This PR adds a failing test `test_staging_hunks_with_delayed_fs_event`
and makes it pass
Also skips a queued read for git diff states if another read was
requested (less work)
This still doesn't catch all race conditions, but the PR is getting long
so I'll yield this and start another branch
Release Notes:
- N/A
### DISCLAIMER
> As of 6th March 2025, debugger is still in development. We plan to
merge it behind a staff-only feature flag for staff use only, followed
by non-public release and then finally a public one (akin to how Git
panel release was handled). This is done to ensure the best experience
when it gets released.
### END OF DISCLAIMER
**The current state of the debugger implementation:**
https://github.com/user-attachments/assets/c4deff07-80dd-4dc6-ad2e-0c252a478fe9https://github.com/user-attachments/assets/e1ed2345-b750-4bb6-9c97-50961b76904f
----
All the todo's are in the following channel, so it's easier to work on
this together:
https://zed.dev/channel/zed-debugger-11370
If you are on Linux, you can use the following command to join the
channel:
```cli
zed https://zed.dev/channel/zed-debugger-11370
```
## Current Features
- Collab
- Breakpoints
- Sync when you (re)join a project
- Sync when you add/remove a breakpoint
- Sync active debug line
- Stack frames
- Click on stack frame
- View variables that belong to the stack frame
- Visit the source file
- Restart stack frame (if adapter supports this)
- Variables
- Loaded sources
- Modules
- Controls
- Continue
- Step back
- Stepping granularity (configurable)
- Step into
- Stepping granularity (configurable)
- Step over
- Stepping granularity (configurable)
- Step out
- Stepping granularity (configurable)
- Debug console
- Breakpoints
- Log breakpoints
- line breakpoints
- Persistent between zed sessions (configurable)
- Multi buffer support
- Toggle disable/enable all breakpoints
- Stack frames
- Click on stack frame
- View variables that belong to the stack frame
- Visit the source file
- Show collapsed stack frames
- Restart stack frame (if adapter supports this)
- Loaded sources
- View all used loaded sources if supported by adapter.
- Modules
- View all used modules (if adapter supports this)
- Variables
- Copy value
- Copy name
- Copy memory reference
- Set value (if adapter supports this)
- keyboard navigation
- Debug Console
- See logs
- View output that was sent from debug adapter
- Output grouping
- Evaluate code
- Updates the variable list
- Auto completion
- If not supported by adapter, we will show auto-completion for existing
variables
- Debug Terminal
- Run custom commands and change env values right inside your Zed
terminal
- Attach to process (if adapter supports this)
- Process picker
- Controls
- Continue
- Step back
- Stepping granularity (configurable)
- Step into
- Stepping granularity (configurable)
- Step over
- Stepping granularity (configurable)
- Step out
- Stepping granularity (configurable)
- Disconnect
- Restart
- Stop
- Warning when a debug session exited without hitting any breakpoint
- Debug view to see Adapter/RPC log messages
- Testing
- Fake debug adapter
- Fake requests & events
---
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Piotr <piotr@zed.dev>
Similar to how tasks are fetched via LSP, also queries for document's
code lens and filters the ones with the commands, supported in server
capabilities.
Whatever's left and applicable to the range given, is added to the
actions menu:

This way, Zed can get more actions to run, albeit neither r-a nor vtsls
seem to provide anything by default.
Currently, there are no plans to render code lens the way as in VSCode,
it's just the extra actions that are show in the menu.
------------------
As part of the attempts to use rust-analyzer LSP data about the
runnables, I've explored a way to get this data via standard LSP.
When particular experimental client capabilities are enabled (similar to
how clangd does this now), r-a starts to send back code lens with the
data needed to run a cargo command:
```
{"jsonrpc":"2.0","id":48,"result":{"range":{"start":{"line":0,"character":0},"end":{"line":98,"character":0}},"command":{"title":"▶︎ Run Tests","command":"rust-analyzer.runSingle","arguments":[{"label":"test-mod tests::ecparser","location":{"targetUri":"file:///Users/someonetoignore/work/ec4rs/src/tests/ecparser.rs","targetRange":{"start":{"line":0,"character":0},"end":{"line":98,"character":0}},"targetSelectionRange":{"start":{"line":0,"character":0},"end":{"line":98,"character":0}}},"kind":"cargo","args":{"environment":{"RUSTC_TOOLCHAIN":"/Users/someonetoignore/.rustup/toolchains/1.85-aarch64-apple-darwin"},"cwd":"/Users/someonetoignore/work/ec4rs","overrideCargo":null,"workspaceRoot":"/Users/someonetoignore/work/ec4rs","cargoArgs":["test","--package","ec4rs","--lib"],"executableArgs":["tests::ecparser","--show-output"]}}]}}}
```
This data is passed as is to VSCode task processor, registered in
60cd01864a/editors/code/src/main.ts (L195)
where it gets eventually executed as a VSCode's task, all handled by the
r-a's extension code.
rust-analyzer does not declare server capabilities for such tasks, and
has no `workspace/executeCommand` handle, and Zed needs an interactive
terminal output during the test runs, so we cannot ask rust-analyzer
more than these descriptions.
Given that Zed needs experimental capabilities set to get these lens:
60cd01864a/editors/code/src/client.ts (L318-L327)
and that the lens may contain other odd tasks (e.g. docs opening or
references lookup), a protocol extension to get runnables looks more
preferred than lens:
https://rust-analyzer.github.io/book/contributing/lsp-extensions.html#runnables
This PR does not include any work on this direction, limiting to the
general code lens support.
As a proof of concept, it's possible to get the lens and even attempt to
run it, to no avail:

Release Notes:
- Used `textDocument/codeLens` data in the actions menu when applicable
Follow-up of https://github.com/zed-industries/zed/pull/26410
* Extract word completions into their own, `editor::ShowWordCompletions`
action so those could be triggered independently of completions
* Assign `ctrl-shift-space` binding to this new action
* Still keep words returned along the completions as in the original PR,
but:
* Tone down regular completions' fallback logic, skip words when the
language server responds with empty list of completions, but keep on
adding words if nothing or an error were returned instead
* Adjust the defaults to wait for LSP completions infinitely
* Skip "words" with digits such as `0_usize` or `2.f32` from completion
items, unless a completion query has digits in it
Release Notes:
- N/A
Because of #26562, it is now possible to subscribe to extension update
events within the LSP store, where we can then update the Schemas sent
to the JSON LSP resulting in dynamic updates to the auto-complete
suggestions and diagnostics in settings. Notably, this means newly
installed languages and (icon) themes will auto-complete correctly as
soon as the extension is installed.
Closes#15436
Release Notes:
- Fixed an issue where autocomplete suggestions and diagnostics for
languages and (icon) themes in settings would not update when the
extension with which they were added was installed or uninstalled
Closes https://github.com/zed-industries/zed/issues/4957https://github.com/user-attachments/assets/ff491378-376d-48ec-b552-6cc80f74200b
Adds `"completions"` language settings section, to configure LSP and
word completions per language.
Word-based completions may be turned on never, always (returned along
with the LSP ones), and as a fallback if no LSP completion items were
returned.
Future work:
* words are matched with the same fuzzy matching code that the rest of
the completions are
This might worsen the completion menu's usability even more, and will
require work on better completion sorting.
* completion entries currently have no icons or other ways to indicate
those are coming from LSP or from word search, or from something else
* we may work with language scopes more intelligently, group words by
them and distinguish during completions
Release Notes:
- Supported word-based completions
---------
Co-authored-by: Max Brunsfeld <max@zed.dev>
Closes https://github.com/zed-industries/zed/issues/21277
To the left is current Zed, right is the improved version.
3rd message, from Zed, to resolve the item, does not have `textEdit` on
the right side, and has one on the left.
Seems to not influence the end result though, but at least Zed behaves
more appropriate now.
<img width="1727" alt="image"
src="https://github.com/user-attachments/assets/ca1236fd-9ce2-41ba-88fe-1f3178cdcbde"
/>
Instead of modifying the original LSP completion item, store completion
list defaults and apply them when the item is requested (except `data`
defaults, needed for resolve).
Now, the only place that can modify the completion items is this method,
and Python impl seems to be the one doing it:
ca9c3af56f/crates/languages/src/python.rs (L182-L204)
Seems ok to leave untouched for now.
Release Notes:
- Fixed LSP completion items modified before resolve request
A preparation for https://github.com/zed-industries/zed/issues/4957 that
pushes all LSP-related data out from the basic completion item, so that
it's possible to create completion items without any trace of LSP
clearly.
Release Notes:
- N/A
This reduces the number of multibuffer syncs from 100,000 to 20,000.
Before this change each editor individually observed the project, so
literally any project change was amplified by the number of editors you
had open.
Now editors listen to their buffers instead of the project, and other
users of `cx.observe` on the project have been updated to use specific
events to reduce churn.
Follow up to #26237
Release Notes:
- Improved performance of Zed in large repos with lots of file system
events.
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Release Notes:
- Git Beta: Fixed a bug where discarding a hunk in the project diff view
performed two concurrent saves of the buffer.
- Git Beta: Fixed an issue where diff hunks appeared in the wrong state
after failing to write to the git index.
Release Notes:
- Git Beta: Fixed a bug where the branch selector would only show for
the first repository opened.
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
Closes#21974
`resolve_path_in_worktrees` function looks for provided path in each
worktree until valid file is found.
In this PR we priortize current buffer worktree before other worktrees,
because of edge case where, file with same name might exists in other
worktrees.
Updated tests to handle this case.
Release Notes:
- Fixed an issue where the wrong file from a different worktree would
open when using `Cmd + Click` on a file import.
Closes#25045
With the setting `"use_system_path_prompts": false`, previously, if the
completion target was a directory, no separator would be added after it,
requiring us to manually append a `/` or `\`. Now, if the completion
target is a directory, a `/` or `\` will be automatically added. On
Windows, both `/` and `\` are considered valid path separators.
https://github.com/user-attachments/assets/0594ce27-9693-4a49-ae0e-3ed29f62526a
Release Notes:
- N/A
Closes#10004
This PR adds support for the organize imports action. Previously, you
had to manually configure it in the settings and then use format to run
it.
Note: Default key binding will be `alt-shift-o` which is similar to
VSCode's organize import. Also, because `cmd-shift-o` is taken by
outline picker.
Todo:
- [x] Initial working
- [x] Handle remote
- [x] Handle multi buffer
- [x] Can we make it generic for executing any code action?
Release Notes:
- Added `editor:OrganizeImports` action to organize imports (sort,
remove unused, etc) for supported LSPs. You can trigger it by using the
`alt-shift-o` key binding.
Closes https://github.com/zed-industries/zed/issues/22912
Reworks the task context infrastructure so that it's possible to have
multiple contexts at the same time, and stores all possible worktree
context there.
Task UI code is now falling back to the "active" worktree context, if
active item's context did not produce a resolved task.
Current code does not produce meaningful results for projects with
multiple worktrees to avoid ambiguity and design changes: instead of
resolving tasks per worktree context available, extra worktree context
is only used when resolving tasks from the same worktree.
Release Notes:
- Improved Zed tasks' `ZED_WORKTREE_ROOT` fallbacks
Release Notes:
- Improved Zed's handling of the following requests when the first
language server in language server settings for a given language is not
capable of handling them:
- Perform Rename
- Prepare Rename
- Document Highlights
- Find all references
- Go to implementation
- Go to definition
- Go to declaration
- Go to type definition
This reverts commit 9ef0501853 due to a
panic.
```
{
"thread": "main",
"payload": "9 is not a valid char boundary in path \"crates/…/LiveKitBridge/\"",
"location_data": {
"file": "crates/file_finder/src/file_finder.rs",
"line": 646
}
}
```
Release Notes:
- N/A
Closes#18641
Contributes: #13194
Release Notes:
- Open LSP documentation file links in Zed not the system opener
- Render completion documentation markdown consistently with
documentation markdown
Done automatically with
> ast-grep -p '$A.background_executor().spawn($B)' -r
'$A.background_spawn($B)' --update-all --globs "\!crates/gpui"
Followed by:
* `cargo fmt`
* Unexpected need to remove some trailing whitespace.
* Manually adding imports of `gpui::{AppContext as _}` which provides
`background_spawn`
* Added `AppContext as _` to existing use of `AppContext`
Release Notes:
- N/A
This PR makes progress on #7711 by identifying any common prefix of the
paths in the file finder's search results, and replacing the "interior"
of that prefix---every path segment but the first and last---with `...`,
when a heuristic indicates that the longest path would otherwise
overflow the modal.
The elision is not applied to any segment that contains a match for the
search query.
There may be more work to do on #7711 in the case of long result paths
that do not share a significant common prefix.
Release Notes:
- Improved display of long paths in the file finder modal
Co-authored-by: Max <max@zed.dev>
Closes#10232
Context:
We have three ways to open files or dirs in Zed: `zed`, `zed --new`, and
`zed --add`. `--new` forces the project to open in a new window, while
`--add` forces it to open in an existing window (even if the dir isn’t a
subdir of an existing project or the file isn’t part of it).
Using just `zed` tries to open it in an existing window based on similar
logic of `--add`, but if no related project is found the dir, opens in a
new window.
Problem:
Right now, subdirs that are part of an existing project open in the
existing window when using `zed`. By default, subdirs should open in a
new window instead. If someone wants to open it in the existing window,
they can explicitly use `--add`. After this PR, only root dir and files
will focus on existing window, when `zed ` is used.
Fix:
For the `zed` case, we’ve filtered out subdirs in the logic that assigns
them to an existing window.
Release Notes:
- Fixed an issue where subdirectories of an already opened project, when
opened via the terminal, would open in the existing project instead of a
new window.
- [x] Staging hunks
- [x] Unstaging hunks
- [x] Write a randomized test
- [x] Get test passing
- [x] Fix existing bug in diff_base_byte_range computation
- [x] Remote project support
- [ ] ~~Improve performance of
buffer_range_to_unchanged_diff_base_range~~
- [ ] ~~Bug: project diff editor scrolls to top when staging/unstaging
hunk~~ existing issue
- [ ] ~~UI~~ deferred
- [x] Tricky cases
- [x] Correctly handle acting on multiple hunks for a single file
- [x] Remove path from index when unstaging the last staged hunk, if
it's absent from HEAD, or staging the only hunk, if it's deleted in the
working copy
Release Notes:
- Add `ToggleStagedSelectedDiffHunks` action for staging and unstaging
individual diff hunks
Release Notes:
- Render unstaged hunks in the project diff editor with a slashed
background
---------
Co-authored-by: maxbrunsfeld <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Closes#7923
This PR fixes root worktree renaming by:
1. Handling the case where `new_path` is the new root name instead of a
relative path from the root.
2. [#20313](https://github.com/zed-industries/zed/pull/20313) added
functionality to watch for root worktree renames made externally, e.g.,
via Finder. This PR avoids relying on that watcher because, when
renaming explicitly from Zed, we can eagerly perform the necessary work
(of course after fs rename) instead of waiting for the watcher to detect
the rename. This prevents UI glitches during renaming root.
Todo:
- [x] Fix wrong abs paths when root is renamed
- [x] Fix explicit scan entry func to handle renamed root dir
- [x] Tests
- [x] Test on Linux
- [x] Tested with single and multipe worktrees
- [x] Tested when single file is root file
Release Notes:
- Fixed an issue where worktree root name couldn't be renamed in project
panel.
This is a refactoring PR that does three things:
- First, it introduces a new `diff` crate that holds the previous
contents of the `git::diff` module, plus the `BufferChangeSet` type
formerly of `project::buffer_store`. The new crate is necessary since
simply moving `BufferChangeSet` into `git::diff` results in a dependency
cycle due to the use of `language::Buffer` to represent the diff base in
`BufferChangeSet`.
- Second, it renames the two main types in the new diff crate:
`BufferDiff` becomes `BufferDiffSnapshot`, and `BufferChangeSet` becomes
`BufferDiff`. This reflects that the relationship between these two
types (immutable cheaply-cloneable "value" type + stateful "resource
type" with subscriptions) mirrors existing pairs like
`Buffer`/`BufferSnapshot`. References to "change sets" throughout the
codebase are updated to refer to "diffs" instead.
- Finally, it moves the base_text field of the new BufferDiff type to
BufferDiffSnapshot.
Release Notes:
- N/A
---------
Co-authored-by: maxbrunsfeld <max@zed.dev>
Rework of https://github.com/zed-industries/zed/pull/24130
Uses
1033c0b57e
`COMMIT_EDITMSG` language-related definitions (thanks @d1y )
Instead of using real `.git/COMMIT_EDITMSG` file, create a buffer
without FS representation, stored in the `Repository` and shared the
regular way via the `BufferStore`.
Adds a knowledge of what `Git Commit` language is, and uses it in the
buffers which are rendered in the git panel.
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad@zed.dev>
Co-authored-by: d1y <chenhonzhou@gmail.com>
Co-authored-by: Smit <smit@zed.dev>
This PR builds on #21258 to make it possible to use HEAD as a diff base.
The buffer store is extended to support holding multiple change sets,
and collab gains support for synchronizing the committed text of files
when any collaborator requires it.
Not implemented in this PR:
- Exposing the diff from HEAD to the user
- Decorating the diff from HEAD with information about which hunks are
staged
`test_random_multibuffer` now fails first at `SEED=13277`, similar to
the previous high-water mark, but with various bugs in the multibuffer
logic now shaken out.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Ben <ben@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Conrad <conrad@zed.dev>
## Context
While looking through the client crate, I noticed that some of the old
functions and variables were still using gpui::model name that was
deprecated during the gpui3 transition. This PR renames those instances
of model to entity to be more inline with gpui3.
In addition, I also renamed `model` to `entity` in cases found by the
below search terms given by @someone13574
- model = cx.
- model: Entity
- model: &Entity
- OpenedModelHandle
- model.update
- model.upgrade
- model = .*\.root (regex)
- parent_model
- model = cx.new
- cx.spawn(move |model
Release Notes:
- N/A
This adds a new version of the project diff editor to go alongside the
new git panel.
The basics seem to be working, but still todo:
* [ ] Fix untracked files
* [ ] Fix deleted files
* [ ] Show commit message editor at top
* [x] Handle empty state
* [x] Fix panic where locator sometimes seeks to wrong excerpt
Release Notes:
- N/A
https://github.com/user-attachments/assets/200b88b8-249a-4841-97cd-fda8365efd00
Now all users in the collab/ssh session can edit the commit input
collaboratively, observing each others' changes live.
A real `.git/COMMIT_EDITMSG` file is opened, which automatically enables
its syntax highlight, but its original context is never used or saved on
disk — this way we avoid stale commit messages from previous commits
that git places there.
A caveat: previous version put some effort into preserving unfinished
commit messages on repo swtiches, but this version would not do that
— instead, it will be blank on startup, and use whatever
`.git/COMMIT_EDITMSG` contents on repo switch
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <cole@zed.dev>