Commit graph

10552 commits

Author SHA1 Message Date
Antonio Scandurra
727fb4fbff Use a consistent clipping strategy for drawing all the primitives
Co-Authored-By: Nathan <nathan@zed.dev>
2023-11-08 17:29:05 +01:00
Antonio Scandurra
55dca1e3e1 💄 2023-11-08 15:33:11 +01:00
Antonio Scandurra
15d40d6df5 Determine whether the gutter was hovered 2023-11-08 15:30:41 +01:00
Antonio Scandurra
dfc536b4f5 Handle MouseUpEvent in editor2 2023-11-08 15:17:30 +01:00
Antonio Scandurra
e500c05880 Move building of key listeners outside of EditorElement::initialize 2023-11-08 15:12:54 +01:00
Antonio Scandurra
bef3b80bd4 Clear hover background highlights
Co-Authored-By: Piotr <piotr@zed.dev>
2023-11-08 15:08:54 +01:00
Piotr Osiewicz
e5f78ec122 Uncomment mouse_dragged event
Co-authored-by: Antonio <antonio@zed.dev>
2023-11-08 15:02:35 +01:00
Piotr Osiewicz
1b085bd618 Extract mouse event handlers into paint_mouse_listeners
Co-authored-by: Antonio <antonio@zed.dev>
2023-11-08 14:40:08 +01:00
Piotr Osiewicz
dd20032eab Hook up mouse_down function handler
Co-authored-by: Antonio <antonio@zed.dev>
2023-11-08 14:36:05 +01:00
Piotr Osiewicz
e30449e61a Pass text_bounds instead of full editor bounds into mouse_moved.
Co-authored-by: Antonio <antonio@zed.dev>
2023-11-08 14:28:16 +01:00
Piotr Osiewicz
334829f868 uncomment show_hover 2023-11-08 14:24:28 +01:00
Piotr Osiewicz
cd3773531c uncomment mouse moved 2023-11-08 14:24:28 +01:00
Antonio Scandurra
e4bc03217d
gpui2: Type-erase futures. (#3266)
Project2's LLVM IR size is ~33-44% bigger than project1 due to the fact
that in gpui2 we call async_task::spawn(_local) with impl Future instead
of dyn Future, which leads to quite a few more instantiations of
RawTask.

LLVM-IR size for project2:
|  build_type  |  main   |  this branch  | project1 |
|  debug       | 2617795 |    2022814    | 1817866  |
|  release     | 4439033 |    3715086    | 3314489  |

Note that this PR is in line with what was done in GPUI1 (we've also
boxed futures there).
Release Notes:

- N/A
2023-11-08 14:21:40 +01:00
Piotr Osiewicz
2364f6b22e gpui2: Type-erase futures.
Project2's LLVM IR size is ~20-25% bigger than project1 due to the fact that in gpui2 we call async_task::spawn(_local) with impl Future instead of dyn Future, which leads to quite a few more instantiations of RawTask.

LLVM-IR size for project2:
|  build_type  |  main   |  this branch  | project1 |
|  debug       | 2617795 |    2022814    | 1817866  |
|  release     | 4439033 |    3715086    | 3314489  |
2023-11-08 13:06:28 +01:00
Antonio Scandurra
c5d5571ad3 Fix warnings when generating function name for ctor
Co-Authored-By: Piotr <piotr@zed.dev>
2023-11-08 12:31:35 +01:00
Antonio Scandurra
6a0789c88e Don't alpha blend when rasterizing paths
Co-Authored-By: Piotr <piotr@zed.dev>
2023-11-08 12:04:25 +01:00
Antonio Scandurra
8ac8a6f1d9 Re-enable most of the functionalities in editor2 2023-11-08 11:30:32 +01:00
Nathan Sobo
408edaae39 Remove call to removed method 2023-11-07 21:58:46 -07:00
Nathan Sobo
1949fa5147 Merge remote-tracking branch 'origin/main' into register-actions 2023-11-07 21:56:08 -07:00
Nathan Sobo
2a55b0dbfb Simplify actions macro. 2023-11-07 21:48:47 -07:00
Nathan Sobo
fdc9ea7f9b Docs and cleanup 2023-11-07 21:26:51 -07:00
Nathan Sobo
814e62050c Register actions globally before main 2023-11-07 20:58:37 -07:00
Nathan Sobo
80630cd4d9 WIP 2023-11-07 20:23:02 -07:00
Nate Butler
0dd6ea6d41 Add new default player colors and the players story. 2023-11-07 21:51:12 -05:00
Nate Butler
79b4f78cb3 Extend the theme crate to enable stories, add players story 2023-11-07 21:08:33 -05:00
Nate Butler
a39865b4b2 Update default player colors 2023-11-07 20:27:00 -05:00
Max Brunsfeld
9fe3073af7 Get basic text input working
Co-authored-by: Marshall <marshall@zed.dev>
2023-11-07 16:33:02 -08:00
Max Brunsfeld
bd12e3edb6 Assign editors as text input handlers
Co-authored-by: Marshall <marshall@zed.dev>
2023-11-07 15:44:00 -08:00
Conrad Irwin
b2ae08b159 Implement an InputHandler trait for gpui2
Co-Authored-By: Marshall <marshall@zed.dev>
Co-Authored-By: Max <max@zed.dev>
Co-Authored-By: Julia <julia@zed.dev>
2023-11-07 16:30:04 -07:00
Conrad Irwin
5c450843a5 Add text and focus to editor 2023-11-07 14:19:15 -07:00
Conrad Irwin
a21c49c015 Make it possible to render a single line editor 2023-11-07 14:05:23 -07:00
Mikayla Maki
c7f5888348
editor singleline (#3257)
- Implement Editor::single_line
- Fix confusing error message
- Fix loading keyfiles
- Wire up GoToLine modal
2023-11-07 11:41:33 -08:00
Conrad Irwin
1e6a0f1c7b Wire up GoToLine modal 2023-11-07 12:12:05 -07:00
Conrad Irwin
0233864e92 Fix loading keyfiles 2023-11-07 12:04:37 -07:00
Conrad Irwin
b804b25c21 Fix confusing error message 2023-11-07 12:04:21 -07:00
Nate Butler
df84ba4222 Continue documenting theme colors 2023-11-07 14:04:09 -05:00
Nate Butler
eb5fe3a3b9 Merge branch 'main' into document-theme 2023-11-07 13:36:08 -05:00
Nate Butler
91f356a2f1 Begin documenting theme colors 2023-11-07 13:36:01 -05:00
Conrad Irwin
3a72f2122a Implement Editor::single_line 2023-11-07 11:12:36 -07:00
Antonio Scandurra
4bf3a4e3d4
Implement movement in editor2 (#3256)
Release Notes:

- N/A
2023-11-07 19:12:09 +01:00
Conrad Irwin
c89d6eb292
modals2 (#3247)
New Modal implementation for gpui2

Release Notes:

N/A
2023-11-07 10:56:46 -07:00
Antonio Scandurra
aa17adaac9 Merge remote-tracking branch 'origin/main' into editor-movement 2023-11-07 18:50:43 +01:00
Antonio Scandurra
d7e86eb1c1 Merge remote-tracking branch 'origin/main' into editor-movement 2023-11-07 18:48:08 +01:00
Marshall Bowers
25876161f8
theme_importer: Format generated themes (#3255)
This PR makes the `theme_importer` format the themes that it generates
automatically.

Release Notes:

- N/A
2023-11-07 12:45:09 -05:00
Antonio Scandurra
2697862a02 Merge remote-tracking branch 'origin/main' into editor-movement 2023-11-07 17:54:46 +01:00
Antonio Scandurra
82a018996b WIP 2023-11-07 17:54:14 +01:00
Antonio Scandurra
64b899c68c
Implement scrolling for editor2 (#3251)
Release Notes:

- N/A
2023-11-07 17:53:57 +01:00
Julia
5336c5decf
Re-introduce a macro for defining actions for ease of use (#3253)
Release Notes:

- N/A
2023-11-07 11:51:00 -05:00
Marshall Bowers
0d95410634
Rework third-party themes (#3254)
This PR reworks the way we define our third-party themes to make them
work as overlays on top of a base theme.

We introduce the concept of a `UserThemeFamily` that contains
`UserTheme`s. Rather than being an entire theme definition on their own,
a `UserTheme` just contains optional overrides for the values in a
`Theme`.

When resolving a `UserTheme`, we apply it on top of the base theme. Any
values not overridden in the `UserTheme` will fall back to the `Theme`
defaults.

Right now we are just using `UserTheme` to model third-party themes that
we distribute with the Zed binary. However, this same structure can also
be used to import arbitrary user themes (such as from a theme registry,
or even a theme blob from the settings file).

Release Notes:

- N/A
2023-11-07 11:40:07 -05:00
Julia
643146d768 Re-introduce a macro for defining actions for ease of use
Co-Authored-By: Piotr Osiewicz <piotr@zed.dev>
Co-Authored-By: Conrad Irwin <conrad@zed.dev>
2023-11-07 11:30:58 -05:00