Commit graph

70 commits

Author SHA1 Message Date
Artem Evsikov
2f5a4f7e80
tasks: Add spawn option by tag (#25650)
Closes #19497
Fixed conflicts from https://github.com/zed-industries/zed/pull/19498
Added tags to tasks selector

Release Notes:

- Added ability to spawn tasks by tag with key bindings
- Added tags to tasks selector


https://github.com/user-attachments/assets/0eefea21-ec4e-407c-9d4f-2a0a4a0f74df

---------

Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
2025-04-04 14:20:09 +00:00
Piotr Osiewicz
ece4a1cd7c
debugger: Start on tabless design (#27837)
![image](https://github.com/user-attachments/assets/1cd54b70-5457-4c64-95bd-45a7055ea165)

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
2025-04-03 16:11:14 +00:00
Julia Ryan
01ec6e0f77
Add workspace-hack (#27277)
This adds a "workspace-hack" crate, see
[mozilla's](https://hg.mozilla.org/mozilla-central/file/3a265fdc9f33e5946f0ca0a04af73acd7e6d1a39/build/workspace-hack/Cargo.toml#l7)
for a concise explanation of why this is useful. For us in practice this
means that if I were to run all the tests (`cargo nextest r
--workspace`) and then `cargo r`, all the deps from the previous cargo
command will be reused. Before this PR it would rebuild many deps due to
resolving different sets of features for them. For me this frequently
caused long rebuilds when things "should" already be cached.

To avoid manually maintaining our workspace-hack crate, we will use
[cargo hakari](https://docs.rs/cargo-hakari) to update the build files
when there's a necessary change. I've added a step to CI that checks
whether the workspace-hack crate is up to date, and instructs you to
re-run `script/update-workspace-hack` when it fails.

Finally, to make sure that people can still depend on crates in our
workspace without pulling in all the workspace deps, we use a `[patch]`
section following [hakari's
instructions](https://docs.rs/cargo-hakari/0.9.36/cargo_hakari/patch_directive/index.html)

One possible followup task would be making guppy use our
`rust-toolchain.toml` instead of having to duplicate that list in its
config, I opened an issue for that upstream: guppy-rs/guppy#481.

TODO:
- [x] Fix the extension test failure
- [x] Ensure the dev dependencies aren't being unified by Hakari into
the main dependencies
- [x] Ensure that the remote-server binary continues to not depend on
LibSSL

Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-04-02 13:26:34 -07:00
Anthony Eid
108ae0b5b0
debugger: Add args argument to debugger launch config (#27953)
This also fixes a bug where debug cargo test code actions would debug
all tests in a mod instead of a specific test

Release Notes:

- N/A
2025-04-02 15:37:12 -04:00
Anthony Eid
0ba8432b0b
Debugger: Add stop on entry support to debug adapter configs (#27942)
This PR adds passing in `stop_on_entry` to debug configs in debug.json
instead of going through initialization args.

This has two benefits:

1. It's more streamlined to a user since every internal adapter supports
`stop_on_entry` for launch requests and Go's adapter supports it for
attach requests too.
2. It will allow @osiewicz `NewSesssionModal` PR to use this field for
the stop on entry checkbox.

Release Notes:

- N/A
2025-04-02 13:45:26 -04:00
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Piotr Osiewicz
0729d24d77
chore: Prepare for Rust edition bump to 2024 (without autofix) (#27791)
Successor to #27779 - in this PR I've applied changes manually, without
futzing with if let lifetimes at all.

Release Notes:

- N/A
2025-03-31 20:10:36 +02:00
Anthony Eid
8add90d7cb
Set up Rust debugger code runner tasks (#27571)
## Summary 
This PR starts the process of adding debug task locators to Zed's
debugger system. A task locator is a secondary resolution phase that
allows a debug task to run a command before starting a debug session and
then uses the output of the run command to configure itself.

Locators are most applicable when debugging a compiled language but will
be helpful for any language as well.

## Architecture

At a high level, this works by adding a debug task queue to `Workspace`.
Which add's a debug configuration associated with a `TaskId` whenever a
resolved task with a debug config is added to `TaskInventory`'s queue.
Then, when the `SpawnInTerminal` task finishes running, it emits its
task_id and the result of the ran task.

When a ran task exits successfully, `Workspace` tells `Project` to start
a debug session using its stored debug config, then `DapStore` queries
the `LocatorStore` to configure the debug configuration if it has a
valid locator argument.

Release Notes:

- N/A
2025-03-29 02:10:40 -04:00
Piotr Osiewicz
4839195003
debugger: Remove fake adapter and un-gate GDB (#27557)
This is a clean-up PR in anticipation of introduction of Debugger
Registry. I wanna get rid of DebugAdapterKind (or rather, it being an
enum).
Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
2025-03-27 22:31:58 +00:00
张小白
b85492bd00
windows: Detect pwsh (#25713)
Closes #22015


Release Notes:

- N/A
2025-03-24 22:31:11 -07:00
Remco Smits
41a60ffecf
Debugger implementation (#13433)
###  DISCLAIMER

> As of 6th March 2025, debugger is still in development. We plan to
merge it behind a staff-only feature flag for staff use only, followed
by non-public release and then finally a public one (akin to how Git
panel release was handled). This is done to ensure the best experience
when it gets released.

### END OF DISCLAIMER 

**The current state of the debugger implementation:**


https://github.com/user-attachments/assets/c4deff07-80dd-4dc6-ad2e-0c252a478fe9


https://github.com/user-attachments/assets/e1ed2345-b750-4bb6-9c97-50961b76904f

----

All the todo's are in the following channel, so it's easier to work on
this together:
https://zed.dev/channel/zed-debugger-11370

If you are on Linux, you can use the following command to join the
channel:
```cli
zed https://zed.dev/channel/zed-debugger-11370 
```

## Current Features

- Collab
  - Breakpoints
    - Sync when you (re)join a project
    - Sync when you add/remove a breakpoint
  - Sync active debug line
  - Stack frames
    - Click on stack frame
      - View variables that belong to the stack frame
      - Visit the source file
    - Restart stack frame (if adapter supports this)
  - Variables
  - Loaded sources
  - Modules
  - Controls
    - Continue
    - Step back
      - Stepping granularity (configurable)
    - Step into
      - Stepping granularity (configurable)
    - Step over
      - Stepping granularity (configurable)
    - Step out
      - Stepping granularity (configurable)
  - Debug console
- Breakpoints
  - Log breakpoints
  - line breakpoints
  - Persistent between zed sessions (configurable)
  - Multi buffer support
  - Toggle disable/enable all breakpoints
- Stack frames
  - Click on stack frame
    - View variables that belong to the stack frame
    - Visit the source file
    - Show collapsed stack frames
  - Restart stack frame (if adapter supports this)
- Loaded sources
  - View all used loaded sources if supported by adapter.
- Modules
  - View all used modules (if adapter supports this)
- Variables
  - Copy value
  - Copy name
  - Copy memory reference
  - Set value (if adapter supports this)
  - keyboard navigation
- Debug Console
  - See logs
  - View output that was sent from debug adapter
    - Output grouping
  - Evaluate code
    - Updates the variable list
    - Auto completion
- If not supported by adapter, we will show auto-completion for existing
variables
- Debug Terminal
- Run custom commands and change env values right inside your Zed
terminal
- Attach to process (if adapter supports this)
  - Process picker
- Controls
  - Continue
  - Step back
    - Stepping granularity (configurable)
  - Step into
    - Stepping granularity (configurable)
  - Step over
    - Stepping granularity (configurable)
  - Step out
    - Stepping granularity (configurable)
  - Disconnect
  - Restart
  - Stop
- Warning when a debug session exited without hitting any breakpoint
- Debug view to see Adapter/RPC log messages
- Testing
  - Fake debug adapter
    - Fake requests & events

---

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Piotr <piotr@zed.dev>
2025-03-18 12:55:25 -04:00
Dino
e600e71c1c
vim: Fix tab title when using !! and disable rerun button for terminal tasks (#26122)
These changes tackle two issues with running terminal commands via vim
mode:

- When using `!!` the tab's title was set to `!!` instead of the
previous command that was run and these changes fix that in order to
always display the previous command in the tab's title when re-running
the command with `!!`
- For a terminal command, pressing the rerun button would actually bring
up the task palette, so this has been updated in order to disable the
rerun button when the terminal tab was spawned via a vim command

Closes #25800 

Release Notes:

- Fixed the terminal tab title when using `!!` to rerun the last command
- Improved the terminal tab for when command is run via vim mode, in
order to disable the rerun button, seeing as Zed does not support it
2025-03-05 08:47:49 -07:00
Michael Sloan
b1872e3afd
cx.background_executor().spawn(...) -> cx.background_spawn(...) (#25103)
Done automatically with

> ast-grep -p '$A.background_executor().spawn($B)' -r
'$A.background_spawn($B)' --update-all --globs "\!crates/gpui"

Followed by:

* `cargo fmt`
* Unexpected need to remove some trailing whitespace.
* Manually adding imports of `gpui::{AppContext as _}` which provides
`background_spawn`
* Added `AppContext as _` to existing use of `AppContext`

Release Notes:

- N/A
2025-02-18 20:30:33 +00:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Piotr Osiewicz
77e9d01b39
task: Always use untruncated label if it is short (#23611)
Also changed rust tasks to be less mouthful.

Release Notes:

- Shortened Rust task labels.
- Task modal will now use full task label when it does not require
truncation.
2025-01-24 16:46:48 +00:00
Piotr Osiewicz
c9534e8025
chore: Use workspace fields for edition and publish (#23291)
This prepares us for an upcoming bump to Rust 2024 edition.

Release Notes:

- N/A
2025-01-17 17:39:22 +01:00
Conrad Irwin
f50a118e78
Refactor shell wrapping (#23108)
I want to use this to implement ! in vim, so move it from terminal_view
to task, and split windows/non-windows more cleanly.

Release Notes:

- N/A
2025-01-15 08:45:48 -07:00
Mikayla Maki
9613084f59
Move git status out of Entry (#22224)
- [x] Rewrite worktree git handling
- [x] Fix tests
- [x] Fix `test_propagate_statuses_for_repos_under_project`
- [x] Replace `WorkDirectoryEntry` with `WorkDirectory` in
`RepositoryEntry`
- [x] Add a worktree event for capturing git status changes
- [x] Confirm that the local repositories are correctly updating the new
WorkDirectory field
- [x] Implement the git statuses query as a join when pulling entries
out of worktree
- [x] Use this new join to implement the project panel and outline
panel.
- [x] Synchronize git statuses over the wire for collab and remote dev
(use the existing `worktree_repository_statuses` table, adjust as
needed)
- [x] Only send changed statuses to collab

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.com>
Co-authored-by: Nathan <nathan@zed.dev>
2025-01-04 01:00:16 +00:00
Michael Sloan
2d431e9b51
Improve truncate efficiency and fix OBOE in truncate_and_remove_front (#22591)
* Skip walking string for truncate when byte len is <= char limit

* Fix `truncate_and_remove_front` returning string that is `max_chars +
1` in length. Now more consistent with `truncate_and_trailoff` behavior.

* Fix `truncate_and_remove_front` adding ellipsis when max_chars == char
length

Release Notes:

- N/A
2025-01-02 22:35:36 +00:00
Kirill Bulatov
bc113e4b51
Move task centering code closer to user input (#22082)
Follow-up of https://github.com/zed-industries/zed/pull/22004 

* Reuse center terminals for tasks, when requested
* Extend task templates with `RevealTarget`, moving it from
`TaskSpawnTarget` into the core library
* Use `reveal_target` instead of `target` to avoid misinterpretations in
the task template context
* Do not expose `SpawnInTerminal` to user interface, avoid it
implementing `Serialize` and `Deserialize`
* Remove `NewCenterTask` action, extending `task::Spawn` interface
instead
* Do not require any extra unrelated parameters during task resolution,
instead, use task overrides on the resolved tasks on the modal side
* Add keybindings for opening the task modal in the
`RevealTarget::Center` mode

Release Notes:

- N/A
2024-12-16 16:15:58 +02:00
Mikayla Maki
4f96706161
Add the ability for tasks to target the center pane (#22004)
Closes #20060
Closes #20720
Closes #19873
Closes #9445

Release Notes:

- Fixed a bug where tasks would be spawned with their working directory
set to a file in some cases
- Added the ability to spawn tasks in the center pane, when spawning
from a keybinding:

```json5
[
  {
    // Assuming you have a task labeled "echo hello"
    "ctrl--": [
      "task::Spawn",
      { "task_name": "echo hello", "target": "center" }
    ]
  }
]
```
2024-12-13 19:39:46 -08:00
Silvano Cerza
06edcd18be
Fix running Python commands that include paths with spaces (#21981)
This PR fixes running Python commands that include paths with spaces by
wrapping python commands and their arguments in quotation marks.

I fixed this only in Python as I noticed this while trying to run
`pytest` in Zed.

Probably this is not the best approach as it doesn't fix other languages
too, though I don't know enough about the codebase to fix it like that.
I'm not even sure if it's actually feasible right now.

I didn't add tests for this either as I couldn't really understand how
to easily to that, I tried to look at other languages but couldn't find
one that tests their `ContextProvider` directly.

Release Notes:

- Fix running Python commands that include paths with spaces

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-12-13 22:31:08 +01:00
Hugo Cardante
659b1c9dcf
Add the option to hide both the task and command lines in the task output (#20920)
The goal is to be able to hide these lines from a task output:

```sh
⏵ Task `...` finished successfully
⏵ Command: ...
```

---------

Co-authored-by: Peter Tripp <peter@zed.dev>
2024-11-22 13:45:42 -05:00
Thorsten Ball
293e080f03
tasks: Add editor: Spawn Nearest Task action (#19901)
This spawns the runnable task that that's closest to the cursor.

One thing missing right now is that it doesn't find tasks that are
attached to non-outline symbols, such as subtests in Go.

Release Notes:

- Added a new reveal option for tasks: `"no_focus"`. If used, the tasks
terminal panel will be opened and shown, but not focused.
- Added a new `editor: spawn nearest task` action that spawns the task
with a run indicator icon nearest to the cursor. It can be configured to
also use a `reveal` strategy. Example:
```json
{
  "context": "EmptyPane || SharedScreen || vim_mode == normal",
  "bindings": {
    ", r t": ["editor::SpawnNearestTask", { "reveal": "no_focus" }],
  }
}
```


Demo:



https://github.com/user-attachments/assets/0d1818f0-7ae4-4200-8c3e-0ed47550c298

---------

Co-authored-by: Bennet <bennet@zed.dev>
2024-10-31 14:25:57 +01:00
Mikayla Maki
d0bc84eb33
Fix remoting things (#19587)
- Fixes modal closing when using the remote modal folder 
- Fixes a bug with local terminals where they could open in / instead of
~
- Fixes a bug where SSH connections would continue running after their
window is closed
- Hides SSH Terminal process details from Zed UI
- Implement `cmd-o` for remote projects
- Implement LanguageServerPromptRequest for remote LSPs

Release Notes:

- N/A
2024-10-23 00:14:43 -07:00
Kirill Bulatov
49c75eb062
Rework remote task synchronization (#18746)
Reworks the way tasks are stored, accessed and synchronized in the
`project`.
Now both collab and ssh remote projects use the same TaskStorage kind to
get the task context from the remote host, and worktree task templates
are synchronized along with other worktree settings.

Release Notes:

- Adds ssh support to tasks, improves collab-remote projects' tasks sync
2024-10-09 22:28:42 +03:00
Piotr Osiewicz
03c84466c2
chore: Fix some violations of 'needless_pass_by_ref_mut' lint (#18795)
While this lint is allow-by-default, it seems pretty useful to get rid
of mutable borrows when they're not needed.

Closes #ISSUE

Release Notes:

- N/A
2024-10-07 01:29:58 +02:00
Marshall Bowers
167af4bc1d
Use const over static for string literals (#18635)
I noticed a few places where we were storing `&'static str`s in
`static`s instead of `const`s.

This PR updates them to use `const`.

Release Notes:

- N/A
2024-10-02 12:33:13 -04:00
Piotr Osiewicz
e6c1c51b37
chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
Conrad Irwin
583b6235fb
SSH remoting: terminal & tasks (#15321)
This also rolls back the `TerminalWorkDir` abstraction I added for the
original remoting, and tidies up the terminal creation code to be clear
about whether we're creating a task *or* a terminal. The previous logic
was a little muddy because it assumed we could be doing both at the same
time (which was not true).

Release Notes:

- remoting alpha: Removed the ability to specify `gh cs ssh` or `gcloud
compute ssh` etc. See https://zed.dev/docs/remote-development for
alternatives.
- remoting alpha: Added support for terminal and tasks to new
experimental ssh remoting
2024-07-28 22:45:00 -06:00
Thorsten Ball
0360cda543
tasks: Use environment variables from project (#15266)
This fixes #12125 and addresses what's described in here:

-
https://github.com/zed-industries/zed/issues/4977#issuecomment-2162094388

Before the changes in this PR, when running tasks, they inherited the
Zed process environment, but that might not be the process environment
that you'd get if you `cd` into a project directory.

We already ran into that problem with language servers and we fixed it
by loading the shell environment in the context of a projects root
directory and then passing that to the language servers when starting
them (or when looking for their binaries).

What the change here does is to add the behavior for tasks too: we use
the project-environment as the base environment with which to spawn
tasks. Everything else still works the same, except that the base env is
different.

Release Notes:

- Improved the environment-variable detection when running tasks so that
tasks can now access environment variables as if the task had been
spawned in a terminal that `cd`ed into a project directory. That means
environment variables set by `direnv`/`asdf`/`mise` and other tools are
now picked up.
([#12125](https://github.com/zed-industries/zed/issues/12125)).

Demo:


https://github.com/user-attachments/assets/8bfcc98f-0f9b-4439-b0d9-298aef1a3efe
2024-07-26 18:19:53 +02:00
Kirill Bulatov
b2b9d4ccb6
Extend task templates with shell and hide fields to use custom shells and custom close behavior (#15031) 2024-07-23 22:58:36 +03:00
Jason Lee
3c6c850390
task: Add re-run task button to terminal title (#12379)
Release Notes:

- Added re-run task button to terminal title.

Close #12277

## Demo


https://github.com/zed-industries/zed/assets/5518/4cd05fa5-4255-412b-8583-68e22f86561e

---------

Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
2024-05-29 11:40:43 +02:00
Piotr Osiewicz
a0f91299dd
task: Do not wrap custom task variables in braces (#12322)
Fixes #10998

Release Notes:

- N/A
2024-05-27 00:15:53 +02:00
Anıl Şenay
ddb551c794
go: Add runnables for Go (#12003)
Implemented runnables for specially for running tests for Go.

I'm grateful for your feedback because this is my first experience with
Rust and Zed codebase.
![resim](https://github.com/zed-industries/zed/assets/1047345/789b31da-554f-47cd-a08c-444eced104f4)

https://github.com/zed-industries/zed/assets/1047345/ae1abd9e-3657-4322-9c28-02d0752b5ccd


Release Notes:

- Added Runnables/Tasks for:
  - Run test functions which start with "Test"
  - Run subtests
  - Run benchmark tests
  - Run main function



---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-05-26 15:16:52 +02:00
Kirill Bulatov
055a13a9b6
Allow clients to run Zed tasks on remote projects (#12199)
Release Notes:

- Enabled Zed tasks on remote projects with ssh connection string
specified

---------

Co-authored-by: Conrad Irwin <conrad@zed.dev>
2024-05-24 22:26:57 +03:00
Piotr Osiewicz
0eff1eae76
task: Add ZED_DIRNAME and ZED_RELATIVE_FILE task variables (#12245)
Release Notes:

- Added ZED_RELATIVE_FILE (path to current file relative to worktree
root) and ZED_DIRNAME (path to the directory containing current file)
task variables.
2024-05-24 16:04:24 +02:00
Remco Smits
1e5389a2be
rust: Add runnable icon for #[cfg(test)] mod tests (#12017)
This allows you to run all the tests inside the `mod tests` block. 
Fixes #11967.

<img width="366" alt="Screenshot 2024-05-18 at 16 07 32"
src="https://github.com/zed-industries/zed/assets/62463826/01fc378c-1546-421d-8250-fe0227c1e5a0">

<img width="874" alt="Screenshot 2024-05-18 at 16 37 21"
src="https://github.com/zed-industries/zed/assets/62463826/4a880b91-df84-4917-a16e-5d5fe20e22ac">

Release Notes:

- Added runnable icon for Rust `#[cfg(test)] mod tests` blocks
([#11967](https://github.com/zed-industries/zed/issues/11967)).
2024-05-24 11:02:23 +02:00
Piotr Osiewicz
58796a8480
tasks: Expose captured variables to ContextProvider (#12134)
This PR changes the interface of ContextProvider, allowing it to inspect
*all* variables set so far during the process of building
`TaskVariables`. This makes it possible to capture e.g. an identifier in
tree-sitter query, process it and then export it as a task variable.

Notably, the list of variables includes captures prefixed with leading
underscore; they are removed after all calls to `build_context`, but it
makes it possible to capture something and then conditionally preserve
it (and perhaps modify it).

Release Notes:

- N/A
2024-05-22 19:45:43 +02:00
Kirill Bulatov
c4e87444e7
Tidy up the code (#12116)
Small follow-ups for https://github.com/zed-industries/zed/pull/12063
and https://github.com/zed-industries/zed/pull/12103

Release Notes:

- N/A
2024-05-22 14:36:15 +03:00
Conrad Irwin
e5b9e2044e
Allow ssh connection for setting up zed (#12063)
Co-Authored-By: Mikayla <mikayla@zed.dev>



Release Notes:

- Magic `ssh` login feature for remote development

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2024-05-21 22:39:16 -06:00
Piotr Osiewicz
1db136ff65
tasks: Refresh available tasks in editor when tasks.json changes (#11811)
Release Notes:

- N/A
2024-05-14 21:26:35 +02:00
Piotr Osiewicz
95e0d5ed74
tasks: Reorganize task modal (#11752)
![image](https://github.com/zed-industries/zed/assets/24362066/bc7cc3d3-d9fc-4be6-b9b6-e3d8edf5b533)

Release Notes:
- Improved tasks modal by highlighting a distinction between a task
template and concrete task instance and surfacing available keybindings
more prominently. Task templates are now always available in the modal,
even if there's already a history entry with the same label.
- Changed default key binding for "picker::UseSelectedQuery" to `opt-e`.
2024-05-14 11:22:09 +02:00
Piotr Osiewicz
d4636481ac
tasks: Prefer worktree tasks to global tasks in tag selection (#11427)
Release Notes:

- Added test indicators in Rust files, backed by task system.
2024-05-06 16:53:48 +02:00
Piotr Osiewicz
5a71d8c7f1
Add support for detecting tests in source files, and implement it for Rust (#11195)
Continuing work from #10873 

Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-05-05 16:32:48 +02:00
Kirill Bulatov
13c17267b9
Properly pass nested script arguments for tasks (#10776)
Closes
https://github.com/zed-industries/zed/discussions/10732#discussion-6524347
introduced by https://github.com/zed-industries/zed/pull/10548 while
keeping both Python and Bash run selection capabilities.

Also replaced redundant `SpawnTask` struct with `SpawnInTerminal` that
has identical fields.

Release Notes:

- Fixed incorrect task escaping of nested script arguments

---------

Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
2024-04-19 16:24:35 +03:00
Kirill Bulatov
6d1ea782a4
Show tooltip in task spawn modal (#10744)
Tooltip shows original task template's label, if it differs from the one
displayed in the modal. Also, a resolved command with args will be shown
in the tooltip if different from the modal entry text.

<img width="578" alt="Screenshot 2024-04-19 at 00 40 28"
src="https://github.com/zed-industries/zed/assets/2690773/c89369d6-8ffc-4464-ab3b-ea5e8fb7625a">
<img width="761" alt="Screenshot 2024-04-19 at 00 40 32"
src="https://github.com/zed-industries/zed/assets/2690773/b02f1518-976a-4a9b-ba7c-f88c6e056217">
<img width="738" alt="Screenshot 2024-04-19 at 00 40 56"
src="https://github.com/zed-industries/zed/assets/2690773/be502537-f4bd-4ae0-a5e7-78e37fe8fb00">
<img width="785" alt="Screenshot 2024-04-19 at 00 41 01"
src="https://github.com/zed-industries/zed/assets/2690773/9bedcd21-8729-44c8-9a17-46a5a01c7f26">


Release Notes:

- Added tooltips into task spawn modal
2024-04-19 01:43:52 +03:00
Kirill Bulatov
db48c75231
Add basic bash and Python tasks (#10548)
Part of https://github.com/zed-industries/zed/issues/5141

* adds "run selection" and "run file" tasks for bash and Python.
* replaces newlines with `\n` symbols in the human-readable task labels
* properly escapes task command arguments when spawning the task in
terminal

Caveats:

* bash tasks will always use user's default shell to spawn the
selections, but they should rather respect the shebang line even if it's
not selected
* Python tasks will always use `python3` to spawn its tasks now, as
there's no proper mechanism in Zed to deal with different Python
executables

Release Notes:

- Added tasks for bash and Python to execute selections and open files
in terminal
2024-04-15 16:07:21 +03:00
Kirill Bulatov
28586060a1
Display more specific tasks above in the modal (#10485) 2024-04-12 20:19:11 +02:00
Piotr Osiewicz
a1cbc23fee
task: use full task label to distinguish a terminal (#10469)
Spotted by @SomeoneToIgnore, in #10468 I've used a shortened task label,
which might lead to collisions.

Release Notes:

- N/A
2024-04-12 13:25:46 +02:00