Commit graph

12 commits

Author SHA1 Message Date
Agus Zubiaga
3ceeefe460 Tool authorization 2025-07-01 20:32:21 -03:00
Michael Sloan
649072d140
Add a live Rust style editor to inspector to edit a sequence of no-argument style modifiers (#31443)
Editing JSON styles is not very helpful for bringing style changes back
to the actual code. This PR adds a buffer that pretends to be Rust,
applying any style attribute identifiers it finds. Also supports
completions with display of documentation. The effect of the currently
selected completion is previewed. Warning diagnostics appear on any
unrecognized identifier.


https://github.com/user-attachments/assets/af39ff0a-26a5-4835-a052-d8f642b2080c

Adds a `#[derive_inspector_reflection]` macro which allows these methods
to be enumerated and called by their name. The macro code changes were
95% generated by Zed Agent + Opus 4.

Release Notes:

* Added an element inspector for development. On debug builds,
`dev::ToggleInspector` will open a pane allowing inspecting of element
info and modifying styles.
2025-05-26 17:43:57 +00:00
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Marshall Bowers
3b158461be
assistant2: Add support for forking existing profiles (#27627)
This PR adds support for forking existing profiles from the manage
profiles modal.


https://github.com/user-attachments/assets/5fa9b76c-fafe-4c72-8843-576c4b5ca2f2

Release Notes:

- N/A
2025-03-27 20:17:42 +00:00
Nate Butler
b75964a636
Revert "ui: Color cleanup (#26673)" (#26681)
This reverts commit 6767e98e00.

Somehow that PR automerged itself even with failed CI checks.

Release Notes:

- N/A
2025-03-13 15:40:57 +00:00
Nate Butler
6767e98e00
ui: Color cleanup (#26673)
This PR cleans up some color & elevation misc.

### Don't allow deriving Color from Hsla

The point of the [ui::Color] enum is to encourage consistent color
usage, and the the Color::Custom case is really only meant for cases
where we have no other choice.

`impl From<Hsla> for Color` encourages blindly passing colors into
`Color::Custom` – with this in place we might as well remove the entire
`Color` enum.

The usages that were updated due to this removal were for colors that
already exist in the Color enum, making it even more clear that it
didn't make sense to have this.

### `ElevationIndex` -> `Elevation`

This name would make more sense if we had an `Elevation` in the first
place. The new name is more clear.

#### `Button::elevation`

As part of this change I also updated button's `layer` method to
`elevation`, since it takes an elevation. This method still has the
following issue:

You want to use `Button::elevation` when it's default colors are
invisible on the layer you are rendering the button on. However, current
this method uses the elevation's `bg` color, rather than it's
`on_elevation_bg`.

Ideally when you use `Button::elevation` you want to pass the elevation
you are _on_, not choosing one that will show up the elevation you are
on.

This change will be in a separate PR, as it likely will have widespread
visual impact across the app.

Release Notes:

- N/A
2025-03-13 15:18:40 +00:00
Nate Butler
30af8d0a81
git_ui: Commit modal refinement (#25484)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-02-24 19:19:06 +00:00
Max Brunsfeld
148547ecd1
Rework edit prediction preview mode (#24700)
Don't animate the cursor when previewing jumps.
Instead, display the jump popover with a line that resembles a cursor,
indicating the jump destination. If the jump destination is outside of
the view port, there is an extra step in which `tab` scrolls the
viewport to reveal the jump destination.

Release Notes:

- N/A

---------

Co-authored-by: danilo-leal <daniloleal09@gmail.com>
Co-authored-by: agu-z <hi@aguz.me>
2025-02-11 23:14:12 +00:00
João Marcos
5bd7eaa173
Solve 50+ cargo doc warnings (#24071)
Release Notes:

- N/A
2025-02-01 06:19:29 +00:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Piotr Osiewicz
5aa165c530
ssh: Overhaul remoting UI (#18727)
Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
2024-10-07 15:01:50 +02:00
Nate Butler
8376dd2011
ui crate docs & spring cleaning (#18768)
Similar to https://github.com/zed-industries/zed/pull/18690 &
https://github.com/zed-industries/zed/pull/18695, this PR enables
required docs for `ui` and does some cleanup.

Changes:
- Enables the `deny(missing_docs)` crate-wide.
- Adds `allow(missing_docs)` on many modules until folks pick them up to
document them
- Documents some modules (all in `ui/src/styles`)
- Crate root-level organization: Traits move to `traits`, other misc
organization
- Cleaned out a bunch of unused code.

Note: I'd like to remove `utils/format_distance` but the assistant panel
uses it. To move it over to use the `time_format` crate we may need to
update it to use `time` instead of `chrono`. Needs more investigation.

Release Notes:

- N/A
2024-10-05 23:28:34 -04:00
Renamed from crates/ui/src/styled_ext.rs (Browse further)