There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:
- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`
Not pictured here are the two other failed attempts. It's been quite a
month!
Tasks:
- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs
### issues post merge
- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
This commit proposes the addition of "context serveres" and the
underlying protocol (model context protocol). Context servers allow
simple definition of slash commands in another language and running
local on the user machines. This aims to quickly prototype new commands,
and provide a way to add personal (or company wide) customizations to
the assistant panel, without having to maintain an extension. We can
use this to reuse our existing codebase, with authenticators, etc and
easily have it provide context into the assistant panel.
As such it occupies a different design space as extensions, which I
think are
more aimed towards long-term, well maintained pieces of code that can be
easily distributed.
It's implemented as a central crate for easy reusability across the
codebase
and to easily hook into the assistant panel at all points.
Design wise there are a few pieces:
1. client.rs: A simple JSON-RPC client talking over stdio to a spawned
server. This is
very close to how LSP work and likely there could be a combined client
down the line.
2. types.rs: Serialization and deserialization client for the underlying
model context protocol.
3. protocol.rs: Handling the session between client and server.
4. manager.rs: Manages settings and adding and deleting servers from a
central pool.
A server can be defined in the settings.json as:
```
"context_servers": [
{"id": "test", "executable": "python", "args": ["-m", "context_server"]
]
```
## Quick Example
A quick example of how a theoretical backend site can look like. With
roughly 100 lines
of code (nicely generated by Claude) and a bit of decorator magic (200
lines in total), one
can come up with a framework that makes it as easy as:
```python
@context_server.slash_command(name="rot13", description="Perform a rot13 transformation")
@context_server.argument(name="input", type=str, help="String to rot13")
async def rot13(input: str) -> str:
return ''.join(chr((ord(c) - 97 + 13) % 26 + 97) if c.isalpha() else c for c in echo.lower())
```
to define a new slash_command.
## Todo:
- Allow context servers to be defined in workspace settings.
- Allow passing env variables to context_servers
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This PR extracts the `SlashCommand` trait (along with the
`SlashCommandRegistry`) from the `assistant` crate.
This will allow us to register slash commands from extensions without
having to make `extension` depend on `assistant`.
Release Notes:
- N/A