Closes#4607
This is an attempt to enable Zed to run under multiple user accounts on
the same Mac, because it's a blocker to me really giving Zed a fair shot
at being my primary editor.
According to some helpful info from @ForLoveOfCats in #4607 the main
reason why this doesn't work is because Zed is using a Unix socket or
maybe a TCP socket with a hard-coded path and/or port. To me it looks
like it's a TCP socket so I tried changing that code in here, but I'm
stuck at trying to test it out because running `target/debug/zed` or
`target/release/zed` seems to behave differently than running an actual
app bundle. I had no luck copying the binary over to
/Applications/Zed.app/Contents/MacOS/zed because it can't find
WebRTC.framework which resides at a different relative path in the app
bundle.
If this seems like a desirable change to the core team then I'm looking
for some guidance on how to build an app bundle or otherwise test out
this change, or a nudge in the correct direction if I'm way off base
with my current approach.
Release Notes:
- Added multiuser support for up to 100 users on the same machine.
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR reverts #17173, as it introduced a segfault when opening any
Gleam project and the language server starts up.
This reverts commit a850731b0e.
Release Notes:
- N/A
Context: https://x.com/fasterthanlime/status/1819120238228570598
Up to this PR:
- We were not watching paths outside of a worktree when language server
requested it.
- We expected GlobPattern used for file watching to be always rooted at
the worktree root.
'1 mattered for observing global files (e.g. global RA config) and both
points had impact on "monorepos".
Let's picture the following scenario:
You're working on a Rust project that has two crates: bin and lib crate:
```
my-rust-project/
bin-crate/
lib-crate/
```
Up to this PR, making changes like changing field visibility in
lib-crate **was not reflected** in bin-crate until RA was restarted. RA
for bin-crate asked us to watch lib-crate. Now, depending on if you had
this project open as:
- a project with one worktree rooted at my-rust-project:
- due to '2, we never noticed that we have to notify RA instance for
bin-crate about changes in lib-crate.
- a project with two worktrees (bin-crate and lib-crate):
- due to '1 (as lib-crate is not within bin-crate's worktree), we once
again missed the fact that we have to watch for changes in lib-crate.
This PR solves this by introducing a side-channel - we just store fs
watchers for abs paths at the Project level. Worktree changes handling
is left relatively untouched - as it's used for other changes besides
LSP change notifying, I've figured to better leave it as is, as right
now we have 1 worktree change watcher; if we were to change it, we'd
have `(language server) + 1` watchers per worktree, which seems.. pretty
horrid.
What's the end effect? At the very least fasterthanlime should be a tad
happier; in reality though, I expect it to have some impact on LS
reliability in monorepo setups.
TODO
- [x] Wire through FileChangeType into `fs::watch` interface.
Release Notes:
- Improved language server reliability in multi-worktree projects and
monorepo. We now notify the language server more reliably about which
files have changed.
This changes the Zed CLI `zed` to pass along the environment to the Zed
project that it opens (if it opens a new one).
In projects, this CLI environment will now take precedence over any
environment that's acquired by running a login shell in a projects
folder.
The result is that `zed my/folder` now always behaves as if one would
run `zed --foreground` without any previous Zed version running.
Closes#7894Closes#16293
Related issues:
- It fixes the issue described in here:
https://github.com/zed-industries/zed/issues/4977#issuecomment-2305272027
Release Notes:
- Improved the Zed CLI `zed` to pass along the environment as it was on
the CLI to the opened Zed project. That environment is then used when
opening new terminals, spawning tasks, or language servers.
Specifically:
- If Zed was started via `zed my-folder`, a terminal spawned with
`workspace: new terminal` will inherit these environment variables that
existed on the CLI
- Specific language servers that allow looking up the language server
binary in the environments `$PATH` (such as `gopls`, `zls`,
`rust-analyzer` if configured, ...) will look up the language server
binary in the CLI environment too and use that environment when starting
the process.
- Language servers that are _not_ found in the CLI environment (or
configured to not be found in there), will be spawned with the CLI
environment in case that's set. That means users can do something like
`RA_LOG=info zed .` and it will be picked up the rust-analyzer that was
spawned.
Demo/explanation:
https://github.com/user-attachments/assets/455905cc-8b7c-4fc4-b98a-7e027d97cdfa
At the moment Zed is handled as default file browser which causes
applications like RustRover to open Zed when instead it should open the
Gnome files app. And Zed is probably not intended to be an replacement
to the Gnome files app for example.
I'm also currently waiting to fix the issue that Zed is not displayed as
an "Application" when using "Open with..." on Arch Linux. Which is
caused by not setting `APP_ARGS` which should have the value `%F`
Release Notes:
- Fixed: Zed will no longer be handled as default file browser
Release Notes:
- N/A
This updates the IME position every time the selection changes, this is
probably only useful when you enumerate languages with your IME.
TODO:
- ~There is a rare chance that the ime panel is not updated because the
window input handler is None.~
- ~Update IME panel in vim mode.~
- ~Update IME panel when leaving Buffer search input.~
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Closes#15826Closes#16068
When launching zed from the command line, the path parsing prefixes with
`\\?\`. Some LSP servers do not support this type of path, so here I
just simply remove the prefix.
Release Notes:
- N/A
Depending on a number of CPU cores llvmpipe could provide adequate
performance.
A little bit of help to skip searching Zed codebase for solution.
Release Notes:
- N/A
This PR implements a single instance mechanism using the `CreateEventW`
function to create a mutex. If the identifier name begins with `Local`,
the single instance applies only to processes under the same user. If
the identifier begins with `Global`, it applies to all users.
Additionally, I was thinking that perhaps we should integrate the single
instance functionality into `gpui`. I believe applications developed
using `gpui` would benefit from this feature. Furthermore, incorporating
the single instance implementation into `gpui` would facilitate the
`set_dock_menu` functionality. As I mentioned in #12068, the
implementation of `set_dock_menu` on Windows depends on the single
instance feature. When a user clicks the "dock menu", Windows will open
a new application instance. To achieve behavior similar to macOS, we
need to prevent the new instance from launching and instead pass the
parameters to the existing instance.
Any advice and suggestions are welcome.
https://github.com/user-attachments/assets/c46f7e92-4411-4fa9-830e-383798a9dd93
Release Notes:
- N/A
This PR puts the `zed: open account settings` action behind the
`zed-pro` feature flag, as it isn't supposed to be visible to users yet.
Closes https://github.com/zed-industries/zed/issues/17010.
Release Notes:
- N/A
I want to showcase Zed's performance via videos, and this seemed like a
good way to demonstrate it.
https://github.com/user-attachments/assets/f4a5fabc-efe7-4b48-9ba5-719882fdc856
Release Notes:
- On macOS, you can now set assign `performance.show_in_status_bar:
true` in your settings to show the time to the first window draw on
startup and then current FPS of the containing window's renderer.
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: David Soria Parra <167242713+dsp-ant@users.noreply.github.com>
Co-authored-by: Danny Hua <danny.hua@hey.com>
When launching Zed from the CLI via `cargo run`, we'll always prompt
load templates from the repo.
This restores behavior that I reverted last night in #16403.
Also, I've improved the `script/prompts link/unlink` workflow for
overriding prompts of your production copy of Zed. Zed now detects when
the overrides directory is created or removed, and does the right thing.
You can link and unlink repeatedly without restarting Zed.
Release Notes:
- N/A
This PR reverts #16145 and subsequent changes.
This reverts commit a515442a36.
We still have issues with our approach to indentation in Python
unfortunately, but this feels like a safer equilibrium than where we
were.
Release Notes:
- Returned to our previous prompt for inline assist transformations,
since recent changes were introducing issues.
Update zed.desktop.in to include the MimeType for empty files.
Seems to be the default for all "text editors" .desktop files.
Release Notes:
- Improved MimeType list in XDG .desktop file
This PR simplifies our approach to indentation in the inline assistant
in hopes of improving our experience for Python. We tell the model to
generate the correct indentation in the prompt, and always start
generating at the start of the line. This may fall down for less capable
models, but I want to get a solid experience on the best models and then
figure the rest out later.
Also: We now prefer `./assets/prompts` as an overrides directory when
stdout is a PTY, so you can do `cargo run` and then iterate prompts for
the current run inside the current working copy.
cc @trishume @dsp-ant
Release Notes:
- Zed now allows the model to control indentation when performing inline
transformation. We're hoping this improves the indentation experience in
Python and other indentation-sensitive languages, but it does require
more from the model.
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This adds an error notification that pops up when the user has an
invalid keymap, similar to what we added for settings in #15905.
Release Notes:
- Added a popup that is displayed when the keymap is invalid
This will help us as we hit issues with the /workflow and step
resolution. We can override the baked-in prompts and make tweaks, then
import our refinements back into the source tree when we're ready.
Release Notes:
- N/A
Adds support for [Goto
Declaration](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_declaration)
LSP command.
I am particularly interested in [this for Rust
projects](https://rust-analyzer.github.io/manual.html#go-to-declaration),
to be able to navigate to the place where a trait method is declared,
coming from a trait method implementation.
I noticed this was something I could do in VSCode before, but was
somehow missing is Zed. Thanks to the already existing infrastructure
for Goto Definition, I just followed and copy-paste-adapted it for Goto
Declaration.
As a bonus, I added `ctrl-F12` and `alt-ctrl-F12` as default macOS
keybindings for `GoToDeclaration` and `GoToDeclarationSplit`,
respectively. They are not keybindings from another editor, but I
figured they made sense to be grouped along with the other *F12
commands.
### Release Notes:
- Added "Go to declaration" editor action.
- vim: Breaking change to keybindings after introduction of the `Go to
declaration` editor action. The new keybindings are the following (and
can be found [here](https://zed.dev/docs/vim), alongside the other key
bindings):
- `g d` - Go to definition
- `g D` - Go to declaration
- `g y` - Go to type definition
- `g I` - Go to implementation
https://github.com/user-attachments/assets/ee5c10a8-94f0-4e50-afbb-6f71db540c1b
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
This PR renames the links to the `zed.dev/settings` page to the
`zed.dev/account`.
Some of these spots will likely link out to a marketing page later.
Release Notes:
- N/A
This PR updates the user menu to show the user's current plan.
Also adds a new RPC message to send this information down to the client
when Zed starts.
This is behind a feature flag.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
This simplifies `PathWithPosition` by making the common use case
concrete and removing the manual, incomplete Windows path parsing.
Windows paths also don't get '/'s replaced by '\\'s anymore to limit the
responsibility of the code to just parsing out the suffix and creating
`PathBuf` from the rest. `Path::file_name()` is now used to extract the
filename and potential suffix instead of manual parsing from the full
input. This way e.g. Windows paths that begin with a drive letter are
handled correctly without platform-specific hacks.
Release Notes:
- N/A
# Summary
This commit implements Github Copilot Chat support within the existing
Assistant panel/framework. It required a little bit of trickery and
internal API modification, as Copilot doesn't use the same
authentication-style as all of the existing providers, opting to use
OAuth and a short lived API key instead of a straight API key. All
existing Assistant features should work.
Release Notes:
- Added Github Copilot Chat support
([#4673](https://github.com/zed-industries/zed/issues/4673)).
## Screenshots
<img width="1552" alt="A screenshot showing a conversation between a
user and Github Copilot Chat within the Zed editor."
src="https://github.com/user-attachments/assets/73eaf6a2-792b-4c40-a7fe-f763bd6417d7">
---------
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
This changes the workspace/session serialization to also persist the
order of windows across restarts.
Release Notes:
- Improved restoring of windows across restarts: the order of the
windows is now also restored. That means windows that were in the
foreground when Zed was quit will be in the foreground after restart.
(Right now only supported on Linux/X11, not on Linux/Wayland.)
Demo:
https://github.com/user-attachments/assets/0b8162f8-f06d-43df-88d3-c45d8460fb68
Still TODO:
* [x] hide this UI unless you have some ssh projects in settings
* [x] add the "open folder" flow with the new open picker
* [ ] integrate with recent projects / workspace restoration
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/4565
To fix issues with code blocks' parsing in Markdown, a
tree-sitter-markdown library update is needed.
But `tree_sitter::language` is used in many places within core Zed,
which forced more library updates.
Release Notes:
- Updated tree-sitter parsers for core languages
---------
Co-authored-by: Max Brunsfeld <max@zed.dev>
Co-authored-by: Piotr Osiewicz <piotr@zed.dev>