Commit graph

41 commits

Author SHA1 Message Date
Nathan Sobo
990774247e
Allow /workflow and step resolution prompts to be overridden (#15892)
This will help us as we hit issues with the /workflow and step
resolution. We can override the baked-in prompts and make tweaks, then
import our refinements back into the source tree when we're ready.

Release Notes:

- N/A
2024-08-06 21:47:42 -06:00
Antonio Scandurra
411934bb61
Introduce a new /workflow command (#15854)
This subsumes the previous built-in prompt.

Release Notes:

- N/A
2024-08-06 16:18:07 +02:00
Bennet Bo Fenner
d9977718d2
assistant: Fix prompts not being editable (#15796)
Fixes a bug introduced in #15615, where prompts could not be edited in
the prompt library.
This PR fixes the behavior by only preventing users to edit built-in
prompts.

Release Notes:

- N/A
2024-08-05 12:52:58 +02:00
Marshall Bowers
91bbf0efc4
assistant: Normalize line endings for prompts loaded from the prompt library (#15708)
This PR makes it so we normalize the line endings for prompts to LFs
(`\n`) when we load a prompt from the library.

In some cases, prompts could end up with CRLF (`\r\n`) line endings.
When these prompts were used with the `/prompt` slash command and
summarily run, the prompt text would be converted into a rope, causing
the line endings to be normalized to LFs.

However, this would happen _after_ the ranges for the
`SlashCommandOutputSection`s were computed based on the text that still
contained the CRLFs. This would then cause these ranges to be invalid
for the text with the normalized endings, resulting in a panic when
converting them to anchors.

Fixes https://github.com/zed-industries/zed/issues/15652.

Release Notes:

- N/A

Co-authored-by: Max <max@zed.dev>
2024-08-02 18:13:17 -04:00
Marshall Bowers
c6580da889
assistant: Don't unwrap built-in step resolution prompt (#15704)
This PR removes some `unwrap`s while loading the built-in step
resolution prompt.

While these `unwrap`s are safe today, they are relying on some implicit
contracts that might change in the future. We're using this in a context
where it's easy to propagate an error upwards, so we may as well avoid
the `unwrap`s entirely and use a `Result`.

Release Notes:

- N/A
2024-08-02 16:07:43 -04:00
Nathan Sobo
a9c6e435f7
Bundle editing workflow prompt as a read-only built-in prompt (#15615)
Built-in prompts can still be removed from the default prompt, but they
can't be edited and are automatically updated with new Zed releases.

Release Notes:

- N/A

---------

Co-authored-by: Antonio <antonio@zed.dev>
2024-08-01 15:56:17 +02:00
Antonio Scandurra
dc0f7436e0
Add support for backwards compatibility in PromptStore (#15602)
Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-08-01 15:07:14 +02:00
Antonio Scandurra
99bc90a372
Allow customization of the model used for tool calling (#15479)
We also eliminate the `completion` crate and moved its logic into
`LanguageModelRegistry`.

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-07-30 16:18:53 +02:00
Antonio Scandurra
6e1f7c6e1d
Use tool calling instead of XML parsing to generate edit operations (#15385)
Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-07-29 16:42:08 +02:00
Mikayla Maki
a1bd7a1297
Feature/fallback fonts (#15306)
Supersedes https://github.com/zed-industries/zed/pull/12090

fixes #5180
fixes #5055

See original PR for an example of the feature at work.

This PR changes the settings interface to be backwards compatible, and
adds the `ui_font_fallbacks`, `buffer_font_fallbacks`, and
`terminal.font_fallbacks` settings.

Release Notes:

- Added support for font fallbacks via three new settings:
`ui_font_fallbacks`, `buffer_font_fallbacks`, and
`terminal.font_fallbacks`.(#5180, #5055).

---------

Co-authored-by: Junkui Zhang <364772080@qq.com>
2024-07-26 16:42:21 -07:00
Bennet Bo Fenner
d0f52e90e6
assistant: Overhaul provider infrastructure (#14929)
<img width="624" alt="image"
src="https://github.com/user-attachments/assets/f492b0bd-14c3-49e2-b2ff-dc78e52b0815">

- [x] Correctly set custom model token count
- [x] How to count tokens for Gemini models?
- [x] Feature flag zed.dev provider
- [x] Figure out how to configure custom models
- [ ] Update docs

Release Notes:

- Added support for quickly switching between multiple language model
providers in the assistant panel

---------

Co-authored-by: Antonio <antonio@zed.dev>
2024-07-23 19:48:41 +02:00
Richard Feldman
ec487d8f64
Extract completion provider crate (#14823)
We will soon need `semantic_index` to be able to use
`CompletionProvider`. This is currently impossible due to a cyclic crate
dependency, because `CompletionProvider` lives in the `assistant` crate,
which depends on `semantic_index`.

This PR breaks the dependency cycle by extracting two crates out of
`assistant`: `language_model` and `completion`.

Only one piece of logic changed: [this
code](922fcaf5a6 (diff-3857b3707687a4d585f1200eec4c34a7a079eae8d303b4ce5b4fce46234ace9fR61-R69)).
* As of https://github.com/zed-industries/zed/pull/13276, whenever we
ask a given completion provider for its available models, OpenAI
providers would go and ask the global assistant settings whether the
user had configured an `available_models` setting, and if so, return
that.
* This PR changes it so that instead of eagerly asking the assistant
settings for this info (the new crate must not depend on `assistant`, or
else the dependency cycle would be back), OpenAI completion providers
now store the user-configured settings as part of their struct, and
whenever the settings change, we update the provider.

In theory, this change should not change user-visible behavior...but
since it's the only change in this large PR that's more than just moving
code around, I'm mentioning it here in case there's an unexpected
regression in practice! (cc @amtoaer in case you'd like to try out this
branch and verify that the feature is still working the way you expect.)

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-07-19 13:35:34 -04:00
Antonio Scandurra
4c7f1032a4
Allow an initial prompt to be associated with inline assist (#14816)
Release Notes:

- Added the ability to create custom inline assist bindings that
pre-fill a prompt from your keymap, e.g.:
    ```json
    [
        {
            "context": "Editor && mode == full",
            "bindings": {
                "ctrl-shift-enter": [
                    "assistant::InlineAssist",
                    { "prompt": "Build a snake game" }
                ]
            }
        }
    ]
    ```

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-07-19 17:13:48 +02:00
Antonio Scandurra
4d177918c1
Start on adding support for editing via the assistant panel (#14795)
Note that this shouldn't have any visible user-facing behavior yet. The
feature is incomplete but we wanna merge early to avoid a long-running
branch.

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-07-19 11:13:15 +02:00
Danilo Leal
e50811c425
Adjust list item & pickers spacing (#14250) 2024-07-15 10:23:18 -03:00
Antonio Scandurra
8944af7406
Lay the groundwork for collaborating on assistant panel (#13991)
This pull request introduces collaboration for the assistant panel by
turning `Context` into a CRDT. `ContextStore` is responsible for sending
and applying operations, as well as synchronizing missed changes while
the connection was lost.

Contexts are shared on a per-project basis, and only the host can share
them for now. Shared contexts can be accessed via the `History` tab in
the assistant panel.

<img width="1819" alt="image"
src="https://github.com/zed-industries/zed/assets/482957/c7ae46d2-cde3-4b03-b74a-6e9b1555c154">


Please note that this doesn't implement following yet, which is
scheduled for a subsequent pull request.

Release Notes:

- N/A
2024-07-10 17:36:22 +02:00
Kirill Bulatov
00d1561156
Use better names for prompts duplicated (#13630)
Repeats project panel duplicated file name logic for prompts:
* add a ` copy` suffix
* if conflicts still, add a ` i` digit suffix, where `i` is the first
number available starting from 1

Release Notes:

- N/A
2024-06-28 10:26:45 +03:00
Nate Butler
0b57df5deb
Extract title_bar crate (#13597)
This PR extracts a singular title bar (`title_bar::TitleBar`) from
`ui::TitleBar` and
`collab_ui::collab_titlebar_item::CollabTitlebarItem`.

This is a first step towards organizing title bar things into one place,
and standardizing platform titlebar/window control implementations.

Release Notes:

- N/A
2024-06-27 19:14:13 -04:00
Kirill Bulatov
b16075d00c
Enable "duplicate prompt" button (#13588)
Release Notes:

- N/A
2024-06-27 16:11:43 +03:00
Nate Butler
9f88460870
Move token count in prompt editor (#13524)
Moves the token count back up to the editor header.

Release Notes:

- N/A
2024-06-25 16:10:05 -04:00
Nate Butler
890443241d
Prompt Library Refinements (#13470)
TODO:

- [x] Moving the cursor out of the title editor should unselect any
selected text

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Richard <richard@zed.dev>
2024-06-25 11:43:30 -04:00
Antonio Scandurra
a4cdca5141
Refine UX for assistants (#13502)
<img width="1652" alt="image"
src="https://github.com/zed-industries/zed/assets/482957/376d1915-1e15-4d6c-966e-48f55f7cb249">


Release Notes:

- N/A
2024-06-25 13:41:55 +02:00
Mikayla Maki
6b9ddbfef2
Add more menus to Zed (#12940)
### TODO

- [x] Make sure keybinding shows up in pane + menu
- [x] Selection tool in the editor toolbar
- [x] Application Menu
- [x] Add more options to pane + menu
   - Go to File...
  - Go to Symbol in Project... 
- [x] Add go items to the selection tool in the editor:
   - Go to Symbol in Editor...
   - Go to Line/Column...
   - Next Problem
   - Previous Problem
- [x] Fix a bug where modals opened from a context menu aren't focused
correclty
- [x] Determine if or what needs to be done with project actions:
- Difficulty is that these are exposed in the UI via clicking the
project name in the titlebar or by right clicking the root entry in the
project panel. But they require reading and are two clicks away. Is that
sufficient?
    - Add Folder to Project
    - Open a new project
    - Open recent
 - [x] Get a style pass 
 - [x] Implement style pass
   - [x] Fix the wrong actions in the selection menu
   - [x] Show selection tool toggle in the 'editor settings' thing
- [x] Put preferences section from the app menu onto the right hand user
menu
- [x] Add Project menu into app menu to replace 'preferences' section,
and put the rest of the actions there
- [ ] ~~Adopt `...` convention for opening a surface~~ uncertain what
this convention is.
   - [x] Adopt link styling  for webview actions
   - [x] Set lucide hamburger for menu icon
   - [x] Gate application menu to only show on Linux and Windows




Release Notes:

- Added a 'selection and movement' tool to the Editor's toolbar, as well
as controls to toggle it and a setting to remove it (`"toolbar":
{"selections_menu": true/false }`)
- Changed the behavior of the `+` menu in the tab bar to use standard
actions and keybindings. Replaced 'New Center Terminal' with 'New
Terminal', and 'New Search', with the usual 'Deploy Search'. Also added
item-creating actions to this menu.
- Added an 'application' menu to the titlebar to Linux and Windows
builds of Zed
2024-06-18 12:16:54 -07:00
Marshall Bowers
81475ac4cd
paths: Replace lazy_static! with OnceLock (#13213)
This PR replaces the `lazy_static!` usages in the `paths` crate with
`OnceLock` from the standard library.

This allows us to drop the `lazy_static` dependency from this crate.

The paths are now exposed as accessor functions that reference a private
static value.

Release Notes:

- N/A
2024-06-18 12:22:37 -04:00
Marshall Bowers
258a8a37d8
Extract paths out of util (#13182)
This PR extracts the definition of the various Zed paths out of `util`
and into a new `paths` crate.

`util` is for generic utils, while these paths are Zed-specific. For
instance, `gpui` depends on `util`, and it shouldn't have knowledge of
these paths, since they are only used by Zed.

Release Notes:

- N/A
2024-06-17 19:27:42 -04:00
Conrad Irwin
3b84b106e2
vim gigv (#13028)
Release Notes:

- vim: Fix `gi` when the insert ended at the end of a line (#12162)
- vim: Add `gv` to restore previous visual selection (#12888)
- vim: Fix `gl` when the first match is at the end of a line
2024-06-14 10:16:59 -06:00
Max Brunsfeld
da281d6d8f
Fix issues where screen and window sizes contained Pixels, but were declared as DevicePixels (#12991)
On most platforms, things were working correctly, but had the wrong
type. On X11, there were some problems with window and display size
calculations.

Release Notes:

- Fixed issues with window positioning on X11

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-06-13 10:48:37 -07:00
Antonio Scandurra
e1f4dfc068
Refine inline transformation UX (#12939)
https://github.com/zed-industries/zed/assets/482957/1790e32e-1f59-4831-8a4c-722cf441e7e9



Release Notes:

- N/A

---------

Co-authored-by: Richard <richard@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
2024-06-13 08:35:22 +02:00
Mikayla Maki
80c14c9198
Pull app / OS info out of GPUI, add Linux information, make fallible window initialization (#12869)
TODO:
- [x] Finish GPUI changes on other operating systems 

This is a largely internal change to how we report data to our
diagnostics and telemetry. This PR also includes an update to our blade
backend which allows us to report errors in a more useful way when
failing to initialize blade.


Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-06-11 11:43:12 -07:00
Antonio Scandurra
53b0720d54
Remove headers from prompt library picker (#12889)
Also, as a drive-by, we're fixing up/down not working in inline
assistant editor.

Release Notes:

- N/A
2024-06-11 15:59:30 +02:00
Nate Butler
611bf2d905
Update prompt library styles (#12689)
- Extend Picker to allow passing a custom editor. This allows creating a
custom styled input.
- Updates various picker styles

Before:

![CleanShot 2024-06-05 at 22 08
36@2x](https://github.com/zed-industries/zed/assets/1714999/96bc62c6-839d-405b-b030-31491aab8710)

After:

![CleanShot 2024-06-05 at 22 09
15@2x](https://github.com/zed-industries/zed/assets/1714999/a4938885-e825-4880-955e-f3f47c81e1e3)

Release Notes:

- N/A
2024-06-05 22:10:02 -04:00
Marshall Bowers
29d29f5a90
assistant: Initialize the UI font in the prompt library window (#12701)
This PR fixes an issue where the prompt library did not properly have
the UI font or rem size set.

Since it is being opened in a new window, we need to re-initialize these
values the same way we do in the main window.

Release Notes:

- N/A
2024-06-05 17:41:03 -04:00
Antonio Scandurra
6bbe9a2253
Polish prompt library some more (#12686)
Release Notes:

- N/A
2024-06-05 16:55:37 +02:00
Antonio Scandurra
a96782cc6b
Allow using the inline assistant in prompt library (#12680)
Release Notes:

- N/A
2024-06-05 14:46:33 +02:00
Antonio Scandurra
27e9c68988
Autocomplete commands that don't require access to workspace in prompt library (#12674)
This is useful to autocomplete prompts when writing a new one in the
prompt library.

Release Notes:

- N/A
2024-06-05 10:07:43 +02:00
Antonio Scandurra
c5b22eee2d
Polish prompt library UX (#12647)
This could still use some improvement UI-wise but the user experience
should be a lot better.

- [x] Show in "Window" application menu
- [x] Load prompt as it's selected in the picker
- [x] Refocus picker on `esc`
- [x] When creating a new prompt, if a new prompt already exists and is
unedited, activate it instead
- [x] Add `/default` command
- [x] Evaluate /commands on prompt insertion
- [x] Autocomplete /commands (but don't evaluate) during prompt editing
- [x] Show token count using the settings model, right-aligned in the
editor
- [x] Picker 
- [x] Sorted alpha
- [x] 2 sublists
    - Default
        - Empty state: Star a prompt to add it to your default prompt
        - Otherwise show prompts with star on hover
    - All
        - Move prompts with star on hover

Release Notes:

- N/A
2024-06-04 18:36:54 +02:00
Nathan Sobo
5f98b9617a
Start on a database-backed prompt library (#12468)
Using the file system as a database seems like it's easy, but it's
actually a real pain. I'd like to use LMDB to store the prompts locally
so we have more control. We can always add an export option, but I want
the source of truth to be somewhere other than the file system.

So far, I have a PromptStore which is global to the application and can
be initialized on startup. Then there's a `PromptLibrary` which is
intended to be the root of a new kind of Zed window. I haven't actually
seen pixels yet, but I've sketched out the basics needed to create a new
prompt, save, etc.

Still lots to figure out but the foundations of being backed by a DB and
rendering in an independent window are in place.

/cc @iamnbutler @as-cii 

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2024-06-03 15:58:43 +02:00
Nate Butler
0a848f29e8
Prompt library updates (#11988)
Restructure prompts & the prompt library.

- Prompts are now written in markdown
- The prompt manager has a picker and editable prompts
- Saving isn't wired up yet
- This also removes the "Insert active prompt" button as this concept doesn't exist anymore, and will be replaced with slash commands.

I didn't staff flag this, but if you do play around with it expect it to still be pretty rough.

Release Notes:

- N/A

---------

Co-authored-by: Nathan Sobo <1789+nathansobo@users.noreply.github.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
2024-05-22 18:04:47 -04:00
Max Brunsfeld
a73a3ef243
Add slash commands for adding context into the assistant (#12102)
Tasks

* [x] remove old flaps and output when editing a slash command
* [x] the completing a command name that takes args, insert a space to
prepare for typing an arg
* [x] always trigger completions when  typing in a slash command
* [x] don't show line numbers
* [x] implement `prompt` command
* [x] `current-file` command
* [x] state gets corrupted on `duplicate line up` on a slash command
* [x] exclude slash command source from completion request

Next steps:
* show output token count in flap trailer
* add `/project` command that matches project ambient context
* delete ambient context

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
2024-05-22 14:06:28 -07:00
Conrad Irwin
e5b9e2044e
Allow ssh connection for setting up zed (#12063)
Co-Authored-By: Mikayla <mikayla@zed.dev>



Release Notes:

- Magic `ssh` login feature for remote development

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2024-05-21 22:39:16 -06:00
Nate Butler
f8672289fc
Add prompt library (#11910)
This PR adds a Prompt Library to Zed, powering custom prompts and any
default prompts we want to package with the assistant.

These are useful for:

- Creating a "default prompt" - a super prompt that includes a
collection of things you want the assistant to know in every
conversation.
- Adding single prompts to your current context to help guide the
assistant's responses.
- (In the future) dynamically adding certain prompts to the assistant
based on the current context, such as the presence of Rust code or a
specific async runtime you want to work with.

These will also be useful for populating the assistant actions typeahead
we plan to build in the near future.

## Prompt Library

The prompt library is a registry of prompts. Initially by default when
opening the assistant, the prompt manager will load any custom prompts
present in your `~/.config/zed/prompts` directory.

Checked prompts are included in your "default prompt", which can be
inserted into the assitant by running `assistant: insert default prompt`
or clicking the `Insert Default Prompt` button in the assistant panel's
more menu.

When the app starts, no prompts are set to default. You can add prompts
to the default by checking them in the Prompt Library.

I plan to improve this UX in the future, allowing your default prompts
to be remembered, and allowing creating, editing and exporting prompts
from the Library.

### Creating a custom prompt

Prompts have a simple format:

```json
{
  // ~/.config/zed/prompts/no-comments.json
  "title": "No comments in code",
  "version": "1.0",
  "author": "Nate Butler <iamnbutler@gmail.com>",
  "languages": ["*"],
  "prompt": "Do not add inline or doc comments to any returned code. Avoid removing existing comments unless they are no longer accurate due to changes in the code."
}
```

Ensure you properly escape your prompt string when creating a new prompt
file.

Example:

```json
{
  // ...
  "prompt": "This project using the gpui crate as it's UI framework for building UI in Rust. When working in Rust files with gpui components, import it's dependencies using `use gpui::{*, prelude::*}`.\n\nWhen a struct has a `#[derive(IntoElement)]` attribute, it is a UI component that must implement `RenderOnce`. Example:\n\n```rust\n#[derive(IntoElement)]\nstruct MyComponent {\n    id: ElementId,\n}\n\nimpl MyComponent {\n    pub fn new(id: impl Into<ElementId>) -> Self {\n        Self { id.into() }\n    }\n}\n\nimpl RenderOnce for MyComponent {\n    fn render(self, cx: &mut WindowContext) -> impl IntoElement {\n        div().id(self.id.clone()).child(text(\"Hello, world!\"))\n    }\n}\n```"
}
```


Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-05-16 16:55:54 -04:00