Commit graph

96 commits

Author SHA1 Message Date
AidanV
8b0ec287a5
vim: Add :norm support (#33232)
Closes #21198

Release Notes:

- Adds support for `:norm`
- Allows for vim and zed style modified keys specified in issue
  - Vim style <C-w> and zed style <ctrl-w>
- Differs from vim in how multi-line is handled 
  - vim is sequential
  - zed is combinational (with multi-cursor)
2025-07-23 23:06:05 -06:00
Danilo Leal
c287397a18
Rename "CloseInactiveItems" action to "CloseOtherItems" (#34676)
This is following feedback from folks that were searching the "close
others" action, available in the tab's context menu, and not finding it
because it was actually named "close inactive", which was confusing. So,
this PR makes sure the tab's menu item and the action have consistent
naming.

Release Notes:

- Rename "CloseInactiveItems" action to "CloseOtherItems" for naming
consistency.
2025-07-17 21:40:02 -03:00
Hilmar Wiegand
050ed85d71
Add severity argument to GoToDiagnostic actions (#33995)
This PR adds a `severity` argument so severity can be defined when
navigating through diagnostics. This allows keybinds like the following:

```json
{
  "] e": ["editor::GoToDiagnostic", { "severity": "error" }],
  "[ e": ["editor::GoToDiagnostic", { "severity": "error" }]
}
```

I've added test comments and a test. Let me know if there's anything
else you need!

Release Notes:

- Add `severity` argument to `editor::GoToDiagnostic`,
`editor::GoToPreviousDiagnostic`, `project_panel::SelectNextDiagnostic`
and `project_panel::SelectPrevDiagnostic` actions
2025-07-15 14:03:57 +00:00
AidanV
acff48fc0d
vim: Add :sp[lit] <filename> and :vs[plit] <filename> support (#33686)
Closes #32627

Release Notes:

- Adds `:sp[lit] <filename>` and `:vs[plit] <filename>` support
2025-07-08 23:43:43 -06:00
Remco Smits
01295aa687
debugger: Fix the JavaScript debug terminal scenario (#33924)
There were a couple of things preventing this from working:

- our hack to stop the node REPL from appearing broke in recent versions
of the JS DAP that started passing `--experimental-network-inspection`
by default
- we had lost the ability to create a debug terminal without specifying
a program

This PR fixes those issues. We also fixed environment variables from the
**runInTerminal** request not getting passed to the spawned program.

Release Notes:

- Debugger: Fix RunInTerminal not working for JavaScript debugger.

---------

Co-authored-by: Cole Miller <cole@zed.dev>
2025-07-05 19:48:55 -04:00
Ben Kunkle
6cd4dbdea1
gpui: Store action documentation (#33809)
Closes #ISSUE

Adds a new `documentation` method to actions, that is extracted from doc
comments when using the `actions!` or derive macros.

Additionally, this PR adds doc comments to as many action definitions in
Zed as possible.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-07-02 21:14:33 -04:00
Rift
97c5c5a6e7
vim: Respect count for paragraphs (#33489)
Closes #32462 

Release Notes:

- vim: Paragraph objects now support counts (`d2ap`, `v2ap`, etc.)

---------

Co-authored-by: Rift <no@e.mail>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-06-27 22:05:47 -06:00
5brian
ba4fc1bcfc
vim: Add debug panel ex command (#33560)
Added :Debug to open debug panel, also added
[:display](https://neovim.io/doc/user/change.html#%3Adisplay), alias to
:reg

Release Notes:

- N/A
2025-06-27 21:32:40 -06:00
Conrad Irwin
a675ca7a1e
Remove into SelectionEffects from .change_selections (#33554)
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite

Closes #ISSUE

Release Notes:

- N/A
2025-06-27 14:31:31 -06:00
Conrad Irwin
6e762d9c05 Revert "Remove into SelectionEffects from .change_selections"
This reverts commit 28380d714d.
2025-06-27 14:06:17 -06:00
Conrad Irwin
28380d714d Remove into SelectionEffects from .change_selections
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite
2025-06-27 14:03:45 -06:00
Michael Sloan
24c94d474e
gpui: Simplify Action macros + support doc comments in actions! (#33263)
Instead of a menagerie of macros for implementing `Action`, now there
are just two:

* `actions!(editor, [MoveLeft, MoveRight])`
* `#[derive(..., Action)]` with `#[action(namespace = editor)]`

In both contexts, `///` doc comments can be provided and will be used in
`JsonSchema`.

In both contexts, parameters can provided in `#[action(...)]`:

- `namespace = some_namespace` sets the namespace. In Zed this is
required.

- `name = "ActionName"` overrides the action's name. This must not
contain "::".

- `no_json` causes the `build` method to always error and
`action_json_schema` to return `None`
and allows actions not implement `serde::Serialize` and
`schemars::JsonSchema`.

- `no_register` skips registering the action. This is useful for
implementing the `Action` trait
while not supporting invocation by name or JSON deserialization.

- `deprecated_aliases = ["editor::SomeAction"]` specifies deprecated old
names for the action.
These action names should *not* correspond to any actions that are
registered. These old names
can then still be used to refer to invoke this action. In Zed, the
keymap JSON schema will
accept these old names and provide warnings.

- `deprecated = "Message about why this action is deprecation"`
specifies a deprecation message.
In Zed, the keymap JSON schema will cause this to be displayed as a
warning. This is a new feature.

Also makes the following changes since this seems like a good time to
make breaking changes:

* In `zed.rs` tests adds a test with an explicit list of namespaces. The
rationale for this is that there is otherwise no checking of `namespace
= ...` attributes.

* `Action::debug_name` renamed to `name_for_type`, since its only
difference with `name` was that it

* `Action::name` now returns `&'static str` instead of `&str` to match
the return of `name_for_type`. This makes the action trait more limited,
but the code was already assuming that `name_for_type` is the same as
`name`, and it requires `&'static`. So really this just makes the trait
harder to misuse.

* Various action reflection methods now use `&'static str` instead of
`SharedString`.

Release Notes:

- N/A
2025-06-24 04:34:51 +00:00
AidanV
9d5fb3c3f3
Add :delm[arks] {marks} command to delete vim marks (#31140)
Release Notes:

- Implements `:delm[arks] {marks}` specified
[here](https://vimhelp.org/motion.txt.html#%3Adelmarks)
- Adds `ArgumentRequired` action for vim commands that require arguments

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-06-02 13:18:28 -06:00
AidanV
b363e1a482
vim: Add support for :e[dit] {file} command to open files (#31227)
Closes #17786

Release Notes:

- Adds `:e[dit] {file}` command to open files
2025-06-02 09:47:40 -06:00
Kirill Bulatov
16366cf9f2
Use anyhow more idiomatically (#31052)
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.

The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.

The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.

* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`

Release Notes:

- N/A
2025-05-20 23:06:07 +00:00
AidanV
5a38bbbd22
vim: Add :w <filename> command (#29256)
Closes https://github.com/zed-industries/zed/issues/10920

Release Notes:

- vim: Adds support for `:w[rite] <filename>`

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-05-12 15:09:18 +02:00
Julia Ryan
d6c7cdd60f
Add :h[elp] vim command (#30179)
@jyn514 mentioned that this would be nice to have while trying out zed,
and it seemed simple enough so I added it.

Release Notes:

- Added `OpenDocs` action to open Zed's docs in a browser, aliased to
`:h[elp]` in vim.
2025-05-07 17:26:42 -07:00
Cole Miller
bdd911f89e
Update assistant to agent in settings and keymaps (#29943)
Closes #ISSUE

Release Notes:

- Agent Beta: Renamed the top-level `assistant` settings key to `agent`.
A migration for existing settings files is included.
- Agent Beta: Moved the `assistant::ToggleFocus`,
`assistant::ToggleModelSelector`, and `assistant::OpenRulesLibrary`
actions to the `agent` namespace. Existing keymaps that mention these
actions by their old names will continue to work.

---------

Co-authored-by: Max <max@zed.dev>
2025-05-06 01:02:56 +00:00
Kirill Bulatov
e14d078f8a
Fix tasks not being stopped on reruns (#29786)
Follow-up of https://github.com/zed-industries/zed/pull/28993

* Tone down tasks' cancellation logging
* Fix task terminals' leak, disallowing to fully cancel the task by
dropping the terminal off the pane:

f619d5f02a/crates/terminal_view/src/terminal_panel.rs (L1464-L1471)

Release Notes:

- Fixed tasks not being stopped on reruns
2025-05-02 11:45:43 +00:00
Julia Ryan
4dff47ae20
Add searchable global tab switcher (#28047)
resolves #24655
resolves #23945

I haven't yet added a default binding for the new command. #27797 added `:ls` and
`:buffers` which in my opinion should use the global searchable version
given that that matches the vim semantics of those commands better than
just showing the tabs in the local pane.

There's also a question of what to do when you select a tab from another
pane, should the focus jump to that pane or should that tab move to the
currently focused pane? For now I've implemented the former.

Release Notes:

- Added `tab_switcher::ToggleAll` to search open tabs from all panes and focus the selected one.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-04-28 09:21:27 +00:00
Cole Miller
724c935196
Highlight merge conflicts and provide for resolving them (#28065)
TODO:

- [x] Make it work in the project diff:
  - [x] Support non-singleton buffers
  - [x] Adjust excerpt boundaries to show full conflicts
- [x] Write tests for conflict-related events and state management
- [x] Prevent hunk buttons from appearing inside conflicts
- [x] Make sure it works over SSH, collab
- [x] Allow separate theming of markers

Bonus:

- [ ] Count of conflicts in toolbar
- [ ] Keyboard-driven navigation and resolution
- [ ] ~~Inlay hints to contextualize "ours"/"theirs"~~

Release Notes:

- Implemented initial support for resolving merge conflicts.

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-04-23 12:38:46 -04:00
Conrad Irwin
9d35f0389d
debugger: More tidy up for SSH (#28993)
Split `locator` out of DebugTaskDefinition to make it clearer when
location needs to happen.

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Cole Miller <m@cole-miller.net>
2025-04-21 16:00:03 +00:00
Michael Sloan
8c55063417
Fix zed sometimes stopping by using setsid on interactive shells (#29070)
For some reason `SIGTTIN` sometimes gets sent to the process group,
causing it to stop when run from a terminal. This solves that issue by
putting the shell in a new session + progress group.

This allows removal of a workaround of using `exit 0;` to restore
handling of ctrl-c after exit. In testing this appears to no longer be
necessary.

Closes #27716

Release Notes:

- Fixed Zed sometimes becoming a stopped background process when run
from a terminal.
2025-04-18 15:04:26 -06:00
5brian
730f2e7083
vim: Add highlighting to set commands (#28600)
|Before|After|
|--|--|

|![image](https://github.com/user-attachments/assets/fb965e1f-658c-4ecd-a51f-821881b8001a)|![image](https://github.com/user-attachments/assets/f05f73bf-6661-406a-a5d6-e121e5b6fd1a)|

Release Notes:

- N/A
2025-04-11 16:03:05 -06:00
Peter Finn
08ce230bae
vim: Add some forced motion support (#27991)
Closes https://github.com/zed-industries/zed/issues/20971

Added `v` input to yank and delete to override default motion. The
global vim state tracking if the forced motion flag was passed handled
the same way that the count is. [The main chunk of code maps the motion
kind from the default to the overridden
kind](https://github.com/zed-industries/zed/pull/27991/files#diff-2dca6b7d1673c912d14e4edc74e415abbe3a4e6d6b37e0e2006d30828bf4bb9cR1249-R1254).
To handle the case of deleting a single character (dv0) at the start of
a row I had to modify the control flow
[here](https://github.com/zed-industries/zed/pull/27991/files#diff-2dca6b7d1673c912d14e4edc74e415abbe3a4e6d6b37e0e2006d30828bf4bb9cR1240-R1244).
Then to handle an exclusive delete till the end of the row (dv$) I
[saturated the endpoint with a left
bias](https://github.com/zed-industries/zed/pull/27991/files#diff-2dca6b7d1673c912d14e4edc74e415abbe3a4e6d6b37e0e2006d30828bf4bb9cR1281-R1286).

Test case: dv0


https://github.com/user-attachments/assets/613cf9fb-9732-425c-9179-025f3e107584

Test case: yvjp


https://github.com/user-attachments/assets/550b7c77-1eb8-41c3-894b-117eb50b7a5d

Release Notes:

- Added some forced motion support for delete and yank
2025-04-11 11:12:30 -06:00
5brian
95b963c87b
vim: Add :Git (#27874)
Just adding to the existing https://zed.dev/docs/vim#ex-commands

Captial G is not used by vim commands.

Release Notes:

- N/A
2025-04-01 15:12:36 -06:00
5brian
7984f0f11c
vim: Update :set (#27805)
Update VimSet commands to better match the other commands by displaying
the leading `:`:

|Before|After|
|--|--|

|![image](https://github.com/user-attachments/assets/1bc21a06-e71f-4e40-90a7-ffdd903fd7b5)|![image](https://github.com/user-attachments/assets/df59279f-d454-4701-8330-2529506850cd)|


Release Notes:

- N/A
2025-03-31 19:00:11 -06:00
5brian
051483200d
vim: Add :ls, :buffers (#27797)
https://neovim.io/doc/user/windows.html#%3Abuffers

Not exactly the same, but i think the zed equivalent would be the tab
switcher

Release Notes:

- vim: Added `:ls` and `:buffers`
2025-03-31 13:20:41 -06:00
5brian
27cafe5567
vim: Add :options, :map (#27798)
Add:
- [:options](https://neovim.io/doc/user/options.html#%3Aoptions) to open
default settings
- :map to open default vim keymap

These aren't exactly the same as vim but i think it's a good equivalent

For map:
I can't find the docs for :map with no arguments, since the map docs
only shows the command bindings, but it opens the key mapping in vim.

https://neovim.io/doc/user/vimindex.html

![image](https://github.com/user-attachments/assets/83aeebc4-e2e9-4818-890d-d307d5cee9b1)

Release Notes:

- vim: Added `:options` and `:map`
2025-03-31 13:19:55 -06:00
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
5brian
17aecfde6f
vim: Fix :ex, :exit (#27755)
`:exit` should be `:exi[t]` instead of `:ex[it]`, `:ex` has different
command

- https://neovim.io/doc/user/editing.html#%3Aex
- https://neovim.io/doc/user/editing.html#%3Aexit

Changes:
- Add `:ex` same as `:edit`
- Change `:ex[it]` to `:exi[t]`

Release Notes:

- N/A
2025-03-31 11:25:11 -06:00
Conrad Irwin
fc269dfaf9
vim: Handle exclusive-linewise edgecase correctly (#27786)
Before this change we didn't explicitly handle vim's exclusive-linewise
edgecase
(https://neovim.io/doc/user/motion.html#exclusive).

Instead we had hard-coded workarounds in a few places to make our tests
pass.
The most pernicious of these workarounds was that we represented a
visual line
selection as including the trailing newline (or leading newline for
files that
end with no newline), which other code had to undo to get back to what
the user
indended.

Closes #21440
Updates #6900

Release Notes:

- vim: Fixed `d]}` to not delete the closing brace
- vim: Fixed `d}` from the start of the line to not delete the paragraph
separator
- vim: Fixed `d}` from the middle of the line to not delete the final
newline
2025-03-31 10:36:20 -06:00
Anthony Eid
8add90d7cb
Set up Rust debugger code runner tasks (#27571)
## Summary 
This PR starts the process of adding debug task locators to Zed's
debugger system. A task locator is a secondary resolution phase that
allows a debug task to run a command before starting a debug session and
then uses the output of the run command to configure itself.

Locators are most applicable when debugging a compiled language but will
be helpful for any language as well.

## Architecture

At a high level, this works by adding a debug task queue to `Workspace`.
Which add's a debug configuration associated with a `TaskId` whenever a
resolved task with a debug config is added to `TaskInventory`'s queue.
Then, when the `SpawnInTerminal` task finishes running, it emits its
task_id and the result of the ran task.

When a ran task exits successfully, `Workspace` tells `Project` to start
a debug session using its stored debug config, then `DapStore` queries
the `LocatorStore` to configure the debug configuration if it has a
valid locator argument.

Release Notes:

- N/A
2025-03-29 02:10:40 -04:00
AidanV
d82b547596
vim: View Marks (#26885)
Closes #26884

Release Notes:

- vim: Added `:marks` which brings up list of current marks
- confirming on selected mark in the view jumps to that mark

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-03-22 04:46:04 +00:00
Mikayla Maki
1aefa5178b
Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
Remco Smits
41a60ffecf
Debugger implementation (#13433)
###  DISCLAIMER

> As of 6th March 2025, debugger is still in development. We plan to
merge it behind a staff-only feature flag for staff use only, followed
by non-public release and then finally a public one (akin to how Git
panel release was handled). This is done to ensure the best experience
when it gets released.

### END OF DISCLAIMER 

**The current state of the debugger implementation:**


https://github.com/user-attachments/assets/c4deff07-80dd-4dc6-ad2e-0c252a478fe9


https://github.com/user-attachments/assets/e1ed2345-b750-4bb6-9c97-50961b76904f

----

All the todo's are in the following channel, so it's easier to work on
this together:
https://zed.dev/channel/zed-debugger-11370

If you are on Linux, you can use the following command to join the
channel:
```cli
zed https://zed.dev/channel/zed-debugger-11370 
```

## Current Features

- Collab
  - Breakpoints
    - Sync when you (re)join a project
    - Sync when you add/remove a breakpoint
  - Sync active debug line
  - Stack frames
    - Click on stack frame
      - View variables that belong to the stack frame
      - Visit the source file
    - Restart stack frame (if adapter supports this)
  - Variables
  - Loaded sources
  - Modules
  - Controls
    - Continue
    - Step back
      - Stepping granularity (configurable)
    - Step into
      - Stepping granularity (configurable)
    - Step over
      - Stepping granularity (configurable)
    - Step out
      - Stepping granularity (configurable)
  - Debug console
- Breakpoints
  - Log breakpoints
  - line breakpoints
  - Persistent between zed sessions (configurable)
  - Multi buffer support
  - Toggle disable/enable all breakpoints
- Stack frames
  - Click on stack frame
    - View variables that belong to the stack frame
    - Visit the source file
    - Show collapsed stack frames
  - Restart stack frame (if adapter supports this)
- Loaded sources
  - View all used loaded sources if supported by adapter.
- Modules
  - View all used modules (if adapter supports this)
- Variables
  - Copy value
  - Copy name
  - Copy memory reference
  - Set value (if adapter supports this)
  - keyboard navigation
- Debug Console
  - See logs
  - View output that was sent from debug adapter
    - Output grouping
  - Evaluate code
    - Updates the variable list
    - Auto completion
- If not supported by adapter, we will show auto-completion for existing
variables
- Debug Terminal
- Run custom commands and change env values right inside your Zed
terminal
- Attach to process (if adapter supports this)
  - Process picker
- Controls
  - Continue
  - Step back
    - Stepping granularity (configurable)
  - Step into
    - Stepping granularity (configurable)
  - Step over
    - Stepping granularity (configurable)
  - Step out
    - Stepping granularity (configurable)
  - Disconnect
  - Restart
  - Stop
- Warning when a debug session exited without hitting any breakpoint
- Debug view to see Adapter/RPC log messages
- Testing
  - Fake debug adapter
    - Fake requests & events

---

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Piotr <piotr@zed.dev>
2025-03-18 12:55:25 -04:00
AidanV
265caed15e
vim: Add global marks (#25702)
Closes https://github.com/zed-industries/zed/issues/13111

Release Notes:

- vim: Added global marks `'[A-Z]`
- vim: Added persistence for global (and local) marks. When re-opening
the same workspace your previous marks will be available.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-03-15 05:58:34 +00:00
Dino
e600e71c1c
vim: Fix tab title when using !! and disable rerun button for terminal tasks (#26122)
These changes tackle two issues with running terminal commands via vim
mode:

- When using `!!` the tab's title was set to `!!` instead of the
previous command that was run and these changes fix that in order to
always display the previous command in the tab's title when re-running
the command with `!!`
- For a terminal command, pressing the rerun button would actually bring
up the task palette, so this has been updated in order to disable the
rerun button when the terminal tab was spawned via a vim command

Closes #25800 

Release Notes:

- Fixed the terminal tab title when using `!!` to rerun the last command
- Improved the terminal tab for when command is run via vim mode, in
order to disable the rerun button, seeing as Zed does not support it
2025-03-05 08:47:49 -07:00
AidanV
f07ae541ad
vim: Add registers view (#25945)
Closes #18157

Release Notes:

- vim: Added `:reg[isters]` to show the current values of registers

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-03-04 21:59:19 -07:00
smit
8bb2739e28
keymap: Update Prev to Previous follow-up (#25931)
Follow-up for https://github.com/zed-industries/zed/pull/25909

Add three more action replacements:

```
1. "pane::ActivatePrevItem" -> "pane::ActivatePreviousItem"
2. "vim::MoveToPrev" -> "vim::MoveToPrevious"
3. "vim:MoveToPrevMatch" -> "vim:MoveToPreviousMatch" 
```

Release Notes:

- N/A
2025-03-03 21:19:25 +05:30
smit
593f3dc1d5
keymap: Update Prev to Previous for consistency (#25909)
Closes #10167

This is take 2 on https://github.com/zed-industries/zed/pull/2341 which
was closed due to lack of migrator.

This PR contains rename of following keymap actions: 
```sh
1. ["editor::GoToPrevHunk", { "center_cursor": true }] -> ["editor::GoToPreviousHunk", { "center_cursor": true }]
2. "editor::GoToPrevDiagnostic" -> "editor::GoToPreviousDiagnostic"
3. "editor::ContextMenuPrev" -> "editor::ContextMenuPrevious"
4. "search::SelectPrevMatch" -> "search::SelectPreviousMatch"
5. "file_finder::SelectPrev" -> "file_finder::SelectPrevious"
6. "menu::SelectPrev" -> "menu::SelectPrevious"
7. "editor::TabPrev" -> "editor::Backtab"
```

Release Notes:

- Renamed several keymap actions for consistency (e.g., `GoToPrevHunk` →
`GoToPreviousHunk`, `TabPrev` → `Backtab`). Your existing configured
keybindings will still work. You can click **"Backup and Update"** at
the top of your keymap file to easily update to the new actions.


Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
2025-03-03 17:44:49 +05:30
Conrad Irwin
d0f7dede79
Git actions v2 (#25197)
Closes #ISSUE

Release Notes:

- Rename `editor::RevertSelectedHunks` and `editor::RevertFile` to
`git::Restore` and `git::RestoreFile` for consistency with git
2025-02-19 21:22:31 -07:00
Michael Sloan
b1872e3afd
cx.background_executor().spawn(...) -> cx.background_spawn(...) (#25103)
Done automatically with

> ast-grep -p '$A.background_executor().spawn($B)' -r
'$A.background_spawn($B)' --update-all --globs "\!crates/gpui"

Followed by:

* `cargo fmt`
* Unexpected need to remove some trailing whitespace.
* Manually adding imports of `gpui::{AppContext as _}` which provides
`background_spawn`
* Added `AppContext as _` to existing use of `AppContext`

Release Notes:

- N/A
2025-02-18 20:30:33 +00:00
Conrad Irwin
2f741c8686
vim: Fix :wq in multibuffer (#24603)
Supercedes #24561
Closes #21059

Before this change we would skip saving multibuffers regardless of the
save intent. Now we correctly save them.

Along the way:
* Prompt to save when closing the last singleton copy of an item (even
if it's still open in a multibuffer).
* Update our file name prompt to pull out dirty project items from
multibuffers instead of counting multibuffers as untitled files.
* Fix our prompt test helpers to require passing the button name instead
of the index. A few tests were passing invalid responses to save
prompts.
* Refactor the code a bit to hopefully clarify it for the next bug.

Release Notes:

- Fixed edge-cases when closing multiple items including multibuffers.
Previously no prompt was generated when closing an item that was open in
a multibuffer, now you will be prompted.
- vim: Fix :wq in a multibuffer
2025-02-13 17:13:43 +00:00
Max Bucknell
37785a54d5
vim: :set support (#24209)
Closes #21147 

Release Notes:

- vim: First version of `:set` with support for `[no]wrap`,
`[no]number`, `[no]relativenumber`

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-02-11 04:55:40 +00:00
smit
44c6a54f95
pane: Improve close active item to better handle pinned tabs (#23488)
Closes #22247

- [x] Do not close pinned tab on keyboard shortcuts like `ctrl+w` or
`alt+f4`
- [x] Close pinned tab on context menu action, menu bar action, or vim
bang
- [x] While closing pinned tab via shortcut (where it won't close),
instead activate any other non-pinned tab in same pane
- [x] Else, if any other pane contains non-pinned tab, activate that
- [x] Tests

Co-authored-by: uncenter <47499684+uncenter@users.noreply.github.com>

Release Notes:

- Pinned tab now stay open when using close shortcuts, auto focuses to
any other non-pinned tab instead.
2025-02-07 22:54:57 +05:30
Ben Kunkle
a1ed1a00b3
Fix issue with Vim test instead of cheating (#24411)
Appears this test was failing, and someone edited the expected test
output instead of fixing it. Well no longer!

Release Notes:

- N/A

Co-authored-by: Conrad <conrad@zed.dev>
2025-02-06 18:43:30 -06:00
张小白
74c4dbd237
windows: Fix tests on Windows (#22616)
Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
2025-02-05 14:30:09 +00:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Max Brunsfeld
d2c55cbe3d
Rework diff rendering to allow putting the cursor into deleted text, soft-wrapping and scrolling deleted text correctly (#22994)
Closes #12553

* [x] Fix `diff_hunk_before`
* [x] Fix failure to show deleted text when expanding hunk w/ cursor on
second line of the hunk
* [x] Failure to expand diff hunk below the cursor.
* [x] Delete the whole file, and expand the diff. Backspace over the
deleted hunk, panic!
* [x] Go-to-line now counts the diff hunks, but it should not
* [x] backspace at the beginning of a deleted hunk deletes too much text
* [x] Indent guides are rendered incorrectly 
* [ ] Fix randomized multi buffer tests

Maybe:
* [ ] Buffer search should include deleted text (in vim mode it turns
out I use `/x` all the time to jump to the next x I can see).
* [ ] vim: should refuse to switch into insert mode if selection is
fully within a diff.
* [ ] vim `o` command when cursor is on last line of deleted hunk.
* [ ] vim `shift-o` on first line of deleted hunk moves cursor but
doesn't insert line
* [x] `enter` at end of diff hunk inserts a new line but doesn't move
cursor
* [x] (`shift-enter` at start of diff hunk does nothing)
* [ ] Inserting a line just before an expanded hunk collapses it

Release Notes:


- Improved diff rendering, allowing you to navigate with your cursor
inside of deleted text in diff hunks.

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Cole <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Michael <michael@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: João <joao@zed.dev>
2025-01-24 14:18:22 -07:00