This PR factors the tool definitions out of the `assistant` crate so
that they can be shared between `assistant` and `assistant2`.
`ToolWorkingSet` now lives in `assistant_tool`. The tool definitions
themselves live in `assistant_tools`, with the exception of the
`ContextServerTool`, which has been moved to the `context_server` crate.
As part of this refactoring I needed to extract the
`ContextServerSettings` to a separate `context_server_settings` crate so
that the `extension_host`—which is referenced by the `remote_server`—can
name the `ContextServerSettings` type without pulling in some undesired
dependencies.
Release Notes:
- N/A
This PR breaks ground on a new `assistant2` crate.
In order to see this new version of the assistant, both of the following
must be true:
1. The `assistant2` feature flag is enabled for your user
- It is **not** currently enabled for all staff.
2. You are running a development build of Zed
The intent here is to enable the folks working on `assistant2` to
incrementally land work onto `main` without breaking use of the current
Assistant for anyone.
<img width="1136" alt="Screenshot 2024-11-23 at 10 46 08 AM"
src="https://github.com/user-attachments/assets/5723a13f-5be1-4486-9460-ead7329ba78e">
Release Notes:
- N/A
This PR overhauls extension registration in order to make it more
modular.
The `extension` crate now contains an `ExtensionHostProxy` that can be
used to register various proxies that the extension host can use to
interact with the rest of the system.
There are now a number of different proxy traits representing the
various pieces of functionality that can be provided by an extension.
The respective crates that provide this functionality can implement
their corresponding proxy trait in order to register a proxy that the
extension host will use to register the bits of functionality provided
by the extension.
Release Notes:
- N/A
This PR merges the `quick_action_bar` crate into the `zed` crate.
We weren't really gaining anything by having it be a separate crate, and
it was introducing an additional step in the dependency graph that was
getting in the way.
It's only ~850 LOC, so the impact on the compilation speed of the `zed`
crate itself is negligible.
Release Notes:
- N/A
This PR extracts the `VimModeSetting` out of the `vim` crate and into
its own `vim_mode_setting` crate.
A number of crates were depending on the entirety of the `vim` crate
just to reference `VimModeSetting`, which was not ideal.
Release Notes:
- N/A
This PR removes the `vcs_menu` dependency from `collab_ui`.
We were only depending on this to call `vcs_menu::init`, which isn't
necessary to do here.
Release Notes:
- N/A
This PR extracts an `auto_update_ui` crate out of the `auto_update`
crate.
This allows `auto_update` to not depend on heavier crates like `editor`,
which in turn allows other downstream crates to start building sooner.
Release Notes:
- N/A
This PR adds a new `language_models` crate to house the various language
model providers.
By extracting the provider definitions out of `language_model`, we're
able to remove `language_model`'s dependency on `editor`, which improves
incremental compilation when changing `editor`.
Release Notes:
- N/A
This PR adds support for context servers provided by extensions.
To provide a context server from an extension, you need to list the
context servers in your `extension.toml`:
```toml
[context_servers.my-context-server]
```
And then implement the `context_server_command` method to return the
command that will be used to start the context server:
```rs
use zed_extension_api::{self as zed, Command, ContextServerId, Result};
struct ExampleContextServerExtension;
impl zed::Extension for ExampleContextServerExtension {
fn new() -> Self {
ExampleContextServerExtension
}
fn context_server_command(&mut self, _context_server_id: &ContextServerId) -> Result<Command> {
Ok(Command {
command: "node".to_string(),
args: vec!["/path/to/example-context-server/index.js".to_string()],
env: Vec::new(),
})
}
}
zed::register_extension!(ExampleContextServerExtension);
```
Release Notes:
- N/A
This contains the main changes to the extensions crate from #20049. The
primary goal here is removing dependencies that we can't include on the
remote.
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Marshall <marshall@zed.dev>
This PR renames the `extension` crate to `extension_host`.
This is to free up the name so that we can create a smaller-scoped
`extension` crate.
Release Notes:
- N/A
TODO:
- [x] check that the app version is well formatted for zed.dev
Release Notes:
- N/A
---------
Co-authored-by: Trace <violet.white.batt@gmail.com>
This PR adds support for selecting toolchains for a given language (e.g.
Rust toolchains or Python virtual environments) with support for SSH
projects provided out of the box. For Python we piggy-back off of
[PET](https://github.com/microsoft/python-environment-tools), a library
maintained by Microsoft.
Closes#16421Closes#7646
Release Notes:
- Added toolchain selector to the status bar (with initial support for
Python virtual environments)
Due to leaning towards `musl` builds, unit features for `zstd` and link
it statically too for Zed.
bfe1e34f59/zstd-safe/zstd-sys/build.rs (L260)
shows that `ZSTD_SYS_USE_PKG_CONFIG` env var can be used to return this
behavior.
Release Notes:
- N/A
This will allow us to compile debug builds of the remote-server for a
different architecture than the one we are developing on.
This also adds a CI step for building our remote server with minimal
dependencies.
Release Notes:
- N/A
REplace isahc with ureq everywhere gpui is used.
This should allow us to make http requests without libssl; and avoid a
long-tail of panics caused by ishac.
Release Notes:
- (potentially breaking change) updated our http client
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Users of our http_client crate knew they were interacting with isahc as
they set its extensions on the request. This change adds our own
equivalents for their APIs in preparation for changing the default http
client.
Release Notes:
- N/A
Release Notes:
- (Potentially breaking change) Zed will now use the node installed on
your $PATH (if it is more recent than v18) instead of downloading its
own. You can disable the new behavior with `{"node":
{"disable_path_lookup": true}}` in your settings. We do not yet use
system/project-local node_modules.
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Closes#4607
This is an attempt to enable Zed to run under multiple user accounts on
the same Mac, because it's a blocker to me really giving Zed a fair shot
at being my primary editor.
According to some helpful info from @ForLoveOfCats in #4607 the main
reason why this doesn't work is because Zed is using a Unix socket or
maybe a TCP socket with a hard-coded path and/or port. To me it looks
like it's a TCP socket so I tried changing that code in here, but I'm
stuck at trying to test it out because running `target/debug/zed` or
`target/release/zed` seems to behave differently than running an actual
app bundle. I had no luck copying the binary over to
/Applications/Zed.app/Contents/MacOS/zed because it can't find
WebRTC.framework which resides at a different relative path in the app
bundle.
If this seems like a desirable change to the core team then I'm looking
for some guidance on how to build an app bundle or otherwise test out
this change, or a nudge in the correct direction if I'm way off base
with my current approach.
Release Notes:
- Added multiuser support for up to 100 users on the same machine.
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR implements a single instance mechanism using the `CreateEventW`
function to create a mutex. If the identifier name begins with `Local`,
the single instance applies only to processes under the same user. If
the identifier begins with `Global`, it applies to all users.
Additionally, I was thinking that perhaps we should integrate the single
instance functionality into `gpui`. I believe applications developed
using `gpui` would benefit from this feature. Furthermore, incorporating
the single instance implementation into `gpui` would facilitate the
`set_dock_menu` functionality. As I mentioned in #12068, the
implementation of `set_dock_menu` on Windows depends on the single
instance feature. When a user clicks the "dock menu", Windows will open
a new application instance. To achieve behavior similar to macOS, we
need to prevent the new instance from launching and instead pass the
parameters to the existing instance.
Any advice and suggestions are welcome.
https://github.com/user-attachments/assets/c46f7e92-4411-4fa9-830e-383798a9dd93
Release Notes:
- N/A
This PR puts the `zed: open account settings` action behind the
`zed-pro` feature flag, as it isn't supposed to be visible to users yet.
Closes https://github.com/zed-industries/zed/issues/17010.
Release Notes:
- N/A
I want to showcase Zed's performance via videos, and this seemed like a
good way to demonstrate it.
https://github.com/user-attachments/assets/f4a5fabc-efe7-4b48-9ba5-719882fdc856
Release Notes:
- On macOS, you can now set assign `performance.show_in_status_bar:
true` in your settings to show the time to the first window draw on
startup and then current FPS of the containing window's renderer.
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: David Soria Parra <167242713+dsp-ant@users.noreply.github.com>
Co-authored-by: Danny Hua <danny.hua@hey.com>