Commit graph

6 commits

Author SHA1 Message Date
Finn Evers
78e56ce8fd keymap_ui: Ensure keybind with empty arguments can be saved (#36393)
Follow up to #36278 to ensure this bug is actually fixed. Also fixes
this on two layers and adds a test for the lower layer, as we cannot
properly test it in the UI.

Furthermore, this improves the error message to show some more context
and ensures the status toast is actually only shown when the keybind was
successfully updated: Before, we would show the success toast whilst
also showing an error in the editor.

Lastly, this also fixes some issues with the status toast (and
animations) where no status toast or no animation would show in certain
scenarios.

Release Notes:

- N/A
2025-08-18 13:14:40 +02:00
Danilo Leal
cc93175256
Recategorize a few items in the component preview (#35681)
Release Notes:

- N/A
2025-08-05 23:11:43 +00:00
Daniel Sauble
5fa212183a
Fix animations in the component preview (#33673)
Fixes #33869

The Animation page in the Component Preview had a few issues.

* The animations only ran once, so you couldn't watch animations below
the fold.
* The offset math was wrong, so some animated elements were rendered
outside of their parent container.
* The "animate in from right" elements were defined with an initial
`.left()` offset, which overrode the animation behavior.

I made fixes to address these issues. In particular, every time you
click the active list item, it renders the preview again (which causes
the animations to run again).

Before:


https://github.com/user-attachments/assets/a1fa2e3f-653c-4b83-a6ed-c55ca9c78ad4

After:


https://github.com/user-attachments/assets/3623bbbc-9047-4443-b7f3-96bd92f582bf

Release Notes:

- N/A
2025-07-29 14:22:53 -07:00
Nate Butler
c05bf096f8
Merge Component and ComponentPreview trait (#28365)
- Merge `Component` and `ComponentPreview` trait
- Adds a number of component previews
- Removes a number of stories

Release Notes:

- N/A
2025-04-08 16:09:06 -06:00
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Nate Butler
7e964290bf
Add StatusToast & the ToastLayer (#26232)
https://github.com/user-attachments/assets/b16e32e6-46c6-41dc-ab68-1824d288c8c2

This PR adds the first part of our planned extended notification system:
StatusToasts.

It also makes various updates to ComponentPreview and adds a `Styled`
extension in `ui::style::animation` to make it easier to animate styled
elements.

_**Note**: We will be very, very selective with what elements are
allowed to be animated in Zed. Assume PRs adding animation to elements
will all need to be manually signed off on by a designer._

## Status Toast

![CleanShot 2025-03-06 at 14 15
52@2x](https://github.com/user-attachments/assets/b65d4661-f8d1-4e98-b9be-2c05cba1409f)

These are designed to be used for notifying about things that don't
require an action to be taken or don't need to be triaged. They are
designed to be ignorable, and dismiss themselves automatically after a
set time.

They can optionally include a single action. 

Example: When the user enables Vim Mode, that action might let them undo
enabling it.

![CleanShot 2025-03-06 at 14 18
34@2x](https://github.com/user-attachments/assets/eb6cb20e-c968-4f03-88a5-ecb6a8809150)

Status Toasts should _not_ be used when an action is required, or for
any binary choice.

If the user must provide some input, this isn't the right component!

### Out of scope

- Toasts should fade over a short time (like AnimationDuration::Fast or
Instant) when dismissed
- We should visually show when the toast will dismiss. We'll need to
pipe the `duration_remaining` from the toast layer -> ActiveToast to do
this.
- Dismiss any active toast if another notification kind is created, like
a Notification or Alert.

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <m@cole-miller.net>
2025-03-06 20:37:54 +00:00