Commit graph

13293 commits

Author SHA1 Message Date
Conrad Irwin
36a8bbfd43 Fix panel deserialization
In the old world, panel loading happened strictly before workspace
deserialization. Now it's inverted.

Fix this by storing on the dock the serialized state so they can restore
state as panels are loaded.
2024-01-22 12:31:28 -07:00
Mikayla
b65cae5874
Moved Frame struct into element context, to be close to it's associated methods 2024-01-21 20:52:24 -08:00
Mikayla
c05edee2b5
Port the rest of the app 2024-01-21 20:26:33 -08:00
Mikayla
df4566fd1e
Refactor out element context from GPUI 2024-01-21 19:43:35 -08:00
Mikayla
2f9958621b
Do an initial pass on refactoring out ElementContext from WindowContext 2024-01-21 18:40:20 -08:00
Mikayla Maki
a8990baaac
Document more gpui (#4187)
Also add several `TODO!(docs)` comments to places that need more
feedback.

Release Notes:

- N/A
2024-01-21 15:10:04 -08:00
Mikayla
118a3461a7
Restore erronously removed APIs 2024-01-21 14:33:34 -08:00
Mikayla
660a391806
Fix typos, mark docs related todos in GPUI 2024-01-21 14:28:40 -08:00
Mikayla
aa57a4cfbc
Document / lockdown more of GPUI 2024-01-21 14:26:45 -08:00
Joseph T. Lyons
24f6c434cf Dont group messages after certain period of time 2024-01-21 16:08:41 -05:00
Joseph T. Lyons
4580172edb Fix chat timestamps 2024-01-21 15:15:17 -05:00
Piotr Osiewicz
6c82380232 chore: Fix clippy::needless_borrow up to an editor 2024-01-21 15:03:24 +01:00
Piotr Osiewicz
c3102feeeb chore: use WindowContext in Workspace where it is a sufficient context type 2024-01-21 14:28:19 +01:00
Thorsten Ball
29e74a648f
When searching in visual mode switch to normal mode (#4178)
This matches Neovim behaviour by setting the mode to `Normal` when using
search while in visual mode.

Release Notes:

- Fixed Vim mode not switching to normal mode from visual mode when
using search (`/`) while in visual mode.
2024-01-21 08:42:47 +01:00
Joseph T. Lyons
aa776bc9c4
Add some initial testing to telemetry (#4182)
This doesn't cover everything that should be tested in telemetry, but it
is a start. I'll add more over time.

Release Notes:

- N/A
2024-01-20 23:37:11 -05:00
Joseph T. Lyons
634f7f768c Merge branch 'main' into add-telemetry-tests 2024-01-20 23:28:01 -05:00
Joseph T. Lyons
c93d744be4 Add some initial testing to telemetry 2024-01-20 23:23:52 -05:00
Mikayla
476de329b3
Fix issues in element comment 2024-01-20 20:19:01 -08:00
Mikayla
2083fdcaf6
Fix compile issue 2024-01-20 20:15:43 -08:00
Mikayla
bf878b8257
Document the canvas and div 2024-01-20 20:15:23 -08:00
Mikayla
a44aae9e91
Finish documenting the action, asset, color, and element modules in GPUI
Remove SmallVec from the public API of GPUI
2024-01-20 20:15:23 -08:00
Conrad Irwin
3b84291343
Updates to chat after Hack#2 (#4175)
Release Notes:

- Channels: Improved font sizes in chat
- Channels: Added a link preview when hovering over links in chat
- Channels: Fixed rendering of newlines in chat messages
- Added a new setting "use_autoclose" (defaulting to true) that lets you
disable autoclose per language.
([#1420](https://github.com/zed-industries/community/issues/1420))
([#1903](https://github.com/zed-industries/community/issues/1903))
2024-01-20 20:03:37 -07:00
Mikayla
4184686e8d
Lock down test platform implementation 2024-01-20 15:03:36 -08:00
Mikayla
017661818d
Fix typo 2024-01-20 14:42:38 -08:00
Mikayla
9da6b8c7f6
Lock down mac os platform type visibility in the rest of GPUI
Add documentation to all platform types
2024-01-20 14:38:03 -08:00
Conrad Irwin
29ac1fd081 Merge remote-tracking branch 'origin/main' into chat-font-size 2024-01-20 14:51:53 -07:00
Conrad Irwin
6e1f44163e Render newlines as newlines in chat 2024-01-20 13:45:44 -07:00
Conrad Irwin
778856c101 Add a setting "use_autoclose" to control autoclose
Also disable autoclose for Chat
2024-01-20 13:33:03 -07:00
Conrad Irwin
42c81354fa Fix placeholder height 2024-01-20 11:12:51 -07:00
Thorsten Ball
87be105af7 When searching in visual mode switch to normal mode
This matches Neovim behaviour by setting the mode to `Normal` when using
search while in visual mode.

Co-authored-by: Conrad <conrad@zed.dev>
2024-01-20 16:33:07 +01:00
Mikayla
33105486aa
Make platform input handler private
Automatically record the context on non-view input handlers
Simplify the async window context update() method
2024-01-20 06:56:19 -08:00
Max Brunsfeld
0858db9ebb
Autocomplete mentions (#4171)
Release Notes:

- Added autocomplete for @-mentions in the chat panel.
2024-01-19 17:03:56 -08:00
Max Brunsfeld
8fb0270b4a Make applying of additional completion edits go through the CompletionProvider 2024-01-19 16:56:28 -08:00
Max Brunsfeld
739d1179e3 Stop propagation when confirming a completion 2024-01-19 16:02:51 -08:00
Conrad Irwin
23d991962a Link previews in chat 2024-01-19 16:59:17 -07:00
Max Brunsfeld
4fb3e6d812 Ensure editors context menus get at least 3 lines of height 2024-01-19 15:47:42 -08:00
Marshall Bowers
24de848fdf
Prevent breadcrumbs from overflowing the toolbar (#4177)
This PR prevents the breadcrumbs from overflowing the toolbar when its
contents are long:

<img width="1270" alt="Screenshot 2024-01-19 at 6 15 58 PM"
src="https://github.com/zed-industries/zed/assets/1486634/ecee7a42-51ef-43d4-99a1-9c3da784dede">

Release Notes:

- Fixed an issue where long breadcrumbs would overflow the toolbar.
2024-01-19 18:23:14 -05:00
Mikayla
25f78a2ed1
Fix terminal selection firing when dragging anywhere 2024-01-19 15:02:27 -08:00
Mikayla
eaa0e93112
Fix hover popovers showing up over zoomed panels 2024-01-19 14:52:49 -08:00
Conrad Irwin
5dee8914ed Make chat font sizes consistently small 2024-01-19 15:27:05 -07:00
Marshall Bowers
7620feb8b2
Prevent many call participants from overflowing the title bar (#4173)
This PR fixes an issue where having a lot of participants in a call
could cause the avatars/facepiles to overflow the title bar, pushing the
call controls off-screen.

The participant list will now scroll when it would otherwise exceed the
available space:


https://github.com/zed-industries/zed/assets/1486634/806c77e6-bd4c-4864-8567-92e0960734ee

Release Notes:

- Fixed participant list overflowing the title bar.
2024-01-19 17:21:24 -05:00
Conrad Irwin
ac350e9d50
Fix positioning of windows on secondary displays (#4169)
CGDisplayBounds returns data in "global display coordinates" (which are
the same as Zed's coordinates), different from the NS APIs which use
"screen coordinates" (which have the Y axis inverted)

Also remove some transmutes while we're at it

Release Notes:

- Fixed position of notifications on secondary displays
2024-01-19 15:02:49 -07:00
Conrad Irwin
137e219830
Don't toggle WHOLE_WORD in vim search (#4165)
Fixes */# in visual mode, and avoids setting up irritating state.

[[PR Description]]

Release Notes:

- vim: Improved `*` and `#` to not toggle Zed's search state. Instead we
now use the regex to identify start and end of words (more like vim).
2024-01-19 15:02:38 -07:00
Conrad Irwin
af30a9b814 Show cursors sligthly longer 2024-01-19 14:38:17 -07:00
Max Brunsfeld
139986d080 Start work on autocomplete for chat mentions
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Marshall <marshall@zed.dev>
2024-01-19 13:12:57 -08:00
Conrad Irwin
cb84043400 Merge branch 'main' into fix-notification-positioning 2024-01-19 12:55:52 -07:00
Max Brunsfeld
1ceccdf03b Move the details of completion-resolution logic into Project
Co-authored-by: Conrad <conrad@zed.dev>
2024-01-19 11:52:28 -08:00
Conrad Irwin
00e46fdde0 Fix positioning of windows on secondary displays
CGDisplayBounds returns data in "global display coordinates" (which are
the same as Zed's coordinates), different from the NS APIs which use
"screen coordinates" (which have the Y axis inverted)

Also remove some transmutes while we're at it
2024-01-19 12:51:59 -07:00
Marshall Bowers
df2b0f6d2e
Add more terminal colors to the theme (#4168)
This PR adds more terminal colors that were present in the Zed1 themes
to the Zed2 theme.

Namely, we now have the `dim_` variants for the various ANSI colors and
various `foreground` colors.

Release Notes:

- Improved terminal colors.
2024-01-19 14:22:53 -05:00
Marshall Bowers
1cc7f66f86
Fix documentation labels obscuring other content in completion menu (#4167)
This PF fixes an issue where the documentation labels in the completion
menu could end up completing obscuring the primary content.

#### Before
<img width="691" alt="Screenshot 2024-01-19 at 1 42 19 PM"
src="https://github.com/zed-industries/zed/assets/1486634/187f2978-08be-4f5e-ba93-91ed09cd6e87">

#### After

<img width="704" alt="Screenshot 2024-01-19 at 1 39 45 PM"
src="https://github.com/zed-industries/zed/assets/1486634/e5929c04-bace-4336-b878-4ada5660d235">

Since this involved changes to the `ListItem`, I also made sure to test
the other problematic case that was fixed in #3845 to make sure we
didn't regress there:

<img width="665" alt="Screenshot 2024-01-19 at 1 39 11 PM"
src="https://github.com/zed-industries/zed/assets/1486634/14b72d44-b6a6-4aef-a708-37fb60b8875a">

I also tried to capture these cases in the `ListItem` stories to make it
easier to test all of them at once:

<img width="1141" alt="Screenshot 2024-01-19 at 1 40 03 PM"
src="https://github.com/zed-industries/zed/assets/1486634/333886ff-e394-4cba-89db-98352481c7f6">

Release Notes:

- Fixed an issue where documentation labels could obscure other content
in the editor completion menu
([#2419](https://github.com/zed-industries/community/issues/2419)).
2024-01-19 14:01:09 -05:00