This commit effectively re-implements #21981 in task system. commands
with spaces cannot be spawned currently, and we don't want to have to
deal with shell variables wrapped in "" in DAP locators.
Closes #ISSUE
Release Notes:
- Fixed an issue where tasks with spaces in `command` field could not be
spawned.
Follow-up to #29625 and #30902
This PR reintroduces auto-intents for brackets in Python and fixes some
cases where an indentation would be triggered if it should not. For
example, upon typing
```python
a = []
```
and inserting a newline after, the next line would be indented although
it shoud not be.
Bracket auto-indentation was tested prior to #29625 but removed there
and the test updated accordingly. #30902 reintroduced this for all
brackets but `()`. I reintroduced this here, reverted the changes to the
test so that indents also happen after typing `()`. This is frequently
used for tuples and multiline statements in Python.
Release Notes:
- Improved auto-indentation when using round brackets in Python.
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.
The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.
The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.
* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`
Release Notes:
- N/A
Closes#26157
This fixes multiple cases where Python indentation breaks:
- [x] Adding a new line after `if`, `try`, etc. correctly indents in
that scope
- [x] Multi-cursor tabs correctly preserve relative indents
- [x] Adding a new line after `else`, `finally`, etc. correctly outdents
them
- [x] Existing Tests
Future Todo: I need to add new tests for all the above cases.
Before/After:
1. Multi-cursor tabs correctly preserve relative indents
https://github.com/user-attachments/assets/08a46ddf-5371-4e26-ae7d-f8aa0b31c4a2
2. Adding a new line after `if`, `try`, etc. correctly indents in that
scope
https://github.com/user-attachments/assets/9affae97-1a50-43c9-9e9f-c1ea3a747813
Release Notes:
- Fixes indentation-related issues involving tab, newline, etc for
Python.
- Languages now define their preferred debuggers in `config.toml`.
- `LanguageRegistry` now exposes language config even for languages that
are not yet loaded. This necessitated extension registry changes (we now
deserialize config.toml of all language entries when loading new
extension index), but it should be backwards compatible with the old
format. /cc @maxdeviant
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
This reverts commit e661a0afd6.
Closes #ISSUE
Release Notes:
- Reverted changes to Python subroot detection which could have caused
multiple python processes to be spawned when working in projects with
multiple `pyproject.toml` files.
Python envs created with virtualenvwrapper have the ability to link to
the project directory (via the `.project` file in the virtualenv).
`python-environment-tools` supports this and reports the project path.
Additionally, some tools (e.g virtualfish) recognize special
"environment activation" files in project directories (`.venv` by
default)
[1].
Use the above information to sort reported Python toolchains so that the
correct env for a given worktree is at the top.
[1]
https://virtualfish.readthedocs.io/en/latest/plugins.html#auto-activation-auto-activation
Release Notes:
- python: Improved detection of virtualenvwrapper environments in work
trees
Right now the toolchain popup is a nondescript list of duplicate entries
like `Python 3.10.15 (VirtualEnvWrapper)` and one has to look at the
interpreter path to distinguish one virtualenv from another.
Fix this by including the env name as reported by pet, so the entries
looks like `Python 3.10.15 (myproject; VirtualEnvWrapper)`.
Release Notes:
- Python: Improved display of environments in toolchain selector
Closes#26460
I am new to contributing to Zed (and pretty new to Rust in general). I'm
not too familiar with code style, guidelines etc. so please feel free to
suggest changes/improvements.
This PR adds a run icon to Python files that have a "main" function:
```python
if __name__ == "__main__":
...
```
In addition to the gutter icon, there is now also an extra task in the
command palette "run module".
Release Notes:
- Added detection for runnable Python modules
- Added Python-specific task to run a Python file as a module from
inside the project's scope
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Makes Python plugin to output

for standalone Python files now, instead of nothing as now.
Before the change, no task context was created for the standalone file
due to `VariableName::RelativeFile` lookup considered as an error.
Now, Zed continues and constructs whatever possible context instead.
That `pytest` task seems odd, as the logic fixed here needs a relative
path (hence, a worktree) to consider unit tests.
We do not have variables at the moment the associated tasks are queried
for:
14920ab910/crates/languages/src/python.rs (L359-L363)14920ab910/crates/languages/src/python.rs (L417-L446)
so we cannot filter this the same way the PR does.
Maybe, we can use a `VariableName::RelativeFile` instead of
`VariableName::File` there?
Release Notes:
- Show tasks from Python plugin for standalone files
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052
TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code
Release Notes:
- N/A
Closes#24565
As pointed out in
https://github.com/zed-industries/zed/issues/24565#issuecomment-2657822723
, the name for the Pyright language server is `pyright-langserver`, not
`pyright`. The latter is a CLI-tool as described in
https://microsoft.github.io/pyright/#/command-line which only provides
static type checking. It has neither LSP-capabilities nor a `--stdio`
argument. Thus, the error as shown in the linked issue appears.
I disagree with the fix as described in
https://github.com/zed-industries/zed/issues/24565#issuecomment-2657904208
, as it could only cause this error to reappear in rare scenarios where
Pyright, but not the Pyright language server is installed in a user's
environment. Just checking for `pyright-langserver` to be present in the
environment seems more straightforward here.
Release Notes:
- Python: Fixed Pyright failing to start when installed locally
Co-authored-by: Beniamin Zagan <47153906+beniaminzagan@users.noreply.github.com>
Fix a bug where a GPUI macro still used `ModelContext`
Rename `AsyncAppContext` -> `AsyncApp`
Rename update_model, read_model, insert_model, and reserve_model to
update_entity, read_entity, insert_entity, and reserve_entity
Release Notes:
- N/A
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:
- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`
Not pictured here are the two other failed attempts. It's been quite a
month!
Tasks:
- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs
### issues post merge
- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
Part of https://github.com/zed-industries/zed/issues/22606
Before, `tsdk_path` for vtsls and typescript-language-server
unconditionally set a `tsdk`/`tsserver` property for the corresponding
language server, even if there were no such directory at all.
Instead, make the corresponding code to omit such property if it was not
found on the FS.
Release Notes:
- Fixed "The path /.../tsserver.js doesn't point to a valid tsserver
install. Falling back to bundled TypeScript version." pop-up appearing
Goal: Allow zed to locate [`pixi`](https://github.com/prefix-dev/pixi)
environments
Changes:
- Uses a newer release of
[`python-environment-tools`](https://github.com/microsoft/python-environment-tools)
with the new `pet-pixi` create
- Adds `PythonEnvironmentKind::Pixi` as a possible environment kind, to
allow the rest of the code to detect the environment
I tested the changes locally. It found the correct pixi environment and
I was able to run `pytest` through the UI icon.
Release Notes:
- Added detection for pixi-environments
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Closes #ISSUE
- #21452
Describe the bug / provide steps to reproduce it
Language server error: pylsp
failed to spawn command. path:
"C:\Users\AppData\Local\Zed\languages\pylsp\pylsp-venv\bin\pylsp",
working directory: "D:\Coding\Python", args: []
-- stderr--
Environment
- Windows 11
- python
Release Notes:
- Windows: Fixed the path building used to run `pip` commands in the
venv generated on Windows 11.
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This message has confused me many times too: we printed the status as
"Downloading" when we were only checking whether we need to install a
given version of a language server.
This fixes the issue for Node-based language servers where we had the
same check in all implementations.
Closes #22241
Release Notes:
- Fixed some language servers reporting status as "Downloading..." when
only a version check was being done.
This PR fixes running Python commands that include paths with spaces by
wrapping python commands and their arguments in quotation marks.
I fixed this only in Python as I noticed this while trying to run
`pytest` in Zed.
Probably this is not the best approach as it doesn't fix other languages
too, though I don't know enough about the codebase to fix it like that.
I'm not even sure if it's actually feasible right now.
I didn't add tests for this either as I couldn't really understand how
to easily to that, I tried to look at other languages but couldn't find
one that tests their `ContextProvider` directly.
Release Notes:
- Fix running Python commands that include paths with spaces
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Potentially fixes#21404
This is a speculative fix, as while I was trying to repro this issue
I've noticed that introducing artificial delays in ToolchainLister::list
could impact apps responsiveness. These delays were essentially there to
stimulate PET taking a while to find venvs.
Release Notes:
- Improved app responsiveness in environments with multiple Python
virtual environments
I've also looked into not creating temp dirs in project directories and
succeeded at that for Mypy; no dice for rope though, I'll have to send a
patch to pylsp to fix that.
Closes#20646
Release Notes:
- Python: tweaked default pylsp settings to be less noisy (mypy and
pycodestyle are no longer enabled by default).
Closes #12080, #18649.
Screenshot:
<img width="1499" alt="image"
src="https://github.com/user-attachments/assets/2644c2fc-19cf-4d2c-a992-5c56cb22deed">
Still in progress:
1. I'd like to add configuration options for selecting a Python test
runner (either pytest or unittest) so that users can explicitly choose
which runner they'd like to use for running their tests. This preference
has to be configured as unittest-style tests can also be run by pytest,
meaning we can't rely on auto-discovery to choose the desired test
runner.
2. I'd like to add venv auto-discovery similar to the feature currently
provided by the terminal using detect_venv.
3. Unit tests.
Unfortunately I'm struggling a bit with how to add settings in the
appropriate location (e.g. Python language settings). Can anyone provide
me with some pointers and/or examples on how to either add extra
settings or to re-use the existing ones?
My rust programming level is OK-ish but I'm not very familiar with the
Zed project structure and could use some help.
I'm also open for pair programming as mentioned on the website if that
helps!
Release Notes:
- Added pytest-based test discovery and runnables for Python.
- Adds a configurable option for switching between unittest and pytest
as a test runner under Python language settings. Set "TASK_RUNNER" to
"unittest" under task settings for Python if you wish to use unittest to
run Python tasks; the default is pytest.
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
This fixes the issue of multiple language servers showing up as `node`
in the language server logs dropdown.
It does this by changing `language_server.name()` to return the
adapter's name, not the binary name, and changing types to make sure
that we always use this.
Release Notes:
- Fixed language server names showing up only as `"node"`
---------
Co-authored-by: Sam Rose <hello@samwho.dev>
Co-authored-by: Bennet <bennet@zed.dev>
Reimplements `pet::EnvironmentApi`, trying to access the `project_env`
first
Closes#20177
Release Notes:
- Fixed python toolchain detection when worktree local path is set
This PR adds support for selecting toolchains for a given language (e.g.
Rust toolchains or Python virtual environments) with support for SSH
projects provided out of the box. For Python we piggy-back off of
[PET](https://github.com/microsoft/python-environment-tools), a library
maintained by Microsoft.
Closes#16421Closes#7646
Release Notes:
- Added toolchain selector to the status bar (with initial support for
Python virtual environments)
Release Notes:
- Fixed overriding the path of a language server binary for all language
servers. `{"lsp":{"<lsp-name>":{"binary":{"path": "_"}}}}` will now work
for all language servers including those defined by extensions.
- (breaking change) To disable finding lsp adapters in your path, you
must now specify
`{"lsp":{"<lsp-name>":{"binary":{"ignore_system_version": true}}}}`.
Previously this was `{"lsp":{"<lsp-name>":{"binary":{"path_lookup":
false}}}}`. Note that this setting still does not apply to extensions.
- Removed automatic reinstallation of language servers. (It mostly
didn't work)
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Release Notes:
- (Potentially breaking change) Zed will now use the node installed on
your $PATH (if it is more recent than v18) instead of downloading its
own. You can disable the new behavior with `{"node":
{"disable_path_lookup": true}}` in your settings. We do not yet use
system/project-local node_modules.
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
This pushes the new LanguageServerName type to more places.
As both languages and language servers were identified by Arc<str>, it
was
sometimes hard to tell which was intended.
Release Notes:
- N/A
Fixes https://github.com/zed-industries/zed/issues/5291
Release Notes:
- Fixed a bug where the 'toggle comments' command didn't use the right
comment syntax in JSX and TSX elements.
---------
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>