(Late) follow up to #9634.
Fixes#23395
Release Notes:
- Accepting completions while the cursor is in the middle of suggested
completion will now result in smaller edits being applied.
This PR introduces a new entity called Project Tree which is responsible
for finding subprojects within a worktree;
a subproject is a language-specific subset of a worktree which should be
accurately tracked on the language server side. We'll have an ability to
set multiple disjoint workspaceFolders on language server side OR spawn
multiple instances of a single language server (which will be the case
with e.g. Python language servers, as they need to interact with
multiple disjoint virtual environments).
Project Tree assumes that projects of the same LspAdapter kind cannot
overlap. Additionally project nesting is not allowed within the scope of
a single LspAdapter.
Closes https://github.com/zed-industries/zed/issues/5108
Re-lands #22182 which I had to revert due to merging it into todays
Preview.
Release Notes:
- Language servers now track their working directory more accurately.
---------
Co-authored-by: João <joao@zed.dev>
This PR introduces a new entity called Project Tree which is responsible
for finding subprojects within a worktree;
a subproject is a language-specific subset of a worktree which should be
accurately tracked on the language server side. We'll have an ability to
set multiple disjoint `workspaceFolder`s on language server side OR
spawn multiple instances of a single language server (which will be the
case with e.g. Python language servers, as they need to interact with
multiple disjoint virtual environments).
Project Tree assumes that projects of the same LspAdapter kind cannot
overlap. Additionally **project nesting** is not allowed within the
scope of a single LspAdapter.
Closes#5108
Release Notes:
- Language servers now track their working directory more accurately.
---------
Co-authored-by: João <joao@zed.dev>
This PR adds a rough-and-ready picker for selecting which of the
project's repositories the git panel should display.
Release Notes:
- N/A
---------
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Nate <nate@zed.dev>
This PR changes the `GitPanel` and `GitState` to use a
`language::Buffer` for the commit message. This is a small initial step
toward remote editing and collaboration support.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Reworks https://github.com/zed-industries/zed/pull/23030 and
https://github.com/zed-industries/zed/pull/15087
Closes https://github.com/zed-industries/zed/issues/23352
Closes https://github.com/zed-industries/zed/issues/23310
Zed's completion items use `label` from LSP completion items as a base
to show in the list:
d290da7dac/crates/project/src/lsp_store.rs (L4371-L4374)
Besides that, certain language plugins append `detail` or
`label_details.description` as a suffix:
d290da7dac/crates/languages/src/vtsls.rs (L178-L188)
Either of these 3 properties may return `\n` (or multiple) in it,
spoiling Zed's completion menu, which uses `UniformList` to render those
items: a uniform list uses common, minimum possible height for each
element, and `\n` bloats that overly.
Good approach would be to use something else:
https://github.com/zed-industries/zed/issues/21403 but that has its own
drawbacks and relatively hard to use instead (?).
We could follow VSCode's approach and move away all but `label` from
`CodeLabel.text` to the side, where the documentation is, but that does
not solve the issue with `details` having newlines.
So, for now, sanitize all labels and remove any newlines from them. If
newlines are found, also replace whitespace sequences if there's more
than 1 in a row.
Later, this approach can be improved similarly to how Helix and Zed's
inline completions do: rendering a "ghost" text, showing the
completion's edit applied to the editor.
Release Notes:
- Fixed completion labels becoming overly large due to LSP completion
items with newlines
This unblocks work on #22182; a single language server might actually be
required by multiple languages (think of e.g. C/C++,
Javascript/Typescript), in which case it doesn't make sense to use a
single grammar. We already use primary language of a buffer for
highlights and this PR makes this the only supported syntax highlighting
flavour for returned symbols.
Closes #ISSUE
Release Notes:
- N/A
Closes#22883
To fix the problem, we move `handle_rename_project_entry` from
`Worktree` to `LspStore` and register it there. This way it becomes
available both in local and headless projects and this avoids the
duplication.
Release Notes:
- Fixed renaming project entries in Remote Development
I've noticed an occasional error: `ignoring event C:\some\path\to\file
outside of root path \\?\C:\some\path`. This happens because UNC paths
always fail to match with non-UNC paths during operations like
`strip_prefix` or `starts_with`. To address this, I changed the types of
some key parameters to `SanitizedPath`. With this adjustment, FS events
are now correctly identified, and under the changes in this PR, the
`test_rescan_and_remote_updates` test also passes successfully on
Windows.
Release Notes:
- N/A
During my work on PR #22616, while trying to fix the
`test_reporting_fs_changes_to_language_servers` test case, I noticed
that we are currently handling paths using `String` in some places.
However, this approach causes issues on Windows.
This draft PR modifies `rebuild_watched_paths_inner` and
`glob_literal_prefix`. For example, take the `glob_literal_prefix`
function modified in this PR:
```rust
assert_eq!(
glob_literal_prefix("node_modules/**/*.js"),
"node_modules"
); // This works on Unix, fails on Windows
assert_eq!(
glob_literal_prefix("node_modules\\**\\*.js"),
"node_modules"
); // This works on Windows
assert_eq!(
glob_literal_prefix("node_modules\\**/*.js"),
"node_modules"
); // This fails on Windows
```
The current implementation treats path as `String` and relies on `\` as
the path separator on Windows, but on Windows, both `/` and `\` can be
used as separators. This means that `node_modules\**/*.js` is also a
valid path representation.
There are two potential solutions to this issue:
1. **Continue handling paths with `String`**, and on Windows, replace
all `/` with `\`.
2. **Use `Path` for path handling**, which is the solution implemented
in this PR.
### Advantages of Solution 1:
- Simple and direct.
### Advantages of Solution 2:
- More robust, especially in handling `strip_prefix`.
Currently, the logic for removing a path prefix looks like this:
```rust
let path = "/some/path/to/file.rs";
let parent = "/some/path/to";
// remove prefix
let file = path.strip_prefix(parent).unwrap(); // which is `/file.rs`
let file = file.strip_prefix("/").unwrap();
```
However, using `Path` simplifies this process and makes it more robust:
```rust
let path = Path::new("C:/path/to/src/main.rs");
let parent = Path::new("C:/path/to/src");
let file = path.strip_prefix(&parent).unwrap(); // which is `main.rs`
let path = Path::new("C:\\path\\to/src/main.rs");
let parent = Path::new("C:/path/to\\src\\");
let file = path.strip_prefix(&parent).unwrap(); // which is `main.rs`
```
Release Notes:
- N/A
---------
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
- [x] Basic implementation
- [x] Disable commit buttons when committing is not possible (empty
message, no changes)
- [x] Upgrade GitSummary to efficiently figure out whether there are any
staged changes
- [x] Make CommitAll work
- [x] Surface errors with toasts
- [x] Channel shutdown
- [x] Empty commit message or no changes
- [x] Failed git operations
- [x] Fix added files no longer appearing correctly in the project panel
(GitSummary breakage)
- [x] Fix handling of commit message
Release Notes:
- N/A
---------
Co-authored-by: Nate <nate@zed.dev>
Closes#22885Closes#12565
This doesn't yet add history in the command palette, which is painfully
missing.
Release Notes:
- vim: Added `:!`, `:<range>!` and `:r!` support
- vim: Added `!` operator in normal/visual mode
To prepare for the introduction of folding in the git panel, these
codepaths need to work with the canonical source of all git status
entries, not just the ones that are visible in the panel.
Release Notes:
- N/A
---------
Co-authored-by: Nate <nate@zed.dev>
First, parse the output of `git status --porcelain=v1` into a
representation that can handle the full "grammar" and doesn't lose
information.
Second, as part of pushing this throughout the codebase, expand the use
of the existing `GitSummary` type to all the places where status
propagation is in play (i.e., anywhere we're dealing with a mix of files
and directories), and get rid of the previous `GitSummary ->
GitFileStatus` conversion.
- [x] Synchronize new representation over collab
- [x] Update zed.proto
- [x] Update DB models
- [x] Update `GitSummary` and summarization for the new `FileStatus`
- [x] Fix all tests
- [x] worktree
- [x] collab
- [x] Clean up `FILE_*` constants
- [x] New collab tests to exercise syncing of complex statuses
- [x] Run it locally and make sure it looks good
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
This fixes an error message that has shown up for me when joining collab
projects: "Unable to load shell environment in /<path on another
machine/"
Release Notes:
- Fixed error message about shell environment failing to load when
joining projects in collaboration.
In current code this doesn't have benefit. In preparation for avoiding a
clone of workspace configuration. Having the interface this way may make
opportunities for efficiency clearer in the future
Release Notes:
- N/A
This adds support for LSPs that use the old rename flow which does not
first ask the LSP for the rename range and check that it is a valid
range to rename.
Closes#16663
Release Notes:
* Fixed rename symbols action when the language server does not have the
capability to prepare renames - such as `luau-lsp`.
I'm hoping this will bring more visibility to issues related to keeping
track of what version of code the LSP has:
* I've seen diagnostic ranges not appearing in the correct places.
* There have also been reports of edits from language servers
misapplying. This might bring more visibility to the issue - it doesn't
seem good to silently use the current version of the buffer.
Release Notes:
- N/A
Before this change it was using the same multibuffer point ranges in
every buffer, which only worked correctly for singleton buffers.
Release Notes:
- Fixed handling of selection ranges when formatting selections within a
multibuffer.
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
The existing code was causing us to constantly re-scan files when
anything changed in the project. Temporarily revert this as we're about
to rework this entire UI with the new primitives.
follow up to https://github.com/zed-industries/zed/pull/22329
Release Notes:
- N/A
---------
Co-authored-by: Cole <cole@zed.dev>
This reverts commit 3ae6aa0e4d.
If "group_id = 0" really did mean a diagnostic not from a language
server then various methods related to diagnostic set would need to be
updated. Something like [this
diff](https://gist.github.com/mgsloan/e902153bcaec207b39260a8f40d3134d).
Plan instead is to use InfoPopover instead of DiagnosticPopover for
these.
Release Notes:
- N/A
In particular, `DiagnosticPopover` both:
* Supports moving the selection to a diagnostic when clicked, based on
`group_id`
* Provides Diagnostic values with `group_id: 0` providing informztion on
hover about invisible characters.
So, clicking such a popover would navigate to the very first error
produced by a language server. Really not a big deal of course, but
seems good to fix as it might result in surprising behavior in other
future circumstances
Release Notes:
- N/A
- [x] Rewrite worktree git handling
- [x] Fix tests
- [x] Fix `test_propagate_statuses_for_repos_under_project`
- [x] Replace `WorkDirectoryEntry` with `WorkDirectory` in
`RepositoryEntry`
- [x] Add a worktree event for capturing git status changes
- [x] Confirm that the local repositories are correctly updating the new
WorkDirectory field
- [x] Implement the git statuses query as a join when pulling entries
out of worktree
- [x] Use this new join to implement the project panel and outline
panel.
- [x] Synchronize git statuses over the wire for collab and remote dev
(use the existing `worktree_repository_statuses` table, adjust as
needed)
- [x] Only send changed statuses to collab
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.com>
Co-authored-by: Nathan <nathan@zed.dev>
Closes https://github.com/zed-industries/zed/issues/19214
Closes https://github.com/zed-industries/zed/pull/22443
Adds `resolved` property into Zed completion item data, to ensure we
resolve every completion item exactly once.
There are 2 paths for singplayer Zed, and corresponding 2 analogues for
multi player code, where resolve may happen:
* completions menu display & selection, that ends up using
`resolve_completions` in `lsp_store.rs`
* applying a completion menu entry, that ends up using
`apply_additional_edits_for_completion` in `lsp_store.rs`
Now, all local counterparts check `enabled` field before resolving and
set it to true afterwards, and reuse the same `resolve_completion_local`
method for resolving the items.
A logic for re-generating docs and item labels was moved out from the
`resolve_completion_local` method into a separate method, as
`apply_additional_edits_for_completion` does not need that, but needs
the rest of the logic for resolving.
During the extraction, I've noted that multiplayer clients are not
getting the item labels, regenerated after the resolve — as the Zed
protocol-based flow is not the exact copy of the local resolving.
To improve that, `resolve_completion_remote` needs to be adjusted, but
this change is omitted to avoid bloating the PR.
Release Notes:
- Fixed autocomplete inserting multiple imports
Closes#21505. This should work if the git dir is an ancestor of the
worktree dir or vice versa.
Release Notes:
- Fixed GitHub permalink-to-line actions when worktree dir and Git dir
aren't the same
The command used to activate the venv can still be accessed/scrolled to
if needed.
Release Notes:
- The Python virtual environment activation command is no longer shown
in the terminal output by default.
Co-authored-by: Peter Tripp <peter@zed.dev>
Fixes https://github.com/zed-industries/zed/issues/21972
This fixes two bugs:
**Bug 1**: this bug caused us to only ever load a single environment in
a multi-worktree project, thanks to this line:
```rust
if let Some(task) = self.get_environment_task.as_ref()
```
We'd only ever run a single task per project, which is wrong.
What does code does is to cache the tasks per `worktree_id`, which means
we don't even need to cache the environments again, since we can just
cache the `Shared<Task<...>>`.
**Bug 2**: we assumed that every `worktree_abs_path` is a directory,
which lead to `Failed to run direnv` log messages when opening a project
that had a worktree with a single file open (easy to reproduce: open a
normal project, open your settings, close Zed, reopen it — the settings
faile caused environments to not load)
It's fixed by checking whether the `worktree_abs_path` is an absolute
directory. Since this is always running locally, it's fine to use
`smol::fs` here instead of using our `Fs`.
Release Notes:
- Fixed shell environments not being loaded properly to be used by
language servers and terminals in case a project had multiple worktrees.
- Fixed `Failed to run direnv` messages showing up in case Zed restored
a window that contained a worktree with a single file.
https://github.com/zed-industries/zed/issues/21972