Antonio Scandurra
607903eed5
Return true in the Window::on_event
callback if event was handled
2022-06-17 17:09:16 +02:00
Max Brunsfeld
2c61bc2b1f
Always use capital letters when rendering a keystroke
2022-06-16 17:48:10 -07:00
Max Brunsfeld
a3b17ffd15
Allow creating application menus with submenus
2022-06-16 17:47:39 -07:00
Antonio Scandurra
516bd13474
Add tooltip to follow collaborators
2022-06-15 17:08:39 +02:00
Antonio Scandurra
8a146e49ca
Use a different fit mode for tooltips
2022-06-15 16:45:04 +02:00
Keith Simmons
dddfc7beae
Add hover test and tweak dismiss logic
2022-06-09 17:03:45 -07:00
Antonio Scandurra
ea8b5016f7
Snap overlay's bottom/right edge to same window's edge on overflow
2022-06-09 13:48:02 +02:00
Antonio Scandurra
0408a8259e
Add ModelContext::observe_global
2022-06-09 10:05:00 +02:00
Antonio Scandurra
a26af194e7
Use visible bounds to determine hit bounds for cursor/mouse regions
2022-06-08 10:17:22 +02:00
Keith Simmons
a6c0ee472c
Add vim bindings for hover
...
Allow scrolling in hover popover
2022-06-07 13:07:53 -07:00
Antonio Scandurra
c22aedfe69
Fix tests
2022-06-06 09:29:42 +02:00
Antonio Scandurra
22dd68fbfb
Add keystroke for menu item only when action is equal to binding
...
This fixes a bug where we would show `cmd-e` instead of `cmd-f` for
`Edit -> Find` because both bindings would have the `buffer_search::Deploy`
action and we were mistakenly selecting the former.
2022-06-06 09:26:33 +02:00
Antonio Scandurra
3a69943df3
Require that PartialEq
is implemented for Action
2022-06-06 09:18:44 +02:00
Antonio Scandurra
74aa9c1320
Capture mouse events when rendering disconnected overlay
...
We do so by replacing `EventHandler::capture` with a new `::capture_all` method.
After switching to mouse regions as part of zed-industries/zed#1081 , overriding
`dispatch_event` on `EventHandler` wasn't enough anymore because mouse interactions
take place on a privileged code path that runs *before* dispatching any event.
With this change, `EventHandler` will now push a mouse region that intercepts all
mouse interactions, as well as pushing a cursor region that resets the cursor style
to `Arrow`.
One interesting change as part of this is that we've removed the ability to see which
event we are capturing: we were not using this capability anyway and `capture_all` provides
a simpler interface, so I went with that. In the future, we can opt into capturing specific
events or mouse interactions if there's a code path that needs that.
2022-06-04 10:41:29 +02:00
Max Brunsfeld
724affc442
Upgrade deps to avoid multiple versions of transitive deps
...
* env_logger
* prost-build
* bindgen
2022-06-02 17:38:33 -07:00
Max Brunsfeld
8d46edd26c
Avoid holding RefCell borrow while calling TestAppContext::spawn callback
2022-06-02 17:29:11 -07:00
Max Brunsfeld
7ef9de32b1
Show private projects in the contacts panel
...
Introduce a ProjectStore that lets you iterate through all open projects.
Allow projects to be made public by clicking the lock.
2022-06-02 17:29:11 -07:00
Antonio Scandurra
701e2090cd
Align context menu to fit within the window bounds
2022-06-02 09:47:06 +02:00
Antonio Scandurra
cc028cca78
Simplify usage of tooltip
...
Now you simply specify a text, an action and a style and GPUI will
take of rendering it properly. This is simpler compared to always
providing a custom element and should make tooltip more consistent
across the UI.
2022-06-02 09:12:50 +02:00
Antonio Scandurra
0e1307fb23
📝
2022-06-01 10:18:10 +02:00
Antonio Scandurra
238827642a
Align tooltip based on the available window space
2022-06-01 10:03:46 +02:00
Antonio Scandurra
982de971fa
Introduce a new Tooltip
element and a with_tooltip
helper
2022-06-01 09:55:25 +02:00
Antonio Scandurra
94fc28b29d
WIP: start on tooltips
2022-05-31 19:00:44 +02:00
Antonio Scandurra
339069b1d3
Cap MessageStream
buffer size to 1MB
...
We temporarily let it grow when the message size exceed the limit,
but restore the buffer's capacity shortly after. This ensures that,
for each connection in its entire lifetime, we only ever use 1MB.
2022-05-31 11:16:32 +02:00
Antonio Scandurra
34bf248614
Avoid notifying views that have been removed
2022-05-31 10:36:10 +02:00
Antonio Scandurra
e067212ad4
Always re-render visible elements in List
2022-05-31 09:52:44 +02:00
Antonio Scandurra
0fd47da880
Prevent mouse down events from piercing through overlays
2022-05-31 09:34:37 +02:00
Antonio Scandurra
f832c0074f
Fix memory leak in ListState
2022-05-30 18:29:51 +02:00
Antonio Scandurra
20e1044d49
Merge branch 'main' into project-panel-with-new-mouse-events
2022-05-30 18:29:46 +02:00
Antonio Scandurra
6c145b2abc
Show keystrokes as uppercase
2022-05-30 12:23:03 +02:00
Antonio Scandurra
2b9015c096
Introduce {MutableAppContext,ViewContext}::observe_actions
2022-05-30 10:01:23 +02:00
Antonio Scandurra
e7ab61d125
Dismiss context menu when (right-)mousing down outside of it
2022-05-28 08:51:46 +02:00
Antonio Scandurra
fb26f8195b
Sort mouse regions by their stacking context's depth
2022-05-28 08:45:10 +02:00
Nathan Sobo
44c8ee5709
Add mouse down out handlers
...
These will fire whenever the left/right mouse button is pressed down outside a specific region. I'll use these to cancel the context menu in the next commit.
2022-05-27 12:56:44 -06:00
Keith Simmons
48abbb7e63
Merge pull request #1019 from zed-industries/vim-visual-line-mode
...
Vim visual line mode
2022-05-27 11:22:56 -07:00
Nathan Sobo
9909fc529b
Allow context menu to be cancelled after deploying it twice
...
Previously, two right clicks would cause an issue with cancelling the context menu via escape.
2022-05-27 12:00:11 -06:00
Nathan Sobo
c3baf2748f
Block hovering behind overlays
2022-05-27 11:54:51 -06:00
Max Brunsfeld
04bd57b2c7
Add an API for setting a window's title
...
This controls how the window appears in the Window menu.
2022-05-27 10:45:55 -07:00
Nathan Sobo
5413a97c7e
Restrict multiple hovered regions to a single stacking context
...
We won't hover regions from stacking contexts that are below the one being hovered.
2022-05-27 11:09:07 -06:00
Antonio Scandurra
9099c40364
Merge branch 'mouse-events' into project-panel-context-menu
2022-05-27 12:07:00 +02:00
Antonio Scandurra
be0e66ef21
Invoke mouse_down
and right_mouse_down
callbacks
2022-05-27 11:20:39 +02:00
Antonio Scandurra
7c7917494c
Don't dispatch events down the tree if they were handled by mouse region
2022-05-27 11:20:32 +02:00
Antonio Scandurra
1d7fc12229
Add right-click support to MouseEventHandler
2022-05-27 10:47:54 +02:00
Antonio Scandurra
307eb1726c
Compute dispatch path based on the view id that dispatched the action
2022-05-27 09:59:24 +02:00
Nathan Sobo
aedfd74d30
Use the hit bounds when painting mouse regions
2022-05-26 20:05:20 -06:00
Nathan Sobo
893f15ddab
Switch MouseEventHandler to use MouseRegions
...
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2022-05-26 20:00:01 -06:00
Nathan Sobo
50edcb06dd
Add drag callbacks to mouse regions
...
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2022-05-26 18:59:38 -06:00
Nathan Sobo
bd62a68234
Eliminate ElementStateContext trait
...
We now always have a RenderContext when rendering MouseEventHandlers or scrollable Flex columns/rows.
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2022-05-26 18:37:28 -06:00
Nathan Sobo
b6b16fc9c3
In UniformList, guard against misbehavior of append_items
...
If for some reason the handle got dropped and we call it, we'll deal with it somewhat gracefully.
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2022-05-26 18:30:28 -06:00
Nathan Sobo
8dd82fdce1
Take a RenderContext in ListState's build item callback
...
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2022-05-26 18:23:44 -06:00