Commit graph

3883 commits

Author SHA1 Message Date
Kirill Bulatov
4f1728e5ee
Do not unwrap when updating inline diagnostics (#31814)
Also do not hold the strong editor reference while debounced.

Release Notes:

- N/A
2025-05-31 10:10:15 +00:00
Kirill Bulatov
f881cacd8a
Use both language and LSP icons for LSP tasks (#31773)
Make more explicit which language LSP tasks are used.

Before:

![image](https://github.com/user-attachments/assets/27f93c5f-942e-47a0-9b74-2c6d4d6248de)

After:

![image
(1)](https://github.com/user-attachments/assets/5a29fb0a-2e16-4c35-9dda-ae7925eaa034)


![image](https://github.com/user-attachments/assets/d1bf518e-63d1-4ebf-af3d-3c9d464c6532)


Release Notes:

- N/A
2025-05-30 19:28:56 +00:00
Michael Sloan
d7f0241d7b
editor: Defer the effects of change_selections to end of transact (#31731)
In quite a few places the selection is changed multiple times in a
transaction. For example, `backspace` might do it 3 times:

* `select_autoclose_pair`
* selection of the ranges to delete
* `insert` of empty string also updates selection

Before this change, each of these selection changes appended to
selection history and did a bunch of work that's only relevant to
selections the user actually sees. So for each backspace,
`editor::UndoSelection` would need to be invoked 3-4 times before the
cursor actually moves. It still needs to be run twice after this change,
but that is a separate issue.

Signature help even had a `backspace_pressed: bool` as an incomplete
workaround, to avoid it flickering due to the selection switching
between being a range and being cursor-like.

The original motivation for this change is work I'm doing on not
re-querying completions when the language server provides a response
that has `is_incomplete: false`. Whether the menu is still visible is
determined by the cursor position, and this was complicated by it seeing
`backspace` temporarily moving the head of the selection 1 character to
the left.

This change also removes some redundant uses of
`push_to_selection_history`.

Not super stoked with the name `DeferredSelectionEffectsState`. Naming
is hard.

Release Notes:

- N/A
2025-05-30 01:53:02 -06:00
Michael Sloan
8aef64bbfa
Remove block_mouse_down in favor of stop_mouse_events_except_scroll (#30401)
This method was added in #20649 to be an alternative of `occlude` which
allows scroll events. It seems a bit arbitrary to only stop left mouse
downs, so this seems like it's probably an improvement.

Release Notes:

- N/A
2025-05-29 22:07:34 +00:00
Michael Sloan
9086784038
gpui: Support hitbox blocking mouse interaction except scrolling (#31712)
tl;dr: This adds `.block_mouse_except_scroll()` which should typically
be used instead of `.occlude()` for cases when the mouse shouldn't
interact with elements drawn below an element. The rationale for
treating scroll events differently:

* Mouse move / click / styles / tooltips are for elements the user is
interacting with directly.
* Mouse scroll events are about finding the current outer scroll
container.

Most use of `occlude` should probably be switched to this, but I figured
I'd derisk this change by minimizing behavior changes to just the 3 uses
of `block_mouse_except_scroll`.

GPUI changes:

* Added `InteractiveElement::block_mouse_except_scroll()`, and removes
`stop_mouse_events_except_scroll()`

* Added `Hitbox::should_handle_scroll()` to be used when handling scroll
wheel events.

* `Window::insert_hitbox` now takes `HitboxBehavior` instead of
`occlude: bool`.

    - `false` for that bool is now `HitboxBehavior::Normal`.

    - `true` for that bool is now `HitboxBehavior::BlockMouse`.
    
    - The new mode is `HitboxBehavior::BlockMouseExceptScroll`.

* Removes `Default` impl for `HitboxId` since applications should not
manually create `HitboxId(0)`.

Release Notes:

- N/A
2025-05-29 21:41:15 +00:00
Kirill Bulatov
d989b2260b
Do not react on settings change for disabled minimaps (#31677)
Turning minimap on during debug sessions would cause the console editor
to gain the minimap, despite it being explicitly disabled in the code.

Release Notes:

- N/A
2025-05-29 10:04:27 +00:00
Max Brunsfeld
97579662e6
Fix editor rendering slowness with large folds (#31569)
Closes https://github.com/zed-industries/zed/issues/31565

* Looking up settings on every row was very slow in the case of large
folds, especially if there was an `.editorconfig` file with numerous
glob patterns
* Checking whether each indent guide was within a fold was very slow,
when a fold spanned many indent guides.

Release Notes:

- Fixed slowness that could happen when editing in the presence of large
folds.
2025-05-28 23:05:06 +00:00
Finn Evers
1035c6aab5
editor: Fix horizontal scrollbar alignment if indent guides are disabled (#31621)
Follow-up to #24887
Follow-up to #31510

This PR ensures that [this misalignment of the horizontal
scrollbar](https://github.com/zed-industries/zed/pull/31510#issuecomment-2912842457)
does not occur. See the entire discussion in the first linked PR as to
why this gap is there in the first place.

I am also aware of the general stance towards comments. Yet, I felt for
this case it is better to just straight up explain how these two things
are connected, as I do believe this is not intuitively clear after all.

Might also be a good time to bring
https://github.com/zed-industries/zed/issues/25519 up again. The
horizontal scrollbar seems huge for the edit file tool card.
Furthermore, since we do not reserve space for the horizontal scrollbar
(yet), this will lead to the last line being not clickable.

Release Notes:

- N/A
2025-05-28 22:59:51 +03:00
Kirill Bulatov
07403f0b08
Improve LSP tasks ergonomics (#31551)
* stopped fetching LSP tasks for too long (but still use the hardcoded
value for the time being — the LSP tasks settings part is a simple bool
key and it's not very simple to fit in another value there)

* introduced `prefer_lsp` language task settings value, to control
whether in the gutter/modal/both/none LSP tasks are shown exclusively,
if possible

Release Notes:

- Added a way to prefer LSP tasks over Zed tasks
2025-05-28 18:36:25 +03:00
Cole Miller
218e8d09c5
Revert "Fix text wrapping in commit message editors (#31030)" (#31587)
This reverts commit f2601ce52c.

Release Notes:

- N/A
2025-05-28 10:16:34 -04:00
Michael Sloan
506beafe10
Add caching of parsed completion documentation markdown to reduce flicker when selecting (#31546)
Related to #31460 and #28635.

Release Notes:

- Fixed redraw delay of documentation from language server completions
and added caching to reduce flicker when using arrow keys to change
selection.
2025-05-27 23:12:38 +00:00
Ben Brandt
b5c2b25a76
agent: Keep horizontal scrollbar in edit file tool cards (#31510)
Previously disabled both scrollbars, but horizontal scrolling is still
needed when
lines exceed the viewport width. Now editors can disable a single scroll
axis, not just both.

Release Notes:

- N/A
2025-05-27 17:24:22 +02:00
Michael Sloan
0d3fad7764
Fix some completion docs render delays (#31486)
Closes #31460

While this is now much better than it was, the documentation still
flickers when changing selection. Hoping to fix that, but it will be a
much more involved change. So leaving release notes as "N/A" for now, in
anticipation of the full fix.

Release Notes:

- N/A
2025-05-27 04:58:02 +00:00
Joseph T. Lyons
c208532693
Use read-only access methods for read-only entity operations (#31479)
Another follow-up to #31254

Release Notes:

- N/A
2025-05-26 23:04:31 -04:00
Cole Miller
4a577fff4a
git: Fix hunk controls blocking scrolling (#31476)
Thanks @mgsloan for introducing `stop_mouse_events_except_scroll` which
is exactly what we want here!

Release Notes:

- Fixed being unable to scroll editors when the cursor is positioned on
diff hunk controls.
2025-05-27 01:35:00 +00:00
Smit Barmase
5e72c2a870
editor: Show hidden mouse cursor on window activation (#31475)
Closes #31349

Release Notes:

- Fixed issue where hidden mouse cursor would stay hidden even after
switching windows.
2025-05-27 06:40:22 +05:30
Smit Barmase
2a8242ac90
editor: Add Python auto-indent test for same row bracket pair (#31473)
We [recently](https://github.com/zed-industries/zed/pull/31260) added a
condition which fixes certain edge cases detecting indent ranges when a
bracket pair is on the same row for suggested indent languages. This PR
adds a test for that so we don't regress in the future. Ref:
https://github.com/zed-industries/zed/issues/31362


f9592c6b92/crates/language/src/buffer.rs (L2910)

Release Notes:

- N/A
2025-05-27 06:02:41 +05:30
Finn Evers
24809c4219
editor: Ensure minimap top offset is never NaN (#31466)
(Late) Follow-up to
https://github.com/zed-industries/zed/pull/26893#discussion_r2073427393

The mentioned issue of needed zero-division for scrollbars is now fixed
via #30189.
However, whilst the linked PR fixed the issue for the layouting of the
scrollbar thumb, I sadly did not address the (somewhat rare) case of
`document_lines == visible_editor_lines` within the calculation of the
minimap top offset.

This PR adds coverage for that case and ensures that the
`minimap_top_offset` never ends up being `NaN`.

Release Notes:

- N/A
2025-05-26 22:21:19 +00:00
Finn Evers
2c8049270a
language_tools: Increase available space for language server logs (#30742)
This PR contains some small improvements for the language server log
editors. Due to the large gutter as well as the introduction of the
minimap, the horizontally available space was rather small. As these
editors soft wrap at the editor width, it resulted in the logs becoming
vertically larger and somewhat harder to read.

The improvement here is to disable all elements in the gutter that will
never appear or be used in the logs anyway. Furthermore, I opted to
disable the minimap altogether, since from my point of view it did not
contain any valuable information about the logs being shown.

First image is the current main, second is this branch. I put these
below each other so the difference is easier to spot.


![main](https://github.com/user-attachments/assets/b3796e5f-4fe3-48c8-95a4-d3b84c607963)

![PR](https://github.com/user-attachments/assets/bd8a4e6c-dbbb-4a9e-99aa-474fa073196f)


Release Notes:

- N/A
2025-05-27 00:57:45 +03:00
Joseph T. Lyons
534bb0620d
Use read() over read_with() to improve readability in simple cases (#31455)
Follow up to: #31263 

Release Notes:

- N/A
2025-05-26 16:14:07 -04:00
Alistair Smith
5bafb2b160
Add holding opt/alt for fast scrolling (#31056)
Fixes #14612

This was a feature I dearly missed from VSCode, so adding this helped me
migrate to Zed without disrupting my workflow. I found that `4.0` was a
nice goldilocks multiplier and felt close/the same as the speed in
VSCode.

Release Notes:

- Added faster scrolling in the editor while holding opt/alt
2025-05-26 19:42:20 +00:00
Kirill Bulatov
4567360fd9
Allow LSP adapters to decide, which diagnostics to underline (#31450)
Closes
https://github.com/zed-industries/zed/pull/31355#issuecomment-2910439798

<img width="1728" alt="image"
src="https://github.com/user-attachments/assets/2eaa8e9b-00bc-4e99-ac09-fceb2d932e41"
/>


Release Notes:

- N/A
2025-05-26 22:19:02 +03:00
Finn Evers
4c396bcc91
theme: Add colors for minimap thumb and border (#30785)
A user on Discord reported an issue where the minimap thumb was fully
opaque:

<img
src="https://github.com/user-attachments/assets/5049c6a3-f89a-4ceb-9d1b-ec06e7fe9151"
height="300">

This can happen because the scrollbar and its thumb might not
neccessarily be transparent at all.

Thus, this PR adds the`minimap.thumb.background` and
`minimap.thumb.border` colors to themes so theme authors can specify
custom colors for both here.
Furthermore, I ensured that the minimap thumb background fallback value
can never be entirely opaque. The values were arbitrarily chosen to
avoid the issue from occuring whilst keeping currently working setups
working. With the new properties added, authors (and users) should be
able to avoid running into this issue altogether so I would argue for
this special casing to be fine. However, open to change it should a
different approach be preferrred.

Release Notes:

- Added `minimap.thumb.background` and `minimap.thumb.border` to themes
to customize the thumb color and background of the minimap.
- Fixed an issue where the minimap thumb could be opaque if the theme
did not specify a color for the thumb.
2025-05-26 18:23:41 +00:00
Michael Sloan
649072d140
Add a live Rust style editor to inspector to edit a sequence of no-argument style modifiers (#31443)
Editing JSON styles is not very helpful for bringing style changes back
to the actual code. This PR adds a buffer that pretends to be Rust,
applying any style attribute identifiers it finds. Also supports
completions with display of documentation. The effect of the currently
selected completion is previewed. Warning diagnostics appear on any
unrecognized identifier.


https://github.com/user-attachments/assets/af39ff0a-26a5-4835-a052-d8f642b2080c

Adds a `#[derive_inspector_reflection]` macro which allows these methods
to be enumerated and called by their name. The macro code changes were
95% generated by Zed Agent + Opus 4.

Release Notes:

* Added an element inspector for development. On debug builds,
`dev::ToggleInspector` will open a pane allowing inspecting of element
info and modifying styles.
2025-05-26 17:43:57 +00:00
Ben Kunkle
c0aa8f63fd
zlog: Replace usages of env_logger in tests with zlog (#31436)
Also fixes:
https://github.com/zed-industries/zed/pull/31400#issuecomment-2908165249

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-05-26 11:48:50 -04:00
Smit Barmase
625bf09830
editor: Inline Code Actions Indicator (#31432)
Follow up to https://github.com/zed-industries/zed/pull/30140 and
https://github.com/zed-industries/zed/pull/31236

This PR introduces an inline code action indicator that shows up at the
start of a buffer line when there's enough space. If space is tight, it
adjusts to lines above or below instead. It also adjusts when cursor is
near indicator.

The indicator won't appear if there's no space within about 8 rows in
either direction, and it also stays hidden for folded ranges. It also
won't show up in case there is not space in multi buffer excerpt. These
cases account for very little because practically all languages do have
indents.


https://github.com/user-attachments/assets/1363ee8a-3178-4665-89a7-c86c733f2885

This PR also sets the existing `toolbar.code_actions` setting to `false`
in favor of this.

Release Notes:

- Added code action indicator which shows up inline at the start of the
row. This can be disabled by setting `inline_code_actions` to `false`.
2025-05-26 19:41:19 +05:30
Cole Miller
f2601ce52c
Fix text wrapping in commit message editors (#31030)
Don't hard wrap interactively; instead, soft wrap in `Bounded` mode
(editor width or 72 chars, whichever is smaller), and then hard wrap
before sending the commit message to git.

This also makes the soft wrap mode and width for commit messages
configurable in language settings.

Previously we didn't support soft wrap modes other than `EditorWidth` in
auto-height editors; I tried to add support for this by analogy with
code that was already there, and it seems to work pretty well.

Closes #27508

Release Notes:

- Fixed confusing wrapping behavior in commit message editors.
2025-05-26 13:11:56 +00:00
Finn Evers
6363fdab88
editor: Do not offset text in single line editors by default (#30599)
Follow-up to #30138

In the linked PR, I enabled the content offset for all editors by
default. However, this introduced a small regression: There are some
editors where we do not want the text to be offset, most notably the
rename and the filename editor.

This PR adds a method to disable the content offset for specific
editors. I specifically decided on an opt-out approach, since I think
that having the small offset for most editors is actually a benefit
instead of a disadvantage. However, open to change that or to disable
the offset for all editors but full mode editors by default if that
should be preferred.

| `main` | This PR |
| --- | --- |
|
![main](https://github.com/user-attachments/assets/a7e9249e-ac5c-422f-9f30-021ebf21850b)
|
![pr](https://github.com/user-attachments/assets/c5eef4e6-fad8-46ab-9f2d-d0ebdca01e2c)
|


Release Notes:

- N/A
2025-05-26 08:47:10 -03:00
Joseph T. Lyons
3d0147aafc
Preserve selection direction when running an editor: open selections in multibuffer (#31399)
Release Notes:

- Preserve selection direction when running an `editor: open selections
in multibuffer`
2025-05-25 22:52:40 +00:00
Finn Evers
4c28d2c2e2
language: Improve auto-indentation when using round brackets in Python (#31260)
Follow-up to #29625 and #30902

This PR reintroduces auto-intents for brackets in Python and fixes some
cases where an indentation would be triggered if it should not. For
example, upon typing

```python
a = []
```
and inserting a newline after, the next line would be indented although
it shoud not be.

Bracket auto-indentation was tested prior to #29625 but removed there
and the test updated accordingly. #30902 reintroduced this for all
brackets but `()`. I reintroduced this here, reverted the changes to the
test so that indents also happen after typing `()`. This is frequently
used for tuples and multiline statements in Python.

Release Notes:

- Improved auto-indentation when using round brackets in Python.
2025-05-25 02:25:15 +05:30
Finn Evers
a204510cfc
editor: Add toggle diagnostics to command palette (#31358)
Follow-up to #30316

This PR adds the `editor: toggle diagnostics` action to the comand
palette so that it can also be invoked that way.

I also ensures this, the `toggle inline diagnostics` and `toggle
minimap` actions are only registered if these are supported by the
current editor instance.

Release Notes:

- N/A
2025-05-24 20:41:02 +00:00
Finn Evers
34be7830a3
editor: Do not start scroll when hovering the scroll thumb during dragging events (#30782)
Closes #30756
Closes #30729
Follow-up to #28064

The issue arose because GPUI does still propagate mouse events to all
event handlers during dragging actions even if the dragging action does
not belong to the current handler. I forgot about this in the other PR.

This resulted in an incorrect hover being registered for the thumb,
which was sufficient to trigger scrolling in the next frame, since
`dragging_scrollbar_axis` did not consider the actual thumb state (this
was generally sufficient, but not with this incorrectly registered
hover).

Theoretically, either of the both commits would suffice for fixing the
issue. However, I think it is better to fix both issues at hand instead
of just one. Now, we will only start the scroll on actual scrollbar
clicks and not show a hover on the thumb if any other drag is currently
going on.


https://github.com/user-attachments/assets/6634ffa0-78fc-428f-99b2-7bc23a320676

Release Notes:

- Fixed an issue where editor scrollbars would start scrolling when
hovering over the thumb whilst already dragging something else.
2025-05-24 23:39:02 +03:00
Kirill Bulatov
20a0956fb2
Do not underline unnecessary diagnostics (#31355)
Closes
https://github.com/zed-industries/zed/pull/31229#issuecomment-2906946881

Follow
https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#diagnosticTag

> Clients are allowed to render diagnostics with this tag faded out
instead of having an error squiggle.

and do not underline any unnecessary diagnostic at all.

Release Notes:

- Fixed clangd's inactive regions diagnostics excessive highlights
2025-05-24 20:08:46 +00:00
Michael Sloan
ab59982bf7
Add initial element inspector for Zed development (#31315)
Open inspector with `dev: toggle inspector` from command palette or
`cmd-alt-i` on mac or `ctrl-alt-i` on linux.

https://github.com/user-attachments/assets/54c43034-d40b-414e-ba9b-190bed2e6d2f

* Picking of elements via the mouse, with scroll wheel to inspect
occluded elements.

* Temporary manipulation of the selected element.

* Layout info and JSON-based style manipulation for `Div`.

* Navigation to code that constructed the element.

Big thanks to @as-cii and @maxdeviant for sorting out how to implement
the core of an inspector.

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Federico Dionisi <code@fdionisi.me>
2025-05-23 23:08:59 +00:00
smit
03ac3fb91a
editor: Fix issue where newline on * as prefix adds comment delimiter (#31271)
Release Notes:

- Fixed issue where pressing Enter on a line starting with * incorrectly
added comment delimiter.

---------

Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2025-05-23 18:46:55 +05:30
smit
1cad1cbbfc
Add Code Actions to the Toolbar (#31236)
Closes issue #31120.


https://github.com/user-attachments/assets/a4b3c86d-7358-49ac-b8d9-e9af50daf671

Release Notes:

- Added a code actions icon to the toolbar. This icon can be disabled by
setting `toolbar.code_actions` to `false`.
2025-05-23 16:55:29 +05:30
smit
dd4e8b9e66
editor: Fix block comment incorrectly continues to next line in some cases (#31204)
Closes #31138

Fix edge case where adding newline if there is text afterwards end
delimiter of multiline comment, would continue the comment prefix. This
is fixed by checking for end delimiter on whole line instead of just
assuming it would always be at end.

- [x] Tests

Release Notes:

- Fixed the issue where in some cases the block comment continues to the
next line even though the comment block is already closed.
2025-05-22 23:27:03 +05:30
Piotr Osiewicz
28ec7fbb81
debugger: Add telemetry for new session experience (#31171)
This includes the following data:
- Where we spawned the session from (gutter, scenario list, custom form
filled by the user)
- Which debug adapter was used
- Which dock the debugger is in

Closes #ISSUE

Release Notes:

- debugger: Added telemetry for new session experience that includes
data about:
    - How a session was spawned (gutter, scenario list or custom form)
    - Which debug adapter was used
    - Which dock the debugger is in

---------

Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
2025-05-22 11:15:33 +00:00
Ben Kunkle
0d7f4842f3
Restore scroll after undo edit prediction (#31162)
Closes #29652

Release Notes:

- Fixed an issue where the scroll and cursor position would not be
restored after undoing an inline completion
2025-05-22 09:16:11 +00:00
Cole Miller
71fb17c507
debugger: Update the default layout (#31057)
- Remove the modules list and loaded sources list from the default
layout
- Move the console to the center pane so it's visible initially

Release Notes:

- Debugger Beta: changed the default layout of the debugger panel,
hiding the modules list and loaded sources list by default and making
the console more prominent.

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-05-22 04:32:44 +00:00
Cole Miller
5f452dbca2
debugger: Add a couple more keybindings (#31103)
- Add missing handler for `debugger::Continue` so `f5` works
- Add bindings based on VS Code for `debugger::Restart` and
`debug_panel::ToggleFocus`
- Remove breakpoint-related buttons from the debug panel's top strip,
and surface the bindings for `editor::ToggleBreakpoint` in gutter
tooltip instead

Release Notes:

- Debugger Beta: Added keybindings for `debugger::Continue`,
`debugger::Restart`, and `debug_panel::ToggleFocus`.
- Debugger Beta: Removed breakpoint-related buttons from the top of the
debug panel.
- Compatibility note: on Linux, `ctrl-shift-d` is now bound to
`debug_panel::ToggleFocus` by default, instead of
`editor::DuplicateLineDown`.
2025-05-22 00:59:44 +00:00
smit
8742d4ab90
editor: Fix regression causing incorrect delimiter on newline in case of multiple comment prefixes (#31129)
Closes #31115

This fixes regression caused by
https://github.com/zed-industries/zed/pull/30824 while keeping that fix.

- [x] Test

Release Notes:

- Fixed the issue where adding a newline after the `///` comment would
extend it with `//` instead of `///` in Rust and other similar
languages.
2025-05-22 03:56:20 +05:30
smit
6bbab4b55a
editor: Fix multi-cursor not added to lines shorter than current cursor column (#31100)
Closes #5255, #1046, #28322, #15728

This PR makes `AddSelectionBelow` and `AddSelectionAbove` not skip lines
that are shorter than the current cursor column. This follows the same
behavior as VSCode and Sublime.

This change is only applicable in the case of an empty selection; if
there is a non-empty selection, it continues to skip empty and shorter
lines to create a Vim-like column selection, which is the better default
for that case.

- [x] Tests

The empty selection no longer skips shorter lines:


https://github.com/user-attachments/assets/4bde2357-20b6-44f2-a9d9-b595c12d3939

Non-empty selection continues to skip shorter lines.


https://github.com/user-attachments/assets/4cd47c9f-b698-40fc-ad50-f2bf64f5519b

Release Notes:

- Improved `AddSelectionBelow` and `AddSelectionAbove` to no longer skip
shorter lines when the selection is empty, aligning with VSCode and
Sublime behavior.
2025-05-21 21:06:33 +05:30
smit
7450b788f3
editor: Prevent overlapping of signature/hover popovers and context menus (#31090)
Closes #29358

If hover popovers or signature popovers ever clash with the context menu
(like code completion or code actions), they find the best spot by
trying different directions around the context menu to show the popover.
If they can’t find a good spot, they just overlap with the context menu.

Not overlapping state:
<img width="350" alt="image"
src="https://github.com/user-attachments/assets/2f1bdc4c-eb01-405c-b5fb-eb28eadc9957"
/>

Overlapping case, moves popover to bottom of context menu:
<img width="350" alt="image"
src="https://github.com/user-attachments/assets/3ce4be23-7701-4711-b604-5e29682360e1"
/>

Overlapping case, moves popover to right of context menu:
<img width="350" alt="image"
src="https://github.com/user-attachments/assets/60d47518-e412-4d64-9d17-a69a17248bdf"
/> <img width="350" alt="image"
src="https://github.com/user-attachments/assets/2a3de176-7443-46d8-99d1-b2973a0ffaa6"
/>

Overlapping case, moves popover to left of context menu:
<img width="350" alt="image"
src="https://github.com/user-attachments/assets/015b799b-8c6e-4405-aee6-e205d4caebec"
/>

Overlapping case, moves popover to top of context menu:
<img width="350" alt="image"
src="https://github.com/user-attachments/assets/fbd03d84-9a49-44eb-846b-a9852d2ff43e"
/>

Release Notes:

- Fixed an issue where hover popovers or signature popovers would
overlap with existing opened completion or code actions context menus.
2025-05-21 18:45:00 +05:30
Remco Smits
44fbe27d31
wrap_map: Add capacity to vectors for better performance (#31055)
Release Notes:

- N/A
2025-05-20 23:44:19 +00:00
Remco Smits
a824119367
Fix performance issues in project search related to detecting JSX tag auto-closing (#30842)
This PR changes it so we only create a snapshot and get the syntax tree
for a buffer if we didn't detect that auto_close is enabled.

<img width="1205" alt="Screenshot 2025-05-16 at 21 10 28"
src="https://github.com/user-attachments/assets/1ada445f-77bc-4c7c-bffe-953f34ee5384"
/>


Release Notes:

- Improved project search performance
2025-05-21 02:37:09 +03:00
Kirill Bulatov
16366cf9f2
Use anyhow more idiomatically (#31052)
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.

The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.

The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.

* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`

Release Notes:

- N/A
2025-05-20 23:06:07 +00:00
smit
d547a86e31
editor: Hide hover popover when code actions context menu is triggered (#31042)
This PR hides hover info/diagnostic popovers when code action menu is
shown. We already hide hover info/diagnostic popover on code completion
menu trigger (handled on input).

Note: It is still possible to see hover popover if code completion or
code action menu is already open. This is intended behavior.

- [x] Test hover popover hides when code action is triggered

Release Notes:

- Fixed issue where info and diagnostic hover popovers were still
visible when code action menu is triggered.
2025-05-21 03:31:35 +05:30
Piotr Osiewicz
17cf04558b
debugger: Surface validity of breakpoints (#30380)
We now show on the breakpoint itself whether it can ever be hit.

![image](https://github.com/user-attachments/assets/148d7712-53c9-4a0a-9fc0-4ff80dec5fb1)

Release Notes:

- N/A

---------

Signed-off-by: Umesh Yadav <git@umesh.dev>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: peppidesu <bakker.pepijn@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
Co-authored-by: Jens Krause <47693+sectore@users.noreply.github.com>
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
Co-authored-by: Max Nordlund <max.nordlund@gmail.com>
Co-authored-by: Finn Evers <dev@bahn.sh>
Co-authored-by: tidely <43219534+tidely@users.noreply.github.com>
Co-authored-by: Sergei Kartsev <kartsevsb@gmail.com>
Co-authored-by: Shardul Vaidya <31039336+5herlocked@users.noreply.github.com>
Co-authored-by: Chris Kelly <amateurhuman@gmail.com>
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Umesh Yadav <23421535+imumesh18@users.noreply.github.com>
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: william341 <wwokwilliam@gmail.com>
Co-authored-by: Liam <33645555+lj3954@users.noreply.github.com>
Co-authored-by: AidanV <aidanvanduyne@gmail.com>
Co-authored-by: imumesh18 <umesh4257@gmail.com>
Co-authored-by: d1y <chenhonzhou@gmail.com>
Co-authored-by: AidanV <84053180+AidanV@users.noreply.github.com>
Co-authored-by: Anthony Eid <56899983+Anthony-Eid@users.noreply.github.com>
Co-authored-by: 张小白 <364772080@qq.com>
Co-authored-by: THELOSTSOUL <1095533751@qq.com>
Co-authored-by: Ron Harel <55725807+ronharel02@users.noreply.github.com>
Co-authored-by: Tristan Hume <tristan@anthropic.com>
Co-authored-by: Stanislav Alekseev <43210583+WeetHet@users.noreply.github.com>
Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Oleksiy Syvokon <oleksiy@zed.dev>
Co-authored-by: Thomas David Baker <bakert@gmail.com>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: Rob McBroom <github@skurfer.com>
Co-authored-by: CharlesChen0823 <yongchen0823@gmail.com>
2025-05-20 15:56:15 +00:00
Julia Ryan
df66237428
Add minimap vscode settings import (#30997)
Looks like we missed these when adding the minimap.

Release Notes:

- N/A

Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
2025-05-20 08:35:20 +00:00