Commit graph

182 commits

Author SHA1 Message Date
Vitaly Slobodin
7aa70a4858
lsp: Implement support for the textDocument/diagnostic command (#19230)
Closes [#13107](https://github.com/zed-industries/zed/issues/13107)

Enabled pull diagnostics by default, for the language servers that
declare support in the corresponding capabilities.

```
"diagnostics": {
    "lsp_pull_diagnostics_debounce_ms": null
}
```
settings can be used to disable the pulling.

Release Notes:

- Added support for the LSP `textDocument/diagnostic` command.

# Brief

This is draft PR that implements the LSP `textDocument/diagnostic`
command. The goal is to receive your feedback and establish further
steps towards fully implementing this command. I tried to re-use
existing method and structures to ensure:

1. The existing functionality works as before
2. There is no interference between the diagnostics sent by a server and
the diagnostics requested by a client.

The current implementation is done via a new LSP command
`GetDocumentDiagnostics` that is sent when a buffer is saved and when a
buffer is edited. There is a new method called `pull_diagnostic` that is
called for such events. It has debounce to ensure we don't spam a server
with commands every time the buffer is edited. Probably, we don't need
the debounce when the buffer is saved.

All in all, the goal is basically to get your feedback and ensure I am
on the right track. Thanks!


## References

1.
https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_pullDiagnostics

## In action

You can clone any Ruby repo since the `ruby-lsp` supports the pull
diagnostics only.

Steps to reproduce:

1. Clone this repo https://github.com/vitallium/stimulus-lsp-error-zed
2. Install Ruby (via `asdf` or `mise).
4. Install Ruby gems via `bundle install`
5. Install Ruby LSP with `gem install ruby-lsp`
6. Check out this PR and build Zed
7. Open any file and start editing to see diagnostics in realtime.



https://github.com/user-attachments/assets/0ef6ec41-e4fa-4539-8f2c-6be0d8be4129

---------

Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-06-05 19:42:52 +00:00
Michael Sloan
17cf865d1e
Avoid re-querying language server completions when possible (#31872)
Also adds reuse of the markdown documentation cache even when
completions are re-queried, so that markdown documentation doesn't
flicker when `is_incomplete: true` (completions provided by rust
analyzer always set this)

Release Notes:

- Added support for filtering language server completions instead of
re-querying.
2025-06-02 22:19:09 +00:00
Joseph T. Lyons
c208532693
Use read-only access methods for read-only entity operations (#31479)
Another follow-up to #31254

Release Notes:

- N/A
2025-05-26 23:04:31 -04:00
Kirill Bulatov
16366cf9f2
Use anyhow more idiomatically (#31052)
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.

The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.

The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.

* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`

Release Notes:

- N/A
2025-05-20 23:06:07 +00:00
Kirill Bulatov
2a319efade
Add editor::GoToParentModule for rust-analyzer backed projects (#29755)
Support rust-analyzer's "go to parent module" action


https://rust-analyzer.github.io/book/contributing/lsp-extensions.html#parent-module

Release Notes:

- Added `editor::GoToParentModule` for rust-analyzer backed projects

---------

Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
2025-05-01 18:28:05 +00:00
João Marcos
b15ee1b1cc
Add dedicated actions for LSP completions insertion mode (#28121)
Adds actions so you can have customized keybindings for `insert` and
`replace` modes.

And add `shift-enter` as a default for `replace`, this will override the
default setting
`completions.lsp_insert_mode` which is set to `replace_suffix`, which
tries to "smartly"
decide whether to replace or insert based on the surrounding text.

For those who come from VSCode, if you want to mimic their behavior, you
only have to
set `completions.lsp_insert_mode` to `insert`.

If you want `tab` and `enter` to do different things, you need to remap
them, here is
an example:

```jsonc
[
  // ...
  {
    "context": "Editor && showing_completions",
    "bindings": {
      "enter": "editor::ConfirmCompletionInsert",
      "tab": "editor::ConfirmCompletionReplace"
    }
  },
]
```

Closes #24577

- [x] Make LSP completion insertion mode decision in guest's machine
(host is currently deciding it and not allowing guests to have their own
setting for it)
- [x] Add shift-enter as a hotkey for `replace` by default.
- [x] Test actions.
- [x] Respect the setting being specified per language, instead of using
the "defaults".
- [x] Move `insert_range` of `Completion` to the Lsp variant of
`.source`.
- [x] Fix broken default, forgotten after
https://github.com/zed-industries/zed/pull/27453#pullrequestreview-2736906628,
should be `replace_suffix` and not `insert`.

Release Notes:

- LSP completions: added actions `ConfirmCompletionInsert` and
`ConfirmCompletionReplace` that control how completions are inserted,
these override `completions.lsp_insert_mode`, by default, `shift-enter`
triggers `ConfirmCompletionReplace` which replaces the whole word.
2025-04-08 22:03:03 +00:00
Kirill Bulatov
39c98ce882
Support tasks from rust-analyzer (#28359)
(and any other LSP server in theory, if it exposes any LSP-ext endpoint
for the same)

Closes https://github.com/zed-industries/zed/issues/16160

* adds a way to disable tree-sitter tasks (the ones from the plugins,
enabled by default) with
```json5
"languages": {
  "Rust": "tasks": {
      "enabled": false
    }
  }
}
```
language settings

* adds a way to disable LSP tasks (the ones from the rust-analyzer
language server, enabled by default) with
```json5
"lsp": {
  "rust-analyzer": {
    "enable_lsp_tasks": false,
  }
}
```

* adds rust-analyzer tasks into tasks modal and gutter:

<img width="1728" alt="modal"
src="https://github.com/user-attachments/assets/22b9cee1-4ffb-4c9e-b1f1-d01e80e72508"
/>

<img width="396" alt="gutter"
src="https://github.com/user-attachments/assets/bd818079-e247-4332-bdb5-1b7cb1cce768"
/>


Release Notes:

- Added tasks from rust-analyzer
2025-04-08 15:07:56 -06:00
frederik-uni
07a77792c5
Add completions.lsp_insert_mode setting to control what ranges are replaced when a completion is inserted (#27453)
This PR adds `completions.lsp_insert_mode` and effectively changes the
default from `"replace"` to `"replace_suffix"`, which automatically
detects whether to use the LSP `replace` range instead of `insert`
range.

`"replace_suffix"` was chosen as a default because it's more
conservative than `"replace_subsequence"`, considering that deleting
text is usually faster and less disruptive than having to rewrite a long
replaced word.

Fixes #27197
Fixes #23395 (again)
Fixes #4816 (again)

Release Notes:

- Added new setting `completions.lsp_insert_mode` that changes what will
be replaced when an LSP completion is accepted. The default is
`"replace_suffix"`, but it accepts 4 values: `"insert"` for replacing
only the text before the cursor, `"replace"` for replacing the whole
text, `"replace_suffix"` that acts like `"replace"` when the text after
the cursor is a suffix of the completion, and `"replace_subsequence"`
that acts like `"replace"` when the text around your cursor is a
subsequence of the completion (similiar to a fuzzy match). Check [the
documentation](https://zed.dev/docs/configuring-zed#LSP-Insert-Mode) for
more information.

---------

Co-authored-by: João Marcos <marcospb19@hotmail.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-04-02 16:55:03 -03:00
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Smit Barmase
84dd2366bc
project: Fix LSP completion to use insertText when constructing default edits (#27630)
Closes #25761 #21603

When `text_edit` is not available we directly fallback to to `label`.
That means, when we have range to replace, we never use `insertText` and
only use it when we haven't found any range.

This PR fixes, this and uses `insertText` as fallback first, and then
`label`.

Release Notes:

- Fixed an issue where accepting LSP snippet completion would insert the
label instead of expanding the snippet.
2025-03-28 03:00:48 +05:30
Bennet Bo Fenner
72318df4b5
lsp: Add support for textDocument/documentSymbol (#27488)
This PR adds support for retrieving the outline of a specific
buffer/document from the LSP.
E.g. for this code (`crates/cli/src/cli.rs`):
```rs
use collections::HashMap;
pub use ipc_channel::ipc;
use serde::{Deserialize, Serialize};

#[derive(Serialize, Deserialize)]
pub struct IpcHandshake {
    pub requests: ipc::IpcSender<CliRequest>,
    pub responses: ipc::IpcReceiver<CliResponse>,
}

#[derive(Debug, Serialize, Deserialize)]
pub enum CliRequest {
    Open {
        paths: Vec<String>,
        urls: Vec<String>,
        wait: bool,
        open_new_workspace: Option<bool>,
        env: Option<HashMap<String, String>>,
    },
}

#[derive(Debug, Serialize, Deserialize)]
pub enum CliResponse {
    Ping,
    Stdout { message: String },
    Stderr { message: String },
    Exit { status: i32 },
}

/// When Zed started not as an *.app but as a binary (e.g. local development),
/// there's a possibility to tell it to behave "regularly".
pub const FORCE_CLI_MODE_ENV_VAR_NAME: &str = "ZED_FORCE_CLI_MODE";
```

Rust-analyzer responds with:
```
Symbol: 'IpcHandshake' - Struct - (4:0-8:1) (5:11-5:23)
  Symbol: 'requests' - Field - (6:4-6:44) (6:8-6:16)
  Symbol: 'responses' - Field - (7:4-7:48) (7:8-7:17)
Symbol: 'CliRequest' - Enum - (10:0-19:1) (11:9-11:19)
  Symbol: 'Open' - EnumMember - (12:4-18:5) (12:4-12:8)
    Symbol: 'paths' - Field - (13:8-13:26) (13:8-13:13)
    Symbol: 'urls' - Field - (14:8-14:25) (14:8-14:12)
    Symbol: 'wait' - Field - (15:8-15:18) (15:8-15:12)
    Symbol: 'open_new_workspace' - Field - (16:8-16:40) (16:8-16:26)
    Symbol: 'env' - Field - (17:8-17:44) (17:8-17:11)
Symbol: 'CliResponse' - Enum - (21:0-27:1) (22:9-22:20)
  Symbol: 'Ping' - EnumMember - (23:4-23:8) (23:4-23:8)
  Symbol: 'Stdout' - EnumMember - (24:4-24:30) (24:4-24:10)
    Symbol: 'message' - Field - (24:13-24:28) (24:13-24:20)
  Symbol: 'Stderr' - EnumMember - (25:4-25:30) (25:4-25:10)
    Symbol: 'message' - Field - (25:13-25:28) (25:13-25:20)
  Symbol: 'Exit' - EnumMember - (26:4-26:24) (26:4-26:8)
    Symbol: 'status' - Field - (26:11-26:22) (26:11-26:17)
Symbol: 'FORCE_CLI_MODE_ENV_VAR_NAME' - Constant - (29:0-31:67) (31:10-31:37)
```

We'll use this to reference specific symbols in assistant2

Release Notes:

- N/A
2025-03-26 11:38:22 +00:00
Mikayla Maki
1aefa5178b
Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
Kirill Bulatov
8a31dcaeb0
Use textDocument/codeLens data in the actions menu when applicable #2 (#26848)
Re-applies what's been reverted in
https://github.com/zed-industries/zed/pull/26832 with an action-related
fix in
64b5d37d32

Before, actions were resolved only if `data` is present and either of
the possible fields is empty:

e842b4eade/crates/project/src/lsp_store.rs (L1632-L1633)

But Zed resolves completions and inlays once, unconditionally, and the
reverted PR applied the same strategy to actions.
That did not work despite the spec not forbidding `data`-less actions to
be resolved.

Soon, it starts to work due to
https://github.com/rust-lang/rust-analyzer/pull/19369 but it seems safer
to restore the original filtering code.

Code lens have no issues with `data`-less resolves:

220d913cbc/crates/rust-analyzer/src/handlers/request.rs (L1618-L1620)

so the same approach as completions and inlays is kept: resolve once.


Release Notes:

- N/A
2025-03-15 20:09:32 +00:00
Marshall Bowers
021d6584cc
Revert "Use textDocument/codeLens data in the actions menu when applicable (#26811)" (#26832)
This reverts commit b61171f152.

This PR reverts #26811, as it has broken `rust-analyzer` code actions.

With this commit reverted my code actions are working again. 

Release Notes:

- Community: Reverted https://github.com/zed-industries/zed/pull/26811.
2025-03-15 14:14:29 +00:00
Kirill Bulatov
b61171f152
Use textDocument/codeLens data in the actions menu when applicable (#26811)
Similar to how tasks are fetched via LSP, also queries for document's
code lens and filters the ones with the commands, supported in server
capabilities.

Whatever's left and applicable to the range given, is added to the
actions menu:


![image](https://github.com/user-attachments/assets/6161e87f-f4b4-4173-8bf9-30db5e94b1ce)

This way, Zed can get more actions to run, albeit neither r-a nor vtsls
seem to provide anything by default.

Currently, there are no plans to render code lens the way as in VSCode,
it's just the extra actions that are show in the menu.

------------------

As part of the attempts to use rust-analyzer LSP data about the
runnables, I've explored a way to get this data via standard LSP.

When particular experimental client capabilities are enabled (similar to
how clangd does this now), r-a starts to send back code lens with the
data needed to run a cargo command:

```
{"jsonrpc":"2.0","id":48,"result":{"range":{"start":{"line":0,"character":0},"end":{"line":98,"character":0}},"command":{"title":"▶︎ Run Tests","command":"rust-analyzer.runSingle","arguments":[{"label":"test-mod tests::ecparser","location":{"targetUri":"file:///Users/someonetoignore/work/ec4rs/src/tests/ecparser.rs","targetRange":{"start":{"line":0,"character":0},"end":{"line":98,"character":0}},"targetSelectionRange":{"start":{"line":0,"character":0},"end":{"line":98,"character":0}}},"kind":"cargo","args":{"environment":{"RUSTC_TOOLCHAIN":"/Users/someonetoignore/.rustup/toolchains/1.85-aarch64-apple-darwin"},"cwd":"/Users/someonetoignore/work/ec4rs","overrideCargo":null,"workspaceRoot":"/Users/someonetoignore/work/ec4rs","cargoArgs":["test","--package","ec4rs","--lib"],"executableArgs":["tests::ecparser","--show-output"]}}]}}}
```

This data is passed as is to VSCode task processor, registered in


60cd01864a/editors/code/src/main.ts (L195)

where it gets eventually executed as a VSCode's task, all handled by the
r-a's extension code.

rust-analyzer does not declare server capabilities for such tasks, and
has no `workspace/executeCommand` handle, and Zed needs an interactive
terminal output during the test runs, so we cannot ask rust-analyzer
more than these descriptions.

Given that Zed needs experimental capabilities set to get these lens:

60cd01864a/editors/code/src/client.ts (L318-L327)

and that the lens may contain other odd tasks (e.g. docs opening or
references lookup), a protocol extension to get runnables looks more
preferred than lens:
https://rust-analyzer.github.io/book/contributing/lsp-extensions.html#runnables

This PR does not include any work on this direction, limiting to the
general code lens support.

As a proof of concept, it's possible to get the lens and even attempt to
run it, to no avail:

![image](https://github.com/user-attachments/assets/56950880-d387-48f9-b865-727f97b5633b)


Release Notes:

- Used `textDocument/codeLens` data in the actions menu when applicable
2025-03-15 09:50:32 +02:00
Kirill Bulatov
8a7a78fafb
Avoid modifying the LSP message before resolving it (#26347)
Closes https://github.com/zed-industries/zed/issues/21277

To the left is current Zed, right is the improved version.
3rd message, from Zed, to resolve the item, does not have `textEdit` on
the right side, and has one on the left.
Seems to not influence the end result though, but at least Zed behaves
more appropriate now.

<img width="1727" alt="image"
src="https://github.com/user-attachments/assets/ca1236fd-9ce2-41ba-88fe-1f3178cdcbde"
/>


Instead of modifying the original LSP completion item, store completion
list defaults and apply them when the item is requested (except `data`
defaults, needed for resolve).

Now, the only place that can modify the completion items is this method,
and Python impl seems to be the one doing it:


ca9c3af56f/crates/languages/src/python.rs (L182-L204)

Seems ok to leave untouched for now.

Release Notes:

- Fixed LSP completion items modified before resolve request
2025-03-10 00:12:53 +02:00
Kirill Bulatov
103ad635d9
Refactor Completions to allow non-LSP ones better (#26300)
A preparation for https://github.com/zed-industries/zed/issues/4957 that
pushes all LSP-related data out from the basic completion item, so that
it's possible to create completion items without any trace of LSP
clearly.

Release Notes:

- N/A
2025-03-07 20:19:28 +00:00
Kirill Bulatov
af5af9d7c5
Support workspace/executeCommand for actions' data (#26239)
Closes https://github.com/zed-industries/zed/issues/16746
Part of https://github.com/zed-extensions/deno/issues/2

Changes the action-related code so, that

* `lsp::Command` as actions are supported, if server replies with them
* actions with commands are filtered out based on servers'
`executeCommandOptions`
(https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#executeCommandOptions)
— commands that are not listed won't be executed and the corresponding
actions will be hidden in Zed

Release Notes:

- Added support of `workspace/executeCommand` for actions' data

---------

Co-authored-by: Peter Tripp <petertripp@gmail.com>
2025-03-06 23:26:46 +02:00
Conrad Irwin
119bd896b0
Remove language::markdown (#25136)
The language::markdown crate had been superceded by markdown::Mardown.

After #25117, the only two remaining use-cases were rendering git commit
messages (which are arguably not really markdown) and the signature help
(which is definitely not markdown).

Updated the former to use the new markdown component, and the latter to
do syntax highlighting manually.

Release Notes:

- Allow selecting the commit message in git commits
2025-02-19 08:55:36 -07:00
Piotr Osiewicz
a618830aea
project: Fine-grained language server management (#24038)
Closes #ISSUE
https://github.com/zed-industries/zed/pull/23804
Release Notes:

- Improved detection of project roots for use by language servers.

Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: smit <0xtimsb@gmail.com>
Co-authored-by: Henrikh Kantuni <henrikh.kantuni@gmail.com>
Co-authored-by: Caleb! <48127194+kaf-lamed-beyt@users.noreply.github.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2025-02-14 15:41:49 +01:00
Piotr Osiewicz
88b5f069fb
lsp: Add support for default rename behavior in prepareRename request (#24246)
Fixes #24184

Release Notes:

- Fixed renaming not working with some language servers (e.g. hls)
2025-02-05 13:27:57 +01:00
Max Brunsfeld
399e2c1ed3
Revert "project: Fine-grained language server management" (#23977)
Reverts zed-industries/zed#23805
2025-01-30 13:42:56 -08:00
Piotr Osiewicz
e662e819fe
project: Fine-grained language server management (#23805)
Closes #ISSUE
https://github.com/zed-industries/zed/pull/23804
Release Notes:

- Improved detection of project roots for use by language servers.
2025-01-30 08:35:36 +00:00
Piotr Osiewicz
22afec32cf
Revert "project: Fine-grained language server management" (#23804)
Reverts zed-industries/zed#23708
2025-01-28 21:38:06 +00:00
Piotr Osiewicz
c4e6c619ba
project: Fine-grained language server management (#23708)
This reverts commit d8c9fdd014.

Closes #ISSUE

Release Notes:

- N/A
2025-01-28 22:14:55 +01:00
Mikayla Maki
a6b1514246
Fix missed renames in #22632 (#23688)
Fix a bug where a GPUI macro still used `ModelContext`
Rename `AsyncAppContext` -> `AsyncApp`
Rename update_model, read_model, insert_model, and reserve_model to
update_entity, read_entity, insert_entity, and reserve_entity

Release Notes:

- N/A
2025-01-26 23:37:34 +00:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Piotr Osiewicz
d8c9fdd014
project: Revert project tree impl (again) (#23572) 2025-01-23 16:10:38 -05:00
Piotr Osiewicz
3c0d05e362
lsp: Use replace edits for completions (#23490)
(Late) follow up to #9634.
Fixes #23395

Release Notes:

- Accepting completions while the cursor is in the middle of suggested
completion will now result in smaller edits being applied.
2025-01-22 21:00:04 +00:00
Piotr Osiewicz
08b3c03241
project: Allow running multiple instances of a single language server within a single worktree (#23473)
This PR introduces a new entity called Project Tree which is responsible
for finding subprojects within a worktree;
a subproject is a language-specific subset of a worktree which should be
accurately tracked on the language server side. We'll have an ability to
set multiple disjoint workspaceFolders on language server side OR spawn
multiple instances of a single language server (which will be the case
with e.g. Python language servers, as they need to interact with
multiple disjoint virtual environments).
Project Tree assumes that projects of the same LspAdapter kind cannot
overlap. Additionally project nesting is not allowed within the scope of
a single LspAdapter.

Closes https://github.com/zed-industries/zed/issues/5108
Re-lands #22182 which I had to revert due to merging it into todays
Preview.

Release Notes:

- Language servers now track their working directory more accurately.

---------

Co-authored-by: João <joao@zed.dev>
2025-01-22 21:19:02 +01:00
Piotr Osiewicz
da406ae07e
Revert "project: Allow running multiple instances of a single language server within a single worktree" (#23472)
Reverts zed-industries/zed#22182
I've merged the build too soon as I wanted it to be excluded from todays
Preview.
2025-01-22 11:42:50 -05:00
Piotr Osiewicz
bed917b0b1
project: Allow running multiple instances of a single language server within a single worktree (#22182)
This PR introduces a new entity called Project Tree which is responsible
for finding subprojects within a worktree;
a subproject is a language-specific subset of a worktree which should be
accurately tracked on the language server side. We'll have an ability to
set multiple disjoint `workspaceFolder`s on language server side OR
spawn multiple instances of a single language server (which will be the
case with e.g. Python language servers, as they need to interact with
multiple disjoint virtual environments).
Project Tree assumes that projects of the same LspAdapter kind cannot
overlap. Additionally **project nesting** is not allowed within the
scope of a single LspAdapter.

Closes #5108

Release Notes:

- Language servers now track their working directory more accurately.

---------

Co-authored-by: João <joao@zed.dev>
2025-01-22 17:31:14 +01:00
Michael Sloan
daaa250109
Include display text for LSP commands in errors (#23012)
https://github.com/zed-industries/zed/pull/23011 adds display of errors
in the UI so it's now more important to contextualize these.

Release Notes:

- N/A
2025-01-11 21:59:06 +00:00
Michael Sloan
bda0c67ece
Add support for rename with language servers that lack prepareRename (#23000)
This adds support for LSPs that use the old rename flow which does not
first ask the LSP for the rename range and check that it is a valid
range to rename.

Closes #16663

Release Notes:

* Fixed rename symbols action when the language server does not have the
capability to prepare renames - such as `luau-lsp`.
2025-01-11 21:22:17 +00:00
Michael Sloan
141393232e
Add validation in LspCommand::to_lsp + check for inverted ranges (#22731)
#22690 logged errors and flipped the range in this case. Instead it
brings more visibility to the issue to return errors.

Release Notes:

- N/A
2025-01-06 22:00:36 +00:00
Kirill Bulatov
ed61abb8b8
Resolve completion items once exactly (#22448)
Closes https://github.com/zed-industries/zed/issues/19214
Closes https://github.com/zed-industries/zed/pull/22443

Adds `resolved` property into Zed completion item data, to ensure we
resolve every completion item exactly once.

There are 2 paths for singplayer Zed, and corresponding 2 analogues for
multi player code, where resolve may happen:
* completions menu display & selection, that ends up using
`resolve_completions` in `lsp_store.rs`
* applying a completion menu entry, that ends up using
`apply_additional_edits_for_completion` in `lsp_store.rs`

Now, all local counterparts check `enabled` field before resolving and
set it to true afterwards, and reuse the same `resolve_completion_local`
method for resolving the items.

A logic for re-generating docs and item labels was moved out from the
`resolve_completion_local` method into a separate method, as
`apply_additional_edits_for_completion` does not need that, but needs
the rest of the logic for resolving.
During the extraction, I've noted that multiplayer clients are not
getting the item labels, regenerated after the resolve — as the Zed
protocol-based flow is not the exact copy of the local resolving.
To improve that, `resolve_completion_remote` needs to be adjusted, but
this change is omitted to avoid bloating the PR.

Release Notes:

- Fixed autocomplete inserting multiple imports
2024-12-27 16:43:01 +00:00
Conrad Irwin
3c053c7bc4
LspStore: move language_server_ids to local state too (#21786)
Attempt to further clarify what state is present in which mode

Release Notes:

- N/A
2024-12-10 00:15:06 -07:00
Conrad Irwin
48eed7499f
Move diagnostics to the LocalLspStore (#21782)
This should be a no-op, but clarifies that some fields of the LspStore
were never actually used in the remote case.

Release Notes:

- N/A
2024-12-09 22:47:13 -07:00
Kirill Bulatov
7d67bb4cf6
Properly use lsp::CompletionList defaults (#21202)
- Closes https://github.com/zed-industries/zed/issues/21185

Release Notes:

- Fixed incorrect handling of the completion list defaults
2024-11-26 12:23:38 +02:00
Techatrix
d5f2bca382
Filter LSP code actions based on the requested kinds (#20847)
I've observed that Zed's implementation of [Code Actions On
Format](https://zed.dev/docs/configuring-zed#code-actions-on-format)
uses the
[CodeActionContext.only](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#codeActionContext)
parameter to request specific code action kinds from the server. The
issue is that it does not filter out code actions from the response,
believing that the server will do it.

The [LSP
specification](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#codeActionContext)
says that the client is responsible for filtering out unwanted code
actions:

```js
/**
* Requested kind of actions to return.
*
* Actions not of this kind are filtered out by the client before being
* shown. So servers can omit computing them.
*/
only?: CodeActionKind[];
```

This PR will filter out unwanted code action on the client side.

I have initially encountered this issue because the [ZLS language
server](https://github.com/zigtools/zls) (until
https://github.com/zigtools/zls/pull/2087) does not filter code action
based on `CodeActionContext.only` so Zed runs all received code actions
even if they are explicitly disabled in the `code_actions_on_format`
setting.

Release Notes:

- Fix the `code_actions_on_format` setting when used with a language
server like ZLS

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-11-22 13:01:00 +01:00
Kirill Bulatov
d3cb08bf35
Support .editorconfig (#19455)
Closes https://github.com/zed-industries/zed/issues/8534
Supersedes https://github.com/zed-industries/zed/pull/16349

Potential concerns:
* we do not follow up to the `/` when looking for `.editorconfig`, only
up to the worktree root.
Seems fine for most of the cases, and the rest should be solved
generically later, as the same issue exists for settings.json
* `fn language` in `AllLanguageSettings` is very hot, called very
frequently during rendering. We accumulate and parse all `.editorconfig`
file contents beforehand, but have to go over globs and match these
against the path given + merge the properties still.
This does not seem to be very bad, but needs more testing and
potentially some extra caching.


Release Notes:

- Added .editorconfig support

---------

Co-authored-by: Ulysse Buonomo <buonomo.ulysse@gmail.com>
2024-10-21 13:05:30 +03:00
Kirill Bulatov
02f63e49ed
Resolve proto hints with empty resolve data (#19274)
Fixed ssh remoting not showing a lot of hints


Release Notes:

- N/A
2024-10-16 21:50:51 +03:00
Conrad Irwin
c4e0f5e0ee
Rebuild buffer store to be aware of remote/local distinction (#18303)
Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-09-24 14:52:30 -07:00
Conrad Irwin
e66ea9e5d4
Fix renames over language server for SSH remoting (#17897)
Release Notes:

- ssh remoting: Fix rename over language server

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Max <max@zed.dev>
2024-09-16 16:20:17 -06:00
Piotr Osiewicz
e6c1c51b37
chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
Conrad Irwin
75d4c7981e
Extract an LspStore object from Project, to prepare for language support over SSH (#17041)
For ssh remoting lsps we'll need to have language server support
factored out of project.

Thus that begins

Release Notes:

- N/A

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-08-30 14:36:38 -07:00
Luis Cossío
7b5fdcee7f
lsp: Support Goto Declaration (#15785)
Adds support for [Goto
Declaration](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_declaration)
LSP command.

I am particularly interested in [this for Rust
projects](https://rust-analyzer.github.io/manual.html#go-to-declaration),
to be able to navigate to the place where a trait method is declared,
coming from a trait method implementation.

I noticed this was something I could do in VSCode before, but was
somehow missing is Zed. Thanks to the already existing infrastructure
for Goto Definition, I just followed and copy-paste-adapted it for Goto
Declaration.

As a bonus, I added `ctrl-F12` and `alt-ctrl-F12` as default macOS
keybindings for `GoToDeclaration` and `GoToDeclarationSplit`,
respectively. They are not keybindings from another editor, but I
figured they made sense to be grouped along with the other *F12
commands.

### Release Notes:

- Added "Go to declaration" editor action.
- vim: Breaking change to keybindings after introduction of the `Go to
declaration` editor action. The new keybindings are the following (and
can be found [here](https://zed.dev/docs/vim), alongside the other key
bindings):
  - `g d` - Go to definition
  - `g D` - Go to declaration
  - `g y` - Go to type definition
  - `g I` - Go to implementation




https://github.com/user-attachments/assets/ee5c10a8-94f0-4e50-afbb-6f71db540c1b

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
2024-08-06 11:20:51 +02:00
Vitaly Slobodin
9c9a0bd24f
lsp: Check if "Goto Definition" supported before request (#15111)
This is related to #15023 where we have the running Rubocop LSP that
provides diagnostics and formatting capabilities. Rubocop LSP sends its
capabilities
back to Zed without support for "textDocument/definition" request, Zed
actually does not check that and sends a request to Rubocop that results
in the server error "Unsupported method: textDocument/definition".

The fix here is related to
https://github.com/zed-industries/zed/pull/14666

Release Notes:

- N/A
2024-07-24 23:28:23 +03:00
Thorsten Ball
76ce1a8f50
lsp: Use LspCommand.check_capabilities consistently (#14733)
This is a follow-up to #14666 in which I noticed that we don't need that
additional check, since each request will check whether it's supported
via the call to `check_capabilities` before sending the request.


Release Notes:

- N/A
2024-07-18 14:38:27 +02:00
Thorsten Ball
22a2cc6950
lsp: Check which code actions are supported before request (#14666)
This fixes https://github.com/zed-industries/zed/issues/13633 by not
sending `source.organizeImports` to the ESLint language server anymore.

Turns out that ESLint tells us through its capabilities that it doesn't
support that code action kind, but we ignored that.

What this code does is to check whether a given server supports specific
code action kinds.

It does this in two places:

1. When constructing the request: we now filter down the list of
   requested `kinds`, in case we can do so. If we can't filter down the
   list, we keep the previous behavior of sending the
   `language_server.code_action_kinds()`
2. Before sending the request: we now check whether the server even
   supports sending the request.

This fixes the issue by only sending actions to servers that support it.

I tested this with various language servers and setups and everything
still works (or works better). But of course there are a ton of
different combinations of language servers and code actions and file
types, so I couldn't test them all.

Release Notes:

- Fix ESLint language server adding comments on save if the
`source.organizeImports` code action was used on save. Zed now filters
out code actions sent to the language servers by checking whether they
are supported first.
([#13633](https://github.com/zed-industries/zed/issues/13633)).
2024-07-18 13:40:06 +02:00