Commit graph

60 commits

Author SHA1 Message Date
Michael Sloan
e9a756b5fc
Make copilot::SignIn open sign-in modal when needed (#30239)
Also:

* Makes sign out show status notifications and errors.
* Reinstall now prompts for sign-in after start.

Addresses some of #29250, but not all of it.

Release Notes:

- N/A
2025-05-08 14:52:07 +00:00
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Mikayla Maki
1aefa5178b
Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
Smit Barmase
6a95ec6a64
copilot: Decouple copilot sign in from edit prediction settings (#26689)
Closes #25883

This PR allows you to use copilot chat for assistant without setting
copilot as the edit prediction provider.


[copilot.webm](https://github.com/user-attachments/assets/fecfbde1-d72c-4c0c-b080-a07671fb846e)

Todos:
- [x] Remove redudant "copilot" key from settings
- [x] Do not disable copilot LSP when `edit_prediction_provider` is not
set to `copilot`
- [x] Start copilot LSP when:
  - [x]  `edit_prediction_provider` is set to `copilot`
  - [x] Copilot sign in clicked from assistant settings
- [x] Handle flicker for frame after starting LSP, but before signing in
caused due to signed out status
- [x] Fixed this by adding intermediate state for awaiting signing in in
sign out enum
- [x] Handle cancel button should sign out from `copilot` (existing bug)
- [x] Handle modal dismissal should sign out if not in signed in state
(existing bug)

Release Notes:

- You can now sign into Copilot from assistant settings without making
it your edit prediction provider. This is useful if you want to use
Copilot chat while keeping a different provider, like Zed, for
predictions.
- Removed the `copilot` key from `features` in settings. Use
`edit_prediction_provider` instead.
2025-03-14 15:10:56 +05:30
Marshall Bowers
aceab76ae4
gpui: Rename rounded_md to rounded_sm (#26228)
This PR renames the `rounded_md` style method to `rounded_sm`.

Follow up to https://github.com/zed-industries/zed/pull/26221, which
freed up the `rounded_sm` name.

Release Notes:

- N/A
2025-03-06 17:57:31 +00:00
Mikayla Maki
a7c549b85b
Fix window double borrows (#23739)
Fix bugs caused by the window context PR, where the window could be on
the stack and is then requested from the App.
This PR also adds derive macros for `AppContext` and `VisualContext` so
that it's easy to define further contexts in API code, such as
`editor::BlockContext`.

Release Notes:

- N/A
2025-01-27 21:56:29 +00:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Marshall Bowers
e076f55d78
language_model: Remove dependency on inline_completion_button (#20930)
This PR removes a dependency on the `inline_completion_button` crate
from the `language_model` crate.

We were taking on this dependency solely to call `initiate_sign_in`,
which can easily be moved to the `copilot` crate.

This allows `language_model` to move up in the crate dependency graph.

Release Notes:

- N/A
2024-11-20 16:19:20 -05:00
Mikayla Maki
80f89059aa
Fix mouse clicks on remote-open-folder UI (#19851)
Also change Zed's standard style to use
`.track_focus(&self.focus_handle(cx))`, instead of
`.track_focus(&self.focus_handle)`, to catch these kinds of errors more
easily in the future.

Release Notes:

- N/A

---------

Co-authored-by: Conrad <conrad@zed.dev>
2024-10-28 12:55:55 -07:00
Nate Butler
ce848375fe
add ui::Vector and separate images from icons (#17815)
This PR pulls non-icon assets out of `ui::components::icon` in
preparation for icon standardization.

In the future icons will have standard names and sizes, and these image
assets won't conform to those constraints.

We can also add a `ui::components::image::Image` wrapper around the
`gpui::img` element in the future for any Zed-specific image styling we
want to enforce.

Of note:

```rust
#[derive(Debug, PartialEq, Eq, Copy, Clone, EnumIter, EnumString, IntoStaticStr, Serialize, Deserialize, DerivePathStr)]
#[strum(serialize_all = "snake_case")]
#[path_str(prefix = "images", suffix = ".svg")]
pub enum VectorName {
    ZedLogo,
    ZedXCopilot,
}
```

You can see in the above code we no longer need to manually specify
paths for image/icon enums like we currently do in
`ui::components::icon`.

The icon component will get this same treatment in the future, once we:

- do the design work needed to standardize the icons
- remove unused icons
- update icon names

Release Notes:

- N/A
2024-09-13 17:44:16 -04:00
Piotr Osiewicz
e6c1c51b37
chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
Richard Feldman
b1a581e81b
Copy/paste images into editors (Mac only) (#15782)
For future reference: WIP branch of copy/pasting a mixture of images and
text: https://github.com/zed-industries/zed/tree/copy-paste-images -
we'll come back to that one after landing this one.

Release Notes:

- You can now paste images into the Assistant Panel to include them as
context. Currently works only on Mac, and with Anthropic models. Future
support is planned for more models, operating systems, and image
clipboard operations.

---------

Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Jason <jason@zed.dev>
Co-authored-by: Kyle <kylek@zed.dev>
2024-08-13 13:18:25 -04:00
Marshall Bowers
f658af5903
Make border methods always require an explicit width (#11450)
This PR makes the `border` methods require an explicit width instead of
defaulting to 1px.

This breaks convention with Tailwind, but it makes GPUI more consistent
with itself. We already have an edge case where the parameterized method
had to be named `border_width`, since `border` was taken up by an alias
for the 1px variant.

### Before

```rs
div()
    .border()
    .border_t()
    .border_r()
    .border_b()
    .border_l()
    .border_width(px(7.))
```

### After

```rs
div()
    .border_1()
    .border_t_1()
    .border_r_1()
    .border_b_1()
    .border_l_1()
    .border(px(7.))
```

Release Notes:

- N/A
2024-05-06 13:22:47 -04:00
Kyle Kelley
6563330239
Supermaven (#10788)
Adds a supermaven provider for completions. There are various other
refactors amidst this branch, primarily to make copilot no longer a
dependency of project as well as show LSP Logs for global LSPs like
copilot properly.

This feature is not enabled by default. We're going to seek to refine it
in the coming weeks.

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2024-05-03 12:50:42 -07:00
Piotr Osiewicz
3e8e1c6404 Move UI for copilot sign in to copilot_button 2024-01-05 15:58:45 +01:00
Nate Butler
f7a036e952 WIP - Start on Copilot Modal 2024-01-05 00:51:03 -05:00
Max Brunsfeld
492805af9c Remove 2 suffix for multi_buffer, outline, copilot
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 11:01:58 -08:00
Mikayla
e5eed29c72
Add components example
Re-arrange generics on mouse event handler
Add TypeTag struct for dynamically tagged components
2023-08-15 03:06:43 -07:00
Nathan Sobo
2d96388be3 Use WindowHandles in a couple places 2023-08-03 17:46:34 -06:00
Nathan Sobo
485c0a482e Don't refcount window handles 2023-08-03 17:11:47 -06:00
Nathan Sobo
884cee6dfd Get tests compiling returning WindowHandle<V: View> from add_window 2023-08-02 14:05:03 -06:00
Nathan Sobo
60e190e500 WIP 2023-08-02 12:08:56 -06:00
Piotr Osiewicz
e92015b12f
Split out Interactive<T> into Toggle<T> and Interactive<T> 2023-06-20 16:05:20 -07:00
Antonio Scandurra
146809eef0 Merge branch 'main' into panels 2023-05-22 14:10:17 +02:00
Antonio Scandurra
5a8fb18c20 Show workspace only after initializing it 2023-05-19 19:35:00 +02:00
Max Brunsfeld
67a25126d4 Define theme/ui text style settings in theme crate 2023-05-17 14:44:59 -07:00
Antonio Scandurra
70f8cf4cf6 Move methods querying window state into AsyncAppContext 2023-05-02 19:38:48 +02:00
Antonio Scandurra
c4472b0786 Remove ViewContext::dispatch_action 2023-05-01 16:27:36 +02:00
Antonio Scandurra
816eb06a7b Remove internal actions from CopilotCodeVerification 2023-04-27 14:25:34 +02:00
Nathan Sobo
fe492eacbf Refine naming of element-related types and traits
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2023-04-21 13:06:37 -06:00
Antonio Scandurra
03619dfa55 Rename Drawable::boxed to into_element and make containers generic
Multi-element are now generic over any drawable child, which can be converted
into an element.

Co-Authored-By: Nathan Sobo <nathan@zed.dev>
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2023-04-21 12:43:19 -06:00
Antonio Scandurra
8c7f821d14 Introduce a new WindowContext::remove_window API
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2023-04-21 16:39:53 +02:00
Antonio Scandurra
c76b9794e4 Merge branch 'main' into window_context_2 2023-04-21 10:58:08 +02:00
Mikayla Maki
ad8162fc9c Make sign_in init conditional 2023-04-20 08:36:29 -07:00
Antonio Scandurra
c52b6328b7 Merge branch 'main' into window_context_2 2023-04-20 16:01:47 +02:00
Mikayla Maki
f16b96cafc add copilot menu 2023-04-19 17:27:44 -07:00
Mikayla Maki
9b8a3e4de5 Fixed panic in new cycling code
Made cycling fire without debounce
2023-04-19 16:50:31 -07:00
Mikayla Maki
2882e0fa5b Remove new CTA in copilot sign in UI
Add a trim_end to copilot suggestions
2023-04-19 16:39:55 -07:00
Antonio Scandurra
8610f3acf3 Introduce a button to disable copilot integration
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2023-04-19 20:25:59 +02:00
Antonio Scandurra
38ab6b123f Make production code compile again 2023-04-17 12:33:33 +02:00
Nathan Sobo
a25f962185 WIP 2023-04-12 12:13:35 -06:00
Nathan Sobo
e6cc132b19 WIP 2023-04-11 18:48:00 -06:00
Nathan Sobo
e115baa60c WIP 2023-04-11 18:21:56 -06:00
Nathan Sobo
2615a11f7c Don't export platform::* from gpui
I'd like to avoid cluttering the top-level namespace with all the platform-
specific types.
2023-04-07 11:45:53 -06:00
Nathan Sobo
8136d8a8a6 Fix formatting 2023-04-06 15:54:44 -06:00
Nathan Sobo
de9bf6dfbd Merge MutableAppContext into AppContext
There may have been a good reason for the difference at some point, or I was
still learning Rust. But now it's just &mut AppContext vs &AppContext.
2023-04-06 15:49:03 -06:00
Mikayla Maki
bab0e88b6f Fix bug where copilot auth window will only be shown once 2023-04-03 16:01:04 -07:00
Mikayla Maki
c28d2c490b Remove test modals 2023-03-30 16:52:55 -07:00
Mikayla Maki
afc9b832c8 Finish device code flow for copilot 2023-03-30 16:50:33 -07:00
Mikayla Maki
f5d4bcd934 Added erorr states and first-pass error handling to the copilot status bar item.
Added correct icons
Added a new 'Toast' action which allows other crates to easily pop toasts with an optional click action
2023-03-30 14:10:57 -07:00