Header and footer are gonna be added in a separate PR as they require
changes to Picker trait that I feel are separate from the contents of
this PR.
Release Notes:
- N/A
This PR implements the `VisibleOnHover` trait for `IconButton`s.
I noticed that in a lot of places we were wrapping an `IconButton` in an
extra `div` just so we could call `visible_on_hover` on it. By
implementing the trait on `IconButton` directly it allows us to avoid
the interstitial `div` entirely.
Release Notes:
- N/A
This PR adds a `.visible_on_hover` helper method that can be used to
make an element only visible on hover.
I noticed we were repeating this similar stanza in a bunch of different
spots:
```rs
some_element
.invisible()
.group_hover("", |style| style.visible())
```
so it seemed like a nice thing to factor out into a reusable utility.
Release Notes:
- N/A
This PR reworks the `ListItem` and `ListHeader` components to use
slot-based APIs, making them less opinionated about their contents.
Splitting this out of the collab UI styling PR so we can land it to
avoid conflicts.
Co-authored-by: Nate <nate@zed.dev>
Release Notes:
- N/A
This PR fixes the inactive tab style to properly show the label using
the muted text color.
I went about fixing this in the most direct way possible, but the
solution leaves a lot to be desired, IMO. I plan to explore some ideas
on how we can improve the state of styling the tab content without
having the same styles repeated all over the place and subsequently
out-of-sync.
Release Notes:
- N/A
* [x] restructure titlebar to show facepiles for each collaborator and
their followers
* [x] allow following collaborators by clicking their avatars in the
titlebar
* [x] show grayscale avatar for collaborators not focused on this
project
* [x] show collaborators' microphone activity and muted status in the
titlebar
* [x] in facepile, show leader in front of followers
This PR ports the `recent_projects` crate to Zed2 (`recent_projects2`).
Absent from this PR is wiring up the "Recent Projects" item in the title
bar. We'll come back to that soon.
Release Notes:
- N/A