Commit graph

3946 commits

Author SHA1 Message Date
Conrad Irwin
1b3140d4ab
Delete code actions indicator (#30140)
This conflicts for space with breakpoints, and seems borderline in terms
of utility.

We could consider bringing it back in a way that is closer to the
cursor, or be content with our right-click menu discovery.

Release Notes:

- Remove the code actions indicator from the gutter. It is still
available from the right click menu, or with the keyboard shortcut.
2025-05-07 17:33:42 +01:00
Anthony Eid
1a520990cc
debugger: Add inline value tests (#29815)
## Context

This PR improves the accuracy of our inline values for Rust/Python. It
does this by only adding inline value hints to the last valid use of a
variable and checking whether variables are valid within a given scope
or not.

We also added tests for Rust/Python inline values and inline values
refreshing when stepping in a debug session.

### Future tasks
1. Handle functions that have inner functions defined within them.
2. Add inline values to variables that were used in inner scopes but not
defined in them.
3. Move the inline value provider trait and impls to the language trait
(or somewhere else).
4. Use Semantic tokens as the first inline value provider and fall back
to tree sitter
5. add let some variable statement, for loops, and function inline value
hints to Rust.
6. Make writing tests more streamlined. 
6.1 We should be able to write a test by only passing in variables,
language, source file, expected result, and stop position to a function.
7. Write a test that has coverage for selecting different stack frames. 

co-authored-by: Remco Smits \<djsmits12@gmail.com\>

Release Notes:

- N/A

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-05-07 12:39:35 +00:00
Piotr Osiewicz
09d3ff9dbe
debugger: Rework language association with the debuggers (#29945)
- Languages now define their preferred debuggers in `config.toml`.
- `LanguageRegistry` now exposes language config even for languages that
are not yet loaded. This necessitated extension registry changes (we now
deserialize config.toml of all language entries when loading new
extension index), but it should be backwards compatible with the old
format. /cc @maxdeviant

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
2025-05-06 20:16:41 +02:00
Piotr Osiewicz
bbfcd885ab
debugger: Allow locators to generate full debug scenarios (#30014)
Closes #ISSUE

Release Notes:

- N/A

---------

Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-05-06 18:39:49 +02:00
Conrad Irwin
ef31252ef8
Fix panic in update_selection_occurrence_highlights (#29979)
Closes #ISSUE

Release Notes:

- Fixed a (rare) panic when highlighting text in the editor
2025-05-06 10:23:51 +01:00
Smit Barmase
5640265160
language: Fix larger syntax node when cursor is at end of word or line (#29978)
Closes #28699

Fixes two cases in the `editor::SelectLargerSyntaxNode` action:
1. When cursor is at the end of a word, it now selects that word first
instead of selecting the whole line.
2. When cursor is at the end of a line, it now selects that line first
instead of selecting the whole code block.

Before and After:


https://github.com/user-attachments/assets/233b891e-15f1-4f10-a51f-75693323c2bd

Release Notes:

- Fixed `editor::SelectLargerSyntaxNode` to properly select nodes when
the cursor is positioned at the end of words or lines.
2025-05-06 14:43:28 +05:30
Finn Evers
6bacea28bc
editor: Do not insert scrollbar hitboxes when scrollbars are never to be shown (#29316)
This PR fixes an issue where scrollbar hitboxes were still inserted for
editors despite scrollbars being programmatically disabled via the
`show_scrollbars`field. This is basically the same fix as in #27467.

The thought process here is that the motivation for `show_scrollbars` is
not to just hide the scrollbars in the editor, but to fully disable
scrollbars for the associated editor. However, this is currently not the
case, as a functioning hitbox for each scrollbar is stil inserted. For
example, the behavior with the old assistant panel can be seen below:


https://github.com/user-attachments/assets/18af6338-dd28-4794-a6a6-5b9691b243f2

Whilst the scrollbar is not visible, there is still a scrollbar hitbox
inserted which triggers hover events and is fully functioning.


This PR fixes this by fully skipping the scrollbar layouting whenever
`show_scrollbars` is set to false, preventing the hitboxes from being
inserted.


https://github.com/user-attachments/assets/b6bb6dc7-902f-4383-bf03-506d0a57ec77


Release Notes:

- N/A
2025-05-06 10:25:01 +03:00
Finn Evers
3b90d62bb2
editor: Implement hover color for scrollbars (#28064)
This PR adds hover colors to the editor scrollbars:


https://github.com/user-attachments/assets/6600810e-7e8e-4dee-9bef-b7be303b5fe0

The color used here is the existing `scrollbar_thumb_hover_background`
color provided by themes.

Looking forward to feedback 😄 

Release Notes:

- Added hover state to editor scrollbars.
2025-05-06 10:17:43 +03:00
neunato
86cc5c2b55
Apply autoscroll_on_clicks when extending selection (#28235)
Closes https://github.com/zed-industries/zed/issues/22240

Release Notes:

- Fixed `autoscroll_on_clicks` not being applied when expanding
selection

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-05-06 07:05:08 +00:00
neunato
52ea501f4f
Fix multicursors not being added when clicking on line numbers (#28263)
Closes https://github.com/zed-industries/zed/issues/21372

Release Notes:

- Fixed multicursors not being added when clicking on line numbers

-----

I tracked this down to
b6ee367ee0/crates/editor/src/element.rs (L591)

being forwarded to `editor.select()` a few lines below
b6ee367ee0/crates/editor/src/element.rs (L667-L675)

resulting in `add == true` and `click_count == 3`, triggering this
b6ee367ee0/crates/editor/src/editor.rs (L2750-L2752)

... and we end up removing the previous selection. 

This was added [in
2021](bfecdb7bc0)
under this reasoning:

> This prevents selections added in earlier clicks from being rendered
under the pending selection.

which no longer seems to be an issue, so removing should be safe?

---------

Co-authored-by: Peter Tripp <peter@zed.dev>
2025-05-06 09:45:43 +03:00
Francisco Fernandes
a07ba3c718
editor: Fix inconsistent SelectPrevious behavior (#27695)
When starting a selection from only carets, the action
`editor::SelectPrevious` behaved in a manner inconsistent with
`editor::SelectNext` as well as equivalent keybinds in editors such as
VSCode, by selecting substrings of whole words matching the initially
selected string on subsequent triggers.

This fix brings the `select_previous` function in line with
`select_next_internal`by calling `select_match_ranges` (previously an
internal function of `select_next_internal`) in the same way it was
previously used in the function that exhibited expected behavior.

Furthermore, the relevant test was adapted to bring it in line with the
equivalent test for the `editor::SelectNext` action

Closes #24346

Release Notes:

- Fixed inconsistent SelectPrevious behavior
2025-05-06 09:37:58 +03:00
Michael Sloan
0b10eb7577
Remove Tree-sitter AST logging from SelectLargerSyntaxNode (#29949)
Release Notes:

- N/A
2025-05-06 04:30:06 +00:00
Smit Barmase
07b4480396
editor: Handle more completions sort cases in Rust and Python (#29926)
Closes #29725

Adds 3 more tests for Rust `into` and `await` cases, and Python
`__init__` case. Tweaks sort logic to accommodate them.

Release Notes:

- Improved code completion sort order, handling more cases with Rust and
Python.
2025-05-05 20:48:52 +05:30
Bennet Bo Fenner
0246ec2dab
agent: Tweak MCP server configuration dialog (#29878)
Tweaks the MCP configuration dialog a bit:
- Increase width of popover
- Disable soft 
- Clear errors when hitting confirm

Release Notes:

- N/A
2025-05-05 16:31:04 +02:00
Antonio Scandurra
1adb4ecc95
Polish diff for the edit_file tool (#29911)
I added some padding to the editor, and removed the border around each
hunk as it would overlap in weird ways with the card container.

## Before

<img width="1148" alt="image"
src="https://github.com/user-attachments/assets/2018feaa-c847-4609-bc82-522660714b9a"
/>

## After

One Light:

<img width="1148" alt="image"
src="https://github.com/user-attachments/assets/4da1a4b6-0af2-4479-afcc-02da50178fd6"
/>

One Dark:

<img width="1148" alt="image"
src="https://github.com/user-attachments/assets/0168631d-7b76-4582-8174-c6e9c1297dc8"
/>


Release Notes:

- Improved displaying of diffs when the agent edits files.
2025-05-05 11:17:15 +00:00
Antonio Scandurra
545ae27079
Add the ability to follow the agent as it makes edits (#29839)
Nathan here: I also tacked on a bunch of UI refinement.

Release Notes:

- Introduced the ability to follow the agent around as it reads and
edits files.

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-05-04 08:28:39 +00:00
Agus Zubiaga
9c11d24887
Fix hiding editor toolbar and add agent_review setting (#29854)
Closes #29836

The agent diff toolbar item was causing the editor toolbar to show even
when all the other elements were disabled via settings.

This PR fixes this by setting the location to
`ToolbarItemLocation::Hidden` in the states where it shouldn't show.

It also adds a new a `toolbar.agent_review` setting to hide the agent
review buttons altogether. However, if the other toolbar elements are
hidden and the file isn't under review, the editor toolbar will still be
hidden. So you only need to set this to `false` if you don't want them
to show up even under agent review.

Release Notes:

- N/A
2025-05-03 17:43:46 -03:00
Agus Zubiaga
64316309aa
agent: Review edits in single-file editors (#29820)
Enables reviewing agent edits from single-file editors in addition to
the multibuffer experience we already had.


https://github.com/user-attachments/assets/a2c287f0-51d6-43a1-8537-821498b91983


This feature can be turned off by setting `assistant.single_file_review:
false`.

Release Notes:

- agent: Review edits in single-file editors
2025-05-02 17:57:16 -03:00
Cole Miller
9547d42b15
Support @-mentions in inline assists and when editing old agent panel messages (#29734)
Closes #ISSUE

Co-authored-by: Bennet <bennet@zed.dev>

Release Notes:

- Added support for context `@mentions` in the inline prompt editor and
when editing past messages in the agent panel.

---------

Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
2025-05-02 20:08:53 +00:00
Stanislav Alekseev
460ac96df4
Use project environment in LSP runnables context (#29761)
Release Notes:

- Fixed the tasks from LSP not inheriting the worktree environment

----

cc @SomeoneToIgnore
2025-05-02 11:01:39 +00:00
Kirill Bulatov
ba59305510
Use rust-analyzer's flycheck as source of cargo diagnostics (#29779)
Follow-up of https://github.com/zed-industries/zed/pull/29706

Instead of doing `cargo check` manually, use rust-analyzer's flycheck:
at the cost of more sophisticated check command configuration, we keep
much less code in Zed, and get a proper progress report.

User-facing UI does not change except `diagnostics_fetch_command` and
`env` settings removed from the diagnostics settings.

Release Notes:

- N/A
2025-05-02 10:07:51 +03:00
Finn Evers
92b9ecd7d2
agent: Do not render unnecessary lines in edit file tool card (#29766)
This PR prevents any unnecessary lines from being rendered in the edit
file tool card in the case of small diffs.

I think this (hopefully) addresses the last remaining task from
https://github.com/zed-industries/zed/pull/29448.

| `main` | This PR |
| --- | --- |
| <img width="634" alt="main"
src="https://github.com/user-attachments/assets/7c06394e-957a-4d36-a484-5974687041e9"
/> | <img width="634" alt="PR"
src="https://github.com/user-attachments/assets/84206d5a-a93a-4a42-99ca-7cdebb0d91bb"
/> |

(The last empty line in the second image is an empty line present in the
file itself)

---

n the second commit I also preemtively disabled vertical overscrolling
for full mode editors which are sized by content. This is basically the
same fix as in https://github.com/zed-industries/zed/pull/28471.
Strictly speaking, this is not needed for the fix here, but I thought it
might be nice to have for the future to prevent any issues from occuring
due to overscroll.

Release Notes:

- agent: Improved rendering of small diffs for the edit file tool card.
2025-05-01 20:40:12 -03:00
Kirill Bulatov
2a319efade
Add editor::GoToParentModule for rust-analyzer backed projects (#29755)
Support rust-analyzer's "go to parent module" action


https://rust-analyzer.github.io/book/contributing/lsp-extensions.html#parent-module

Release Notes:

- Added `editor::GoToParentModule` for rust-analyzer backed projects

---------

Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
2025-05-01 18:28:05 +00:00
Kirill Bulatov
e07ffe7cf1
Allow to fetch cargo diagnostics separately (#29706)
Adjusts the way `cargo` and `rust-analyzer` diagnostics are fetched into
Zed.

Nothing is changed for defaults: in this mode, Zed does nothing but
reports file updates, which trigger rust-analyzers'
mechanisms:

* generating internal diagnostics, which it is able to produce on the
fly, without blocking cargo lock.
Unfortunately, there are not that many diagnostics in r-a, and some of
them have false-positives compared to rustc ones

* running `cargo check --workspace --all-targets` on each file save,
taking the cargo lock
For large projects like Zed, this might take a while, reducing the
ability to choose how to work with the project: e.g. it's impossible to
save multiple times without long diagnostics refreshes (may happen
automatically on e.g. focus loss), save the project and run it instantly
without waiting for cargo check to finish, etc.

In addition, it's relatively tricky to reconfigure r-a to run a
different command, with different arguments and maybe different env
vars: that would require a language server restart (and a large project
reindex) and fiddling with multiple JSON fields.

The new mode aims to separate out cargo diagnostics into its own loop so
that all Zed diagnostics features are supported still.


For that, an extra mode was introduced:

```jsonc
"rust": {
  // When enabled, Zed runs `cargo check --message-format=json`-based commands and
  // collect cargo diagnostics instead of rust-analyzer.
  "fetch_cargo_diagnostics": false,
  // A command override for fetching the cargo diagnostics.
  // First argument is the command, followed by the arguments.
  "diagnostics_fetch_command": [
    "cargo",
    "check",
    "--quiet",
    "--workspace",
    "--message-format=json",
    "--all-targets",
    "--keep-going"
  ],
  // Extra environment variables to pass to the diagnostics fetch command.
  "env": {}
}
```

which calls to cargo, parses its output and mixes in with the existing
diagnostics:




https://github.com/user-attachments/assets/e986f955-b452-4995-8aac-3049683dd22c




Release Notes:

- Added a way to get diagnostics from cargo and rust-analyzer without
mutually locking each other
- Added `ctrl-r` binding to refresh diagnostics in the project
diagnostics editor context
2025-05-01 11:25:52 +03:00
Aaron Feickert
f055dca592
editor: Fix context menu capitalization (#29717)
Fixes context menu capitalization for consistency.

Release Notes:

- N/A
2025-05-01 09:58:08 +03:00
Smit Barmase
e697cf9747
editor: Fix edit range for linked edits on do completion (#29650)
Closes #29544

Fixes an issue where accepting an HTML completion would correctly edit
the start tag but incorrectly update the end tag due to incorrect linked
edit ranges.

I want to handle multi cursor case (as it barely works now), but seems
like this should go first. As, it might need whole `do_completions`
overhaul.

Todo:
- [x] Tests for completion aceept on linked edits

Before:


https://github.com/user-attachments/assets/917f8d2a-4a0f-46e8-a004-675fde55fe3d

After:


https://github.com/user-attachments/assets/84b760b6-a5b9-45c4-85d8-b5dccf97775f

Release Notes:

- Fixes an issue where accepting an HTML completion would correctly edit
the start tag but incorrectly update the end tag.
2025-04-30 21:44:20 +05:30
Danilo Leal
128b7d2245
agent: Improve edit file tool card (#29448)
⚠️ Work in progress until all of the to-dos are knocked out:

- [x] Disable soft-wrapping
- [x] Make it foldable only after a certain number of lines
- [x] Display tool status errors
- [x] Fix horizontal scroll now that we've disabled soft-wrap
- [ ] Don't render unnecessary extra lines (will be added later, on a
follow-up PR)

Release Notes:

- N/A

---------

Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Michael Sloan <mgsloan@gmail.com>
2025-04-30 11:21:29 -03:00
Conrad Irwin
747a029487
Split diagnostics markdown style out (#29637)
Closes #29572

Release Notes:

- Fixed paragraph spacing in git commit messages
2025-04-29 22:08:06 -06:00
Conrad Irwin
e364e48266
Tidy up diagnostics more (#29629)
- Stop merging same row diagnostics
- (for Rust) show code fragments surrounded by `'s in monospace

Co-authored-by: Serge Radinovich <sergeradinovich@gmail.com>

Closes #29362

Release Notes:

- diagnostics: Diagnostics are no longer merged when they're on the same
line
- rust: Diagnostics now show code snippets in monospace font:

<img width="551" alt="Screenshot 2025-04-29 at 16 13 45"
src="https://github.com/user-attachments/assets/d289be31-717d-404f-a76a-a0cda3e96fbe"
/>

Co-authored-by: Serge Radinovich <sergeradinovich@gmail.com>
2025-04-29 19:53:05 -06:00
Anthony Eid
6386336eee
debugger: Fix bug where active debug line highlights weren't cleared (#29562)
## Context
The bug occurred because we stopped propagating the
`BreakpointStoreEvent::SetDebugLine` whenever a new debug line highlight
had been set. This was done to prevent multiple panes from having
editors focus on the debug line. However, it stopped the event from
propagating to editors that needed to clear their debug line highlights.

I fixed this by introducing two phases
1. Clear all debug line highlights
2. Set active debug line highlight in singular editor 

I also added a test to prevent regressions from occurring

Release Notes:

- N/A
2025-04-29 15:15:45 +00:00
Smit Barmase
2139219832
editor: Fix selection and bracket pair highlight not appearing on collab updates (#29558)
This PR fixes bug where selection and bracket pair highlights would not
update when new text was added via collab.

Release Notes:

- Fixed an issue where selection and bracket pair highlights would not
update when new text was added via collab.

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-04-29 04:33:18 +05:30
Mikayla Maki
1d7c86bf0d
Simplify the SerializableItem::cleanup implementation (#29567)
Release Notes:

- N/A

---------

Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
2025-04-28 22:15:24 +00:00
Peter Tripp
0e477e7db9
Less log spam (non git worktrees; saving with no LSP) (#29557)
- See: https://github.com/zed-industries/zed/discussions/29541
- `failed to get git blame data:` occurred whenever opening a file that
does not have git blame data and with `git.inline_blame.enabled` = true
(the default). Notably this would be triggered whenever you opened your
settings or keymap (unless ~/.config/zed was git managed).
- `No language server found to format buffer` triggered whenever you
saved a buffer with `format_on_save` (the default for most languages)
but had no LSP configured for this file type (e.g. Plain Text).


Release Notes:

- N/A
2025-04-28 19:09:33 +00:00
Max Brunsfeld
0afb980f7b
Move Show Code Actions lower in editor context menu (#29556)
The 'Go to Definition' action is more commonly used.

Release Notes:

- N/A
2025-04-28 18:42:07 +00:00
Piotr Osiewicz
ddfeb202a3
editor: Show tooltips on breakpoints (#29523)
Closes #ISSUE

Release Notes:

- N/A
2025-04-28 12:28:13 +02:00
Julia Ryan
4dff47ae20
Add searchable global tab switcher (#28047)
resolves #24655
resolves #23945

I haven't yet added a default binding for the new command. #27797 added `:ls` and
`:buffers` which in my opinion should use the global searchable version
given that that matches the vim semantics of those commands better than
just showing the tabs in the local pane.

There's also a question of what to do when you select a tab from another
pane, should the focus jump to that pane or should that tab move to the
currently focused pane? For now I've implemented the former.

Release Notes:

- Added `tab_switcher::ToggleAll` to search open tabs from all panes and focus the selected one.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-04-28 09:21:27 +00:00
Smit Barmase
52eef3c35d
editor: Fix inconsistent relative indent when using tab with multi cursors (#29519)
Do not insert hard/soft tabs for cursors at the suggested indent level
if any other cursor lies before the suggested indent level. This PR
brings us one step closer to fixing
https://github.com/zed-industries/zed/issues/26157.

Before:


https://github.com/user-attachments/assets/8fd5cde4-99f4-4363-9292-5da8dadab658

After:


https://github.com/user-attachments/assets/17c9f8ca-5842-452b-8665-7c7138d50162

Release Notes:

- Fixed an issue where using tab with multiple cursors would result in
inconsistent relative indentation across lines.
2025-04-28 13:13:53 +05:30
Michael Sloan
60ec55b179
Use u64 instead of usize in ElementId (#29493)
Truncation to a 32 bit `usize` could cause two distinct IDs to be
considered the same element.

Release Notes:

- N/A
2025-04-27 02:31:25 +00:00
Smit Barmase
f2b4004c00
editor: Improve code completions by prioritizing prefix matching (#29456)
- Use common prefix length-based matching as primary criteria.
- Test added for multiple cases.

Before:
<img width="500" alt="image"
src="https://github.com/user-attachments/assets/8c653225-cac2-41bd-95f0-0fb8724284c9"
/>

After:
<img width="500" alt="image"
src="https://github.com/user-attachments/assets/a3d59399-cff2-435d-9b56-69a530f35da4"
/>

Release Notes:

- Fixed issues with code completions where they wouldn't show
completions with matched prefix at top.
2025-04-26 17:15:48 +05:30
Piotr Osiewicz
67615b968b
debugger/tasks: Remove TaskType enum (#29208)
Closes #ISSUE

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
2025-04-26 01:44:56 +02:00
Smit Barmase
3961d87ae0
editor: Improve fuzzy match bucket logic for code completions (#29442)
Add new test and improve fuzzy match bucket logic which results into far
better balance between LSP and fuzzy search.

Before:
<img width="500" alt="before"
src="https://github.com/user-attachments/assets/3e8900a6-c0ff-4f37-b88e-b0e3783b7e9a"
/>

After:
<img width="500" alt="after"
src="https://github.com/user-attachments/assets/738c074c-d446-4697-aac6-9814362e88db"
/>

Release Notes:

- N/A
2025-04-26 02:14:18 +05:30
Conrad Irwin
6692bd9f2b
Maybe fix panic (#29352)
Since around the time we shipped block diagnostics, we've been seeing an
out of range panic in the editor.

Although the code is heavily inlined, so the stacktrace is missing, this
seems like a likely place that indexing may have gone wrong.

Release Notes:

- Fixed a rare panic in the editor
2025-04-25 11:12:16 -06:00
Smit Barmase
cc57bc7c96
editor: Add setting for snippet sorting behavior for code completion (#29429)
Added `snippet_sort_order`, which determines how snippets are sorted
relative to other completion items. It can have the values `top`,
`bottom`, or `inline`, with `inline` being the default.

This mimics VS Code’s setting:
https://code.visualstudio.com/docs/editing/intellisense#_snippets-in-suggestions

Release Notes:

- Added support for `snippet_sort_order` to control snippet sorting
behavior in code completion menus.
2025-04-25 22:35:12 +05:30
Kirill Bulatov
f106dfca42
Avoid unnecessary DB writes (#29417)
Part of https://github.com/zed-industries/zed/issues/16472

* Adds debug logging to everywhere near INSERT/UPDATEs in the DB

So something like 
`env RUST_LOG=debug,wasmtime_cranelift=off,cranelift_codegen=off,vte=off
cargo run` could be used to view these (current zlog seems to process
the exclusions odd, so not sure this is the optimal RUST_LOG line) can
be used to debug any further writes.

* Removes excessive window stack serialization

Previously, it serialized unconditionally every 100ms.
Now, only if the stack had changed, which is now check every 500ms.

* Removes excessive terminal serialization

Previously, it serialized its `cwd` on every `ItemEvent::UpdateTab`
which was caused by e.g. any character output.
Now, only if the `cwd` has changed at the next event processing time.

Release Notes:

- Fixed more excessive DB writes
2025-04-25 17:41:49 +03:00
Marshall Bowers
187f851613
feature_flags: Add FeatureFlag suffix to feature flag types (#29392)
This PR adds the `FeatureFlag` suffix to the feature flag types that
were missing them.

This makes the names easier to search in the codebase.

Release Notes:

- N/A
2025-04-25 04:07:49 +00:00
Smit Barmase
d3911e34de
editor: Move blame popover from hover_tooltip to editor prepaint (#29320)
WIP!

In light of having more control over blame popover from editor.

This fixes: https://github.com/zed-industries/zed/issues/28645,
https://github.com/zed-industries/zed/issues/26304

- [x] Initial rendering
- [x] Handle smart positioning (edge detection, etc)
- [x] Delayed hovering, release, etc
- [x] Test blame message selection
- [x] Fix tagged issues

Release Notes:

- Git inline blame popover now dismisses when the cursor is moved, the
editor is scrolled, or the command palette is opened.
2025-04-25 01:52:24 +05:30
Conrad Irwin
9d10489607
Show diagnostic codes (#29296)
Closes #28135
Closes #4388
Closes #28136

Release Notes:

- diagnostics: Show the diagnostic code if available

---------

Co-authored-by: Neo Nie <nihgwu@live.com>
Co-authored-by: Zed AI <ai+claude-3.7@zed.dev>
2025-04-23 20:51:01 -06:00
Remco Smits
218496744c
debugger: Add support for inline value hints (#28656)
This PR uses Tree Sitter to show inline values while a user is in a
debug session.

We went with Tree Sitter over the LSP Inline Values request because the
LSP request isn't widely supported. Tree Sitter is easy for
languages/extensions to add support to. Tree Sitter can compute the
inline values locally, so there's no need to add extra RPC messages for
Collab. Tree Sitter also gives Zed more control over how we want to show
variables.

There's still more work to be done after this PR, namely differentiating
between global/local scoped variables, but it's a great starting point
to start iteratively improving it.

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Kirill <kirill@zed.dev>
2025-04-23 22:27:27 +00:00
Finn Evers
f8c3fe7871
editor: Fix broken mouse scrolling on main (#29307)
This PR is a quick follow-up to #29234 , which unfortunately broke
scrolling with the mouse in editors on main.

The linked PR introduced the possiblilty to completely disable scrolling
for editors. Unfortunately, it also disabled scrolling for editors by
default. This PR fixes this by re-enabling it by default.

This change also needs to be backported to v0.184.x. Otherwise, mouse
scrolling in the next preview release will not work!

Release Notes:

- N/A
2025-04-23 22:26:19 +00:00
Julia Ryan
f11c749353
VSCode Settings import (#29018)
Things this doesn't currently handle:

- [x] ~testing~
- ~we really need an snapshot test that takes a vscode settings file
with all options that we support, and verifies the zed settings file you
get from importing it, both from an empty starting file or one with lots
of conflicts. that way we can open said vscode settings file in vscode
to ensure that those options all still exist in the future.~
- Discussed this, we don't think this will meaningfully protect us from
future failures, and we will just do this as a manual validation step
before merging this PR. Any imports that have meaningfully complex
translation steps should still be tested.
- [x] confirmation (right now it just clobbers your settings file
silently)
- it'd be really cool if we could show a diff multibuffer of your
current settings with the result of the vscode import and let you pick
"hunks" to keep, but that's probably too much effort for this feature,
especially given that we expect most of the people using it to have an
empty/barebones zed config when they run the import.
- [x] ~UI in the "welcome" page~
- we're planning on redoing our welcome/walkthrough experience anyways,
but in the meantime it'd be nice to conditionally show a button there if
we see a user level vscode config
- we'll add it to the UI when we land the new walkthrough experience,
for now it'll be accessible through the action
- [ ] project-specific settings
- handling translation of `.vscode/settings.json` or `.code-workspace`
settings to `.zed/settings.json` will come in a future PR, along with UI
to prompt the user for those actions when opening a project with local
vscode settings for the first time
- [ ] extension settings
- we probably want to do a best-effort pass of popular extensions like
vim and git lens
- it's also possible to look for installed/enabled extensions with `code
--list-extensions`, but we'd have to maintain some sort of mapping of
those to our settings and/or extensions
- [ ] LSP settings
- these are tricky without access to the json schemas for various
language server extensions. we could probably manage to do translations
for a couple popular languages and avoid solving it in the general case.
- [ ] platform specific settings (`[macos].blah`)
  - this is blocked on #16392 which I'm hoping to address soon
- [ ] language specific settings (`[rust].foo`)
  - totally doable, just haven't gotten to it yet
 
~We may want to put this behind some kind of flag and/or not land it
until some of the above issues are addressed, given that we expect
people to only run this importer once there's an incentive to get it
right the first time. Maybe we land it alongside a keymap importer so
you don't have to go through separate imports for those?~

We are gonna land this as-is, all these unchecked items at the bottom
will be addressed in followup PRs, so maybe don't run the importer for
now if you have a large and complex VsCode settings file you'd like to
import.

Release Notes:

- Added a VSCode settings importer, available via a
`zed::ImportVsCodeSettings` action

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-04-23 20:54:09 +00:00