31:57 -07:00
Conrad Irwin
87ba5fd7bc
Rebuild SSH installation (#20220)
Closes #ISSUE

This refactors SSH installation to require less shell stuff. We'd like
to
support arbitrary remote hosts, and unfortunately csh/tcsh have quoting
rules
that make it impossible to run multi-line scripts.

The primary changes are:
* The target path now contains the version:
`./zed_server/zed-remote-server-{release_channel}-{version}`
* We do all our processing in a temporary file and `mv` it into place.
* We do fewer calls to `ssh_command` overall. With the previous two
changes we can avoid lock files, and fuser calls. Instead cleanup of old
binaries now happens in `execute_run`.
* We only try to install the remote server when the connection is
established, not on each project open.

This should also put us in a good position if we want to pre-emptively
install new versions when the auto-updater detects an update for the
running version of zed (but that's not wired up yet)

Release Notes:

- Remoting: Fixed remoting when the remote runs `tcsh`
- Remoting: Improved latency of connecting
2024-11-05 13:37:54 -07:00
Bennet Bo Fenner
4bbde40267
recent projects: Fix inconsistent keybinding with which window is replaced or not (#20176)
This removes the inconsistency between these two workflows:
- Clicking on the project name in the upper left shows:
<img width="333" alt="image"
src="https://github.com/user-attachments/assets/f54c34b4-67ab-4cbc-85ee-845c41aa4a8c">

- Using `projects: Open recent` shows:
<img width="337" alt="image"
src="https://github.com/user-attachments/assets/b1eb244f-ce28-4e6c-8404-b6cd88caef1e">

---

We now use `enter` to re-use the window and `cmd-enter` to open a new
window in both cases

Closes #16361

Release Notes:

- Fixed an inconsistency in the recent project picker, where different
keybindings would determine whether to reuse the window or not
2024-11-04 17:41:25 +01:00
Conrad Irwin
b5c38e9a09
Remoting: Fix connecting to servers with long hostnames (#20093)
Closes #20018

Release Notes:

- Remoting: Fixed connecting to hosts with long (>~50 character)
hostnames
2024-11-01 13:52:21 -06:00
Piotr Osiewicz
95842c7987
gpui: Add scroll anchors (#19894)
## Problem statement
I want to add keyboard navigation support to SSH modal. Doing so is
possible in current landscape, but not particularly ergonomic;
`gpui::ScrollHandle` has `scroll_to_item` API that takes an index of the
item you want to scroll to. The problem is, however, that it only works
with it's immediate children - thus in order to support scrolling via
keyboard you have to bend your UI to have a particular layout. Even when
your list of items is perfectly flat, having decorations inbetween items
is problematic as they are also children of the list, which means that
you either have to maintain the mapping to devise a correct index of an
item that you want to scroll to, or you have to make the decoration a
part of the list item itself, which might render the scrolling imprecise
(you might e.g. not want to scroll to a header, but to a button beneath
it).

## The solution
This PR adds `ScrollAnchor`, a new kind of handle to the gpui. It has a
similar role to that of a ScrollHandle, but instead of tracking how far
along an item has been scrolled, it tracks position of an element
relative to the parent to which a given scroll handle belongs. In short,
it allows us to persist the position of an element in a list of items
and scroll to it even if it's not an immediate children of a container
whose scroll position is tracked via an associated scroll handle.
Additionally this PR adds a new kind of the container to the UI crate
that serves as a convenience wrapper for using ScrollAnchors. This
container provides handlers for `menu::SelectNext` and
`menu::SelectPrev` and figures out which item should be focused next.

Release Notes:

- Improve keyboard navigation in ssh modal
2024-11-01 14:47:46 +01:00
Conrad Irwin
40802d91d4
SSH installation refactor (#19991)
This also cleans up logic for deciding how to do things.

Release Notes:

- Remoting: If downloading the binary on the remote fails, fall back to
uploading it.

---------

Co-authored-by: Mikayala <mikayla@zed.dev>
2024-10-30 16:20:11 -07:00
Thorsten Ball
f919fa92de
remote servers: Fix title from alpha to beta (#19889)
Discussed this in Slack yesterday. We use `beta` because that's what we
use in the docs as well.

Release Notes:

- N/A
2024-10-29 13:38:30 +01:00
Bennet Bo Fenner
6a0bcca9ec
ssh remoting: Hide share button while connecting to project (#19885)
Co-Authored-by: Thorsten <thorsten@zed.dev>

Release Notes:

- N/A

Co-authored-by: Thorsten <thorsten@zed.dev>
2024-10-29 12:13:21 +01:00