Commit graph

159 commits

Author SHA1 Message Date
Marshall Bowers
d722067000
extensions_ui: Add ability to open the extensions view with a pre-selected filter (#27093)
This PR adds the ability to open the extensions view via the `zed:
extensions` action with a pre-selected filter.

The "Install Themes" and "Install Icon Themes" buttons in their
respective selectors take advantage of this to set the filter when
opening the view:


https://github.com/user-attachments/assets/2e345c0f-418a-47b6-811e-cabae6c616d1

Release Notes:

- N/A
2025-03-19 17:26:46 +00:00
Mikayla Maki
1aefa5178b
Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
Nate Butler
b75964a636
Revert "ui: Color cleanup (#26673)" (#26681)
This reverts commit 6767e98e00.

Somehow that PR automerged itself even with failed CI checks.

Release Notes:

- N/A
2025-03-13 15:40:57 +00:00
Nate Butler
6767e98e00
ui: Color cleanup (#26673)
This PR cleans up some color & elevation misc.

### Don't allow deriving Color from Hsla

The point of the [ui::Color] enum is to encourage consistent color
usage, and the the Color::Custom case is really only meant for cases
where we have no other choice.

`impl From<Hsla> for Color` encourages blindly passing colors into
`Color::Custom` – with this in place we might as well remove the entire
`Color` enum.

The usages that were updated due to this removal were for colors that
already exist in the Color enum, making it even more clear that it
didn't make sense to have this.

### `ElevationIndex` -> `Elevation`

This name would make more sense if we had an `Elevation` in the first
place. The new name is more clear.

#### `Button::elevation`

As part of this change I also updated button's `layer` method to
`elevation`, since it takes an elevation. This method still has the
following issue:

You want to use `Button::elevation` when it's default colors are
invisible on the layer you are rendering the button on. However, current
this method uses the elevation's `bg` color, rather than it's
`on_elevation_bg`.

Ideally when you use `Button::elevation` you want to pass the elevation
you are _on_, not choosing one that will show up the elevation you are
on.

This change will be in a separate PR, as it likely will have widespread
visual impact across the app.

Release Notes:

- N/A
2025-03-13 15:18:40 +00:00
Marshall Bowers
aceab76ae4
gpui: Rename rounded_md to rounded_sm (#26228)
This PR renames the `rounded_md` style method to `rounded_sm`.

Follow up to https://github.com/zed-industries/zed/pull/26221, which
freed up the `rounded_sm` name.

Release Notes:

- N/A
2025-03-06 17:57:31 +00:00
Conrad Irwin
4871d3c9e7
New commit review flow in project diff view (#25229)
Closes #ISSUE

Release Notes:

- N/A

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2025-02-21 06:52:34 +00:00
Danilo Leal
2d1a028de5
Refine the multibuffer hint design (#25167)
Just a little touch-up here.

![Screenshot 2025-02-19 at 12 45
06 PM](https://github.com/user-attachments/assets/bab2ab5d-2c4c-4a78-812c-888b216f993e)

Release Notes:

- N/A
2025-02-19 13:55:11 -03:00
Agus Zubiaga
4aae0e2f6c
welcome: Try Zed Edit Prediction (#24876)
Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-02-14 10:28:07 -05:00
Nate Butler
2d71733490
ui: Update Label component (#24653)
- Standardize style methods
- Convert label story to a component preview
- update component preview styles  

Release Notes:

- N/A
2025-02-11 20:16:59 +00:00
Joseph T. Lyons
a8741dc310
Migrate more events to telemetry::event! macro (#24102)
I believe this takes care of the remaining events running through the
old flow that requires transformation at the collab server level. I
think all events are now going through `telemetry::event!()`.

For anyone curious where the new telemetry names are coming from, you
can check the `for_snowflake` function within
`crates/collab/src/api/events.rs`, to see how collab is currently
transforming the events going through the old flow.

Release Notes:

- N/A
2025-02-03 16:38:45 +00:00
Mikayla Maki
9cae96f82f
Remove more references to 'model' in GPUI APIs (#23693)
Release Notes:

- N/A
2025-01-27 04:00:27 +00:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Danilo Leal
d85fec5f13
Update "Book Onboarding" destination link (#23464)
This PR updates the Book Onboarding links to point to a new form.

Release Notes:

- N/A
2025-01-22 16:24:39 +00:00
Piotr Osiewicz
c9534e8025
chore: Use workspace fields for edition and publish (#23291)
This prepares us for an upcoming bump to Rust 2024 edition.

Release Notes:

- N/A
2025-01-17 17:39:22 +01:00
Nate Butler
c4b470685d
ui: Update Checkbox design (#22794)
This PR shifts the design of checkboxes and introduces ways to style
checkboxes based on Elevation, or tint them with a custom color.

This may have some impacts on existing uses of checkboxes.

When creating a checkbox you now need to call `.fill` if you want the
checkbox to have a filled style.

Before:

![CleanShot 2025-01-07 at 15 54
57@2x](https://github.com/user-attachments/assets/44463383-018e-4e7d-ac60-f3e7e643661d)

![CleanShot 2025-01-07 at 15 56
17@2x](https://github.com/user-attachments/assets/c72af034-4987-418e-b91b-5f50337fb212)


After:

![CleanShot 2025-01-07 at 15 55
47@2x](https://github.com/user-attachments/assets/711dff92-9ec3-485a-89de-e28f0b709833)

![CleanShot 2025-01-07 at 15 56
02@2x](https://github.com/user-attachments/assets/63797be4-22b2-464d-b4d3-fefc0d95537a)


Release Notes:

- N/A
2025-01-07 21:11:39 +00:00
Michael Sloan
a15360bcc8
Dequalify WindowContext and ViewContext references (#22477)
Release Notes:

- N/A
2024-12-28 23:09:55 +00:00
Conrad Irwin
94bfb93d35
More telemetry events (#22171)
- **Convert more events to telemetry::event**
- **And call events**

Closes #ISSUE

Release Notes:

- N/A
2024-12-17 22:16:59 -07:00
Michael Sloan
25970650a7
Improve StringMatchCandidate::new interface (#22011)
Release Notes:

- N/A
2024-12-14 13:35:36 -07:00
Nate Butler
19d6e067af
Toggle & Switch (#21979)
![CleanShot 2024-12-13 at 11 27
39@2x](https://github.com/user-attachments/assets/7c7828c0-c5c7-4dc6-931e-722366d4f15a)

- Adds the Switch component
- Updates `Selected`, `Selectable` -> `ToggleState`, `Toggleable`
- Adds `checkbox` and `switch` functions to align better with other
elements in our layout system.

We decided not to merge Switch and Checkbox. However, in a followup I'll
introduce a Toggle or AnyToggle enum so we can update
`CheckboxWithLabel` -> `ToggleWithLabel` as this component will work
exactly the same with either a Checkbox or a Switch.

Release Notes:

- N/A
2024-12-13 14:23:02 -05:00
Danilo Leal
a7d12eea39
Enhance the Vim Mode toggle discoverability (#21589)
Closes https://github.com/zed-industries/zed/issues/21522

This PR adds an info tooltip on the Welcome screen, informing users how
Vim Mode can be toggled on and off. It also adds the Vim Mode toggle in
the Editor Controls menu. This is all so that folks who accidentally
turn it on better know how to turn it off. We're of course already able
to toggle this setting via the command palette, but that may be harder
to reach for beginners. So, maybe that's enough to close the linked
issue? Open to feedback.

(Note: I also added a max-width to the tooltip's label in this PR. I'm
confident that this won't make any tooltip look weird/broken, but if it
does, it may be because of this new property).

| Welcome Page | Editor Controls |
|--------|--------|
| <img width="800" alt="Screenshot 2024-12-05 at 11 20 04"
src="https://github.com/user-attachments/assets/1229f866-6be5-45cd-a6b8-c805f72144a6">
| <img width="800" alt="Screenshot 2024-12-05 at 11 12 15"
src="https://github.com/user-attachments/assets/f082d7f9-7d56-41d1-bc86-c333ad6264c7">
|

Release Notes:

- N/A

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
2024-12-09 09:28:40 -03:00
Marshall Bowers
9d95da56c3
welcome: Remove dependency on theme_selector (#21024)
This PR removes the dependency on `theme_selector` from `welcome`, as we
can just dispatch the action instead.

Release Notes:

- N/A
2024-11-21 17:50:22 -05:00
Marshall Bowers
b102a40e04
Extract VimModeSetting to its own crate (#21019)
This PR extracts the `VimModeSetting` out of the `vim` crate and into
its own `vim_mode_setting` crate.

A number of crates were depending on the entirety of the `vim` crate
just to reference `VimModeSetting`, which was not ideal.

Release Notes:

- N/A
2024-11-21 16:24:38 -05:00
Conrad Irwin
37a59d6b2e
vim: Fix : on welcome screen (#20937)
Release Notes:

- vim: Fixed `:` on the welcome screen
2024-11-20 19:21:22 -07:00
Marshall Bowers
e076f55d78
language_model: Remove dependency on inline_completion_button (#20930)
This PR removes a dependency on the `inline_completion_button` crate
from the `language_model` crate.

We were taking on this dependency solely to call `initiate_sign_in`,
which can easily be moved to the `copilot` crate.

This allows `language_model` to move up in the crate dependency graph.

Release Notes:

- N/A
2024-11-20 16:19:20 -05:00
Marshall Bowers
e31f44450e
title_bar: Remove dependency on extensions_ui (#20929)
This PR removes a dependency on the `extensions_ui` from the `title_bar`
crate.

This dependency only existed to reference the `Extensions` action, which
has now been moved to the `zed_actions` crate.

This allows `title_bar` to move up in the crate dependency graph.

Release Notes:

- N/A
2024-11-20 16:05:43 -05:00
Nate Butler
04ba75e2e5
Add ui::ContentGroup (#20666)
TL;DR our version of [HIG's
Box](https://developer.apple.com/design/human-interface-guidelines/boxes)

We can't use the name `Box` (because rust) or `ContentBox` (because
taffy/styles/css).

---

This PR introduces the `ContentGroup` component, a flexible container
inspired by HIG's `Box` component. It's designed to hold and organize
various UI elements with options to toggle borders and background fills.

**Example usage**:

```rust
ContentGroup::new()
    .flex_1()
    .items_center()
    .justify_center()
    .h_48()
    .child(Label::new("Flexible ContentBox"))
```

Here are some configurations:

- Default: Includes both border and fill.
- Borderless: No border for a clean look.
- Unfilled: No background fill for a transparent appearance.

**Preview**:

![CleanShot 2024-11-14 at 07 05
15@2x](https://github.com/user-attachments/assets/c838371e-e24f-46f0-94b4-43c078e8f14e)

---

_This PR was written by a large language model with input from the
author._

Release Notes:

- N/A
2024-11-14 08:25:48 -05:00
Danilo Leal
a7eb3a9b9f
Add "Book Onboarding" action across the app (#20503)
This PR adds a small UI touch-up to the welcome page so we can introduce
the "Book Onboarding" over there, as well as adding it to the user menu
(both in the signed in and signed out states). The actual URL these
buttons take to will still be updated to the correct destination.

<img width="700" alt="Screenshot 2024-11-12 at 12 45 27"
src="https://github.com/user-attachments/assets/9933bf94-f57a-43e2-8da3-bfbfd9fd24d0">

Release Notes:

- N/A
2024-11-12 18:41:20 -03:00
Douglas Ronne
999853fee0
Add emacs keymap (#19605)
Release Notes:

- Added Emacs (beta) base keymap
2024-11-07 15:22:53 -05:00
Mikayla Maki
80f89059aa
Fix mouse clicks on remote-open-folder UI (#19851)
Also change Zed's standard style to use
`.track_focus(&self.focus_handle(cx))`, instead of
`.track_focus(&self.focus_handle)`, to catch these kinds of errors more
easily in the future.

Release Notes:

- N/A

---------

Co-authored-by: Conrad <conrad@zed.dev>
2024-10-28 12:55:55 -07:00
Mikayla Maki
f944ebc4cb
Add settings to remote servers, use XDG paths on remote, and enable node LSPs (#19176)
Supersedes https://github.com/zed-industries/zed/pull/19166

TODO:
- [x] Update basic zed paths
- [x] update create_state_directory
- [x] Use this with `NodeRuntime`
- [x] Add server settings
- [x] Add an 'open server settings command'
- [x] Make sure it all works


Release Notes:

- Updated the actions `zed::OpenLocalSettings` and `zed::OpenLocalTasks`
to `zed::OpenProjectSettings` and `zed::OpenProjectTasks`.

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Richard <richard@zed.dev>
2024-10-15 23:32:44 -07:00
Nate Butler
02dfe08ce8
Welcome tweaks (#17874)
This PR adds "Open Settings" and "Open Docs" to the welcome page, as
well as some minor design polish.

The welcome page needs a full redesign at some point so I didn't too to
much here in terms of structure/content.

Before | After:

![CleanShot 2024-09-16 at 08 12
23@2x](https://github.com/user-attachments/assets/722175ec-d129-4060-827f-f02f572115da)

---

Release Notes:

- Improved welcome page design and added additional links.
2024-09-16 08:29:46 -04:00
Conrad Irwin
4d26f83d23
Revert "settings: Remove auxiliary Content types where possible (#16744)" (#17768)
This breaks setting `{"scrollbar": {"show":"never"}}`
Release Notes:

- N/A
2024-09-12 14:46:08 -04:00
Piotr Osiewicz
ccf6f27b8f
settings: Remove auxiliary Content types where possible (#16744)
Release Notes:

- N/A
2024-09-10 22:59:10 -04:00
Piotr Osiewicz
e6c1c51b37
chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
Thorsten Ball
fc4c533d0a
zed: Use CLI env for lang servers, tasks, terminal (#17075)
This changes the Zed CLI `zed` to pass along the environment to the Zed
project that it opens (if it opens a new one).

In projects, this CLI environment will now take precedence over any
environment that's acquired by running a login shell in a projects
folder.

The result is that `zed my/folder` now always behaves as if one would
run `zed --foreground` without any previous Zed version running.


Closes #7894
Closes #16293 

Related issues:
- It fixes the issue described in here:
https://github.com/zed-industries/zed/issues/4977#issuecomment-2305272027


Release Notes:

- Improved the Zed CLI `zed` to pass along the environment as it was on
the CLI to the opened Zed project. That environment is then used when
opening new terminals, spawning tasks, or language servers.
Specifically:
- If Zed was started via `zed my-folder`, a terminal spawned with
`workspace: new terminal` will inherit these environment variables that
existed on the CLI
- Specific language servers that allow looking up the language server
binary in the environments `$PATH` (such as `gopls`, `zls`,
`rust-analyzer` if configured, ...) will look up the language server
binary in the CLI environment too and use that environment when starting
the process.
- Language servers that are _not_ found in the CLI environment (or
configured to not be found in there), will be spawned with the CLI
environment in case that's set. That means users can do something like
`RA_LOG=info zed .` and it will be picked up the rust-analyzer that was
spawned.

Demo/explanation:



https://github.com/user-attachments/assets/455905cc-8b7c-4fc4-b98a-7e027d97cdfa
2024-08-29 18:09:06 +02:00
Bennet Bo Fenner
d0f52e90e6
assistant: Overhaul provider infrastructure (#14929)
<img width="624" alt="image"
src="https://github.com/user-attachments/assets/f492b0bd-14c3-49e2-b2ff-dc78e52b0815">

- [x] Correctly set custom model token count
- [x] How to count tokens for Gemini models?
- [x] Feature flag zed.dev provider
- [x] Figure out how to configure custom models
- [ ] Update docs

Release Notes:

- Added support for quickly switching between multiple language model
providers in the assistant panel

---------

Co-authored-by: Antonio <antonio@zed.dev>
2024-07-23 19:48:41 +02:00
Antonio Scandurra
4d177918c1
Start on adding support for editing via the assistant panel (#14795)
Note that this shouldn't have any visible user-facing behavior yet. The
feature is incomplete but we wanna merge early to avoid a long-running
branch.

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-07-19 11:13:15 +02:00
Marshall Bowers
2c8ead4423
Simplify constructing tab content that is purely textual (#14695)
This PR adds a streamlined way to consistently construct tab content for
items that only have textual content in the tabs.

The `Item` trait now has a new `tab_content_text` method that can be
used to return the textual content for the tab.

The `tab_content` method now has a default implementation that—unless
overridden—will construct a `Label` out of the text. This default
implementation also takes care of setting the label color based on the
active state of the tab, something that previously had to be repeated in
each `tab_content` implementation.

The majority of our tabs are now using `tab_content_text`.

Release Notes:

- N/A
2024-07-17 20:11:05 -04:00
Marshall Bowers
a2424638f5
Improve multibuffer hints (#14690)
This PR improves the multibuffer hints added in #14668 to fix a few
issues.

The original implementation relied on bailing out early in `render` by
returning an `Empty` element. However, this had the unintended
side-effect that when initially opening a multibuffer (such as the
project search) there would be additional whitespace increasing the
height of the toolbar due to the empty element.

The reason we were doing this in the first place was because the hints
weren't updating when the item's breadcrumbs changed.

We're able to address this properly by using a subscription to the
item's events and recompute the visibility of the hint when the active
item's breadcrumbs change.

This also has the benefit of making the hints re-appear right away when
running the `welcome: reset hints` command with a multibuffer open.

Release Notes:

- N/A
2024-07-17 18:51:30 -04:00
Conrad Irwin
f5f4578422
Tweak wording (#14686)
Co-Authored-By: Danilo <danilo@zed.dev>

Release Notes:

- N/A

Co-authored-by: Danilo <danilo@zed.dev>
2024-07-17 16:02:43 -06:00
Conrad Irwin
4852e170ff
Introducing multibuffers (#14668)
Co-Authored-By: Marshall <marshall@zed.dev>

Release Notes:

- Added a hint the first few times you open a multibuffer to explain
what is going on.

Co-authored-by: Marshall <marshall@zed.dev>
2024-07-17 13:54:52 -04:00
Conrad Irwin
b58abb171f
linux: Hide Install CLI from welcome (#14506)
Release Notes:

- linux: Remove "Install CLI" from welcome, it is not necessary
2024-07-15 12:08:37 -06:00
Mikayla Maki
032b203519
Separate out macOS and Linux keymaps (#13792)
Release Notes:

- Added Linux-Specific keymaps for JetBrains, Atom and Sublime Text
- Improved MacOS-specific keymaps for JetBrains and Atom
- Improved Linux default keymap (VSCode compatibility)
- Windows now uses same keymap as Linux

---------

Co-authored-by: Peter Tripp <peter@zed.dev>
2024-07-08 15:05:29 -04:00
Mikayla Maki
80c14c9198
Pull app / OS info out of GPUI, add Linux information, make fallible window initialization (#12869)
TODO:
- [x] Finish GPUI changes on other operating systems 

This is a largely internal change to how we report data to our
diagnostics and telemetry. This PR also includes an update to our blade
backend which allows us to report errors in a more useful way when
failing to initialize blade.


Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-06-11 11:43:12 -07:00
Mikayla Maki
5a149b970c
Make tests less noisy (#12463)
When running the tests for linux, I found a lot of benign errors getting
logged. This PR cuts down some of the noise from unnecessary workspace
serialization and SVG renders

Release Notes:

- N/A
2024-05-29 18:06:45 -07:00
Kyle Kelley
6563330239
Supermaven (#10788)
Adds a supermaven provider for completions. There are various other
refactors amidst this branch, primarily to make copilot no longer a
dependency of project as well as show LSP Logs for global LSPs like
copilot properly.

This feature is not enabled by default. We're going to seek to refine it
in the coming weeks.

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2024-05-03 12:50:42 -07:00
Joseph T. Lyons
aa1b4c7868
Add an explore extensions button to welcome screen (#11265)
We are still getting comments from users saying they didn't know we had
extensions until just now. This doesn't fix anything for existing users,
but it helps make new users more aware, earlier on. There's probably
more we need to do for discoverability, but this feels like it should
help.

Release Notes:

- N/A
2024-05-01 16:07:24 -04:00
Bennet Bo Fenner
20625e98ad
preview tabs: Allow replacing preview tab when using code navigation (#10730)
This PR adds support for replacing the current preview tab when using
GoToDefinition. Previously a tab, that was navigated away from, was
converted into a permanent tab and the new tab was opened as preview.

Without `enable_preview_from_code_navigation`:


https://github.com/zed-industries/zed/assets/53836821/99840724-d6ff-4738-a9c4-ee71a0001634

With `enable_preview_from_code_navigation`:


https://github.com/zed-industries/zed/assets/53836821/8c60efcb-d597-40bf-b08b-13faf5a289b6

Note: In the future I would like to improve support for the navigation
history, because right now tabs that are not "normal" project items,
e.g. FindAllReferences cannot be reopened

Release Notes:

- Added support for replacing the current preview tab when using code
navigation (`enable_preview_from_code_navigation`)
2024-04-29 20:47:01 +02:00
Bennet Bo Fenner
ea4419076e
Add preview tabs (#9125)
This PR implements the preview tabs feature from VSCode.
More details and thanks for the head start of the implementation here
#6782.

Here is what I have observed from using the vscode implementation ([x]
-> already implemented):
- [x] Single click on project file opens tab as preview
- [x] Double click on item in project panel opens tab as permanent
- [x] Double click on the tab makes it permanent
- [x] Navigating away from the tab makes the tab permanent and the new
tab is shown as preview (e.g. GoToReference)
- [x] Existing preview tab is reused when opening a new tab
- [x] Dragging tab to the same/another panel makes the tab permanent
- [x] Opening a tab from the file finder makes the tab permanent
- [x] Editing a preview tab will make the tab permanent
- [x] Using the space key in the project panel opens the tab as preview
- [x] Handle navigation history correctly (restore a preview tab as
preview as well)
- [x] Restore preview tabs after restarting
- [x] Support opening files from file finder in preview mode (vscode:
"Enable Preview From Quick Open")
 
I need to do some more testing of the vscode implementation, there might
be other behaviors/workflows which im not aware of that open an item as
preview/make them permanent.

Showcase:


https://github.com/zed-industries/zed/assets/53836821/9be16515-c740-4905-bea1-88871112ef86


TODOs
- [x] Provide `enable_preview_tabs` setting
- [x] Write some tests
- [x] How should we handle this in collaboration mode (have not tested
the behavior so far)
- [x] Keyboard driven usage (probably need workspace commands)
- [x] Register `TogglePreviewTab` only when setting enabled?
- [x] Render preview tabs in tab switcher as italic
- [x] Render preview tabs in image viewer as italic
- [x] Should this be enabled by default (it is the default behavior in
VSCode)?
- [x] Docs

Future improvements (out of scope for now):
- Support preview mode for find all references and possibly other
multibuffers (VSCode: "Enable Preview From Code Navigation")


Release Notes:

- Added preview tabs
([#4922](https://github.com/zed-industries/zed/issues/4922)).

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-04-11 23:09:12 +02:00
Marshall Bowers
7c5bc3c26f
Add the ability for extensions to provide language settings (#10296)
This PR adds the ability for extensions to provide certain language
settings via the language `config.toml`.

These settings are then merged in with the rest of the settings when the
language is loaded from the extension.

The language settings that are available are:

- `tab_size`
- `hard_tabs`
- `soft_wrap`

Additionally, for bundled languages we moved these settings out of the
`settings/default.json` and into their respective `config.toml`s .

For languages currently provided by extensions, we are leaving the
values in the `settings/default.json` temporarily until all released
versions of Zed are able to load these settings from the extension.

---

Along the way we ended up refactoring the `Settings::load` method
slightly, introducing a new `SettingsSources` struct to better convey
where the settings are being loaded from.

This makes it easier to load settings from specific locations/sets of
locations in an explicit way.

Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2024-04-08 19:17:12 -04:00