Closes#33039
This PR fixes a bug which causes the newest versions of the Biome and
Tombi extensions to not work with older Zed versions.
The bug occurs because in #32822, the type of the debug adapter and
debug locators was changed from a Vec to a BTreeMap. However, these
fields were already introduced much earlier in Zed, which now causes the
de-serialization of the `extension.toml` to fail for older Zed versions.
Any extension compiled with the newest extension CLI bumped in
https://github.com/zed-industries/extensions/pull/2866 will not work
with older Zed versions prior to v0.191.
By adding this change and bumping the extension CLI again, this could be
prevented. On de-serialization, we would just fallback to either a Vec
for versions prior to v0.190 or a BTreeMap after. Feel free to let me
know what you think here.
Release Notes:
- N/A
We'll now clean up DAP locators for unloaded extensions and load schemas
proper
I can now load a custom Ruby extensions with all bells and whistles and
use it as my debugger.
Release Notes:
- N/A
- DAP schemas will be stored in `debug_adapters_schemas` subdirectory in
extension work dir.
- Added Debug Config integration and such.
Release Notes:
- N/A
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.
The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.
The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.
* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`
Release Notes:
- N/A
Precursor to other optimizations, but this already gets us a big
improvement.
Wasm compilation can easily be parallelized, and with all of the cores
on my M4 Max this already gets us an 86% improvement, bringing loading
an extension down to <9ms.
Not all setups will see this much improvement, but it will use the cores
available (it just uses rayon under the hood like we do elsewhere).
Since we load extensions in sequence, this should have a nice impact for
users with a lot of extensions.
#### Before
```
Benchmarking load: Warming up for 3.0000 s
Warning: Unable to complete 100 samples in 5.0s. You may wish to increase target time to 6.5s, or reduce sample count to 70.
load time: [64.859 ms 64.935 ms 65.027 ms]
Found 8 outliers among 100 measurements (8.00%)
2 (2.00%) low mild
3 (3.00%) high mild
3 (3.00%) high severe
```
#### After
```
load time: [8.8685 ms 8.9012 ms 8.9344 ms]
change: [-86.347% -86.292% -86.237%] (p = 0.00 < 0.05)
Performance has improved.
Found 2 outliers among 100 measurements (2.00%)
2 (2.00%) high mild
```
Release Notes:
- N/A
This PR adds support for capabilities for the extension process API.
In order to use the process API, an extension must declare which
commands it wants to use, with arguments:
```toml
[[capabilities]]
kind = "process:exec"
command = "echo"
args = ["hello!"]
```
A `*` can be used to denote a single wildcard in the argument list:
```toml
[[capabilities]]
kind = "process:exec"
command = "echo"
args = ["*"]
```
And `**` can be used to denote a wildcard for the remaining arguments:
```toml
[[capabilities]]
kind = "process:exec"
command = "ls"
args = ["-a", "**"]
```
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:
- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`
Not pictured here are the two other failed attempts. It's been quite a
month!
Tasks:
- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs
### issues post merge
- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
This PR adds the supporting infrastructure to support loading icon
themes defined by extensions.
Here's an example icon theme:
```json
{
"name": "My Icon Theme",
"author": "Me <me@example.com>",
"themes": [
{
"name": "My Icon Theme",
"appearance": "dark",
"file_icons": {
"gleam": { "path": "./icons/file_type_gleam.svg" },
"toml": { "path": "./icons/file_type_toml.svg" }
}
}
]
}
```
The icon paths are resolved relative to the root of the extension
directory.
Release Notes:
- N/A
This PR fixes the incorrect filename for the extension manifest being
used in an error message.
It should be `extension.toml` and not `extension.json`.
Release Notes:
- N/A
This fixes the issue of multiple language servers showing up as `node`
in the language server logs dropdown.
It does this by changing `language_server.name()` to return the
adapter's name, not the binary name, and changing types to make sure
that we always use this.
Release Notes:
- Fixed language server names showing up only as `"node"`
---------
Co-authored-by: Sam Rose <hello@samwho.dev>
Co-authored-by: Bennet <bennet@zed.dev>
This PR adds support for context servers provided by extensions.
To provide a context server from an extension, you need to list the
context servers in your `extension.toml`:
```toml
[context_servers.my-context-server]
```
And then implement the `context_server_command` method to return the
command that will be used to start the context server:
```rs
use zed_extension_api::{self as zed, Command, ContextServerId, Result};
struct ExampleContextServerExtension;
impl zed::Extension for ExampleContextServerExtension {
fn new() -> Self {
ExampleContextServerExtension
}
fn context_server_command(&mut self, _context_server_id: &ContextServerId) -> Result<Command> {
Ok(Command {
command: "node".to_string(),
args: vec!["/path/to/example-context-server/index.js".to_string()],
env: Vec::new(),
})
}
}
zed::register_extension!(ExampleContextServerExtension);
```
Release Notes:
- N/A
This PR adds a new `extension` crate, containing some contents extracted
from the `extension_host`.
Right now it contains just the `ExtensionManifest` and
`ExtensionBuilder`, although we may move more of the extension interface
into here.
The introduction of the `extension` crate allows us to depend on it in
the `extension_cli`, thereby eliminating the need for the `no-webrtc`
feature on a number of crates.
Release Notes:
- N/A
This PR renames the `extension` crate to `extension_host`.
This is to free up the name so that we can create a smaller-scoped
`extension` crate.
Release Notes:
- N/A
This PR reverts the addition of extension capabilities from #16953.
While these may end up being useful at some point, after some discussion
they don't seem like the exact fit for what we're looking to do right
now.
This reverts commit 8ec36f1e2b.
Release Notes:
- N/A
This PR adds an initial notion of extension capabilities.
Capabilities are used to express the operations an extension is capable
of doing. This will provide further insights into what an extension can
do, as well as provide the ability to grant or deny the set of
capabilities.
Capabilities are defined in the `capabilities` field in the extension
manifest. This field contains an array of capabilities.
Each capability has a `kind` to denote the known capability it
corresponds to. Individual capabilities may have additional fields,
based on the `kind`.
Here's an example of some capabilities:
```toml
capabilities = [
{ kind = "download-file", host = "github.com", path_prefix = "owner/repo" },
{ kind = "npm:install", package = "@vue/language-server" },
]
```
In order to avoid a breaking change, the `capabilities` field is
currently optional and defaults to an empty array. This will allow us to
add support for extensions to define capabilities before we start
enforcing them.
Release Notes:
- N/A
This PR removes the `tooltip_text` field from
`SlashCommandManifestEntry`s.
The `tooltip_text` is currently only used to set the `menu_text` on a
slash command, which is only used for featured slash commands.
Since slash commands from extensions are not currently able to be
featured, we don't need extension authors to provide this field in the
manifest.
This is a backwards-compatible change.
Release Notes:
- N/A
For now extensions can only register global snippets, but there'll be
follow-up work to support scope attribute in snippets.json.
Release Notes:
- Extensions can now provide snippets by including `snippets.json` file
next to the extension manifest.
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
- Confirming a completion now runs the command immediately
- Hitting `enter` on a line with a command now runs it
- The output of commands gets folded away and replaced with a custom
placeholder
- Eliminated ambient context
<img width="1588" alt="image"
src="https://github.com/zed-industries/zed/assets/482957/b1927a45-52d6-4634-acc9-2ee539c1d89a">
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
This PR adds initial support for defining slash commands for the
Assistant from extensions.
Slash commands are defined in an extension's `extension.toml`:
```toml
[slash_commands.gleam-project]
description = "Returns information about the current Gleam project."
requires_argument = false
```
and then executed via the `run_slash_command` method on the `Extension`
trait:
```rs
impl Extension for GleamExtension {
// ...
fn run_slash_command(
&self,
command: SlashCommand,
_argument: Option<String>,
worktree: &zed::Worktree,
) -> Result<Option<String>, String> {
match command.name.as_str() {
"gleam-project" => Ok(Some("Yayyy".to_string())),
command => Err(format!("unknown slash command: \"{command}\"")),
}
}
}
```
Release Notes:
- N/A
This PR extracts Vue support into an extension and removes the built-in
C# support from Zed.
Release Notes:
- Removed built-in support for Vue, in favor of making it available as
an extension. The Vue extension will be suggested for download when you
open a `.vue` file.
---------
Co-authored-by: Max <max@zed.dev>
This PR updates the `extension.toml` to allow specifying multiple
languages for a language server to work with.
The `languages` field takes precedence over `language`. In the future
the `language` field will be removed.
As part of this, the Emmet extension has been extended with support for
PHP and ERB.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
This PR makes it so extensions can provide values for the `language_ids`
method on the `LspAdapter` trait.
These are provided as data in the `language_servers` section of the
`extension.toml`, like so:
```toml
[language_servers.intelephense]
name = "Intelephense"
language = "PHP"
language_ids = { PHP = "php"}
```
Release Notes:
- N/A
Co-authored-by: Max <max@zed.dev>
This PR extends the extension builder—and by extension, the
`zed-extension` CLI—with support for building a Tree-sitter grammar at a
given path within the grammar repository.
Some Tree-sitter grammar repos contain multiple grammars inside of them.
For instance,
[`tree-sitter-php`](29838ad107)
has subfolders for `php` and `php_only`.
The grammar entries in `extension.toml` can now have an optional `path`
field that will be interpreted relative to the root of the grammar
repository:
```toml
[grammars.php]
repository = "https://github.com/tree-sitter/tree-sitter-php"
commit = "8ab93274065cbaf529ea15c24360cfa3348ec9e4"
path = "php"
```
This was something we supported in the old extension packaging script,
but hadn't yet carried it over when we built the new extension builder.
Release Notes:
- N/A
This PR extracts the `SemanticVersion` out of `util` and into its own
`SemanticVersion` crate.
This allows for making use of `SemanticVersion` without needing to pull
in some of the heavier dependencies included in the `util` crate.
As part of this the public API for `SemanticVersion` has been tidied up
a bit.
Release Notes:
- N/A
This PR makes it so extension versions that are incompatible with what
the current Zed instance supports are disabled in the UI, to prevent
attempting to install them.
Here's what it looks like in the extension version picker:
<img width="589" alt="Screenshot 2024-03-28 at 4 21 15 PM"
src="https://github.com/zed-industries/zed/assets/1486634/8ef11c72-c8f0-4de8-a73b-5c82e96f6bfe">
Release Notes:
- N/A
* Store extensions versions' wasm API version in the database
* Share a common struct for extension API responses between collab and
client
* Add wasm API version and schema version to extension API responses
Release Notes:
- N/A
Co-authored-by: Marshall <marshall@zed.dev>
This PR adds an `zed: Install Local Extension` action, which lets you
select a path to a folder containing a Zed extension, and install that .
When you select a directory, the extension will be compiled (both the
Tree-sitter grammars and the Rust code for the extension itself) and
installed as a Zed extension, using a symlink.
### Details
A few dependencies are needed to build an extension:
* The Rust `wasm32-wasi` target. This is automatically installed if
needed via `rustup`.
* A wasi-preview1 adapter WASM module, for building WASM components with
Rust. This is automatically downloaded if needed from a `wasmtime`
GitHub release
* For building Tree-sitter parsers, a distribution of `wasi-sdk`. This
is automatically downloaded if needed from a `wasi-sdk` GitHub release.
The downloaded artifacts are cached in a support directory called
`Zed/extensions/build`.
### Tasks
UX
* [x] Show local extensions in the Extensions view
* [x] Provide a button for recompiling a linked extension
* [x] Make this action discoverable by adding a button for it on the
Extensions view
* [ ] Surface errors (don't just write them to the Zed log)
Packaging
* [ ] Create a separate executable that performs the extension
compilation. We'll switch the packaging system in our
[extensions](https://github.com/zed-industries/extensions) repo to use
this binary, so that there is one canonical definition of how to
build/package an extensions.
### Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>