Commit graph

164 commits

Author SHA1 Message Date
Kirill Bulatov
1ab0af2fa3
Revert the commit that broke Zed display capabilities (#7326) 2024-02-03 18:32:56 +02:00
Antonio Scandurra
c906fd232d
Reduce GPU memory usage (#7319)
This pull request decreases the size of each instance buffer and shares
instance buffers across windows.

Release Notes:

- Improved GPU memory usage.

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
2024-02-03 05:27:08 -07:00
Antonio Scandurra
15edc46827
Maintain smooth frame rates when ProMotion and direct mode are enabled (#7305)
This is achieved by starting a `CADisplayLink` that will invoke the
`on_request_frame` callback at the refresh interval of the display.

We only actually draw frames when the window was dirty, or for 2 extra
seconds after the last input event to ensure ProMotion doesn't downclock
the refresh rate when the user is actively interacting with the window.

Release Notes:

- Improved performance when using a ProMotion display with fast key
repeat rates.

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
2024-02-02 16:42:46 -07:00
Mikayla Maki
a54eaaecee
Add raw window handle implementations to GPUI (#7101)
This is in preparation for experiments with wgpu. This should have no
external effect.

Release Notes:

- N/A
2024-01-30 11:42:28 -08:00
Conrad Irwin
01424a62ea Allow prompts to have detail, and use for good
Make channel panel errors louder
2024-01-24 23:15:37 -07:00
Joseph T. Lyons
40dbe15b2a Update all links point to community 2024-01-24 15:11:17 -05:00
Conrad Irwin
a1c4716eeb
Potential fix for #2422 (#4197)
- it seems like layer.drawable_size() is 0,0 in metal_renderer.rs:189 
- we set this in two places:
    - in response to a CALayerDelegate setFrameSize: event
- in response to a CALayerDelegate viewDidChangeBackingProperties:
event.
- it looks like if we don't set it in either of these cases we get a
different failure mode: the view is zoomed just wrong.
- That said, I can reproduce the screenshot if .scale_factor() returns
0.
- This might happen if [nativeWindow screen] is nil, which happens when
the window is off screen.
    - possible that zed started with offscreen window?
- I would expect that viewDidChangeBackingProperties would fire when
that changed.
    - potential fix: default to 2.0

Release Notes:

- Fixed Zed occasionally rendering blank on laungh
([#2422](https://github.com/zed-industries/community/issues/2422)).
2024-01-22 11:25:02 -07:00
Conrad Irwin
41a99c686b Potential fix for #2422 2024-01-22 11:10:15 -07:00
Conrad Irwin
b06e2eb6af Update handling of 'pending' keys
Before this change if you had a matching binding and a pending key,
the matching binding happened unconditionally.

Now we will wait a second before triggering that binding to give you
time to complete the action.
2024-01-21 20:12:01 -07:00
Mikayla
9da6b8c7f6
Lock down mac os platform type visibility in the rest of GPUI
Add documentation to all platform types
2024-01-20 14:38:03 -08:00
Mikayla
33105486aa
Make platform input handler private
Automatically record the context on non-view input handlers
Simplify the async window context update() method
2024-01-20 06:56:19 -08:00
Conrad Irwin
cb84043400 Merge branch 'main' into fix-notification-positioning 2024-01-19 12:55:52 -07:00
Conrad Irwin
00e46fdde0 Fix positioning of windows on secondary displays
CGDisplayBounds returns data in "global display coordinates" (which are
the same as Zed's coordinates), different from the NS APIs which use
"screen coordinates" (which have the Y axis inverted)

Also remove some transmutes while we're at it
2024-01-19 12:51:59 -07:00
Conrad Irwin
87d60beda7 Fix a double borrow error in window.open
It seems that sometimes calling toggleFullScreen will cause the
display_layer callback of a different window to fire.
2024-01-18 20:55:50 -07:00
Mikayla
cae35d3334
Fix draw helper, add helper traits for selecting groupings of input events 2024-01-16 22:19:55 -08:00
Thorsten Ball
f938bae0a2 Use NSScreen to fetch primary display
According to Chromium source, `NSScreen::screens` should always get us
one display.

We made this change because we ran into panics caused by the previous
`unwrap()` when `CGGetActiveDisplayList` might return an empty list.
2024-01-16 14:23:10 +01:00
Antonio Scandurra
94293b3bf9 Merge remote-tracking branch 'origin/main' into cache
# Conflicts:
#	crates/gpui/src/window.rs
2024-01-12 14:31:13 +01:00
Conrad Irwin
23fe720ca6 Fix multi-key shortcuts
An old fix was ported over from gpui1, and the two fixes could not exist
side-by-side. Delete this code and let the keymap handle it
2024-01-11 11:24:55 -07:00
Antonio Scandurra
50ccdf5c16 Reuse input handler when reusing a view tree 2024-01-11 13:22:59 +01:00
Mikayla
1932a298cb
Add back ime_key 2024-01-10 16:29:00 -08:00
Antonio Scandurra
1c260e6dfd Merge remote-tracking branch 'origin/main' into cache
# Conflicts:
#	crates/copilot/src/sign_in.rs
#	crates/gpui/src/window.rs
#	crates/workspace/src/pane_group.rs
2024-01-10 22:58:52 +01:00
Mikayla
7ef88397c9
Fix seg fault when using the WindowContext::on_window_should_close() API 2024-01-10 11:26:11 -08:00
Kirill Bulatov
6809b92e34 Disable synthetic drag on drag and drop
Otherwise, conflicting MouseMove events are generated and page regions start to flicker.
2024-01-10 11:18:45 +02:00
Antonio Scandurra
0c6d107740 Introduce on_request_frame 2024-01-09 18:21:10 +01:00
Kirill Bulatov
8ff05c6a72 Prepare for external file drop in pane 2024-01-07 01:17:49 +02:00
Max Brunsfeld
f5ba22659b Remove 2 suffix from gpui
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:59:39 -08:00
Joseph T. Lyons
98d03f6e7a Revert "Add activity_indicator2"
This reverts commit 88a3a57789.
2023-10-26 17:13:40 +02:00
Joseph T. Lyons
88a3a57789 Add activity_indicator2 2023-10-26 16:49:39 +02:00
Conrad Irwin
51aa0d6a94 Clearer error on importing both gpui and gpui2 2023-10-26 10:39:52 +02:00
Conrad Irwin
4667110d0f Fix multi-key shortcuts with modifiers
To make this work we need to move the handling of multiple possible key
events into the keyboard shortcut system.

This was broken in #2957.
2023-09-14 14:35:17 -06:00
Conrad Irwin
0c2bc6e553
Fix some international keybindings (#2957)
This adds primitive interaction with the IME system for keyboard
shortcuts in zed.

- Consult the IME functionality when handling keyboard shortcuts. This
allows you to bind to characters (like " on a Brazillian keybaord, or $
on a Czech keyboard) that aren't typed with an unmodified key.
([#1981](https://github.com/zed-industries/community/issues/1981))
([#1913](https://github.com/zed-industries/community/issues/1913))

Co-authored-with: Antonio Scandurra <me@as-cii.com>
2023-09-11 11:56:57 -06:00
Conrad Irwin
e017dc6a5e Fix ctrl-` on Brazillian too 2023-09-11 11:33:04 -06:00
Conrad Irwin
0a6e577e10 Fix some international keybindings
This adds primitive interaction with the IME system for keyboard
shortcuts in zed.

For zed-industries/community#1981
For zed-industroes/community#1913
2023-09-11 10:35:42 -06:00
Nathan Sobo
684db11afd Use platform API to request mouse position
Co-Authored-By: Conrad Irwin <conrad@zed.dev>
2023-08-23 13:10:41 -06:00
Max Brunsfeld
d9ef987b04 Fix AppKit screen coordinate conversion leading to wrong window bounds 2023-08-17 15:23:28 -07:00
Mikayla Maki
40030f32d9
Fix two mouse event bugs (#2835)
This PR fixes two bugs we discovered in Zed's mouse event handling while
investigating an interesting and mysterious bug we we were seeing, where
spurious `MouseMoved` events would continuously be dispatched after
control-clicking.

Release Notes:

- Fixed a rendering glitch that could occur after control-clicking
certain elements.
2023-08-09 09:04:32 -07:00
Max Brunsfeld
0b93a30821 Terminate synthetic drag state on mouse up w/ ctrl held
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-08 17:39:45 -07:00
Nathan Sobo
0dc70e6cbf Rename mac platform Window to MacWindow for clarity 2023-08-08 17:21:06 -06:00
Nathan Sobo
8e49d1419a Minimize window id usage 2023-08-08 16:38:46 -06:00
Nathan Sobo
afd89b256a Store AnyWindowHandles instead of usizes 2023-08-08 16:06:53 -06:00
Julia
2e3aa703d9 In macOS platform layer map a ctrl-click to a right click 2023-07-19 15:43:45 -04:00
Antonio Scandurra
318deed25b Skip key down event if preceded by its key equivalent version
Previously, we would only track whether the previous key down event
was a key equivalent. However, this could cause issues when pressing
certain keystrokes in rapid succession, e.g.:

- Pressing `shift-right` (to select a character)
- Pressing a character (with or without `shift` held down)

This would cause GPUI to ignore the second event because it was
preceded by a key equivalent event. With this commit, we track the
last key equivalent event, and skip the key down event only if it
matches the last key equivalent event.
2023-07-07 12:02:08 +02:00
Antonio Scandurra
146809eef0 Merge branch 'main' into panels 2023-05-22 14:10:17 +02:00
Antonio Scandurra
5a8fb18c20 Show workspace only after initializing it 2023-05-19 19:35:00 +02:00
Kirill Bulatov
f12dffa60c Reintroduce more accesible modal keybindings
Brings commit 475fc40923 back
2023-05-11 20:59:10 +03:00
Joseph Lyons
0ab94551f4 Revert "More keybindings in macOs modals with buttons"
This reverts commit 1398a12062.
2023-05-11 11:37:34 -04:00
Kirill Bulatov
1398a12062 More keybindings in macOs modals with buttons
Closes https://github.com/zed-industries/community/issues/1095
by forcing the non-Cancel button to get a focus.
Due to the way macOs handles buttons on modals, the focus gain had to be
achieved via certain button addition order, rather than conventional
"setFocus"-ish API, see the related comment for details.

Co-authored-by: Antonio Scandurra <antonio@zed.dev>
2023-05-02 21:10:20 +03:00
Nathan Sobo
2615a11f7c Don't export platform::* from gpui
I'd like to avoid cluttering the top-level namespace with all the platform-
specific types.
2023-04-07 11:45:53 -06:00
Antonio Scandurra
2f95510a2e Start integrating Copilot with editor
There's still a bit to do in terms of reusing the previous suggestion
when the prefix matches, but we're getting there.
2023-03-28 09:42:01 -07:00
Antonio Scandurra
9713d1bb31 Fix invalid translation between bottom/top left coordinate spaces
Co-Authored-By: Mikayla Maki <mikayla@zed.dev>
2023-03-28 09:42:01 -07:00