Commit graph

19 commits

Author SHA1 Message Date
Kirill Bulatov
6f7f0f30e2
Fix hover tooltips appearing after related element is pressed (#24540)
Closes https://github.com/zed-industries/zed/issues/23894

Reworks all trigger declarations from
`.trigger(element.tooltip(tooltip))` into
`.trigger_with_tooltip(element, tooltip)` , with new API disallowing
simultaneous trigger and tooltip display.

All existing `.trigger(` calls were replaced, except 2 not applicable
(in dock.rs and pane.rs), 15 left as ones without tooltips, and 2
unchanged places in `inline_completion_button.rs`, where


0f7bb2e9fd/crates/inline_completion_button/src/inline_completion_button.rs (L311-L319)

`with_animation` does not allow us to simply use the same approach.

Release Notes:

- Fixed hover tooltips appearing after related element is pressed

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-02-10 00:16:12 +00:00
Marshall Bowers
8ff8dbdb2b
assistant_context_editor: Fix patch block not rendering due to window reborrow (#24461)
This PR fixes an issue where the Assistant patch block was not being
rendered when using "Suggest Edits".

The issue was that the `BlockContext` already has a borrow of the
`Window`, so we can't use `update_in` to reborrow the window.

The fix is to reuse the existing `&mut Window` reference from the
`BlockContext` so we don't need to `update_in`.

Closes #24169.

Release Notes:

- Assistant: Fixed an issue where the patch block was not being rendered
when using "Suggest Edits".

---------

Co-authored-by: Max <max@zed.dev>
2025-02-07 18:03:19 +00:00
Agus Zubiaga
8ed8b4d2ec
edit predictions: Preview while holding modifier mode (#24316)
This PR adds a new `inline_completions.inline_preview` config which can
be set to `auto` (current behavior) or to `when_holding_modifier`.
When set to the latter, instead of showing edit prediction previews
inline in the buffer, we'll show it in a popover (even when there's no
LSP completion) so your isn't constantly moving as completions arrive.


https://github.com/user-attachments/assets/3615d151-3633-4ee4-98b9-66ee0aa735b8

Release Notes:

- N/A

---------

Co-authored-by: Danilo <danilo@zed.dev>
2025-02-06 09:58:19 -03:00
Anthony Eid
8c7096f7a6
Rename model based variable names to entity (#24198)
## Context
While looking through the client crate, I noticed that some of the old
functions and variables were still using gpui::model name that was
deprecated during the gpui3 transition. This PR renames those instances
of model to entity to be more inline with gpui3.

In addition, I also renamed `model` to `entity` in cases found by the
below search terms given by @someone13574

- model = cx.
- model: Entity
- model: &Entity
- OpenedModelHandle
- model.update
- model.upgrade
- model = .*\.root (regex)
- parent_model
- model = cx.new
- cx.spawn(move |model

Release Notes:

- N/A
2025-02-04 10:24:35 -08:00
João Marcos
5bd7eaa173
Solve 50+ cargo doc warnings (#24071)
Release Notes:

- N/A
2025-02-01 06:19:29 +00:00
Marshall Bowers
1e96663e20
assistant_context_editor: Don't block ContextStore initialization on reloading contexts (#24052)
This PR changes the `ContextStore` constructor to not block on reloading
the contexts before we finish initializing it.

I noticed that the Assistant panel was taking a long time to show up in
the status bar, and upon further investigation uncovered that with a
large number of contexts (I have ~320) it takes a long time to load them
all.

Release Notes:

- N/A
2025-01-31 17:08:33 -05:00
Marshall Bowers
4ab372d6b5
assistant: Unship tool use (#23969)
This PR unships tool use from Assistant1.

This was only ever partially implemented, and was never released to end
users.

Assistant2 will support tool use.

Release Notes:

- N/A
2025-01-30 19:46:15 +00:00
Mikayla Maki
a7c549b85b
Fix window double borrows (#23739)
Fix bugs caused by the window context PR, where the window could be on
the stack and is then requested from the App.
This PR also adds derive macros for `AppContext` and `VisualContext` so
that it's easy to define further contexts in API code, such as
`editor::BlockContext`.

Release Notes:

- N/A
2025-01-27 21:56:29 +00:00
Mikayla Maki
9cae96f82f
Remove more references to 'model' in GPUI APIs (#23693)
Release Notes:

- N/A
2025-01-27 04:00:27 +00:00
Mikayla Maki
a6b1514246
Fix missed renames in #22632 (#23688)
Fix a bug where a GPUI macro still used `ModelContext`
Rename `AsyncAppContext` -> `AsyncApp`
Rename update_model, read_model, insert_model, and reserve_model to
update_entity, read_entity, insert_entity, and reserve_entity

Release Notes:

- N/A
2025-01-26 23:37:34 +00:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Agus Zubiaga
ba16b4eb65
assistant2: Show accept terms UI in thread empty state (#23630)
<img
src="https://github.com/user-attachments/assets/cea93cfb-8a40-48c4-9d90-f1751c79603b"
width=400>



Release Notes:

- N/A

---------

Co-authored-by: Danilo <danilo@zed.dev>
2025-01-24 19:34:46 -03:00
Danilo Leal
7c2b17540b
assistant2: Adjust empty state when there is no provider (#23609)
This PR add a "Configure a Provider" button if the user gets to the
assistant panel with no provider configured. Then, upon configuring it,
they'll see a similar welcome message.

| No provider | Empty state |
|--------|--------|
| <img width="1233" alt="Screenshot 2025-01-24 at 12 25 48 PM"
src="https://github.com/user-attachments/assets/2f3c602f-9e46-4c79-95cd-4bb3717f68a3"
/> | <img width="1233" alt="Screenshot 2025-01-24 at 12 26 01 PM"
src="https://github.com/user-attachments/assets/a4a204dd-9531-45ab-89a2-f1d84f375a7b"
/> |

Release Notes:

- N/A
2025-01-24 12:51:14 -03:00
Marshall Bowers
35ddb432b3
assistant_context_editor: Put uses in the right spot (#23579)
This PR cleans up some `use` statements that weren't at the very top of
the module.

Release Notes:

- N/A
2025-01-23 21:58:33 +00:00
Agus Zubiaga
966533624a
Disable zeta predictions in assistant completion menu (#23573)
We don't want the zeta predictions entry to show in the assistant
context editor when completing slash commands. Zeta will still make
suggestions in the rest of the context editor, like the other providers
do.

Release Notes:

- N/A
2025-01-23 18:49:17 -03:00
Marshall Bowers
be407e27f9
Extract ContextHistory to assistant_context_editor (#23437)
This PR extracts the `ContextHistory` to the `assistant_context_editor`
crate.

Release Notes:

- N/A
2025-01-22 01:32:24 +00:00
Marshall Bowers
e59c910845
assistant2: Add prompt editor (#23436)
This PR adds the Assistant1 experience to Assistant2 as a "prompt
editor".

<img width="1309" alt="Screenshot 2025-01-21 at 7 17 26 PM"
src="https://github.com/user-attachments/assets/3ce2f32b-2b1a-48a8-8e56-4c44e3ac4ce5"
/>

Release Notes:

- N/A
2025-01-22 00:36:55 +00:00
Marshall Bowers
417760ade7
Extract ContextEditor to assistant_context_editor (#23433)
This PR extracts the `ContextEditor` to the `assistant_context_editor`
crate.

As part of this, we have decoupled the `ContextEditor` from the
`AssistantPanel`.

There is now an `AssistantPanelDelegate` that the `ContextEditor` uses
when it needs to interface with the Assistant panel.

Release Notes:

- N/A
2025-01-21 23:08:34 +00:00
Marshall Bowers
9a7f1d1de4
Add assistant_context_editor crate (#23429)
This PR adds a new `assistant_context_editor` crate.

This will ultimately house the `ContextEditor` so that it can be
consumed by both `assistant` and `assistant2`.

For the purposes of this PR, we just introduce the crate and move some
supporting constructs to it, such as the `ContextStore`.

Release Notes:

- N/A
2025-01-21 21:22:59 +00:00