Commit graph

3832 commits

Author SHA1 Message Date
Conrad Irwin
ff0060aa36
Remove unnecessary result in line shaping (#30721)
Updates #29879

Release Notes:

- N/A
2025-05-16 23:48:36 +02:00
Anthony Eid
33b60bc16d
debugger: Fix inline values panic when selecting stack frames (#30821)
Release Notes:

- debugger beta: Fix panic that could occur when selecting a stack frame
- debugger beta: Fix inline values not showing in stack trace view

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-05-16 15:42:09 +02:00
Smit Barmase
0355b9dfab
editor: Fix line comments not extending when adding new line immediately after slash (#30824)
This PR fixes a bug where comments don't extend when cursor is right
next to the second slash. We added `// ` as a prefix character to
correctly position the cursor after a new line, but this broke comment
validation by including that trailing space, which it shouldn't.

Now both line comments and block comments (already handled in JSDoc PR)
can extend right after the prefix without needing an additional space.

Before:


https://github.com/user-attachments/assets/ca4d4c1b-b9b9-4f1b-b47a-56ae35776f41

After:


https://github.com/user-attachments/assets/b3408e1e-3efe-4787-ba68-d33cd2ea8563

Release Notes:

- Fixed issue where comments weren't extending when adding new line
immediately after comment prefix (`//`).
2025-05-16 19:11:37 +05:30
Smit Barmase
18d39e3f81
editor: Improve JSDoc extend comment on newline to follow convention (#30800)
Follow up for https://github.com/zed-industries/zed/pull/30768

This PR makes JSDoc auto comment on new line lot better by:

- Inserting delimiters regardless of whether previous delimiters have
trailing spaces or not
- When on start tag, auto-indenting both prefix and end tag upon new
line

This makes it correct as per convention out of the box. No need to
manually adjust spaces on every new line.


https://github.com/user-attachments/assets/81b8e05a-fe8a-4459-9e90-c8a3d70a51a2

Release Notes:

- Improved JSDoc auto-commenting on newline which now correctly indents
as per convention.
2025-05-16 12:42:11 +05:30
Piotr Osiewicz
0f17e82154
chore: Bump Rust to 1.87 (#30739)
Closes #ISSUE

Release Notes:

- N/A
2025-05-15 22:28:52 +00:00
Smit Barmase
c2feffac9d
editor: Add prefix on newline in documentation block (e.g. JSDoc) (#30768)
Closes #8973

- [x] Tests


https://github.com/user-attachments/assets/7fc6608f-1c11-4c70-a69b-34bfa8f789a2

Release Notes:

- Added auto-insertion of asterisk (*) prefix when creating new lines
within JSDoc comment blocks.
2025-05-15 20:30:06 +05:30
Kirill Bulatov
fcfe4e2c14
Reuse existing language servers for invisible worktrees (#30707)
Closes https://github.com/zed-industries/zed/issues/20767

Before:


https://github.com/user-attachments/assets/6438eb26-796a-4586-9b20-f49d9a133624


After:



https://github.com/user-attachments/assets/b3fc2f8b-2873-443f-8d80-ab4a35cf0c09



Release Notes:

- Fixed external files spawning extra language servers
2025-05-14 16:24:17 +00:00
Smit Barmase
78d3ce4090
editor: Handle more completion sort cases (#30690)
Adds 3 more test cases where local variable should be preferred over
method, and local method over library methods.

Before / After:

<img height="280" alt="before-rust"
src="https://github.com/user-attachments/assets/72b34ce8-89ff-4c2b-87dc-9e63f855d31e"
/>
<img height="280" alt="after-rust"
src="https://github.com/user-attachments/assets/8e23c9ca-576c-4dc5-8946-fa37554a19e0"
/>

Before / After:

<img height="280" alt="before-react"
src="https://github.com/user-attachments/assets/f7070413-e397-441a-a0c1-16d8ce25aa12"
/>
<img height="280" alt="after-react"
src="https://github.com/user-attachments/assets/7a095954-7844-4a3e-bf59-5420b7ffdb03"
/>

Release Notes:

- N/A
2025-05-14 18:49:39 +05:30
Finn Evers
4280bff10a
Reapply "ui: Account for padding of parent container during scrollbar layout" (#30577)
This PR reapplies #27402 which was reverted in
https://github.com/zed-industries/zed/pull/30544 due to the issue
@ConradIrwin reported in
https://github.com/zed-industries/zed/pull/27402#issuecomment-2871745132.
The reported issue is already present on main but not visible, see
https://github.com/zed-industries/zed/pull/27402#issuecomment-2872546903
for more context and reproduction steps.

The fix here was to move the padding for the hover popover up to the
parent container. This does not fix the underlying problem but serves as
workaround without any disadvantages until a better solution is found. I
would currently guess that the underlying issue might be related to some
rem-size calculations for small font sizes or something similar (e.g.
https://github.com/zed-industries/zed/pull/22732 could possibly be
somewhat related).

Notably, the fix here does not cause any difference in layouting (the
following screenshots are actually distinct images), yet fixes the
problem at hand.

### Default font size (`15px`) 

| `main` | This PR |
| --- | --- |
|
![main_large](https://github.com/user-attachments/assets/66d38827-9023-4f78-9ceb-54fb13c21e41)
|![PR](https://github.com/user-attachments/assets/7af82bd2-2732-4cba-8d4b-54605d6ff101)
|

### Smaller font size (`12px`)

| `main` | This PR |
| --- | --- |
|
![pr_large](https://github.com/user-attachments/assets/d43be6e6-6840-422c-baf0-368aab733dac)
|
![PR](https://github.com/user-attachments/assets/43f60b2b-2578-45d2-bcab-44edf2612ce2)
|

Furthermore, for the second scenario, the popover would be scrollable on
main. As there is no scrollbar in the second image for this PR, this no
longer happens with this branch.


Release Notes:

- N/A
2025-05-14 13:26:14 +02:00
Stanislav Alekseev
1ace5a27bc
editor: Fix signature hover popover incorrect width instead of adapting to its content (#30646)
Before:
<img width="935" alt="Screenshot 2025-05-13 at 18 03 21"
src="https://github.com/user-attachments/assets/5320e559-7c60-4ad6-8ab6-99dcbcd1d42e"
/>

After:
<img width="349" alt="Screenshot 2025-05-13 at 18 45 21"
src="https://github.com/user-attachments/assets/98412e13-b879-490a-a1b4-88f97bb84774"
/>
----

Release Notes:

- Fixed issue where signature popover displayed at incorrect width
instead of adapting to its content.

----
cc @smitbarmase
2025-05-13 21:34:11 +05:30
Anthony Eid
68afe4fdda
debugger: Add stack frame multibuffer (#30395)
This PR adds the ability to expand a debugger stack trace into a multi
buffer and view each frame as it's own excerpt.

Release Notes:

- N/A

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-05-13 14:55:05 +00:00
Conrad Irwin
1fd8fbe6d1
Show tasks in debugger: start (#30584)
- **Show relevant tasks in debugger: start**
- **Add history too**

Closes #ISSUE

Release Notes:

- N/A

---------

Co-authored-by: Cole <cole@zed.dev>
Co-authored-by: Anthony <anthony@zed.dev>
2025-05-13 14:25:37 +02:00
Smit Barmase
7eb226b3fc
docs: Add docs for hover_popover_delay and update hover delay (#30620)
- Add docs for `hover_popover_delay`.
- Set `hover_popover_delay` to `300` from `350` which matches [VSCode's
hover
delay](ed48873ba2/src/vs/editor/common/config/editorOptions.ts (L2219)).

Release Notes:

- Added `hover_popover_delay` to settings which determines time to wait
in milliseconds before showing the informational hover box.
2025-05-13 16:22:28 +05:30
Smit Barmase
e5d497ee08
editor: Improve snippet completion to show key inline in completion and description as aside (#30603)
Closes #28028

Before:
<img width="742" alt="image"
src="https://github.com/user-attachments/assets/31723970-5420-40ea-a394-4ffa0038925c"
/>

After:
<img width="989" alt="image"
src="https://github.com/user-attachments/assets/0aebc317-a234-4e68-8304-cb479513af15"
/>


Release Notes:

- Improved snippet code completion to show key in completion menu and
description in aside.
2025-05-13 05:28:59 +05:30
Smit Barmase
229f3dab22
editor: Do not show document highlights when selection is spanned more than word (#30602)
Closes #27743

This PR prevents document highlighting when selection start and
selection end do not point to the same word. This is useful in cases
when you select multiple lines or multiple words, in which case you
don't really care about these LSP-specific highlights. This is the same
behavior as VSCode.


https://github.com/user-attachments/assets/f80d6ca3-d5c8-4d7b-9281-c1d6dc6a6e7b

Release Notes:

- Fixed document highlight behavior so it no longer appears when
selecting multiple words or lines, making text selection and selection
highlights more clearer.
2025-05-13 05:15:06 +05:30
Smit Barmase
67f9da0846
editor: Fix code completions menu flashing due variable width (#30598)
Closes #27631

We use `widest_completion_ix` to figure out completion menu width. This
results in flickering between frames as more information about
completion items, such as signatures, is populated asynchronously. There
is no way to know this width or which item will be widest beforehand.
While using a hardcoded value feels like a backward approach, it results
in a far smoother experience. VSCode also uses fixed width for
completion menu.

Before:


https://github.com/user-attachments/assets/0f044bae-fae9-43dc-8d4a-d8e7be8be6c4

After:


https://github.com/user-attachments/assets/21ab475c-7331-4de3-bb01-3986182fc9e4

Release Notes:

- Fixed issue where code completion menu would flicker while typing.
2025-05-13 05:14:48 +05:30
Ben Kunkle
ab455e1c43
Deny unknown keys in settings in JSON schema so user gets warnings but settings still parses (#30583)
Closes #ISSUE

Release Notes:

- Improved checking of Zed settings so that unrecognized keys show
warnings while editing them
2025-05-12 17:48:36 -04:00
Ron Harel
6592314984
editor: Trim indent guides at last non-empty line (#29482)
Closes #26274

Adjust the end position of indent guides to prevent them from extending
through empty space.
Also corrected old test values ​​that seemed to have adapted to the
indentation's behavior.

Release Notes:

- Fixed indentation guides extending beyond the final scope in a file.
2025-05-12 17:04:46 +02:00
Kirill Bulatov
a3105c92a4
Allow to hide more buttons with the settings (#30565)
* project search button in the status bar
```jsonc
"search": {
  "button": false
},
```

* project diagnostics button in the status bar
```jsonc
"diagnostics": {
  "button": false
}
```

* project name and host buttons in the title bar
```jsonc
"title_bar": {
    "show_project_items": false
}
```

* git branch button in the title bar
```jsonc
"title_bar": {
    "show_branch_name": false
}
```

Before:
<img width="1728" alt="before"
src="https://github.com/user-attachments/assets/4b13b431-3ac1-43b3-8ac7-469e5a9ccf7e"
/>

After:
<img width="1728" alt="after"
src="https://github.com/user-attachments/assets/baf2765a-e27b-47a3-8897-89152b7a7c95"
/>


Release Notes:

- Added more settings to hide buttons from Zed UI
2025-05-12 13:34:52 +00:00
Finn Evers
09ace088ac
editor: Prevent vertical scrollbar from overlapping with buffer headers (#30477)
Closes #16993

This PR fixes an issue where the vertical editor scrollbar was
overlaying with buffer headers. I fixed this by reserving space for the
scrollbar as needed which is provided by the recently introduced
`right_margin`.

Most of the diff consists of moving the `EditorMargins` creation out of
`render_block`, as the right margin is stored in this struct and moving
this out reduces the length of the parameter list of `render_blocks` by
one. I thought of this to be a small but nice side effect.

When it comes to the dividers, I decided against these considering the
margin as well, since it felt a bit off. However, I can see arguments
for these also considering the margins. I did include an image for
comparison in the list below. Happy to change this should it be
preferred the other way around.

| `main` |
![main](https://github.com/user-attachments/assets/1148a553-cf66-4ef7-b81a-9595e9b42308)
|
| --- | --- |
| PR |
![PR](https://github.com/user-attachments/assets/811c8385-0596-427f-8d09-f800cc8d7285)
|
| Fix with shortened divider |
![pr_line_shortened](https://github.com/user-attachments/assets/9938e27f-17a5-460f-99cf-47d1fab234ed)
|

Release Notes:

- Ensured that the vertical editor scrollbar no longer overlaps with
buffer headers.
2025-05-11 17:54:57 +02:00
Smit Barmase
172a475515
editor: Fix multicursor indent edge case where few lines would indent incorrectly (#30461)
This should have been part of [editor: Fix inconsistent relative indent
when using tab with multi
cursors](https://github.com/zed-industries/zed/pull/29519)

Before / After:


https://github.com/user-attachments/assets/b7ab0eef-2764-44dc-b51f-b96dccd5ecb3

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
2025-05-10 18:43:15 +05:30
Kirill Bulatov
471e02d48f
Separate timeout and connection dropped errors out (#30457) 2025-05-10 15:12:58 +03:00
Danilo Leal
39da72161f
agent: Make terminal command render with Markdown in the tool card (#30430)
Closes https://github.com/zed-industries/zed/issues/30411

Rendering as markdown gives us text selection and copying for free. In
the future, we may want to explore having these commands be actual
editors, allowing you to step in, change the command, and re-run it
right from there.

Release Notes:

- agent: Made the terminal command in the tool card selectable and
copyable.
2025-05-09 21:53:11 -03:00
Smit Barmase
b88ba44b32
editor: Fix function completion expansion in string contexts and call expressions (#30351)
Closes #27582

Now, when accepting function completion, it doesn't expand with
parentheses and arguments in the following cases:
1. If it's in a string (like `type Foo = MyClass["sayHello"]` instead of
`type Foo = MyClass["sayHello(name)"]`)
2. If it's in a call expression (like `useRef<HTMLDivElement>(null)`
over `useRef(initialValue)<HTMLDivElement>(null)`)

This is a follow-up to https://github.com/zed-industries/zed/pull/30312,
more like cleaner version of it.

Release Notes:

- Fixed an issue where accepting a method as an object string in
JavaScript would incorrectly expand. E.g. `MyClass["sayHello(name)"]`
instead of `MyClass["sayHello"]`.
2025-05-09 14:52:52 +05:30
Finn Evers
1ecd00a113
editor: Ensure minimap is shown when show_minimap is toggled to true (#30326)
Follow-up of #30285

This PR ensures the action added in the linked PR also works when the
user does not have the minimap enabled via settings. Currently, the
toggle only works when the user has already enabled the minimap in their
settings.

This happens because in


b4fbb9bc08/crates/editor/src/element.rs (L7160-L7164)

as well as


b4fbb9bc08/crates/editor/src/element.rs (L1542)

we check for the user configuration before reserving space for the
minimap as well as layouting it and because in

b4fbb9bc08/crates/editor/src/editor.rs (L16404)

with


b4fbb9bc08/crates/editor/src/editor_settings.rs (L132-L134)

we would not even create a minimap when the user disabled it via their
settings.

---

This PR fixes this by ensuring a minimap is created on the toggle issue
as well as lifting some of the restrictions. Since we are always only
returning a minimap in


b4fbb9bc08/crates/editor/src/editor.rs (L16443-L16445)

when `show_minimap` is set to `true`, we can assume in the rendering
code that if a minimap is present, it should be layouted and rendered no
matter if `ShowMinimap` is currently set to `Never`. We can do this
since `show_minimap` always reflects the current user configuration, see


b4fbb9bc08/crates/editor/src/editor.rs (L18163-L18164)

I also removed the minimap deletion/recreation on the toggling of
`show_minimap`, since this is not really needed - once we have stored a
minimap editor within the editor, `show_minimap` is sufficient to ensure
that it is only shown when the user requests it. Notice that we still
will never create a minimap unless neccesary.

Lastly, I updated the `supports_minimap` check to account for the fact
that the minimap is currently disabled entirely for multibuffers.

--- 

One thing I ~~did not tackle here~~ tackled in the second commit is that
due to `show_minimap` now being exposed to the user, it is possible to
enable the minimap for all full mode editors, e.g. the agent text thread
editor

<img width="592" alt="grafik"
src="https://github.com/user-attachments/assets/5f6c0e8b-45f9-44e8-9625-9d51c1480f98"
/>

which should most likely not be possible when the minimap is
programmatically disabled.

Release Notes:

- N/A
2025-05-09 08:32:31 +03:00
Kirill Bulatov
a8312d623d
Allow to temporarily toggle diagnostics in the editor (#30316)
* Adds a `diagnostics_max_severity: null` editor settings that has
previous hardcoded default, `warning`
* Make inline diagnostics to inherit this setting by default (can be
overridden with its own max_severity setting)
* Allows to toggle diagnostics in the editor menu and via new action,
`editor::ToggleDiagnostics`

Closes https://github.com/zed-industries/zed/issues/4686

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-05-08 21:47:32 +00:00
Smit Barmase
9e5d115e72
editor: Fix TypeScript auto-import breaking generic function calls (#30312)
Closes #29982

When auto-importing TypeScript functions with generic type arguments
(like `useRef<HTMLDivElement>(null)`), the language server returns
snippets with placeholders (e.g., `useRef(${1:initialValue})$0`). While
useful for new function calls, this behavior breaks existing code when
renaming functions that already have parameters.

For example, completing `useR^<HTMLDivElement>(null)` incorrectly
results in `useRef(initialValue)^<HTMLDivElement>(null)`.

Related upstream issue:
https://github.com/microsoft/TypeScript/issues/51758
Similar workaround fix:
https://github.com/pmizio/typescript-tools.nvim/pull/147

Release Notes:

- Fixed TypeScript auto-import behavior where functions with generic
type arguments (like `useRef<HTMLDivElement>(null)`) would incorrectly
insert snippet placeholders, breaking the syntax.
2025-05-09 03:13:22 +05:30
Kirill Bulatov
2b6280ad56
Add minimap into the editor controls (#30285)
Follow-up of https://github.com/zed-industries/zed/pull/26893

Release Notes:

- N/A
2025-05-08 17:58:24 +00:00
Piotr Osiewicz
ee56706d15
debugger: Fix up Rust test tasks definitions (#30232)
Closes #ISSUE

Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-05-08 14:39:56 +02:00
Ben Brandt
d06d0e6a94
Use fit instead of center for Agent following (#30228)
Makes it easier to review the Agent edits since more of the previous
edits will be visible on screen.

Release Notes:

- N/A
2025-05-08 10:50:17 +00:00
Finn Evers
1ec466b728
editor: Ensure scrollbar thumb is not layouted when content size is smaller than viewport (#30189)
As discussed and explained in
https://github.com/zed-industries/zed/pull/26893#discussion_r2074102719

This PR fixes an issue where we would have zero-divisions during
scrollbar layouting for small files.

This happened due to the fact that for small files, 


9c1b2afa49/crates/editor/src/element.rs (L8562-L8563)

would be `NaN`, since `(total_text_units - text_units_per_page).max(0.)`
would return `0.`, which we would divide by.

However, this was neccessary to be in place, as this prevented the
scroll thumb from being rendered for small files: Due to this being
`NaN`, the thumb origin would be `Pixels(NaN)`, which prevented the
rendering of the scrollbar thumb.

This PR fixes this behavior by accounting for this scenario and changing
the thumb bounds to be an `Option<Bounds<Pixels>>` instead. This
furthermore has the advantage that we have to compute the thumb only
once and storing it in the layout, which was previously not possible.

Most notably, this enables scrollbar markers to show for smaller files:


https://github.com/user-attachments/assets/9fa5d240-8795-4fae-9933-aed144df4f5e

Currently, no markers are shown due to the fact that `Pixels(NaN)` is
set as the origin point.

Also, I changed that the cursor style will only be changed on the
scrollbar hitbox when we will actually show a thumb. This way, for small
files (where viewport > content size) the cursor will not change when a
user hovers with their mouse over the scrollbars hitbox.

Theoretically, I could also include the change mentioned in
https://github.com/zed-industries/zed/pull/26893#discussion_r2076316956
here. Given the introduction of the minimap as well as #29316 and the
cursor style taken care of here, removing the guard would not change
anything and creates the possibility to soon introduce scrollbars for
auto height editors. Please let me know whether we want to have this in
this PR or whether I shall create a seperate one.

Release Notes:

- Enabled scrollbar marker rendering for small files.
2025-05-08 07:06:10 +00:00
Piotr Osiewicz
f16f4303f4
debugger: Fix spawn straight away behavior when there's a single non-debug task on the line (#30154)
Closes #ISSUE

Release Notes:

- N/A

Co-authored-by: Conrad Irwin <conrad@zed.dev>
2025-05-08 08:42:32 +02:00
Finn Evers
9c1b2afa49
theme: Add scrollbar_thumb_active_background color (#30177)
Follow-up to #28064

This PR adds the `scrollbar_thumb_active_background` to themes and uses
it for the editor scrollbars to color these whilst they are being
dragged. This way, we provide the best customizabiliy for the scrollbars
and enable theme authors to add good contrasts between all the three
states `ScrollbarThumbState::Idle`, `ScrollbarThumbState::Hovered` and
ScrollbarThumbState::Dragging`.

It also adds this to the VsCode theme importer so any future imported
themes will have this set as well.

Whenever the property is not set, I decided it is best to fall back to
the normal `thumb_background` for the time being, as this way the
distinction and contrast between hovered and active state is better than
having the same color for hovering and dragging the scrollbar.

Example with active color set via `experimental.theme_overrides` in the
settings:


https://github.com/user-attachments/assets/9934e75b-6e0a-4a41-90ba-bfffb89865e7

Release Notes:

- Added the `scrollbar.thumb.active_background` color to themes. Theme
authors can use this property in combination with
`scrollbar.thumb.hover_background` to customize the color of the editor
scrollbar thumbs while these are hovered or being dragged.
2025-05-07 23:15:32 +03:00
Evan Simkowitz
607a9445fc
editor: Add minimap (#26893)
## Overview

This PR adds the minimap feature to the Zed editor, closely following
the [design from Visual Studio
Code](https://code.visualstudio.com/docs/getstarted/userinterface#_minimap).
When configured, a second instance of the editor will appear to the left
of the scrollbar. This instance is not interactive and it has a slimmed
down set of annotations, but it is otherwise just a zoomed-out version
of the main editor instance. A thumb shows the line boundaries of the
main viewport, as well as the progress through the document. Clicking on
a section of code in the minimap will jump the editor to that code.
Dragging the thumb will act like the scrollbar, moving sequentially
through the document.

![screenshot of Zed with three editors open and the minimap enabled,
showing the
slider](https://github.com/user-attachments/assets/4178d23a-a5ea-4e38-b871-06dd2a8f9560)

## New settings

This adds a `minimap` section to the editor settings with the following
keys:

### `show`

When to show the minimap in the editor.
This setting can take three values:
1. Show the minimap if the editor's scrollbar is visible: `"auto"`
2. Always show the minimap: `"always"`
3. Never show the minimap: `"never"` (default)

### `thumb`

When to show the minimap thumb.
This setting can take two values:
1. Show the minimap thumb if the mouse is over the minimap: `"hover"`
2. Always show the minimap thumb: `"always"` (default)

### `width`

The width of the minimap in pixels.

Default: `100`

### `font_size`

The font size of the minimap in pixels.

Default: `2`

## Providing feedback

In order to keep the PR focused on development updates, please use the
discussion thread for feature suggestions and usability feedback: #26894


## Features left to add

- [x] fix scrolling performance
- [x] user settings for enable/disable, width, text size, etc.
- [x] show overview of visible lines in minimap
- [x] clicking on minimap should navigate to the corresponding section
of code
- ~[ ] more prominent highlighting in the minimap editor~
- ~[ ] override scrollbar auto setting to always when minimap is set to
always show~

Release Notes:

- Added minimap for high-level overview and quick navigation of editor
contents.

---------

Co-authored-by: MrSubidubi <dev@bahn.sh>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-05-07 23:11:09 +03:00
Smit Barmase
0d726603ce
editor: Fix punctuation in JSX tags breaks the linked edit to the closing tag (#30167)
Closes #29983

While we only care about `.`, just enabling punctuation in case of
linked edits shouldn't hurt.

Release Notes:

- Fixed JSX component names with periods (e.g., <Animated.View>) now
maintain linked edits between opening and closing tags.
2025-05-08 00:47:00 +05:30
Finn Evers
358c324e26
editor: Use default gutter margin instead of horizontal_padding for horizontal content padding (#30138)
This PR changes the way a horizontal margin is added in editors. It
removes the possibility to set a custom `horizontal_padding` for an
editor and utilizes the default `gutter_dimension` instead.

This change is made to ensure that no issues with soft-wrapping occurs
for any editor that has a `horizontal_margin` set (see #26893 for more
context on the implications here`. Furthermore, it ensures that the text
actually renders properly when scrolling horizontally and is not
cut-off.

### Horizontal padding:

| `main` | This PR |
| --- | --- |
| ![main
padding](https://github.com/user-attachments/assets/4e7ea020-f92d-4f28-8cc1-89d0b0350683)
| ![PR
padding](https://github.com/user-attachments/assets/a05bae17-c384-431b-bb79-a1fffe7a29d7)
|

### Editor horizontally scrolled:

| `main` | This PR |
| --- | --- |
| ![main
scrolled](https://github.com/user-attachments/assets/1a30156f-6c08-4cf9-94aa-9d087c0408cc)
| ![pr
scrolled](https://github.com/user-attachments/assets/d0daa72e-3b02-479b-aea0-41e1a376c567)
|

Notice the difference at the horizontal borders.

The margin added for the `edit_file_tool` was 4 pixels. The `descent`,
whilst not exactly, is roughly the same here and also scales with the
font size nicely. Furthermore, it seems that the
`gutter_dimensions.margin` should be present anyway, given the following
comment


0b00256f58/crates/editor/src/element.rs (L6887-L6889)

so ensuring this property is actually set and not 0 seems to be
reasonable given the circumstances.

Please note though that this will apply to all editors in the app.
Again, this seems like it should be the case anyway, just wanted to
mention this again.

Should the fix like this not be wanted, I can change this here so that
the `horizontal_margin` is better accounted for when soft-wrapping in an
editor. Feel free to let me know in this case.

Release Notes:

- N/A
2025-05-07 18:23:54 +00:00
Conrad Irwin
1b3140d4ab
Delete code actions indicator (#30140)
This conflicts for space with breakpoints, and seems borderline in terms
of utility.

We could consider bringing it back in a way that is closer to the
cursor, or be content with our right-click menu discovery.

Release Notes:

- Remove the code actions indicator from the gutter. It is still
available from the right click menu, or with the keyboard shortcut.
2025-05-07 17:33:42 +01:00
Anthony Eid
1a520990cc
debugger: Add inline value tests (#29815)
## Context

This PR improves the accuracy of our inline values for Rust/Python. It
does this by only adding inline value hints to the last valid use of a
variable and checking whether variables are valid within a given scope
or not.

We also added tests for Rust/Python inline values and inline values
refreshing when stepping in a debug session.

### Future tasks
1. Handle functions that have inner functions defined within them.
2. Add inline values to variables that were used in inner scopes but not
defined in them.
3. Move the inline value provider trait and impls to the language trait
(or somewhere else).
4. Use Semantic tokens as the first inline value provider and fall back
to tree sitter
5. add let some variable statement, for loops, and function inline value
hints to Rust.
6. Make writing tests more streamlined. 
6.1 We should be able to write a test by only passing in variables,
language, source file, expected result, and stop position to a function.
7. Write a test that has coverage for selecting different stack frames. 

co-authored-by: Remco Smits \<djsmits12@gmail.com\>

Release Notes:

- N/A

---------

Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-05-07 12:39:35 +00:00
Piotr Osiewicz
09d3ff9dbe
debugger: Rework language association with the debuggers (#29945)
- Languages now define their preferred debuggers in `config.toml`.
- `LanguageRegistry` now exposes language config even for languages that
are not yet loaded. This necessitated extension registry changes (we now
deserialize config.toml of all language entries when loading new
extension index), but it should be backwards compatible with the old
format. /cc @maxdeviant

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
2025-05-06 20:16:41 +02:00
Piotr Osiewicz
bbfcd885ab
debugger: Allow locators to generate full debug scenarios (#30014)
Closes #ISSUE

Release Notes:

- N/A

---------

Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Remco Smits <djsmits12@gmail.com>
2025-05-06 18:39:49 +02:00
Conrad Irwin
ef31252ef8
Fix panic in update_selection_occurrence_highlights (#29979)
Closes #ISSUE

Release Notes:

- Fixed a (rare) panic when highlighting text in the editor
2025-05-06 10:23:51 +01:00
Smit Barmase
5640265160
language: Fix larger syntax node when cursor is at end of word or line (#29978)
Closes #28699

Fixes two cases in the `editor::SelectLargerSyntaxNode` action:
1. When cursor is at the end of a word, it now selects that word first
instead of selecting the whole line.
2. When cursor is at the end of a line, it now selects that line first
instead of selecting the whole code block.

Before and After:


https://github.com/user-attachments/assets/233b891e-15f1-4f10-a51f-75693323c2bd

Release Notes:

- Fixed `editor::SelectLargerSyntaxNode` to properly select nodes when
the cursor is positioned at the end of words or lines.
2025-05-06 14:43:28 +05:30
Finn Evers
6bacea28bc
editor: Do not insert scrollbar hitboxes when scrollbars are never to be shown (#29316)
This PR fixes an issue where scrollbar hitboxes were still inserted for
editors despite scrollbars being programmatically disabled via the
`show_scrollbars`field. This is basically the same fix as in #27467.

The thought process here is that the motivation for `show_scrollbars` is
not to just hide the scrollbars in the editor, but to fully disable
scrollbars for the associated editor. However, this is currently not the
case, as a functioning hitbox for each scrollbar is stil inserted. For
example, the behavior with the old assistant panel can be seen below:


https://github.com/user-attachments/assets/18af6338-dd28-4794-a6a6-5b9691b243f2

Whilst the scrollbar is not visible, there is still a scrollbar hitbox
inserted which triggers hover events and is fully functioning.


This PR fixes this by fully skipping the scrollbar layouting whenever
`show_scrollbars` is set to false, preventing the hitboxes from being
inserted.


https://github.com/user-attachments/assets/b6bb6dc7-902f-4383-bf03-506d0a57ec77


Release Notes:

- N/A
2025-05-06 10:25:01 +03:00
Finn Evers
3b90d62bb2
editor: Implement hover color for scrollbars (#28064)
This PR adds hover colors to the editor scrollbars:


https://github.com/user-attachments/assets/6600810e-7e8e-4dee-9bef-b7be303b5fe0

The color used here is the existing `scrollbar_thumb_hover_background`
color provided by themes.

Looking forward to feedback 😄 

Release Notes:

- Added hover state to editor scrollbars.
2025-05-06 10:17:43 +03:00
neunato
86cc5c2b55
Apply autoscroll_on_clicks when extending selection (#28235)
Closes https://github.com/zed-industries/zed/issues/22240

Release Notes:

- Fixed `autoscroll_on_clicks` not being applied when expanding
selection

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-05-06 07:05:08 +00:00
neunato
52ea501f4f
Fix multicursors not being added when clicking on line numbers (#28263)
Closes https://github.com/zed-industries/zed/issues/21372

Release Notes:

- Fixed multicursors not being added when clicking on line numbers

-----

I tracked this down to
b6ee367ee0/crates/editor/src/element.rs (L591)

being forwarded to `editor.select()` a few lines below
b6ee367ee0/crates/editor/src/element.rs (L667-L675)

resulting in `add == true` and `click_count == 3`, triggering this
b6ee367ee0/crates/editor/src/editor.rs (L2750-L2752)

... and we end up removing the previous selection. 

This was added [in
2021](bfecdb7bc0)
under this reasoning:

> This prevents selections added in earlier clicks from being rendered
under the pending selection.

which no longer seems to be an issue, so removing should be safe?

---------

Co-authored-by: Peter Tripp <peter@zed.dev>
2025-05-06 09:45:43 +03:00
Francisco Fernandes
a07ba3c718
editor: Fix inconsistent SelectPrevious behavior (#27695)
When starting a selection from only carets, the action
`editor::SelectPrevious` behaved in a manner inconsistent with
`editor::SelectNext` as well as equivalent keybinds in editors such as
VSCode, by selecting substrings of whole words matching the initially
selected string on subsequent triggers.

This fix brings the `select_previous` function in line with
`select_next_internal`by calling `select_match_ranges` (previously an
internal function of `select_next_internal`) in the same way it was
previously used in the function that exhibited expected behavior.

Furthermore, the relevant test was adapted to bring it in line with the
equivalent test for the `editor::SelectNext` action

Closes #24346

Release Notes:

- Fixed inconsistent SelectPrevious behavior
2025-05-06 09:37:58 +03:00
Michael Sloan
0b10eb7577
Remove Tree-sitter AST logging from SelectLargerSyntaxNode (#29949)
Release Notes:

- N/A
2025-05-06 04:30:06 +00:00
Smit Barmase
07b4480396
editor: Handle more completions sort cases in Rust and Python (#29926)
Closes #29725

Adds 3 more tests for Rust `into` and `await` cases, and Python
`__init__` case. Tweaks sort logic to accommodate them.

Release Notes:

- Improved code completion sort order, handling more cases with Rust and
Python.
2025-05-05 20:48:52 +05:30
Bennet Bo Fenner
0246ec2dab
agent: Tweak MCP server configuration dialog (#29878)
Tweaks the MCP configuration dialog a bit:
- Increase width of popover
- Disable soft 
- Clear errors when hitting confirm

Release Notes:

- N/A
2025-05-05 16:31:04 +02:00