Nathan Sobo
0bf607cd2d
WIP
2023-08-10 10:26:48 -06:00
Nathan Sobo
1b03c5d69c
Pass PaintContext to Element::paint
...
I want to use this on another branch, but it's a sweeping change,
so this prepares the ground for it. This can always be reverted if
it doesn't work out.
2023-07-25 17:32:31 -06:00
Antonio Scandurra
7f345f8bf5
Separate Window::build_scene
into layout
and paint
2023-05-03 12:18:16 +02:00
Nathan Sobo
fe492eacbf
Refine naming of element-related types and traits
...
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2023-04-21 13:06:37 -06:00
Antonio Scandurra
03619dfa55
Rename Drawable::boxed to into_element and make containers generic
...
Multi-element are now generic over any drawable child, which can be converted
into an element.
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
Co-Authored-By: Max Brunsfeld <max@zed.dev>
2023-04-21 12:43:19 -06:00
Nathan Sobo
a25f962185
WIP
2023-04-12 12:13:35 -06:00
Nathan Sobo
e115baa60c
WIP
2023-04-11 18:21:56 -06:00
Nathan Sobo
6638407ff9
WIP: Everything shredded
2023-04-10 16:10:32 -06:00
Nathan Sobo
7536645eea
WIP
2023-04-08 08:01:05 -06:00
Nathan Sobo
12eab6551f
Remove dispatch_event from Element trait
2022-10-16 13:08:25 -06:00
Antonio Scandurra
97ce3998ec
Position IME input according to where the selection is rendered
2022-07-21 17:35:40 +02:00
Antonio Scandurra
73f2fd6b09
Pass visible bounds to Element::dispatch_event
2022-04-07 15:10:09 +02:00
Nathan Sobo
fdfed3d7db
Move all crates to a top-level crates folder
...
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-10-04 13:22:21 -06:00