Commit graph

14 commits

Author SHA1 Message Date
Piotr Osiewicz
9d10969906
chore: Fix refining_impl_trait lint occurences (#11979)
These show up when compiling Zed with latest nightly, which means that
we'd have to do it one or two Rust releases down the line.
Release Notes:

- N/A
2024-05-17 16:58:22 +02:00
Mikayla Maki
def87a8d76
WIP: Refactor Linux platform implementation (#10227)
This puts the Linux platform implementation at a similar code style and
quality to the macOS platform. The largest change is that I collapsed
the `LinuxPlatform` -> `[Backend]` -> `[Backend]State` ->
`[Backend]StateInner` to just `[Backend]` and `[Backend]State`, and in
the process removed most of the `Rc`s and `RefCell`s.

TODO:
- [x] Make sure that this is on-par with the existing implementation
- [x] Review in detail, now that the large changes are done.
- [ ] Update the roadmap

Release Notes:

- N/A
2024-04-08 16:40:35 -07:00
Daniel Zhu
569a7234fd
Handle first click on Zed window (#9553)
Fixes #4336
2024-03-25 10:52:18 -07:00
Mikayla Maki
e792c1a5c5
Open new windows with a default size and position (#9204)
This PR changes GPUI to open windows with a default size and location,
and to otherwise inherit from their spawning window.

Note: The linux build now crashes on startup.

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Ezekiel Warren <zaucy@users.noreply.github.com>
2024-03-12 21:19:51 -07:00
Conrad Irwin
014e6f66bb
gpui: Don't impl IntoElement on () (#8555)
Although it's kinda cute, rust makes it too easy to accidentally return
() from a function.

/cc @nathansobo

Release Notes:

- N/A
2024-02-28 15:19:05 -07:00
N
8a73bc4c7d
Vim: enable sending multiple keystrokes from custom keybinding (#7965)
Release Notes:

- Added `workspace::SendKeystrokes` to enable mapping from one key to a
sequence of others
([#7033](https://github.com/zed-industries/zed/issues/7033)).

Improves #7033. Big thank you to @ConradIrwin who did most of the heavy
lifting on this one.

This PR allows the user to send multiple keystrokes via custom
keybinding. For example, the following keybinding would go down four
lines and then right four characters.

```json
[
  {
    "context": "Editor && VimControl && !VimWaiting && !menu",
    "bindings": {
      "g z": [
        "workspace::SendKeystrokes",
        "j j j j l l l l"
      ],
    }
  }
]
```

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-02-20 15:01:45 -07:00
Mikayla
1f94463ce2
Switch Arc<Mutex<Keymap>> to Rc<RefCell<Keymap>>, a relic of the GPUI2 port.
Make gpui pass clippy
2024-01-22 19:30:38 -08:00
Mikayla
aa57a4cfbc
Document / lockdown more of GPUI 2024-01-21 14:26:45 -08:00
Mikayla
cae35d3334
Fix draw helper, add helper traits for selecting groupings of input events 2024-01-16 22:19:55 -08:00
Mikayla
db433586aa
Add some small test code for tracking down this list bug 2024-01-16 16:52:55 -08:00
Julia
463270ed36 Take into account multiple scroll deltas within a single frame
Co-Authored-By: Antonio Scandurra <antonio@zed.dev>
2024-01-09 14:32:43 -05:00
Kirill Bulatov
8ff05c6a72 Prepare for external file drop in pane 2024-01-07 01:17:49 +02:00
Julia
bf8f3e3d68 Unbork test relying on old keystroke behavior
Previously it would both send the keydown *and then* the action, now
it send the action, and then because there was an action, does not send
the keydown

Co-Authored-By: Conrad Irwin <conrad@zed.dev>
2024-01-04 15:07:46 -05:00
Max Brunsfeld
f5ba22659b Remove 2 suffix from gpui
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:59:39 -08:00
Renamed from crates/gpui2/src/interactive.rs (Browse further)