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85 commits

Author SHA1 Message Date
tidely
7bdc99abc1
Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
2025-08-20 12:20:13 +02:00
Antonio Scandurra
e123c4bced
Fix soft-wrapping with fold creases (#28029)
Release Notes:

- Fixed a rendering bug that caused context in the agent to not wrap
properly.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Zed AI <ai+claude-3.7@zed.dev>
2025-04-03 17:33:08 +00:00
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Piotr Osiewicz
0729d24d77
chore: Prepare for Rust edition bump to 2024 (without autofix) (#27791)
Successor to #27779 - in this PR I've applied changes manually, without
futzing with if let lifetimes at all.

Release Notes:

- N/A
2025-03-31 20:10:36 +02:00
Piotr Osiewicz
e4e758db3a
Rust 1.85 (#25272)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2025-02-28 18:33:35 +01:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Max Brunsfeld
d2c55cbe3d
Rework diff rendering to allow putting the cursor into deleted text, soft-wrapping and scrolling deleted text correctly (#22994)
Closes #12553

* [x] Fix `diff_hunk_before`
* [x] Fix failure to show deleted text when expanding hunk w/ cursor on
second line of the hunk
* [x] Failure to expand diff hunk below the cursor.
* [x] Delete the whole file, and expand the diff. Backspace over the
deleted hunk, panic!
* [x] Go-to-line now counts the diff hunks, but it should not
* [x] backspace at the beginning of a deleted hunk deletes too much text
* [x] Indent guides are rendered incorrectly 
* [ ] Fix randomized multi buffer tests

Maybe:
* [ ] Buffer search should include deleted text (in vim mode it turns
out I use `/x` all the time to jump to the next x I can see).
* [ ] vim: should refuse to switch into insert mode if selection is
fully within a diff.
* [ ] vim `o` command when cursor is on last line of deleted hunk.
* [ ] vim `shift-o` on first line of deleted hunk moves cursor but
doesn't insert line
* [x] `enter` at end of diff hunk inserts a new line but doesn't move
cursor
* [x] (`shift-enter` at start of diff hunk does nothing)
* [ ] Inserting a line just before an expanded hunk collapses it

Release Notes:


- Improved diff rendering, allowing you to navigate with your cursor
inside of deleted text in diff hunks.

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Cole <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Michael <michael@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: João <joao@zed.dev>
2025-01-24 14:18:22 -07:00
Conrad Irwin
85bdd9329b
Revert "Show invisibles in editor (#19298)" (#19752)
Closes: #19714

This reverts commit 6dcec47235.

Release Notes:

- (preview only) Fixes a crash when rendering invisibles
2024-10-25 11:59:22 -06:00
Conrad Irwin
6dcec47235
Show invisibles in editor (#19298)
Release Notes:

- Added highlighting for "invisible" unicode characters

Closes #16310

---------

Co-authored-by: dovakin0007 <dovakin0007@gmail.com>
Co-authored-by: dovakin0007 <73059450+dovakin0007@users.noreply.github.com>
2024-10-22 13:23:13 -06:00
Piotr Osiewicz
e6c1c51b37
chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
Piotr Osiewicz
09c497f744
editor: Ensure allocation reuse (#14577)
In #14567 I claimed that the underlying allocation is reused. And it
was. At the time I've submitted a PR I was using `.filter_map(|x| x)`,
which got flagged by clippy as something that could be simplified to
`.flatten()` - that however broke the allocation reuse promise.

Thus, this PR goes back to using `filter_map` and additionally in debug
builds it performs checks for allocation reuse. With .flatten in place,
a bunch of unit test fail on that branch, so the checks do work.



Release Notes:

- N/A
2024-07-16 18:29:45 +02:00
Piotr Osiewicz
d338e4a8a6
editor: Improve performance of edit coalescing (#14567)
# Background
In https://github.com/zed-industries/zed/issues/14408 we received a
repro for "Replace all" being slow, even after the work I did
https://github.com/zed-industries/zed/pull/13654. Admittedly #13654 was
a pretty straightforward change.
Under the profiler it turned out that we're spending *10 seconds* in
`memmove` on main thread. Ugh. Not great. The direct ancestor of the
memmove call was
66f0c390a8/crates/editor/src/display_map/tab_map.rs (L108-L119)

What?

# Accidental O(n^2)
We have a bunch of `consolidate_*_edits` functions which take a list of
Fold/Tab/Inlay/Wrap edits and merge consecutive edits if their ranges
overlap/are next to one another. The loop usually goes as follows:
```
while ix < edits.len() {
    let (prev_edits, next_edits) = edits.split_at_mut(ix);
    let prev_edit = prev_edits.last_mut().unwrap();
    let edit = &next_edits[0];
    if PREV_EDIT_CAN_BE_MERGED_WITH_CURRENT_ONE {
        MERGE_EDITS(prev_edit, edit);
        edits.remove(ix); // !!
    } else {
        ix += 1;
    }
}
```
The problem is the call to `.remove` - it has to shift all of the
consecutive elements in the `edits` vector! Thus, when processing the
edits from the original repro (where consolidation shrinks the edit list
from 210k entries to 30k), we mostly spend time moving entries in memory
around.

Thus, the original repro isn't really an issue with replace_all; it's
just that replace_all is one of the few tools available to the end user
that can apply large # of edits in a single transaction.

# Solution
In this PR I address the issue by rewriting the loop in a way that does
not throw items away via `.remove`. Instead, `Iterator::scan` is used,
which lets us achieve the same logic without having the pitfalls of
`.remove`s.
Crucially, **this code does not allocate a new backing buffer for
edits** (see [this article for
rationale](https://blog.polybdenum.com/2024/01/17/identifying-the-collect-vec-memory-leak-footgun.html));
with `vec.into_iter().scan().filter_map().collect()` we still use the
same underlying buffer as the one that's passed into `consolidate_*`
functions. In development I verified that by checking whether the
pointers to backing storage of a Vec are the same before and after the
consolidation.

# Results

### Before
Nightly 0.145.0
[66f0c390a8](66f0c390a8)


https://github.com/user-attachments/assets/8b0ad3bc-86d6-4f8a-850c-ebb86e8b3bfc

(~13s end-to-end)
### After


https://github.com/user-attachments/assets/366835db-1d84-4f95-8c74-b1506a9fabec

(~2s end-to-end)

The remaining lag is (I think) lies in `TextSummary` calculation and not
the consolidation itself. Thus, for the purposes of scoping this PR,
I'll tackle it separately.

Release Notes:

- Significantly improved performance of applying large quantities of
concurrent edits (e.g. when running "Replace all").
2024-07-16 15:53:29 +02:00
Antonio Scandurra
57d570c281
Introduce custom fold placeholders (#12214)
This pull request replaces the static `⋯` character we used to insert
when folding a range with a custom render function that return an
`AnyElement`. We plan to use this in the assistant, but for now this
should be behavior-preserving.

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
2024-05-23 15:22:30 -06:00
Marshall Bowers
4b81b15cad
Enable clippy::useless_conversion (#8724)
This PR enables the
[`clippy::useless_conversion`](https://rust-lang.github.io/rust-clippy/master/index.html#/useless_conversion)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 16:31:47 -05:00
Piotr Osiewicz
0f584cb353
chore: Extract languages from zed crate (#8270)
- Moves languages module from `zed` into a separate crate. That way we
have less of a long pole at the end of compilation.
- Removes moot dependencies on editor/picker. This is totally harmless
and might help in the future if we decide to decouple picker from
editor.

Before:
```
Number of crates that depend on 'picker' but not on 'editor': 1
Total number of crates that depend on 'picker': 13
Total number of crates that depend on 'editor': 30
```
After:
```
Number of crates that depend on 'picker' but not on 'editor': 5
Total number of crates that depend on 'picker': 12
Total number of crates that depend on 'editor': 26
```
The more crates depend on just picker but not editor, the better in that
case.

Release Notes:

- N/A
2024-02-23 15:56:08 +01:00
vultix
8aa5319210
Add documentation to many core editor types (#7919)
Hopefully this makes it a bit easier for new contributors to dive into
the codebase :)

Release Notes:

- Improved documentation for many core editor types

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
2024-02-17 09:03:05 -07:00
Kirill Bulatov
9f5314e938 Unify highlights in *Map 2023-09-14 22:08:12 +03:00
Kirill Bulatov
dcf570bb03 Fix resolve status conversion 2023-08-25 14:26:17 +03:00
Kirill Bulatov
bcaff0a18a Propagate inlay background highlights to data storage 2023-08-25 14:26:17 +03:00
Kirill Bulatov
12ffbe54fb Unify text and inlay highlights 2023-08-25 14:26:17 +03:00
Kirill Bulatov
6c5761d05b Pass inlay highlight information 2023-08-25 14:26:17 +03:00
Kirill Bulatov
480d8c511b Theme hints and suggestions differently 2023-06-29 22:39:18 +03:00
Kirill Bulatov
dfb30218ca Remove mutex usage from *Map contents 2023-06-29 22:25:50 +03:00
Kirill Bulatov
8c03e9e122 Move InlayId generation back to InlayCache 2023-06-29 22:25:49 +03:00
Kirill Bulatov
49c00fd571 Generate InlayIds in InlayMap, prepare InlayCache for refactoring 2023-06-29 22:25:49 +03:00
Kirill Bulatov
10765d69f4 Move inlay map to be the first one
Co-Authored-By: Antonio Scandurra <antonio@zed.dev>
2023-06-29 22:25:49 +03:00
Kirill Bulatov
d2fef07782 Remove the SuggestionMap
Co-Authored-By: Antonio Scandurra <antonio@zed.dev>
2023-06-29 22:25:49 +03:00
Kirill Bulatov
568a67c4d7 Implement more InlaySnapshot methods
Co-Authored-By: Antonio Scandurra <antonio@zed.dev>
2023-06-29 22:25:49 +03:00
Kirill Bulatov
7397b8028c Simplify inlay hint version handling 2023-06-29 22:25:48 +03:00
Kirill Bulatov
b5233b3ad5 Rename the new map 2023-06-29 22:25:48 +03:00
Kirill Bulatov
4c3c0eb796 Draft the hint render data flow 2023-06-29 22:25:48 +03:00
Kirill Bulatov
2ead3de7de Add basic infrastructure for inlay hints map 2023-06-29 22:25:48 +03:00
Max Brunsfeld
4f8607039c Add is_tab field to chunks
Co-authored-by: Antonio Scandurra <antonio@zed.dev>
2023-05-08 19:36:51 +03:00
Nathan Sobo
8136d8a8a6 Fix formatting 2023-04-06 15:54:44 -06:00
Nathan Sobo
de9bf6dfbd Merge MutableAppContext into AppContext
There may have been a good reason for the difference at some point, or I was
still learning Rust. But now it's just &mut AppContext vs &AppContext.
2023-04-06 15:49:03 -06:00
Mikayla Maki
81411b9114 Merge branch 'main' into copilot 2023-03-30 16:57:18 -07:00
Antonio Scandurra
af4c4c7cf0 Speed up tab searching in TabMap::sync by looking for \t only
Instead of looking for `\n` as a stopping condition, we cap the range
we pass to `SuggestionSnapshot::chunks` to stop on the next line. This
makes character searching faster, because looking for a single character
uses `memchr`. Also, this avoids an extra conditional in a tight loop such
as the chunk scanning one contained in `TabMap::sync`.
2023-03-30 10:03:13 +02:00
Antonio Scandurra
79346b0706 Use + instead of | to break out of tab expansion in TabMap::sync 2023-03-30 09:49:07 +02:00
Mikayla Maki
ae3b3ea458 Merge branch 'main' into copilot 2023-03-29 16:57:38 -07:00
Max Brunsfeld
0c07a373a8 🎨 2023-03-29 14:43:01 -07:00
Antonio Scandurra
49447128a9 Make edits smaller when tab expansion changes on a line 2023-03-29 21:40:37 +02:00
Antonio Scandurra
b86f8188d1 Expand edit to end of the line when old/new row exceeds max expansion 2023-03-29 16:49:21 +02:00
Antonio Scandurra
719d0f0abf Rename skip_leading_tab to inside_leading_tab 2023-03-29 14:53:28 +02:00
Antonio Scandurra
813f722925 Increment input_column correctly when inside the leading tab 2023-03-29 14:52:50 +02:00
Max Brunsfeld
5c1f82ae3d Don't use TabMap::expand_tabs in line_indent_for_buffer_row 2023-03-28 17:37:57 -07:00
Max Brunsfeld
08e93e9321 Only expand tabs up until a limited column 2023-03-28 16:40:04 -07:00
Max Brunsfeld
c23feeab3a 🎨 Make expand_tabs and collapse_tabs instance methods on TabSnapshot 2023-03-28 14:10:43 -07:00
Antonio Scandurra
6715e5247c Rework SuggestionMap to take highlight style when retrieving chunks 2023-03-28 09:42:01 -07:00
Antonio Scandurra
9c8732a355 Integrate SuggestionMap into the rest of DisplayMap 2023-03-21 16:39:02 +01:00
Mikayla Maki
75bea91245 Convert code folding to be in terms of buffer points instead of display points
Co-authored-by: max <max@zed.dev>
2023-03-14 16:48:03 -07:00