Commit graph

8253 commits

Author SHA1 Message Date
Piotr Osiewicz
2495d6581e
Un serialize project search (#2857)
This is the first batch of improvements to current project search. There
are few things we can do better still, but I want to get this out in
next Preview.
Most of the slowness at this point seems to stem from updating UI too
often.

Release Notes:
- Improved project search by making it report results sooner.

---------

Co-authored-by: Julia Risley <julia@zed.dev>
2023-08-26 01:31:52 +02:00
Conrad Irwin
104f5ae9cd
relative line numbers (#2887)
- Add relative_line_mode
- vim change for wrapped lines

Release Notes:

- Add a `relative_line_numbers` setting
([#988](https://github.com/zed-industries/community/issues/998)).
2023-08-25 14:17:41 -06:00
Joseph T. Lyons
c1fd648390
Add setting to automatically enable virtual environment (#2882)
This isn't ready to go - I'm opening a PR to ask for some advice. When
activating a python virtual environment, the typical command used is
`source path_to_venv/bin/activate`. The problem is, the activatate
script isn't portable to all shells, so some additional scripts are
bundled in the env, for example, `activate.fish`. We don't have a good
way of knowing what shell we are in, in order to know what script to
run.

Julia gave the alternative of simply activating the virtual environment
while in the zsh context, before the user's custom shell is launched,
which I think does work, but because we activate the virtual environment
before we launch the custom shell, the shell isn't really aware that we
are in the virtual environment and it fails to display the information
in the prompt that is typically shown after activating.

Is there a clean way for us to know for a fact what shell is being ran,
so we know what script to run?

Check out the code comments below for more context.

---


https://github.com/zed-industries/zed/assets/19867440/ddb76aaa-152b-4c93-a513-3cd580b7c40f

I've used Zed to write Python scripts, but working on an actual project
has really magnified where Python dev is falling short. A huge
quality-of-life thing we can do is provide a setting to automaticaly
search for and activate virtual environments when found, when terminals
are created. Manually starting these up in every terminal instance is
such a drag.

A few quirks:
- We don't have a way of knowing if the prompt is ready before we try
run the command, which means we see the text inserted at the top of the
terminal and on the prompt - I dont think this should be a blocker
though.
- If a user has multiple python projects with mutliple virtual
environments, we only detect and activate the first one, since can't
really make any assumptions about which one to activate. I dont think
this should be a blocker either, as I think most users will have a
single project open in Zed.

Release Notes:

- Added a `detect_venv` setting for the terminal. When configured, the
Zed terminal will automatically activate Python virtual environments on
terminal creation.
2023-08-25 15:14:24 -04:00
Joseph T. Lyons
507a5db09c WIP
Co-Authored-By: Mikayla Maki <mikayla.c.maki@gmail.com>
2023-08-25 15:06:31 -04:00
Conrad Irwin
bde67b2b9c Fix merge-conflict 2023-08-25 11:59:16 -06:00
Conrad Irwin
f18cdcba54 Fix relative line numbers in vim visual mode
In visual mode when your selection ends with a newline we show the
cursor at the end of the previous line (not the start of the current
line). We had only been accounting for this if the cursor was on-screen.
2023-08-25 11:50:41 -06:00
Conrad Irwin
8d5dc266a3 Fix relative line numbers when newest cursor offscreen 2023-08-25 11:50:41 -06:00
Conrad Irwin
790aa5d476 Add relative_line_mode
Co-Authored-By: joseph@zed.dev
2023-08-25 11:50:41 -06:00
Conrad Irwin
1f3e009b32 Fix zed-industries/community#1950 2023-08-25 11:34:07 -06:00
Max Brunsfeld
f798be6e27 Fix rust 1.72 warnings about shadowed glob re-exports 2023-08-25 10:25:21 -07:00
Max Brunsfeld
404f76739c Format let-else statements 2023-08-25 10:11:32 -07:00
Kirill Bulatov
44c340b5f2 Properly invalidate the hint cache 2023-08-25 17:33:17 +03:00
Kirill Bulatov
2b95f0580e Fix the tests 2023-08-25 16:25:43 +03:00
Kirill Bulatov
c10c3e2b54 Only invalidate when doing first, visible range query 2023-08-25 15:16:55 +03:00
Kirill Bulatov
a63e1571dc Defer querying inlay hints for invisible editor ranges
This way, only the visible part gets frequently queried on typing (and
hint /refresh requests that follow), with queries for invisible ranges
cancelled eagerly.
2023-08-25 15:16:55 +03:00
Kirill Bulatov
0a18aa694f Use stricter inlay range checks to avoid stuck highlights
Often, hint ranges are separated by a single '<` char as in
`Option<Vec<u32>>`. When moving the caret from left to right, avoid
inclusive ranges to faster update the matching hint underline.
2023-08-25 14:46:39 +03:00
Kirill Bulatov
8ed280a029 Rebase fixes 2023-08-25 14:30:07 +03:00
Kirill Bulatov
e44516cc6c Add hover tests 2023-08-25 14:26:17 +03:00
Kirill Bulatov
f19c659ed6 Add link_go_to_definition test for inlays 2023-08-25 14:26:17 +03:00
Kirill Bulatov
abd2d012b1 Properly binary search cached inlay hints 2023-08-25 14:26:17 +03:00
Kirill Bulatov
3c55c933d4 Be more lenient with hint resolution, always return some hint 2023-08-25 14:26:17 +03:00
Kirill Bulatov
852427e87b Use inlay highlights in randomized tests 2023-08-25 14:26:17 +03:00
Kirill Bulatov
7cd60d6afb Simplify and restore client resolve capabilities 2023-08-25 14:26:17 +03:00
Kirill Bulatov
dcf570bb03 Fix resolve status conversion 2023-08-25 14:26:17 +03:00
Kirill Bulatov
bcaff0a18a Propagate inlay background highlights to data storage 2023-08-25 14:26:17 +03:00
Kirill Bulatov
4b78678923 Prepare background highlights for inlay highlights 2023-08-25 14:26:17 +03:00
Kirill Bulatov
12ffbe54fb Unify text and inlay highlights 2023-08-25 14:26:17 +03:00
Kirill Bulatov
420f8b7b15 Prepare for inlay and text highlight unification 2023-08-25 14:26:17 +03:00
Kirill Bulatov
4cc9f2f525 Highlight inlay hint parts on cmd-hover
Co-Authored-By: Antonio <antonio@zed.dev>
2023-08-25 14:26:17 +03:00
Kirill Bulatov
f8874a726c Attempt to highlight inlays 2023-08-25 14:26:17 +03:00
Kirill Bulatov
6c5761d05b Pass inlay highlight information 2023-08-25 14:26:17 +03:00
Kirill Bulatov
477fc865f5 Properly resolve inlay label parts' locations and buffers 2023-08-25 14:26:17 +03:00
Kirill Bulatov
7eab18ec89 Pass inlay go to definition data 2023-08-25 14:26:17 +03:00
Kirill Bulatov
ac86bbac75 Prepare for hover functionality refactoring 2023-08-25 14:26:17 +03:00
Kirill Bulatov
80e8714241 Send inlay hint resolve requests 2023-08-25 14:26:17 +03:00
Kirill Bulatov
3434990b70 Store inlay hint resolve data 2023-08-25 14:26:17 +03:00
Kirill Bulatov
e4b78e322e Revert "Strip off inlay hints data that should be resolved"
Without holding all hints in host's cache, this is impossile.
Currenly, we keep hint caches separate and isolated, so this will not
work when we actually resolve.
2023-08-25 14:26:17 +03:00
Kirill Bulatov
d1cb0b3c27 Properly detect hovered inlay hint label part 2023-08-25 14:26:17 +03:00
Kirill Bulatov
d34491e822 Draft inlay hint part hover detection 2023-08-25 14:26:17 +03:00
Kyle Caverly
bc7e9088fe
Eager Semantic Indexing Queue (#2886)
Optimization to the Semantic Indexing Engine.

We've transitioned from a framework in which the entire project tree is
walked at each index command, to an eager queuing method, in which an
initial queue of outstanding indexing work is initialized upon workspace
creation, and then subscriptions are leveraged for file change events to
continually keep an updated view on outstanding work.

This optimization contributes towards quicker user feedback, when
initializing or using Semantic Search functionality. It also opens the
doors towards better transparency across the system on outstanding
indexing work.

Release Notes:

- Refactored index operation queue to an eager queuing framework.
- Moved semantic search initialization to workspace creation.
- Adjusted rate limiting strategy on api delays to reduce time spent
waiting for rate limits.
2023-08-25 11:03:05 +02:00
KCaverly
ee97bc54cf cleaned up warnings 2023-08-25 10:38:01 +02:00
Joseph T. Lyons
8288e5591d Automatically enable project search filters when using Search Inside 2023-08-25 02:21:07 -04:00
Joseph T. Lyons
0801e5e437 Merge branch 'main' into add-setting-to-automatically-enable-virtual-environment 2023-08-25 01:50:57 -04:00
Joseph T. Lyons
9fe580acb6 WIP 2023-08-25 01:50:54 -04:00
Mikayla Maki
fbc7b37b2f
Introduce channel notes (#2880)
![Screen Shot 2023-08-24 at 5 26 53
PM](https://github.com/zed-industries/zed/assets/326587/3e84c5a6-1aaf-4335-a880-4c32eb83332d)

### Todo

* [x] Snapshot channel buffers when everyone closes the buffer
* [x] Ensure that users who are in both a project and a channel note
have the same color in both places
* [x] Allow following project collaborators into channel notes
* [x] Expose notes for the current channel under "Current Call" section
of the collaboration panel
* [x] Offline state for the channel notes view
* [x] Make the channel context menu accessible to all members (to expose
the notes)
* [x] Wire in view and Item method overrides

Release Notes:

- N/A
2023-08-24 18:01:28 -07:00
Max Brunsfeld
a95dcfa8bc Make channel notes view searchable and navigable via pane history
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-24 17:18:18 -07:00
Max Brunsfeld
7b6c0c539c Show non-admin context menu items for all channel members
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-24 17:17:20 -07:00
Max Brunsfeld
c7c220309d Avoid creating redundant snapshots of channel notes buffers
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-24 16:55:45 -07:00
Max Brunsfeld
358a20494c Make channel notes read-only when disconnected
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-24 16:50:13 -07:00
Max Brunsfeld
a327320f7d Show channel notes in current call section of collab panel
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-24 15:00:54 -07:00