Closes#25594
This PR fixes an issue where signing into Copilot required restarting
Zed.
Copilot depends on an OAuth token that comes from either `hosts.json` or
`apps.json`. Initially, both files don't exist. If neither file is
found, we fallback to watching `hosts.json` for updates. However, if the
auth process creates `apps.json`, we won't receive updates from it,
causing the UI to remain outdated.
This PR fixes that by watching the parent `github-copilot` directory
instead, which will always contain one of those files along with an
additional version file.
I have tested this on macOS and Linux Wayland.
Release Notes:
- Fixed an issue where signing into Copilot required restarting Zed.
Fix a bug where a GPUI macro still used `ModelContext`
Rename `AsyncAppContext` -> `AsyncApp`
Rename update_model, read_model, insert_model, and reserve_model to
update_entity, read_entity, insert_entity, and reserve_entity
Release Notes:
- N/A
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:
- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`
Not pictured here are the two other failed attempts. It's been quite a
month!
Tasks:
- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs
### issues post merge
- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
This PR updates the `gpui::prelude` to not export the `Context` trait
named.
This prevents some naming clashes in downstream consumers.
Release Notes:
- N/A
This removes the `low_speed_timeout` setting from all providers as a
response to issue #19509.
Reason being that the original `low_speed_timeout` was only as part of
#9913 because users wanted to _get rid of timeouts_. They wanted to bump
the default timeout from 5sec to a lot more.
Then, in the meantime, the meaning of `low_speed_timeout` changed in
#19055 and was changed to a normal `timeout`, which is a different thing
and breaks slower LLMs that don't reply with a complete response in the
configured timeout.
So we figured: let's remove the whole thing and replace it with a
default _connect_ timeout to make sure that we can connect to a server
in 10s, but then give the server as long as it wants to complete its
response.
Closes#19509
Release Notes:
- Removed the `low_speed_timeout` setting from LLM provider settings,
since it was only used to _increase_ the timeout to give LLMs more time,
but since we don't have any other use for it, we simply remove the
setting to give LLMs as long as they need.
---------
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Peter Tripp <peter@zed.dev>
Users of our http_client crate knew they were interacting with isahc as
they set its extensions on the request. This change adds our own
equivalents for their APIs in preparation for changing the default http
client.
Release Notes:
- N/A
This PR moves the `copilot_chat_config_path` out of `paths` and into
`copilot` with the rest of the Copilot code.
Since this doesn't actually return a Zed path, it doesn't belong in
`paths`.
Release Notes:
- N/A
We also eliminate the `completion` crate and moved its logic into
`LanguageModelRegistry`.
Release Notes:
- N/A
---------
Co-authored-by: Nathan <nathan@zed.dev>
# Summary
This commit implements Github Copilot Chat support within the existing
Assistant panel/framework. It required a little bit of trickery and
internal API modification, as Copilot doesn't use the same
authentication-style as all of the existing providers, opting to use
OAuth and a short lived API key instead of a straight API key. All
existing Assistant features should work.
Release Notes:
- Added Github Copilot Chat support
([#4673](https://github.com/zed-industries/zed/issues/4673)).
## Screenshots
<img width="1552" alt="A screenshot showing a conversation between a
user and Github Copilot Chat within the Zed editor."
src="https://github.com/user-attachments/assets/73eaf6a2-792b-4c40-a7fe-f763bd6417d7">
---------
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>