Commit graph

470 commits

Author SHA1 Message Date
Conrad Irwin
3d9503a454
Fix cx.windows() to return borrowed windows (#8086)
Fixes #8068

Release Notes:

- Fixed an error message when joining a project twice
([#8068](https://github.com/zed-industries/zed/issues/8068)).
2024-02-20 13:42:11 -07:00
Piotr Osiewicz
f17d0b5729
Add static Runnables (#8009)
Part of #7108

This PR includes just the static runnables part. We went with **not**
having a dedicated panel for runnables.
This is just a 1st PR out of N, as we want to start exploring the
dynamic runnables front. Still, all that work is going to happen once
this gets merged.

Release Notes:

- Added initial, static Runnables support to Zed. Such runnables are defined in
`runnables.json` file (accessible via `zed: open runnables` action) and
they can be spawned with `runnables: spawn` action.

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Pitor <pitor@zed.dev>
Co-authored-by: Beniamin <beniamin@zagan.be>
2024-02-19 18:41:43 +02:00
Carlos Lopez
fecb5a82f1
Add an extensions installation view (#7689)
This PR adds a view for installing extensions within Zed.

My subtasks:

- [X] Page Extensions and assign in App Menu
- [X] List extensions 
- [X] Button to Install/Uninstall
- [x] Search Input to search in extensions registry API
- [x] Get Extensions from API
- [x] Action install to download extension and copy in /extensions
folder
- [x] Action uninstall to remove from /extensions folder
- [x] Filtering
- [x] Better UI Design

Open to collab!

Release Notes:

- Added an extension installation view. Open it using the `zed:
extensions` action in the command palette
([#7096](https://github.com/zed-industries/zed/issues/7096)).

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Carlos <foxkdev@gmail.com>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Max <max@zed.dev>
2024-02-13 14:09:02 -05:00
Conrad Irwin
bd882c66d6
vim lifecycle (#7647)
Release Notes:

- Fixed :0 and :% in vim mode
([#4303](https://github.com/zed-industries/zed/issues/4303)).
- Improved keymap loading to not load vim key bindings unless vim is
enabled

**or**

- N/A
2024-02-10 16:21:13 -07:00
Max Brunsfeld
6edeea7c8a
Add logic for managing language and theme extensions (#7467)
This PR adds the initial support for loading extensions in Zed.

### Extensions Directory

Extensions are loaded from the extensions directory.

The extensions directory has the following structure:

```
extensions/
  installed/
    extension-a/
      grammars/
      languages/
    extension-b/
      themes/
  manifest.json
```

The `manifest.json` file is used internally by Zed to keep track of
which extensions are installed. This file should be maintained
automatically, and shouldn't require any direct interaction with it.

Extensions can provide Tree-sitter grammars, languages, and themes.

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-02-07 15:14:50 -05:00
Kirill Bulatov
83cffdde1f
Use collections::{HashMap, HashSet} instead of its std:: counterpart (#7502) 2024-02-07 19:06:03 +02:00
Antonio Scandurra
55129d4d6c
Revert "Use Fx* variants of HashMap and HashSet everywhere in Zed" (#7492)
Reverts zed-industries/zed#7481

This would regress performance because we'd be using the standard
library's hash maps everywhere, so reverting for now.
2024-02-07 13:16:22 +01:00
Kirill Bulatov
eb236302c2
Use Fx* variants of HashMap and HashSet everywhere in Zed (#7481)
Release Notes:

- N/A
2024-02-07 09:45:37 +02:00
Andrew Lygin
8da6e62914
Editor toolbar configuration (#7338)
Adds settings for hiding breadcrumbs and quick action bar from
the editor toolbar. If both elements are hidden, the toolbar disappears
completely.

Example:

```json
"toolbar": {
  "breadcrumbs": true,
  "quick_actions": false
}
```

- It intentionally doesn't hide breadcrumbs in other views (for
instance, in the search result window) because their usage there differ
from the main editor.
- The editor controls how breadcrumbs are displayed in the toolbar, so
implementation differs a bit for breadcrumbs and quick actions bar.

Release Notes:

- Added support for configuring the editor toolbar ([4756](https://github.com/zed-industries/zed/issues/4756))
2024-02-03 22:40:54 +02:00
Piotr Osiewicz
e6ebe7974d
gpui: Add Global marker trait (#7095)
This should prevent a class of bugs where one queries the wrong type of
global, which results in oddities at runtime.

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-01-30 14:08:20 -05:00
Marshall Bowers
372bc427bd
Fix casing of OpenZedUrl action (#7045)
This PR updates the casing of the `OpenZedUrl` action to match the [Rust
naming
guidelines](https://rust-lang.github.io/api-guidelines/naming.html).

Release Notes:

- N/A
2024-01-29 23:50:31 -05:00
Marshall Bowers
9cb5a84b8d
Add support for loading user themes (#7027)
This PR adds support for loading user themes in Zed.

Themes are loaded from the `themes` directory under the Zed config:
`~/.config/zed/themes`. This directory should contain JSON files
containing a `ThemeFamilyContent`.

Here's an example of the general structure of a theme family file:

```jsonc
{
  "name": "Vitesse",
  "author": "Anthony Fu",
  "themes": [
    {
      "name": "Vitesse Dark Soft",
      "appearance": "dark",
      "style": {
        "border": "#252525",
        // ...
      }
    }
  ]
}
```

Themes placed in this directory will be loaded and available in the
theme selector.

Release Notes:

- Added support for loading user themes from `~/.config/zed/themes`.
2024-01-29 21:32:45 -05:00
Piotr Osiewicz
8fbc88b708
Load embedded fonts directly from .rdata instead of cloning (#6932)
The fonts we embed in Zed binary (Zed Sans & Zed Mono) weigh about 30Mb in total and we are cloning them several times during startup and loading of embedded assets (once explicitly in Zed and then under the hood in font-kit). Moreover, after loading we have at least 2 copies of each font in our program; one in .rdata and the other on the heap for use by font-kit.
This commit does away with that distinction (we're no longer allocating the font data) and slightly relaxes the interface of `TextSystem::add_fonts` by expecting one to pass `Cow<[u8]>` instead of `Arc<Vec<u8>>`. Additionally, `AssetSource::get` now returns `Cow<'static, [u8]>` instead of `Cow<'self, [u8]>`; all existing implementations conform with that change.

Note that this optimization takes effect only in Release builds, as the library we use for asset embedding - rust-embed - embeds the assets only in Release mode and in Dev builds it simply loads data from disk. Thus it returns `Cow<[u8]>` in it's interface. Therefore, we still copy that memory around in Dev builds, but that's not really an issue. 
This patch makes no assumptions about the build profile we're running under, that's just an intrinsic property of rust-embed.

Tl;dr: this should shave off about 30Mb of memory usage and a fair chunk (~30ms) of startup time.

Release Notes:
- Improved startup time and memory usage.
2024-01-29 10:06:57 +01:00
Christian Clauss
cff2e8bbe0 Fix typos discovered by codespell 2024-01-25 18:32:32 +01:00
Conrad Irwin
01424a62ea Allow prompts to have detail, and use for good
Make channel panel errors louder
2024-01-24 23:15:37 -07:00
Conrad Irwin
c56debc705 clippy 2024-01-24 12:40:24 -07:00
Conrad Irwin
e7db5d0638 Use run_until_parked instead of condition
Avoids spurious failures when the CI server is going slow
2024-01-24 12:28:45 -07:00
Conrad Irwin
2a11c22760 Ensure chat opens when guests join shared projects
This was broken because the panel was created before being added to a
dock. Invert the control order and add `starts_open()` to the Panel
trait.
2024-01-24 12:06:03 -07:00
Antonio Scandurra
e3157f7212 Remove unused font 2024-01-24 13:14:47 +01:00
Kirill Bulatov
5e0cabc394 Create a special worktree for settings files
To avoid LSP server restarts/leaks when those are being opened

co-authored-by: Piotr <piotr@zed.dev>
2024-01-23 13:10:30 +02:00
Conrad Irwin
36a8bbfd43 Fix panel deserialization
In the old world, panel loading happened strictly before workspace
deserialization. Now it's inverted.

Fix this by storing on the dock the serialized state so they can restore
state as panels are loaded.
2024-01-22 12:31:28 -07:00
Mikayla
4184686e8d
Lock down test platform implementation 2024-01-20 15:03:36 -08:00
Piotr Osiewicz
6cbc49e5f0
Editor docs (#4097)
Release Notes:

- N/A

---------

Co-authored-by: Kirill <kirill@zed.dev>
2024-01-18 00:48:37 +01:00
Mikayla
9eecda2dae
Update method name and partially document platform crate
co-authored-by: Nathan <nathan@zed.dev>
2024-01-17 14:07:57 -08:00
Piotr Osiewicz
9a70a89477
Fix project panel being toggled on workspace startup. (#4059)
A sequence of events: Launch Zed -> Quit Zed -> Launch Zed would leave
you with a project panel in a a different state on each open (e.g. if it
is open on 1st one, 2nd run will have it closed). We were essentially
not tracking whether the deserialization took place.

Release Notes:

- Fixed project panel being toggled on/off on startup due to incorrect
tracking of serialization state (solves
https://github.com/zed-industries/community/issues/2406)
2024-01-15 22:23:16 +01:00
Mikayla
bfb59f1598
Remove last stale code 2024-01-12 20:59:19 -08:00
Mikayla
7ef88397c9
Fix seg fault when using the WindowContext::on_window_should_close() API 2024-01-10 11:26:11 -08:00
Mikayla
9ce7ef8949
Remove the last of the major todos 2024-01-09 16:14:54 -08:00
Kirill Bulatov
625c9d8980 Remove some todo!'s 2024-01-09 11:36:36 +02:00
Piotr Osiewicz
ae6d09b9b2
chore: Extract assets module out of zed crate. (#3957)
This essentially shaves off about 10% off of an incremental build after
project change and potentially more if you're changing stuff like
`welcome` that's very close to the `zed` crate in the dep graph. That's
because macro expansion takes place even in incremental builds it seems?
And zed (lib) + zed (bin) could take up to 4 seconds out of an
incremental build, which is a *lot* in a 10s build. In reality though it
shaves 1 second off of 5 seconds incremental 'welcome'/ 1s off of 10s
'project' builds.

Note that we had `assets` crate in the past (removed in #2575 /cc
@maxbrunsfeld), but this is a bit different, because `assets` is a
dependency of *just* zed and nothing else. We essentially cache macro
expansion results ourselves.

Release Notes:

- N/A
2024-01-08 22:49:14 +01:00
Nate Butler
1bf7afd839
Update Copilot UI (#3904)
Updates Zed2 Copilot UI

- Introduces the `Headline` component for rendering large text
- Styles the 3 Copilot prompt states

![CleanShot 2024-01-08 at 13 19
09@2x](https://github.com/zed-industries/zed/assets/1714999/4b58b85f-23aa-4c22-9ca6-d0abd232cf18)
![CleanShot 2024-01-08 at 13 18
55@2x](https://github.com/zed-industries/zed/assets/1714999/0bf71e1d-63b5-4fbb-8672-e42f8602516d)


Release Notes:

- Updated the connect Copilot modal UI.
2024-01-08 13:33:30 -05:00
Piotr Osiewicz
4ebff57fa2
Fix flaky open_paths_action test (#3944)
I've missed a single run_until_parked call. mb

Release Notes:

- N/A
2024-01-08 19:08:09 +01:00
Piotr Osiewicz
d3c9626169
Comment out test_open_paths_action pending investigation (#3939)
Commenting this one out temporarily to not break CI for folks while I
look into it.
Release Notes:

- N/A
2024-01-08 18:29:14 +01:00
Piotr Osiewicz
53564fb269
Bring back zed.rs tests (#3907)
At present 3 tests still fail; 2 are related to keymap issues that (I
believe) @maxbrunsfeld is working on. The other one
(`test_open_paths_action`) I'll look into. edit: done
This PR also fixes workspace unregistration, as we've put the code to do
that behind `debug_assert`
(https://github.com/zed-industries/zed/pull/3907/files#diff-041673bbd1947a35d45945636c0055429dfc8b5985faf93f8a8a960c9ad31e28L649).
Release Notes:
- N/A
2024-01-08 12:29:54 +01:00
Piotr Osiewicz
61ebb9fb37 cargo fmt 2024-01-05 16:43:35 +01:00
Piotr Osiewicz
0602953af4 Rename copilot_button crate to copilot_ui 2024-01-05 16:36:26 +01:00
Max Brunsfeld
ad20bc39c5 Fix accidental load of default keymap *after* loading user keymap
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Marshall <marshall@zed.dev>
2024-01-04 15:31:00 -08:00
Max Brunsfeld
5e3d4885bf
Fix some bugs in keymap handling (#3895)
- `base_keymap` setting was not respected, now it is
- without a `~/.config/zed/keymap.json` file, we would fail to load the
*default* keymap

Co-authored-by: Marshall <marshall@zed.dev>
2024-01-04 16:04:17 -05:00
Antonio Scandurra
f6af7ab27c Fix quitting Zed when project was unshared 2024-01-04 15:00:36 +01:00
Max Brunsfeld
7986ee18cd Rename zed2 -> zed
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 10:14:19 -08:00
Kirill Bulatov
f0ca7141b8 Ignore excluded files on worktree entry refresh 2023-12-05 12:30:29 +02:00
Kirill Bulatov
1f6c69c7dc Allow opening buffers without a project entry 2023-12-05 12:30:29 +02:00
Max Brunsfeld
b07f9fe3b5 Merge branch 'main' into notifications 2023-10-18 17:20:04 -07:00
Conrad Irwin
6ffbc3a0f5 Allow pasting ZED urls in the command palette in development 2023-10-16 20:03:44 -06:00
Max Brunsfeld
034e9935d4 Remove old contact request notification mechanism, use notification instead 2023-10-12 17:42:32 -07:00
Max Brunsfeld
d1756b621f Start work on notification panel 2023-10-12 17:41:09 -07:00
Max Brunsfeld
f8ca86c6a7 Remove workspace -> channel dependency 2023-10-06 14:19:25 -07:00
Antonio Scandurra
f603d682cd Add an include/exclude warnings toggle in project diagnostics 2023-09-27 17:47:19 -06:00
Conrad Irwin
d17d38fe70
vim: Command (#2951)
Release Notes:

- vim: Add v1 of command mode
([#279](https://github.com/zed-industries/community/issues/279)). The
goal was to cover 90% of what most people actually do, but it is very
incomplete. Known omissions are that ranges cannot be specified (except
that `:%s//` must always specify the % range), commands cannot take
arguments (you can `:w` but not `:w [file]`), and there is no history.
Please file feature requests on
https://github.com/zed-industries/community as you notice things that
could be better.
- `:` triggers zed's command palette. If you type a known vim command it
will run it, otherwise you get zed's normal fuzzy search. For this
release supported commands are limited to:
- - `:w[rite][!]`, `:wq[!]`, `:q[uit][!]`, `:wa[ll][!]`, `:wqa[ll][!]`,
`:qa[ll][!]`, `:[e]x[it][!]`, `:up[date]` to save/close tab(s) and
pane(s).
- - `:cq` to quit completely.
- - `:vs[plit]`, `:sp[lit]` to split vertically/horizontally
- - `:new`, `:vne[w]` to create a new file in a new pane above or to the
left
- - `:tabedit`, `:tabnew` to create a new file in a new tab.
- - `:tabn[ext]`, `:tabp[rev]` to go to previous/next tabs
- - `:tabc[lose]` to close tabs
- - `:cn[ext]`, `:cp[rev]`, `:ln[ext]`, `:lp[rev]` to go to the
next/prev diagnostics.
- - `:cc`, `:ll` to open the errors page
- - `:<number>` to jump to a line number.
- - `:$` to jump to end of file
- - `:%s/foo/bar/` (note that /g is always implied, the range must
always be %, and zed uses different regex syntax to vim)
- - `:/foo` and `:?foo` to jump to next/prev line matching foo
- - `:j[oin]`, to join the current line (no range is yet supported)
- - `:d[elete][l][p]`, to delete the current line (no range is yet
supported)
- - `:s[ort] [i]` to sort the current selection (case-insensitively)
- vim: Add `ctrl-w o` (closes everything except the current item) and
`ctrl-w n` (creates a new file in the pane above).
([#1884](https://github.com/zed-industries/community/issues/1884))
- all: Add a "Discard" option to prompt when saving a file with
conflicts (previously this only appeared on close, not on save).

Internal changes:
- The Picker will now wait for pending queries before confirming (to
handle people typing `: w enter` rapidly.
- workspace::save_item and Pane::save_item are now merged together, and
the behavior controlled by `workspace::SaveIntent`.
- Many actions related to closing/saving items now take an optional
`SaveIntent`.
-
2023-09-25 14:07:22 -05:00
Mikayla Maki
591ec02cea
Add support for the experimental Next LS for Elixir (#3024)
This is a PR I built for a friend of a friend at StrangeLoop, who is
making a much better LSP for elixir that elixir folks want to experiment
with. This PR also improves the our debug log viewer to handle LSP
restarts.

TODO:
- [ ] Make sure NextLS binary loading works.

Release Notes:

- Added support for the experimental Next LS for Elxir, to enable it add
the following field to your settings to enable:

```json
"elixir": {
    "next": "on"
}
```
2023-09-25 12:52:56 -05:00