* Moving the logic from Rope to text::Buffer makes it easier
to keep the Rope in sync with the fragment tree.
* Removing carriage return characters is lossier, but is much
simpler than incrementally maintaining the invariant that
there are no carriage returns followed by newlines. We may
want to do something smarter in the future.
Co-authored-by: Keith Simmons <keith@zed.dev>
* Add a `hard_tabs` setting that causes indentation to be performed
using a tab instead of multiple spaces.
* Change Buffer's indentation-related APIs to return an `IndentSize`
struct with a length and a kind, instead of just a single u32.
* Use hard tabs by default in Go.
Previously, we would accept edits containing out-of-order ranges. When
generating such ranges in our randomized tests, many invariants started
breaking causing e.g. undo/redo to misbehave and operation application
to panic.
In theory, we should never pass inverted ranges, but this commit changes
the above functions to swap the start and the end when that occurs to avoid
breaking the entire system and panicking.
We temporarily let it grow when the message size exceed the limit,
but restore the buffer's capacity shortly after. This ensures that,
for each connection in its entire lifetime, we only ever use 1MB.
This commit also adds a regression test to verify that with this new
version we don't mistakenly compute a different suggestion on Rust
buffer where the only change is leading whitespace.
Previously, buffer edits represented empty strings as None
variants of an Option. Now, the edit logic just explicitly
checks for empty strings.
Co-authored-by: Keith Simmons <keith@zed.dev>
We forgot to observe the footprint of the reconnecting replica's prior
undos into the local clock. This could cause the replica to generate
edits with a version strictly smaller than what other peers may have
observed. As such, those peers would think they had already seen those
edits and skip them.