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29 commits

Author SHA1 Message Date
Evan Simkowitz
607a9445fc
editor: Add minimap (#26893)
## Overview

This PR adds the minimap feature to the Zed editor, closely following
the [design from Visual Studio
Code](https://code.visualstudio.com/docs/getstarted/userinterface#_minimap).
When configured, a second instance of the editor will appear to the left
of the scrollbar. This instance is not interactive and it has a slimmed
down set of annotations, but it is otherwise just a zoomed-out version
of the main editor instance. A thumb shows the line boundaries of the
main viewport, as well as the progress through the document. Clicking on
a section of code in the minimap will jump the editor to that code.
Dragging the thumb will act like the scrollbar, moving sequentially
through the document.

![screenshot of Zed with three editors open and the minimap enabled,
showing the
slider](https://github.com/user-attachments/assets/4178d23a-a5ea-4e38-b871-06dd2a8f9560)

## New settings

This adds a `minimap` section to the editor settings with the following
keys:

### `show`

When to show the minimap in the editor.
This setting can take three values:
1. Show the minimap if the editor's scrollbar is visible: `"auto"`
2. Always show the minimap: `"always"`
3. Never show the minimap: `"never"` (default)

### `thumb`

When to show the minimap thumb.
This setting can take two values:
1. Show the minimap thumb if the mouse is over the minimap: `"hover"`
2. Always show the minimap thumb: `"always"` (default)

### `width`

The width of the minimap in pixels.

Default: `100`

### `font_size`

The font size of the minimap in pixels.

Default: `2`

## Providing feedback

In order to keep the PR focused on development updates, please use the
discussion thread for feature suggestions and usability feedback: #26894


## Features left to add

- [x] fix scrolling performance
- [x] user settings for enable/disable, width, text size, etc.
- [x] show overview of visible lines in minimap
- [x] clicking on minimap should navigate to the corresponding section
of code
- ~[ ] more prominent highlighting in the minimap editor~
- ~[ ] override scrollbar auto setting to always when minimap is set to
always show~

Release Notes:

- Added minimap for high-level overview and quick navigation of editor
contents.

---------

Co-authored-by: MrSubidubi <dev@bahn.sh>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-05-07 23:11:09 +03:00
Thomas Mickley-Doyle
342134fbab
agent: Add reactions at the response level (#27958)
Release Notes:

- Added the user reaction (👍 or 👎) to each agent response.
- 👎 will trigger a comment box linked to the response

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
2025-04-09 14:21:07 -03:00
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Remco Smits
41a60ffecf
Debugger implementation (#13433)
###  DISCLAIMER

> As of 6th March 2025, debugger is still in development. We plan to
merge it behind a staff-only feature flag for staff use only, followed
by non-public release and then finally a public one (akin to how Git
panel release was handled). This is done to ensure the best experience
when it gets released.

### END OF DISCLAIMER 

**The current state of the debugger implementation:**


https://github.com/user-attachments/assets/c4deff07-80dd-4dc6-ad2e-0c252a478fe9


https://github.com/user-attachments/assets/e1ed2345-b750-4bb6-9c97-50961b76904f

----

All the todo's are in the following channel, so it's easier to work on
this together:
https://zed.dev/channel/zed-debugger-11370

If you are on Linux, you can use the following command to join the
channel:
```cli
zed https://zed.dev/channel/zed-debugger-11370 
```

## Current Features

- Collab
  - Breakpoints
    - Sync when you (re)join a project
    - Sync when you add/remove a breakpoint
  - Sync active debug line
  - Stack frames
    - Click on stack frame
      - View variables that belong to the stack frame
      - Visit the source file
    - Restart stack frame (if adapter supports this)
  - Variables
  - Loaded sources
  - Modules
  - Controls
    - Continue
    - Step back
      - Stepping granularity (configurable)
    - Step into
      - Stepping granularity (configurable)
    - Step over
      - Stepping granularity (configurable)
    - Step out
      - Stepping granularity (configurable)
  - Debug console
- Breakpoints
  - Log breakpoints
  - line breakpoints
  - Persistent between zed sessions (configurable)
  - Multi buffer support
  - Toggle disable/enable all breakpoints
- Stack frames
  - Click on stack frame
    - View variables that belong to the stack frame
    - Visit the source file
    - Show collapsed stack frames
  - Restart stack frame (if adapter supports this)
- Loaded sources
  - View all used loaded sources if supported by adapter.
- Modules
  - View all used modules (if adapter supports this)
- Variables
  - Copy value
  - Copy name
  - Copy memory reference
  - Set value (if adapter supports this)
  - keyboard navigation
- Debug Console
  - See logs
  - View output that was sent from debug adapter
    - Output grouping
  - Evaluate code
    - Updates the variable list
    - Auto completion
- If not supported by adapter, we will show auto-completion for existing
variables
- Debug Terminal
- Run custom commands and change env values right inside your Zed
terminal
- Attach to process (if adapter supports this)
  - Process picker
- Controls
  - Continue
  - Step back
    - Stepping granularity (configurable)
  - Step into
    - Stepping granularity (configurable)
  - Step over
    - Stepping granularity (configurable)
  - Step out
    - Stepping granularity (configurable)
  - Disconnect
  - Restart
  - Stop
- Warning when a debug session exited without hitting any breakpoint
- Debug view to see Adapter/RPC log messages
- Testing
  - Fake debug adapter
    - Fake requests & events

---

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Piotr <piotr@zed.dev>
2025-03-18 12:55:25 -04:00
smit
593f3dc1d5
keymap: Update Prev to Previous for consistency (#25909)
Closes #10167

This is take 2 on https://github.com/zed-industries/zed/pull/2341 which
was closed due to lack of migrator.

This PR contains rename of following keymap actions: 
```sh
1. ["editor::GoToPrevHunk", { "center_cursor": true }] -> ["editor::GoToPreviousHunk", { "center_cursor": true }]
2. "editor::GoToPrevDiagnostic" -> "editor::GoToPreviousDiagnostic"
3. "editor::ContextMenuPrev" -> "editor::ContextMenuPrevious"
4. "search::SelectPrevMatch" -> "search::SelectPreviousMatch"
5. "file_finder::SelectPrev" -> "file_finder::SelectPrevious"
6. "menu::SelectPrev" -> "menu::SelectPrevious"
7. "editor::TabPrev" -> "editor::Backtab"
```

Release Notes:

- Renamed several keymap actions for consistency (e.g., `GoToPrevHunk` →
`GoToPreviousHunk`, `TabPrev` → `Backtab`). Your existing configured
keybindings will still work. You can click **"Backup and Update"** at
the top of your keymap file to easily update to the new actions.


Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
2025-03-03 17:44:49 +05:30
Dino
e0fc767c11
Display case-sensitive keybindings for vim commands (#24322)
This Pull Request tackles the issue outline in #14287 by changing the
way `KeyBinding`s for vim mode are displayed in the command palette.
It's worth pointing out that this whole thing was pretty much
implemented by Conrad Irwin during a pairing session, I just tried to
clean up some other changes introduced for a different issue, while
improving some comments.

Here's a quick list of the changes introduced:

- Update `KeyBinding` with a new `vim_mode` field to determine whether
the keybinding should be displayed in vim mode.
- Update the way `KeyBinding` is rendered, so as to detect if the
keybinding is for vim mode, if it is, only display keys in uppercase if
they require the shift key.
- Introduce a new global state – `VimStyle(bool)` - use to determine
whether `vim_mode` should be enabled or disabled when creating a new
`KeyBinding` struct. This global state is automatically set by the `vim`
crate whenever vim mode is enabled or disabled.
- Since the app's context is now required when building a `KeyBinding` ,
update a lot of callers to correctly pass this context.

And before and after screenshots, for comparison:

| before | after |
|--------|-------|
| <img width="1050" alt="SCR-20250205-tyeq"
src="https://github.com/user-attachments/assets/e577206d-2a3d-4e06-a96f-a98899cc15c0"
/> | <img width="1050" alt="SCR-20250205-tylh"
src="https://github.com/user-attachments/assets/ebbf70a9-e838-4d32-aee5-0ffde94d65fb"
/> |

Closes #14287 

Release Notes:

- Fix rendering of vim commands to preserve case sensitivity

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-02-14 22:03:59 -07:00
Bennet Bo Fenner
8c349057e5
edit prediction: Fix zeta: Rate completions action not working when using keybinding (#24569)
Release Notes:

- N/A
2025-02-11 12:14:42 +01:00
Agus Zubiaga
0af048a7cf
edit predictions: Cache settings across renders (#24581)
We were reading edit prediction settings too often, causing frames to be
dropped. We'll now cache them and update them from
`update_visible_inline_completion`.

Release Notes:

- N/A
2025-02-10 20:57:25 +00:00
Agus Zubiaga
630d0add19
edit predictions: Onboarding funnel telemetry (#24237)
Release Notes:

- N/A
2025-02-05 15:26:11 +00:00
Agus Zubiaga
93f8ccaaee
zeta: Revised data-collection onboarding experience (#24031)
Release Notes:

- N/A

---------

Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: João Marcos <marcospb19@hotmail.com>
2025-02-04 04:06:09 -03:00
Bennet Bo Fenner
57a3d8c491
edit prediction: Hide rate completions modal behind feature flag (#23597)
This hides the ability to rate completions behind the
`predict-edits-rate-completions` feature flag

Release Notes:

- N/A
2025-01-28 12:27:09 +01:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Bennet Bo Fenner
bd3f64c5a1
zeta: Allow viewing prompt details in rate completion modal (#23142)
Co-Authored-by: Danilo <danilo@zed.dev>

Release Notes:

- N/A

---------

Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
2025-01-15 11:10:46 +00:00
Bennet Bo Fenner
1ddf754b8b
zeta: Rework displaying paths in completion rating modal (#23129)
Two issues i ran into while looking at the completion rating modal
- Single-file worktrees file names are not displayed at all
- Hard to see the filename when the path is long (lots of directories)

This PR fixes this by displaying the filename on the left, followed by
the full path (including the worktree name), similar to how we do it in
the file finder/assistant panel /file command
| Before | After |
|--------|--------|
| <img width="1067" alt="Screenshot 2025-01-14 at 16 09 05"
src="https://github.com/user-attachments/assets/628fde18-da9a-4d98-8ddf-ed0ab0cd8d35"
/> | <img width="1161" alt="Screenshot 2025-01-14 at 16 17 52"
src="https://github.com/user-attachments/assets/80c6a4e1-065d-4b0a-b9c0-5f3391af4557"
/> |





Release Notes:

- N/A
2025-01-14 17:15:24 +00:00
Thorsten Ball
a67709629b
zeta: Various product fixes before Preview release (#23125)
Various fixes for Zeta and one fix that's visible to non-Zeta-using
users of inline completions.

Release Notes:

- Changed inline completions (Copilot, Supermaven, ...) to not show up
in empty buffers.

---------

Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Bennet <bennet@zed.dev>
2025-01-14 14:30:27 +00:00
Danilo Leal
05b48e8877
zeta: Add tooltip to completion modal list items (#22987)
This is an extra visual aid to make assessing the status of each list
item faster/easier.

<img width="800" alt="Screenshot 2025-01-10 at 7 01 22 PM"
src="https://github.com/user-attachments/assets/4aa712ed-cc70-4ded-afab-e7ceda535ec0"
/>

Release Notes:

- N/A
2025-01-10 22:20:20 +00:00
Danilo Leal
1e0ded4feb
zeta: Show keybinding in completion rating buttons in review modal (#22985)
This PR also removes the `ThumbsUp` action that wasn't being triggered
correctly. We didn't have it's counterpart `ThumbsDown`, too, so I
mostly assumed it would be harmless to remove `ThumbsUp` as well.

<img width="800" alt="Screenshot 2025-01-10 at 6 18 44 PM"
src="https://github.com/user-attachments/assets/9fd5da9f-9dff-454d-9f31-c02f1370b937"
/>

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2025-01-10 22:00:11 +00:00
Kirill Bulatov
2930211af9
Allow disabling editor scrollbars programmatically (#22333)
Disable them in the diff editors

Closes https://github.com/zed-industries/zed/issues/22271

Release Notes:

- N/A
2024-12-21 16:58:26 +00:00
Nate Butler
19d6e067af
Toggle & Switch (#21979)
![CleanShot 2024-12-13 at 11 27
39@2x](https://github.com/user-attachments/assets/7c7828c0-c5c7-4dc6-931e-722366d4f15a)

- Adds the Switch component
- Updates `Selected`, `Selectable` -> `ToggleState`, `Toggleable`
- Adds `checkbox` and `switch` functions to align better with other
elements in our layout system.

We decided not to merge Switch and Checkbox. However, in a followup I'll
introduce a Toggle or AnyToggle enum so we can update
`CheckboxWithLabel` -> `ToggleWithLabel` as this component will work
exactly the same with either a Checkbox or a Switch.

Release Notes:

- N/A
2024-12-13 14:23:02 -05:00
Danilo Leal
096bbfead5
zeta: Adjust reviewing UI (#21932)
Most notably, adding a title bar-ish in the left column as so to add the
"from most recent to oldest" info, which is supposed to make scanning
the list of completions easier to do (at least it would've helped me
figure out that was sorted that way when I was wondering about it!).

<img width="800" alt="Screenshot 2024-12-12 at 16 24 36"
src="https://github.com/user-attachments/assets/1acc9951-3df0-4cd2-96ff-94ed555ecae5"
/>

Release Notes:

- N/A
2024-12-13 00:52:23 -03:00
Antonio Scandurra
ad4c4aff13
Always let two completions race with each other (#21919)
When a user types, chances are the model will anticipate what they are
about to do. Previously, we would continuously cancel the pending
completion until the user stopped typing. With this commit, we allow at
most two completions to race with each other (the first and the last
one):

- If the completion that was requested first completes first, we will
show it (assuming we can interpolate it) but avoid canceling the last
one.
- When the completion that was requested last completes, we will cancel
the first one if it's pending.

In both cases, if a completion is already on-screen we have a special
case for when the completions are just insertions and the new completion
is a superset of the existing one. In this case, we will replace the
existing completion with the new one. Otherwise we will keep showing the
old one to avoid thrashing the UI.

This should make latency a lot better. Note that I also reduced the
debounce timeout to 8ms.

Release Notes:

- N/A
2024-12-12 16:01:05 +01:00
Danilo Leal
c204b0d01a
zeta: Add adjustments to the review modal UI (#21920)
Most notably, adding a current iteration of a possible logo to feel it
out! :) Also, I'm hiding the input and instructions container after the
review has been sent. In the future, if we allow changing an already
sent review, we can change this behavior.

<img width="800" alt="Screenshot 2024-12-12 at 10 42 44"
src="https://github.com/user-attachments/assets/37e63d0d-d847-445e-bdf8-bf5c97d0fe4c"
/>

Release Notes:

- N/A
2024-12-12 11:17:08 -03:00
Thorsten Ball
227f21f035
zeta: Show timestamps and latency in rating modal (#21863)
Release Notes:

- N/A

---------

Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Bennet <bennet@zed.dev>
Co-authored-by: Cole <cole@zed.dev>
2024-12-12 09:30:20 +01:00
Danilo Leal
dfe455b054
zeta: Improve UI for feedback instructions (#21857)
If the instructions are added as the input placeholder, when in a
smaller window size (like the one from the screenshot), scrolling is
needed to see them all. So, thought of extracting it out of there. Also
thought it looked more refined this way!

<img width="800" alt="Screenshot 2024-12-11 at 11 48 17"
src="https://github.com/user-attachments/assets/46974b94-6365-4a59-bf71-a6c0863aac68"
/>

Release Notes:

- N/A
2024-12-11 12:07:41 -03:00
Danilo Leal
db7e38464a
zeta: Show keybinding on rating buttons (#21853)
<img width="800" alt="Screenshot 2024-12-11 at 10 57 00"
src="https://github.com/user-attachments/assets/6055639c-5b38-444d-b76d-bf7584a82efc"
/>

Release Notes:

- N/A
2024-12-11 11:54:39 -03:00
Thorsten Ball
ae351298b4
zeta: Fixes to completion-rating modal (#21852)
Release Notes:

- N/A

Co-authored-by: Antonio <antonio@zed.dev>
2024-12-11 15:00:27 +01:00
Mikayla Maki
b36dcf3b92
Improve Zeta rating ergonomics (#21845)
This PR adds keyboard shortcuts to common interactions you might want to
do in the Zeta rating panel.

This PR also adds a way to fake inline completion requests, as well as
the test data used to create this PR, to make it easier to adjust the UI
in the future.

It also changes the status bar from the text "Zeta" to "ζ", because I
thought it looked cool.

Release Notes:

- N/A
2024-12-11 01:57:46 -08:00
Danilo Leal
63e1bf01a4
zeta: Improve reviewing UI (#21838)
Starting to fine-tune it.

| No edits scenario | Rated edits scenario |
|--------|--------|
| <img width="1577" alt="Screenshot 2024-12-11 at 01 57 46"
src="https://github.com/user-attachments/assets/42926e84-7a7f-4692-af44-672b52d3d377">
| <img width="1577" alt="Screenshot 2024-12-11 at 01 58 37"
src="https://github.com/user-attachments/assets/ee8ab0ef-75af-424c-b916-9f1ce8b5264d">

Release Notes:

- N/A
2024-12-11 02:19:57 -03:00
Antonio Scandurra
77b8296fbb
Introduce staff-only inline completion provider (#21739)
Release Notes:

- N/A

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Co-authored-by: Bennet <bennet@zed.dev>
Co-authored-by: Thorsten <thorsten@zed.dev>
2024-12-09 14:26:36 +01:00