This PR adds general-purpose functions for obtaining a `Length` in
viewport units.
Previously in #3600 we had added specific variants of `w` and `h` that
took viewport units, but I think it makes more sense to just have a
primitive that can compose with any styling method that accepts a
`Length` or `Into<Length>`.
Release Notes:
- N/A
This PR adjusts the size of the tab descriptions to use the extra small
label size.
This makes it easier to distinguish between the filename and the
description:
<img width="320" alt="Screenshot 2023-12-22 at 6 49 11 PM"
src="https://github.com/zed-industries/zed/assets/1486634/451d4cd0-666c-43c2-b5df-6d9cf91dacda">
It's also more in line with how things look in Zed1.
Release Notes:
- N/A
This PR reworks the `ListItem` and `ListHeader` components to use
slot-based APIs, making them less opinionated about their contents.
Splitting this out of the collab UI styling PR so we can land it to
avoid conflicts.
Co-authored-by: Nate <nate@zed.dev>
Release Notes:
- N/A
This PR adds `w_vw` and `h_vh` methods to `StyledExt`.
These methods are the same as their `w` and `h` counterparts, but
operate in viewport units, giving us the equivalent of `vw` and `vh` in
CSS.
You can see them in action in this story:
```
cargo run -p storybook2 -- components/viewport_units
```
Release Notes:
- N/A
This PR updates the `ui2` crate to reference the `theme2` and
`settings2` crates without the `2` the way we do in our other crates.
Release Notes:
- N/A