Commit graph

38 commits

Author SHA1 Message Date
Ben Kunkle
6cd4dbdea1
gpui: Store action documentation (#33809)
Closes #ISSUE

Adds a new `documentation` method to actions, that is extracted from doc
comments when using the `actions!` or derive macros.

Additionally, this PR adds doc comments to as many action definitions in
Zed as possible.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-07-02 21:14:33 -04:00
Finn Evers
35da1502e1
feedback: Update issue template URL (#28790)
Closes #28782 

The linked template path was updated in #28250. This PR also adds the
change to the zed action.

Since the issue template link was also referenced in workspace, I
updated that occurrence to use the `FileBugReport` action instead. For
that, I had to move the action to `zed_actions`. However, with this
change only one link has to be updated and any database related errors
will have the zed version specs attached to them automatically.

Release Notes:

- Fixed an issue where the `file bug report` action would redirect to an
outdated URL.
2025-04-15 21:36:30 -04:00
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Ben Kunkle
c783fd072f
zed: Add --system-specs arg (#27285)
Adds the `--system-specs` flag to the Zed binary, so that users who wish
to report issues can retrieve their system specs, even if Zed is failing
to launch

Still TODO:
- [x] Test and do best effort GPU info detection on Linux
- [ ] Modify GitHub issue templates to tell users that the flag is
available if they are unable to launch Zed

Release Notes:

- Added the `--system-specs` flag to the Zed binary (not the cli!), to
retrieve the system specs we ask for in GitHub issues without needing to
open Zed
2025-03-22 02:56:25 +00:00
Joseph T. Lyons
7931b1d345
Pre-fill body of email with system specs (#27210)
I think we still want to be able to easily capture system spec info from
users. They can decide if they want to include it or not.

Release Notes:

- N/A
2025-03-20 18:09:10 +00:00
Joseph T. Lyons
d0641a38a4
Rework feedback modal (#27186)
After our last community sync, we came to the conclusion that feedback
being sent outside of email is difficult to reply to. Our decision was
to use the old, tried and true email system, so that we can better
respond to people asking questions.

<img width="392" alt="SCR-20250320-igub"
src="https://github.com/user-attachments/assets/f1d01771-30eb-4b6f-b031-c68ddaac5700"
/>

Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-03-20 10:28:43 -04:00
Mikayla Maki
1aefa5178b
Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
Joseph T. Lyons
06936c69f6
Prompt users to use Discussions for feature requests (#23821)
I'm moving forward on this - we can revert if it ends up being a bad
move.

Release Notes:

- N/A
2025-01-29 06:48:07 +00:00
Joseph T. Lyons
06424c9608
Update actions to open GitHub issue templates (#23747)
Release Notes:

- N/A
2025-01-27 18:17:43 -05:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Peter Tripp
5b2653a1d1
Improve GitHub Issue template for Environment (#22147)
Add support for pre-filling feature request template from zed::RequestFeature action.

Co-authored-by: Agus <agus@zed.dev>
2024-12-17 17:28:47 -05:00
Marshall Bowers
2868b67286
title_bar: Remove dependency on feedback (#21013)
This PR removes the `title_bar` crate's dependency on the `feedback`
crate.

The `feedback::GiveFeedback` action now resides at
`zed_actions::feedback::GiveFeedback`.

`title_bar` now no longer depends on `editor` 🥳 

Release Notes:

- N/A
2024-11-21 15:24:04 -05:00
Peter Tripp
db11a3b554
ci: Update issue templates. Rename defect to bug and improve log formatting (#20246) 2024-11-05 12:07:17 -05:00
Piotr Osiewicz
e6c1c51b37
chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
Richard Feldman
b1a581e81b
Copy/paste images into editors (Mac only) (#15782)
For future reference: WIP branch of copy/pasting a mixture of images and
text: https://github.com/zed-industries/zed/tree/copy-paste-images -
we'll come back to that one after landing this one.

Release Notes:

- You can now paste images into the Assistant Panel to include them as
context. Currently works only on Mac, and with Anthropic models. Future
support is planned for more models, operating systems, and image
clipboard operations.

---------

Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Jason <jason@zed.dev>
Co-authored-by: Kyle <kylek@zed.dev>
2024-08-13 13:18:25 -04:00
Mikayla Maki
80c14c9198
Pull app / OS info out of GPUI, add Linux information, make fallible window initialization (#12869)
TODO:
- [x] Finish GPUI changes on other operating systems 

This is a largely internal change to how we report data to our
diagnostics and telemetry. This PR also includes an update to our blade
backend which allows us to report errors in a more useful way when
failing to initialize blade.


Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-06-11 11:43:12 -07:00
Joseph T. Lyons
30e498a1c1 Fix GitHub Issue-creation commands 2024-05-28 21:51:24 -04:00
Joseph T. Lyons
a03fecafbb
Remove feedback button from status bar (#9100)
This PR removes the feedback button from the status bar, as Nathan and I
discussed. We discussed the fact that we likely no longer need to take
up valuable screen real estate for this, with where Zed as at now.

This PR also moves the `Share Feedback...` collab menu item to the
`Help` menu, as that's where VS Code puts their action to send in-app
feedback (which might help with future discoverability) and renames it
to `Give Feedback...`, to make it consistent with the name of the
command palette action.

Release Notes:

- Removed the feedback button from the status bar.
2024-03-09 06:15:08 -05:00
Marshall Bowers
8da5e57d6d
Factor out URLs in feedback crate (#6776)
This PR factors out the inlined URLs in the `feedback` crate so that
they don't mess with `rustfmt`.

Release Notes:

- N/A
2024-01-26 09:15:13 -05:00
Thomas Coratger
47860a5dc8
Combine observe_new_views into one in feedback crate (#6755)
Combine two `observe_new_views` calls into a single one in `init`
function of feedback crate.

Release Notes:

- N/A
2024-01-26 09:06:44 -05:00
Conrad Irwin
1c2859d72b
collab errors (#4152)
One of the complaints of users on our first Hack call was that the error
messages you got when channel joining failed were not great.

This aims to fix that specific case, and lay the groundwork for future
improvements.

It adds two new methods to anyhow::Error

* `.error_code()` which returns a value from zed.proto (or
ErrorCode::Internal if the error has no specific tag)
* `.error_tag("key")` which returns the value of the tag (or None).

To construct errors with these fields set, you can use a builder API
based on the ErrorCode type:

* `Err(ErrorCode::Forbidden.anyhow())`
* `Err(ErrorCode::Forbidden.message("cannot join channel").into())` - to
add any context you want in the logs
* `Err(ErrorCode::WrongReleaseChannel.tag("required", "stable").into())`
- to add structured metadata to help the client handle the error better.


Release Notes:

- Improved error messaging when channel joining fails.
2024-01-24 23:23:58 -07:00
Conrad Irwin
01424a62ea Allow prompts to have detail, and use for good
Make channel panel errors louder
2024-01-24 23:15:37 -07:00
Joseph T. Lyons
f9170cb239 Remove references to community repo 2024-01-25 00:30:26 -05:00
Pseudomata
da01c1a83b
Open bug reports in zed-industries/zed (#5862)
It looks like bug reports are being moved from
`zed-industries/community` to `zed-industries/zed`. This PR updates the
`feedback` crate to update the GitHub URL to reflect this change.
2024-01-24 13:51:43 -05:00
Max Brunsfeld
bcad3a5847 Remove 2 suffix for picker, feedback
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 10:55:34 -08:00
Antonio Scandurra
c4472b0786 Remove ViewContext::dispatch_action 2023-05-01 16:27:36 +02:00
Nathan Sobo
2615a11f7c Don't export platform::* from gpui
I'd like to avoid cluttering the top-level namespace with all the platform-
specific types.
2023-04-07 11:45:53 -06:00
Nathan Sobo
8136d8a8a6 Fix formatting 2023-04-06 15:54:44 -06:00
Nathan Sobo
de9bf6dfbd Merge MutableAppContext into AppContext
There may have been a good reason for the difference at some point, or I was
still learning Rust. But now it's just &mut AppContext vs &AppContext.
2023-04-06 15:49:03 -06:00
Joseph Lyons
37f910949d Add link to community repo in feedback editor 2023-02-23 16:30:00 -05:00
Kay Simmons
b31813fad3 Split concepts out into self contained files in feedback editor 2023-02-10 22:50:05 -08:00
Joseph Lyons
20377ea4e9 Update links to community repository 2023-02-07 18:19:27 -05:00
Joseph Lyons
248161aa63 Fix version for feedback-related commands
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2023-01-30 14:13:25 -05:00
Joseph Lyons
6e7101ca6b Fix crash when opening feedback while in call 2023-01-25 17:48:01 -05:00
Joseph Lyons
fb2278dc6d Complete first iteration of in-app feedback 2023-01-23 00:59:46 -05:00
Joseph Lyons
c1934d6232 WIP 2023-01-20 16:56:56 -05:00
Joseph Lyons
bec03dc882 WIP 2023-01-18 00:12:52 -05:00
Joseph Lyons
c1e61b479c Move feedback items into a feedback crate 2023-01-09 13:55:06 -05:00