This allows us to drop the context *after* we ran all futures to
completion and that's crucial otherwise we'll never drop entities
and/or flush effects.
Instead, create an empty worktree on guests when a worktree is first *registered*, then update it via an initial UpdateWorktree message.
This prevents the host from referencing a worktree in definition RPC responses that hasn't yet been observed by the guest. We could have waited until the entire worktree was shared, but this could take a long time, so instead we create an empty one on guests and proceed from there.
We still have randomized test failures as of this commit:
SEED=9519 MAX_PEERS=2 ITERATIONS=10000 OPERATIONS=7 ct -p zed-server test_random_collaboration
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
We don't need this anymore because worktree updates are foreground
messages.
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
Co-Authored-By: Max Brunsfeld <max@zed.dev>
When handling this messages on the host, wait until the desired
version has been observed before performing the save.
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
Specifically, the test now ensures that the host's worktree observes a/file1's
change event *before* the rename occurs, otherwise when interpreting the change
event it will mistakenly think that the file has been deleted (because its path
has changed) and will subsequently fail to detect the rename, causing the test
to fail.
This way, completions are dealt with more consistently with code actions,
and the logic is not spread across so many places. The `language::File`
trait and the multibuffer no longer need to deal with completions. Completions
are no longer generic over an anchor type.
Using a bounded channel may have blocked the collaboration server
from making progress handling RPC traffic.
There's no need to apply backpressure to calling code within the
same process - suspending a task that is attempting to call `send` has
an even greater memory cost than just buffering a protobuf message.
We do still want a bounded channel for incoming messages, so that
we provide backpressure to noisy peers - blocking their writes as opposed
to allowing them to buffer arbitrarily many messages in our server.
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
If you want to call `abs_path` or `load`, the file needs to be local. You call `as_local` which returns `Option<dyn LocalFile>` with those local-only methods. I think this makes it more explicit what works only locally vs everywhere.
I'd like to only have methods related to absolute paths on local worktrees, because it's not really possible to implement them on remote worktrees since we don't know the full path being shared and wouldn't have anything to do with it anyway if we did.