Commit graph

20 commits

Author SHA1 Message Date
Peter Finn
08ce230bae
vim: Add some forced motion support (#27991)
Closes https://github.com/zed-industries/zed/issues/20971

Added `v` input to yank and delete to override default motion. The
global vim state tracking if the forced motion flag was passed handled
the same way that the count is. [The main chunk of code maps the motion
kind from the default to the overridden
kind](https://github.com/zed-industries/zed/pull/27991/files#diff-2dca6b7d1673c912d14e4edc74e415abbe3a4e6d6b37e0e2006d30828bf4bb9cR1249-R1254).
To handle the case of deleting a single character (dv0) at the start of
a row I had to modify the control flow
[here](https://github.com/zed-industries/zed/pull/27991/files#diff-2dca6b7d1673c912d14e4edc74e415abbe3a4e6d6b37e0e2006d30828bf4bb9cR1240-R1244).
Then to handle an exclusive delete till the end of the row (dv$) I
[saturated the endpoint with a left
bias](https://github.com/zed-industries/zed/pull/27991/files#diff-2dca6b7d1673c912d14e4edc74e415abbe3a4e6d6b37e0e2006d30828bf4bb9cR1281-R1286).

Test case: dv0


https://github.com/user-attachments/assets/613cf9fb-9732-425c-9179-025f3e107584

Test case: yvjp


https://github.com/user-attachments/assets/550b7c77-1eb8-41c3-894b-117eb50b7a5d

Release Notes:

- Added some forced motion support for delete and yank
2025-04-11 11:12:30 -06:00
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Conrad Irwin
fc269dfaf9
vim: Handle exclusive-linewise edgecase correctly (#27786)
Before this change we didn't explicitly handle vim's exclusive-linewise
edgecase
(https://neovim.io/doc/user/motion.html#exclusive).

Instead we had hard-coded workarounds in a few places to make our tests
pass.
The most pernicious of these workarounds was that we represented a
visual line
selection as including the trailing newline (or leading newline for
files that
end with no newline), which other code had to undo to get back to what
the user
indended.

Closes #21440
Updates #6900

Release Notes:

- vim: Fixed `d]}` to not delete the closing brace
- vim: Fixed `d}` from the start of the line to not delete the paragraph
separator
- vim: Fixed `d}` from the middle of the line to not delete the final
newline
2025-03-31 10:36:20 -06:00
smit
00c2a30059
Migrate keymap and settings + edit predictions rename (#23834)
- [x] snake case keymap properties
- [x] flatten actions
- [x] keymap migration + notfication
- [x] settings migration + notification
- [x] inline completions -> edit predictions 

### future: 
- keymap notification doesn't show up on start up, only on keymap save.
this is existing bug in zed, will be addressed in seperate PR.

Release Notes:

- Added a notification for deprecated settings and keymaps, allowing you
to migrate them with a single click. A backup of your existing keymap
and settings will be created in your home directory.
- Modified some keymap actions and settings for consistency.

---------

Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-02-07 21:17:07 +05:30
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Michael Sloan
6aba3950d2
Improve keymap json schema (#23044)
Also:

* Adds `impl_internal_actions!` for deriving the `Action` trait without
registering.

* Removes some deserializers that immediately fail in favor of
`#[serde(skip)]` on fields where they were used. This also omits them
from the schema.

Release Notes:

- Keymap settings file now has more JSON schema information to inform
`json-language-server` completions and info, particularly for actions
that take input.
2025-01-13 02:34:35 +00:00
AidanV
f702575255
Add support for resizing panes using vim motions (#21038)
Closes #8628

Release Notes:

- Added support for resizing the current pane using vim keybinds with
the intention to follow the functionality of vim
  - "ctrl-w +" to make a pane taller 
  - "ctrl-w -" to make the pane shorter
  - "ctrl-w >" to make a pane wider
  - "ctrl-w <" to make the pane narrower
- Changed vim pre_count and post_count to globals to allow for other
crates to use the vim count. In this case, it allows for resizing by
more than one unit. For example, "10 ctrl-w -" will decrease the height
of the pane 10 times more than "ctrl-w -"
- This pr does **not** add keybinds for making all panes in an axis
equal size and does **not** add support for resizing docks. This is
mentioned because these could be implied by the original issue

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-11-26 16:24:29 -08:00
Conrad Irwin
803e5d4c9f
vim: Fix readonly mode (#20264)
Closes #18854

Release Notes:

- vim: Fixed `r`, `~` etc. appearing to modify readonly buffers
2024-11-05 21:45:45 -07:00
Mike Lloyd
f0aeab7d00
Add surround aliases (#20104)
Closes #19417

Release Notes:

- vim : Added `r` and `a` as aliases for `[` and `<` text objects
(copying vim-surround).
- vim: (breaking change) rebound the function argument text object to
`g`.
- vim: Fixed surrounds to allow `b`/`B`/`r`/`a` anywhere you could use
`(`, `{`, `[`, `<`.

---


- vim: Added `b`, `B`, `r`, `s`, `a` as aliases for `()`, `{}`, `[]`,
`<>` in vim surround mode.
- Adds a new `surround_alias` function where aliases are defined.
- This function is used in `find_surround_pairs` to substitute the
chosen text with the alias
- The keymap is also modified to add support for Square and Angle
brackets when changing surrounds. These two were added to follow the
example of Tim Pope's ubiquitous `vim-surround` plugin.
- I had to overwrite the `vim::Argument` keybind in order to do this. I
moved it to use the `g` modifier. I realize this is a breaking change
and will happily move the `vim::AngleBracket` keymap to a different
letter if you'd like to avoid this. I'm just trying to keep with
convention. Ideally, Users would be able to define surround aliases
themselves in the config file but that's a much bigger task than I'm
able to do right now.
- I also added tests for the new aliases.

Thanks for making such a clean and organized codebase. I was able to
find the relevant section of code rather quickly thanks to this.
2024-11-04 09:03:27 -07:00
Eric Andres
5f61e3140f
Fix vim surround behavior around text objects (#17603)
Performing `ysa")` on `"Hello World"` should produce `("Hello World")`.
Instead it places the parens inside the quotes (i.e. `"(Hello World)"`).
This PR fixes the behavior by preserving the `around` flag from the
operator sequence.

Closes #12976 and partially fixes #13841

Release Notes:

- Fixed the behavior of surrounding a text object in vim.
2024-09-10 11:49:04 -04:00
Piotr Osiewicz
e6c1c51b37
chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
Conrad Irwin
36d51fe4a5
vim: Improve lifecycle (#16477)
Closes #13579

A major painpoint in the Vim crate has been life-cycle management. We
used to have one global Vim instance that tried to track per-editor
state; this led to a number of subtle issues (e.g. #13579, the mode
indicator being global, and quick toggling between windows letting vim
mode's notion of the active editor get out of sync).

This PR changes the internal structure of the code so that there is now
one `Vim` instance per `Editor` (stored as an `Addon`); and the global
stuff is separated out. This fixes the above problems, and tidies up a
bunch of the mess in the codebase.

Release Notes:

* vim: Fixed accidental visual mode in project search and go to
references
([#13579](https://github.com/zed-industries/zed/issues/13579)).
2024-08-20 20:48:50 -06:00
Calin Martinconi
3751f67730
fix: Typos (#15313)
Fixed typos in the code base according with output from `codespell`
tool.

Release Notes:

- N/A
2024-07-26 17:52:37 -07:00
Benjamin Davies
77b2da2b42
vim: Surround in visual mode (#13347)
Adds support for surrounding text in visual/visual-line/visual-block
mode by re-using the `AddSurrounds` operator. There is no default
binding though so the user must follow the instructions to enable it.

Note that the behaviour varies slightly for the visual-line and
visual-block modes. In visual-line mode the surrounds are placed on
separate lines (the vim-surround extension also indents the contents but
I opted not to as that behaviour is less important with the use of code
formatters). In visual-block mode each of the selected regions is
surrounded and the cursor returns to the beginning of the selection
after the action is complete.

Release Notes:

- Added action to surround text in visual mode (no default binding).

Fixes #13122
2024-06-24 09:29:06 -06:00
ᴀᴍᴛᴏᴀᴇʀ
95b06097ee
Add support for auto surround (#13217)
![result](https://github.com/zed-industries/zed/assets/32017007/c400081f-be5d-48fa-994f-90a00e2be359)

In the past, Zed used a single switch called `autoclose` to control both
`autoclose` and `auto_surround` functionalities:
+ `autoclose`: when input '(', append ')' automatically.
+ `auto_surround`: when select text and input '(', surround text with
'(' and ')' automatically.

This PR separates `auto_surround` from `autoclose` to support `<`. 

Previously, if `autoclose` of `<` was set to `false`, `auto_surround`
couldn't be used. However, setting `autoclose` to `true` would affect
the default behavior of simple expression. For example, `a < b` would
become `a <> b`.

For more information, see #13187.

Fix #12898.

Release Notes:

- Added support for `auto_surround`
([#12898](https://github.com/zed-industries/zed/issues/12898)).
2024-06-20 12:48:46 +03:00
Conrad Irwin
f550f23b97
vim test redux (#11709)
This cleans up the neovim-backed vim tests:
- removed exempted tests (we'll rely on bug reports to find missing edge
cases)
- moved all assertions into non-async fn's so that failures are
reporting on the right file/line
- removed the NeovimBackedBindingTestContext
- renamed a few things to make them clearer
- reduced the number of permutations tested in some cases to reduce
slowest test from 60s to 5s

Release Notes:

- N/A
2024-05-11 14:04:05 -04:00
Hans
f39a24255c
Adjust the yss surrounds operator (#11212)
For #11084 In the case of an indentation in front of the current line,
it may also be necessary to deal with the start point of the selected
range


Release Notes:


- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-04-30 21:50:04 -06:00
Hans
4fad96b179
Add yss operation support for vim surrounds: (#11084)
The Motion::CurrentLine operation will contain the newline of the
current line, so we need to deal with this edge case



Release Notes:

- N/A
2024-04-29 19:38:14 -06:00
Conrad Irwin
f327118e06
vim: Allow search with operators & visual mode (#10226)
Fixes: #4346

Release Notes:

- vim: Add search motions (`/,?,n,N,*,#`) in visual modes and as targets
for operators like `d`,`c`,`y`
([#4346](https://github.com/zed-industries/zed/issues/4346)).
2024-04-08 15:20:14 -06:00
Hans
44aed4a0cb
Add surrounds support for vim (#9400)
For #4965

There are still some minor issues: 
1. When change the surround and delete the surround, we should also
decide whether there are spaces inside after deleting/replacing
according to whether it is open parentheses, and replace them
accordingly, but at present, delete and change, haven't done this
adaptation for current pr, I'm not sure if I can fit it in the back or
if it needs to be fitted together.
2. In the selection mode, pressing s plus brackets should also trigger
the Add Surrounds function, but this MR has not adapted the selection
mode for the time being, I think we need to support different add
behaviors for the three selection modes.(Currently in select mode, s is
used for Substitute)
3. For the current change surrounds, if the user does not find the
bracket that needs to be matched after entering cs, but it is a valid
bracket, and will wait for the second input before failing, the better
practice here should be to return to normal mode if the first bracket is
not found
4. I reused BracketPair in language, but two of its properties weren't
used in this mr, so I'm not sure if I should create a new struct with
only start and end, which would have less code

I'm not sure which ones need to be changed in the first issue, and which
ones can be revised in the future, and it seems that they can be solved

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-04-08 11:41:06 -06:00