This PR adds a `CrateName` newtype used to represent crate names.
This makes the code a bit more self-descriptive and prevents confusing
other string values for a crate name.
It also changes the internal representation from a `String` to an
`Arc<str>` for cheaper clones.
Release Notes:
- N/A
This PR removes the need to use `/rustdoc --index <CRATE_NAME>` and
instead indexes the crates once they are referenced.
As soon as the first `:` is added after the crate name, the indexing
will kick off in the background and update the index as it goes.
Release Notes:
- N/A
This PR updates the rustdoc indexing to be more progressive.
Rather than waiting until we've crawled the entire crate to begin
writing to the database, we instead start writing the docs as we go.
This makes it so you can start getting completions while the indexing is
still running.
Release Notes:
- N/A
This PR updates the `/rustdoc` command with persistence for the
documented rustdoc items.
Now when you run `/rustdoc --index <CRATE_NAME>` it will index the crate
and store the results in LMDB.
The documented items will then be read from the database when searching
using `/rustdoc` and persist across restarts of Zed.
Release Notes:
- N/A
This PR adds an MVP of retrieving docs using the `/rustdoc` command from
an indexed set of docs.
To try this out:
1. Build local docs using `cargo doc`
2. Index the docs for the crate you want to search using `/rustdoc
--index <CRATE_NAME>`
- Note: This may take a while, depending on the size of the crate
3. Search for docs using `/rustdoc my_crate::path::to::item`
- You should get completions for the available items
Here are some screenshots of it in action:
<img width="640" alt="Screenshot 2024-06-12 at 6 19 20 PM"
src="https://github.com/zed-industries/zed/assets/1486634/6c49bec9-d084-4dcb-a92c-1b4c557ee9ce">
<img width="636" alt="Screenshot 2024-06-12 at 6 52 56 PM"
src="https://github.com/zed-industries/zed/assets/1486634/636a651c-7d02-48dc-b05c-931f33c49f9c">
Release Notes:
- N/A
This PR adds a tag handler for collecting crate items from rustdoc's
HTML output.
This will serve as the foundation for getting more insight into a
crate's contents.
Release Notes:
- N/A
This PR improves the `/fetch` command with better support for URLs that
return JSON content.
JSON response bodies will now be pretty-printed and placed within a
Markdown code block:
<img width="690" alt="Screenshot 2024-06-10 at 3 39 52 PM"
src="https://github.com/zed-industries/zed/assets/1486634/4a7c1cb7-9f5b-4a63-9e8e-5168bf9a6625">
Release Notes:
- Improved the handling of JSON response bodies in the `/fetch` command
in the Assistant.
This PR adds a `/now` command to the Assistant for indicating the
current date and time to the model.
Release Notes:
- Added `/now` command to the Assistant for getting the current date and
time.
This PR overhauls the HTML to Markdown conversion functionality in order
to make it more pluggable. This will ultimately allow for supporting a
variety of different HTML input structures (both natively and via
extensions).
As part of this, the `rustdoc_to_markdown` crate has been renamed to
`html_to_markdown`.
The `MarkdownWriter` now accepts a list of trait objects that can be
used to drive the conversion of the HTML into Markdown. Right now we
have some generic handler implementations for going from plain HTML
elements to their Markdown equivalents, as well as some rustdoc-specific
ones.
Release Notes:
- N/A
This could still use some improvement UI-wise but the user experience
should be a lot better.
- [x] Show in "Window" application menu
- [x] Load prompt as it's selected in the picker
- [x] Refocus picker on `esc`
- [x] When creating a new prompt, if a new prompt already exists and is
unedited, activate it instead
- [x] Add `/default` command
- [x] Evaluate /commands on prompt insertion
- [x] Autocomplete /commands (but don't evaluate) during prompt editing
- [x] Show token count using the settings model, right-aligned in the
editor
- [x] Picker
- [x] Sorted alpha
- [x] 2 sublists
- Default
- Empty state: Star a prompt to add it to your default prompt
- Otherwise show prompts with star on hover
- All
- Move prompts with star on hover
Release Notes:
- N/A
This PR adds a new `/fetch` slash command to the Assistant for fetching
the content of an arbitrary URL as Markdown.
Currently it's just using the same HTML to Markdown conversion that
`/rustdoc` uses, but I'll be working to refine the output to be more
widely useful.
Release Notes:
- N/A
This PR updates the `/rustdoc` slash command to use local docs built
with `cargo doc`.
If the docs for a particular crate/module are available locally, those
will be used. Otherwise, it will fall back to retrieving the docs from
`docs.rs`.
The placeholder output for the slash command will indicate which source
was used for the docs:
<img width="289" alt="Screenshot 2024-06-03 at 4 13 42 PM"
src="https://github.com/zed-industries/zed/assets/1486634/729112e4-80ca-4f08-bdb3-88fc950351c3">
Release Notes:
- N/A
Using the file system as a database seems like it's easy, but it's
actually a real pain. I'd like to use LMDB to store the prompts locally
so we have more control. We can always add an export option, but I want
the source of truth to be somewhere other than the file system.
So far, I have a PromptStore which is global to the application and can
be initialized on startup. Then there's a `PromptLibrary` which is
intended to be the root of a new kind of Zed window. I haven't actually
seen pixels yet, but I've sketched out the basics needed to create a new
prompt, save, etc.
Still lots to figure out but the foundations of being backed by a DB and
rendering in an independent window are in place.
/cc @iamnbutler @as-cii
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
This PR adds a `/rustdoc` slash command for retrieving and inserting
rustdoc docs into the Assistant.
Right now the command accepts the crate name as an argument and will
return the top-level docs from `docs.rs`.
Release Notes:
- N/A
- Confirming a completion now runs the command immediately
- Hitting `enter` on a line with a command now runs it
- The output of commands gets folded away and replaced with a custom
placeholder
- Eliminated ambient context
<img width="1588" alt="image"
src="https://github.com/zed-industries/zed/assets/482957/b1927a45-52d6-4634-acc9-2ee539c1d89a">
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Adds the following features to the prompt manager:
- New prompt – Create a new prompt from the UI. It will only persist if
it is saved.
- Save prompt – Save a prompt by clicking the save button in the UI. A
keybinding will be added for this in the future.
- Reveal prompt - Show the selected prompt on the file system. Only
available for saved prompts.
New prompts that are saved will use the
`{slugified_title}_{ver}_{id}.md` format which all imported prompts will
move to in the near future.
Also orders prompts in alphabetical order by default.
Release Notes:
- N/A
Moved some things around so prompts now always have front-matter to
return, either by creating a prompt with default front-matter, or
bailing earlier on importing the prompt to the library.
In the future we'll improve visibility of malformed prompts in the
`prompts` folder in the prompt manager UI.
Fixes:
- Prompts inserted with the `/prompt` command now only include their
body, not the entire file including metadata.
- Prompts with an invalid title will now show "Untitled prompt" instead
of an empty line.
Release Notes:
- N/A
This PR adds initial support for defining slash commands for the
Assistant from extensions.
Slash commands are defined in an extension's `extension.toml`:
```toml
[slash_commands.gleam-project]
description = "Returns information about the current Gleam project."
requires_argument = false
```
and then executed via the `run_slash_command` method on the `Extension`
trait:
```rs
impl Extension for GleamExtension {
// ...
fn run_slash_command(
&self,
command: SlashCommand,
_argument: Option<String>,
worktree: &zed::Worktree,
) -> Result<Option<String>, String> {
match command.name.as_str() {
"gleam-project" => Ok(Some("Yayyy".to_string())),
command => Err(format!("unknown slash command: \"{command}\"")),
}
}
}
```
Release Notes:
- N/A
Restructure prompts & the prompt library.
- Prompts are now written in markdown
- The prompt manager has a picker and editable prompts
- Saving isn't wired up yet
- This also removes the "Insert active prompt" button as this concept doesn't exist anymore, and will be replaced with slash commands.
I didn't staff flag this, but if you do play around with it expect it to still be pretty rough.
Release Notes:
- N/A
---------
Co-authored-by: Nathan Sobo <1789+nathansobo@users.noreply.github.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Tasks
* [x] remove old flaps and output when editing a slash command
* [x] the completing a command name that takes args, insert a space to
prepare for typing an arg
* [x] always trigger completions when typing in a slash command
* [x] don't show line numbers
* [x] implement `prompt` command
* [x] `current-file` command
* [x] state gets corrupted on `duplicate line up` on a slash command
* [x] exclude slash command source from completion request
Next steps:
* show output token count in flap trailer
* add `/project` command that matches project ambient context
* delete ambient context
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>