This PR moves the UI-dependent logic in the `agent` crate into its own
crate, `agent_ui`. The remaining `agent` crate no longer depends on
`editor`, `picker`, `ui`, `workspace`, etc.
This has compile time benefits, but the main motivation is to isolate
our core agentic logic, so that we can make agents more
pluggable/configurable.
Release Notes:
- N/A
Previously, if editing a long previous user message in the thread, you'd
have a double scroll situation because the editor used in that case had
its max number of lines capped. To solve that, I made the `max_lines` in
the editor `AutoHeight` mode optional, allowing me to not pass any
arbitrary number to the previous user message editor, and ultimately,
solving the double scroll problem by not having any scroll at all.
Release Notes:
- agent: Fixed double scroll that happened when editing a long previous
user message.
@ConradIrwin adding you as a reviewer as I'm touching editor code
here... want to be careful. :)
* Adds `min_lines` to `EditorMode::AutoHeight` and use `min_lines: 4` in
agent message editor. This makes it so that clicks in the blank space
below the first line of the editor also focus it, instead of needing to
click the very first line.
* Removes the div wrapping the editor, as it was only there to set
`min_h_16()`. This also tightens up the min space given to the editor -
before it was not evenly dividing the number of lines.
* Further tightens up vertical spacing by using `gap_1` instead of
`gap_4` between editor and controls below
At 4 line min height (after on the left, before on the right):

At 5 lines, one more than min height (after on the left, before on the
right):

Release Notes:
- Agent: Fixed clicking to focus the message editor to also work for
clicks below the last line.
Noticed while working on #31848 that we do not support pasting images as
context in the inline assistant
Release Notes:
- agent: Add support for attaching images as context from clipboard in
the inline assistant
Closes#31781
Currently we don't any warning or error if the image is not supported by
the current model in selected in the agent panel which leads for users
to think it's supported as there is no visual feedback provided by zed.
This PR adds a warning on image context pill to show warning when the
model doesn't support it.
| Before | After |
|--------|-------|
| <img width="374" alt="image"
src="https://github.com/user-attachments/assets/da659fb6-d5da-4c53-8878-7a1c4553f168"
/> | <img width="442" alt="image"
src="https://github.com/user-attachments/assets/0f23d184-6095-47e2-8f2b-0eac64a0942e"
/> |
Release Notes:
- Show warning for image context pill in agent panel when selected model
doesn't support images.
---------
Signed-off-by: Umesh Yadav <git@umesh.dev>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
This PR is a refactor of the existing `ModelType` in
`agent_model_selector`.
In #31848 we also need to know which context we are operating in, to
check if the configured model has image support.
In order to deduplicate the logic needed, I introduced a new type called
`ModelUsageContext` which can be used throughout the agent crate
Release Notes:
- N/A
This method was added in #20649 to be an alternative of `occlude` which
allows scroll events. It seems a bit arbitrary to only stop left mouse
downs, so this seems like it's probably an improvement.
Release Notes:
- N/A
Editing JSON styles is not very helpful for bringing style changes back
to the actual code. This PR adds a buffer that pretends to be Rust,
applying any style attribute identifiers it finds. Also supports
completions with display of documentation. The effect of the currently
selected completion is previewed. Warning diagnostics appear on any
unrecognized identifier.
https://github.com/user-attachments/assets/af39ff0a-26a5-4835-a052-d8f642b2080c
Adds a `#[derive_inspector_reflection]` macro which allows these methods
to be enumerated and called by their name. The macro code changes were
95% generated by Zed Agent + Opus 4.
Release Notes:
* Added an element inspector for development. On debug builds,
`dev::ToggleInspector` will open a pane allowing inspecting of element
info and modifying styles.
Addresses an issue where the agent context token meter in the panel
toolbar (showing usage like "X / Y tokens") failed to update its count
after the user cleared the current context via the context editor UI.
While the meter updated correctly when adding items, clearing them left
the display showing the old count.
The root cause was traced to the `ContextStore::clear` method in
`crates/agent/src/context_store.rs`. This method correctly cleared the
internal data structures holding the context items but neglected to call
`cx.notify()` to inform listeners of the state change. Consequently, the
UI components responsible for displaying the token count were not
triggered to re-render with the new (presumably lower) count.
This PR fixes the issue by adding the missing `cx.notify()` call to the
`ContextStore::clear` method. This ensures listeners are notified when
the context set is cleared, allowing the token meter UI to update
correctly.
Release Notes:
- Fixed an issue where the agent context token meter did not update when
the context was cleared.
This PR replaces some `update()` calls with either `read()` or
`read_with()` when the `update()` call performed read-only operations on
the entity.
Many more likely exist, will follow-up with more PRs.
Release Notes:
- N/A
This PR renames a number of constructs in the `agent` crate from the
"Assistant" terminology to "Agent".
Not comprehensive, but it's a start.
Release Notes:
- N/A
## Overview
This PR adds the minimap feature to the Zed editor, closely following
the [design from Visual Studio
Code](https://code.visualstudio.com/docs/getstarted/userinterface#_minimap).
When configured, a second instance of the editor will appear to the left
of the scrollbar. This instance is not interactive and it has a slimmed
down set of annotations, but it is otherwise just a zoomed-out version
of the main editor instance. A thumb shows the line boundaries of the
main viewport, as well as the progress through the document. Clicking on
a section of code in the minimap will jump the editor to that code.
Dragging the thumb will act like the scrollbar, moving sequentially
through the document.

## New settings
This adds a `minimap` section to the editor settings with the following
keys:
### `show`
When to show the minimap in the editor.
This setting can take three values:
1. Show the minimap if the editor's scrollbar is visible: `"auto"`
2. Always show the minimap: `"always"`
3. Never show the minimap: `"never"` (default)
### `thumb`
When to show the minimap thumb.
This setting can take two values:
1. Show the minimap thumb if the mouse is over the minimap: `"hover"`
2. Always show the minimap thumb: `"always"` (default)
### `width`
The width of the minimap in pixels.
Default: `100`
### `font_size`
The font size of the minimap in pixels.
Default: `2`
## Providing feedback
In order to keep the PR focused on development updates, please use the
discussion thread for feature suggestions and usability feedback: #26894
## Features left to add
- [x] fix scrolling performance
- [x] user settings for enable/disable, width, text size, etc.
- [x] show overview of visible lines in minimap
- [x] clicking on minimap should navigate to the corresponding section
of code
- ~[ ] more prominent highlighting in the minimap editor~
- ~[ ] override scrollbar auto setting to always when minimap is set to
always show~
Release Notes:
- Added minimap for high-level overview and quick navigation of editor
contents.
---------
Co-authored-by: MrSubidubi <dev@bahn.sh>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Still a work in progress.
Release Notes:
- N/A
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Nathan Sobo <1789+nathansobo@users.noreply.github.com>
Co-authored-by: Cole Miller <53574922+cole-miller@users.noreply.github.com>
Closes #ISSUE
Co-authored-by: Bennet <bennet@zed.dev>
Release Notes:
- Added support for context `@mentions` in the inline prompt editor and
when editing past messages in the agent panel.
---------
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
This PR makes it possible to use different LLM models in the agent
panels of two different projects, simultaneously. It also properly
restores a thread's original model when restoring it from the history,
rather than having it use the default model. As before, newly-created
threads will use the current default model.
Release Notes:
- Enabled different project windows to use different models in the agent
panel
- Enhanced the agent panel so that when revisiting old threads, their
original model will be used.
---------
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
This PR adds the `FeatureFlag` suffix to the feature flag types that
were missing them.
This makes the names easier to search in the codebase.
Release Notes:
- N/A
Closes: https://github.com/zed-industries/zed/issues/20582
Allows users to select a specific model for each AI-powered feature:
- Agent panel
- Inline assistant
- Thread summarization
- Commit message generation
If unspecified for a given feature, it will use the `default_model`
setting.
Release Notes:
- Added support for configuring a specific model for each AI-powered
feature
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>