Before (code in screenshot is from this branch,
`crates/zed/languages/rust.rs:179`):

Notice how the last 2 entries (that are async functions) are not
highlighted properly.
After:

This is slightly suboptimal, as it's hard to tell that this is an async
function - I guess adding an `async` prefix is not really an option, as
then we should have a prefix for non-async functions too. Still, at
least you can tell that something is a function in the first place. :)
Release Notes:
- Fixed Rust async functions not being highlighted in completions.
In some situations outside JSX elements Tailwind will never
respond to a completion request, holding up the tsserver completions.
Only submit the request to Tailwind when we wouldn't get tsserver
completions anyway and don't submit to Tailwind when we know we won't
get Tailwind completions
Co-Authored-By: Kirill Bulatov <kirill@zed.dev>
See Linear description for the full explanation of the issue. This PR is
mostly a mechanical change, except for the one case where we do pass in
an explicit `next_id` instead of `model_id` in project.rs.
Release Notes:
- Fixed a bug where some results were not reported in project search in
presence of unnamed buffers.
Use word_characters to feed completion trigger characters as well and
also recognize kebab as a potential sub-word splitter. This is fine for
non-kebab-case languages because we'd only ever attempt to split a word
with a kebab in it in language scopes which are kebab-cased
Co-Authored-By: Max Brunsfeld <max@zed.dev>
This PR adds new config option to language config called
`word_boundaries` that controls which characters should be recognised as
word boundary for a given language. This will improve our UX for
languages such as PHP and Tailwind.
Release Notes:
- Improved completions for PHP
[#1820](https://github.com/zed-industries/community/issues/1820)
---------
Co-authored-by: Julia Risley <julia@zed.dev>
Tailwind needs user languages and language-to-language-id mappings to
start providing completions for those languages.
And also it has emmet completions disabled by default, enable them.
When editing rust code, the project diagnostics view sometimes fails to
update, so that you have to close the view and re-open it to see the
correct state.
This PR fixes one possible cause of that problem. There was an async
step in between *receiving* diagnostics from the language server and
updating the diagnostics, due to an async call to
`LspAdapter::process_diagnostics`. This could cause the following
sequence of events to happen:
1. Rust-analyzer sends us new diagnostics for a file `a.rs`
2. We call `process_diagnostics` with those diagnostics
3. Rust-analyzer sends us a `WorkDoneProgress` message, indicating that
the "flycheck" (aka `cargo check`) process has completed
4. We update the project diagnostics view due to this message.
5. The `process_diagnostics` call for `a.rs` completes
6. 💥 We have the new diagnostics for `a.rs`, but do not update the
project diagnostics view again.
This PR fixes this bug by simply making `process_diagnostics`
synchronous. There is no I/O or expensive computation happening in that
method. If we need to make it asynchronous in the future, we need to
introduce a queue that ensures that `publishDiagnostics` and
`workDoneProgress` messages are processed serially.
Release Notes:
- Fixed a bug where the project diagnostics view would sometimes fail to
update properly when using Rust-analyzer.