Commit graph

1837 commits

Author SHA1 Message Date
Andrew Lygin
894b39a918
Add tab switcher (#7987)
The Tab Switcher implementation (#7653):
- `ctrl-tab` opens the Tab Switcher and moves selection to the
previously selcted tab. It also cycles selection forward.
- `ctrl-shift-tab` opens the Tab Switcher and moves selection to the
last tab in the list. It also cycles selection backward.
- Tab is selected and the Tab Switcher is closed on the shortcut
modifier key (`ctrl` by default) release.
- List items are in reverse activation history order.
- The list reacts to the item changes in background (new tab, tab
closed, tab title changed etc.)

Intentionally not in scope of this PR:
- File icons
- Close buttons

I will come back to these features. I think they need to be implemented
in separate PRs, and be synchronized with changes in how tabs are
rendered, to reuse the code as it's done in the current implementation.
The Tab Switcher looks usable even without them.

Known Issues:

Tab Switcher doesn't react to mouse click on a list item. It's not a tab
switcher specific problem, it looks like ctrl-clicks are not handled the
same way in Zed as cmd-clicks. For instance, menu items can be activated
with cmd-click, but don't react to ctrl-click. Since the Tab Switcher's
default keybinding is `ctrl-tab`, the user can only click an item with
`ctrl` pushed down, thus preventing `on_click()` from firing.

fixes #7653, #7321

Release Notes:

- Added Tab Switcher which is accessible via `ctrl-tab` and
`ctrl-shift-tab` (#7653) (#7321)

Related issues:

- Unblocks #7356, I hope 😄

How it looks and works (it's only `ctrl-tab`'s and `ctrl-shift-tab`'s,
no `enter`'s or mouse clicks):


https://github.com/zed-industries/zed/assets/2101250/4ad4ec6a-5314-481b-8b35-7ac85e43eb92

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-03-27 11:15:08 -07:00
Joseph T. Lyons
8c56a4b305 v0.130.x dev 2024-03-27 10:53:09 -04:00
Maksim Bondarenkov
d77cda1ea9
windows: Support compiling with MinGW toolchain (#9815)
Fixes #9757: compile manifest using `embed-manifest` crate, which
supports both MSVC and MinGW

Release Notes:

- N/A
2024-03-26 10:39:39 -07:00
Piotr Osiewicz
fc5a0885f3 Fix visual glitches in titlebar when there's an active prompt
It looks like a fractional traffic lights position doesn't play well with Mac 12+.
Related to #7339 and #8128
2024-03-26 17:57:16 +01:00
Antonio Scandurra
fb6cff89d7
Introduce InlineCompletionProvider (#9777)
This pull request introduces a new `InlineCompletionProvider` trait,
which enables making `Editor` copilot-agnostic and lets us push all the
copilot functionality into the `copilot_ui` module. Long-term, I would
like to merge `copilot` and `copilot_ui`, but right now `project`
depends on `copilot`, which makes this impossible.

The reason for adding this new trait is so that we can experiment with
other inline completion providers and swap them at runtime using config
settings.

Please, note also that we renamed some of the existing copilot actions
to be more agnostic (see release notes below). We still kept the old
actions bound for backwards-compatibility, but we should probably remove
them at some later version.

Also, as a drive-by, we added new methods to the `Global` trait that let
you read or mutate a global directly, e.g.:

```rs
MyGlobal::update(cx, |global, cx| {
});
```

Release Notes:

- Renamed the `copilot::Suggest` action to
`editor::ShowInlineCompletion`
- Renamed the `copilot::NextSuggestion` action to
`editor::NextInlineCompletion`
- Renamed the `copilot::PreviousSuggestion` action to
`editor::PreviousInlineCompletion`
- Renamed the `editor::AcceptPartialCopilotSuggestion` action to
`editor::AcceptPartialInlineCompletion`

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Kyle <kylek@zed.dev>
Co-authored-by: Kyle Kelley <rgbkrk@gmail.com>
2024-03-26 13:28:06 +01:00
Max Brunsfeld
5adc51f113
Add telemetry events for loading extensions (#9793)
* Store extensions versions' wasm API version in the database
* Share a common struct for extension API responses between collab and
client
* Add wasm API version and schema version to extension API responses

Release Notes:

- N/A

Co-authored-by: Marshall <marshall@zed.dev>
2024-03-25 17:30:48 -04:00
Max Brunsfeld
6ebe599c98
Fix issues with extension API that come up when moving Svelte into an extension (#9611)
We're doing it. Svelte support is moving into an extension. This PR
fixes some issues that came up along the way.

Notes

* extensions need to be able to retrieve the path the `node` binary
installed by Zed
* previously we were silently swallowing any errors that occurred while
loading a grammar
* npm commands ran by extensions weren't run in the right directory
* Tree-sitter's WASM stdlib didn't support a C function (`strncmp`)
needed by the Svelte parser's external scanner
* the way that LSP installation status was reported was unnecessarily
complex

Release Notes:

- Removed built-in support for the Svelte and Gleam languages, because
full support for those languages is now available via extensions. These
extensions will be suggested for download when you open a `.svelte` or
`.gleam` file.

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-03-22 17:29:06 -07:00
Marshall Bowers
c6d479715d
Add setting to allow disabling the Assistant (#9706)
This PR adds a new `assistant.enabled` setting that controls whether the
Zed Assistant is enabled.

Some users have requested the ability to disable the AI-related features
in Zed if they don't use them. Changing `assistant.enabled` to `false`
will hide the Assistant icon in the status bar (taking priority over the
`assistant.button` setting) as well as filter out the `assistant:`
actions.

The Assistant is enabled by default.

Release Notes:

- Added an `assistant.enabled` setting to control whether the Assistant
is enabled.
2024-03-22 11:55:29 -04:00
Piotr Osiewicz
4dc61f7ccd
Extensions registering tasks (#9572)
This PR also introduces built-in tasks for Rust and Elixir. Note that
this is not a precedent for future PRs to include tasks for more
languages; we simply want to find the rough edges with tasks & language
integrations before proceeding to task contexts provided by extensions.

As is, we'll load tasks for all loaded languages, so in order to get
Elixir tasks, you have to open an Elixir buffer first. I think it sort
of makes sense (though it's not ideal), as in the future where
extensions do provide their own tasks.json, we'd like to limit the # of
tasks surfaced to the user to make them as relevant to the project at
hand as possible.

Release Notes:

- Added built-in tasks for Rust and Elixir files.
2024-03-22 16:18:33 +01:00
Conrad Irwin
cb4f868815
remoting (#9680)
This PR provides some of the plumbing needed for a "remote" zed
instance.

The way this will work is:
* From zed on your laptop you'll be able to manage a set of dev servers,
each of which is identified by a token.
* You'll run `zed --dev-server-token XXXX` to boot a remotable dev
server.
* From the zed on your laptop you'll be able to open directories and
work on the projects on the remote server (exactly like collaboration
works today).

For now all this PR does is provide the ability for a zed instance to
sign in
using a "dev server token". The next steps will be:
* Adding support to the collaboration protocol to instruct a dev server
to "open" a directory and share it into a channel.
* Adding UI to manage these servers and tokens (manually for now)

Related #5347

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
2024-03-22 08:44:56 -06:00
张小白
3fd62a2313
windows: display icon (#9571)
Now `Zed` can display icons. The image below shows the icon of the
`zed.exe` file and the icon in the right-click properties.

![Screenshot 2024-03-20
181054](https://github.com/zed-industries/zed/assets/14981363/8f1ccc7f-aab0-46cf-8c32-a3545ba710a3)

I used the `crates\zed\resources\app-icon@2x.png` file to generate the
`.ico` file. Due to some blank space around the logo in the original
file, the logo appears slightly smaller on Windows compared to other
software.

![Screenshot 2024-03-20
181155](https://github.com/zed-industries/zed/assets/14981363/874c5ed3-6796-428c-9a91-f91231bb6510)

The current `.ico` file contains logo files of multiple sizes: 16x16,
24x24, 32x32, 48x48, 64x64, 96x96, 128x128, 256x256, 512x512.

Release Notes:

- N/A
2024-03-21 09:30:01 -07:00
Ezekiel Warren
9b0949b6fb
Allow specifying no base keymap (#9471)
This PR is a bit of a shot in the dark. I'm not sure if this will be
acceptable and I understand if it gets rejected.

I've been trying to integrate Zed as my daily driver and the key
bindings have been a major hurdle for me. Mostly due to the
windows/linux keybindings being messed up, but also me wanting to have
more chained key bindings similar to helix or common in custom neovim
configurations.

I think having a `None` base keymap would allow someone to more easily
implement a new base keymap (#4642) and would make my daily use of Zed a
little nicer 😅.

Also I am aware that there would need to be a little more work done in
this PR for the other base keymaps such as 'atom' since they assume the
'default' (vscode) base keymaps are loaded. I'm happy to do that work if
a 'none' base keymap is acceptable.

Release Notes:

- Added ability to specify no base keymap which allows for full
keybinding customization
2024-03-20 18:52:17 -06:00
Max Brunsfeld
585e8671e3
Add a schema to extensions, to prevent installing extensions on too old of a Zed version (#9599)
Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-03-20 17:33:26 -04:00
Mikayla
59bc81d1bc
v0.129.x dev 2024-03-20 09:16:41 -07:00
Anthony Eid
88857f8149
VS Code -> Zed tasks converter (#9538)
We can convert shell, npm and gulp tasks to a Zed format. Additionally, we convert a subset of task variables that VsCode supports.

Release notes:

- Zed can now load tasks in Visual Studio Code task format

---------

Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-03-20 16:37:26 +01:00
Jason Lee
269d2513ca
Add support for applying theme after extension is installed (#9529)
Release Notes:

- Added support for opening the theme selector with installed themes
after installing an extension containing themes.
([#9228](https://github.com/zed-industries/zed/issues/9228)).

<img width="1315" alt="Screenshot 2024-03-20 at 11 00 35 AM"
src="https://github.com/zed-industries/zed/assets/1486634/593389b3-eade-4bce-ae17-25c02a074f21">

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-03-20 11:13:58 -04:00
张小白
85c294da9a
windows: Implement app_version (#9410)
#### Call `app_version`:

![Screenshot 2024-03-16
011821](https://github.com/zed-industries/zed/assets/14981363/9e618e49-fee2-4e7a-b884-6b0be05a0c95)

#### `Zed.exe` info:

![Screenshot 2024-03-16
011856](https://github.com/zed-industries/zed/assets/14981363/2b17a5df-ad38-42d0-8396-53680d77101d)


Release Notes:

- N/A
2024-03-19 12:40:57 -07:00
Nathan Sobo
8ae5a3b61a
Allow AI interactions to be proxied through Zed's server so you don't need an API key (#7367)
Co-authored-by: Antonio <antonio@zed.dev>

Resurrected this from some assistant work I did in Spring of 2023.
- [x] Resurrect streaming responses
- [x] Use streaming responses to enable AI via Zed's servers by default
(but preserve API key option for now)
- [x] Simplify protobuf
- [x] Proxy to OpenAI on zed.dev
- [x] Proxy to Gemini on zed.dev
- [x] Improve UX for switching between openAI and google models
- We current disallow cycling when setting a custom model, but we need a
better solution to keep OpenAI models available while testing the google
ones
- [x] Show remaining tokens correctly for Google models
- [x] Remove semantic index
- [x] Delete `ai` crate
- [x] Cloud front so we can ban abuse
- [x] Rate-limiting
- [x] Fix panic when using inline assistant
- [x] Double check the upgraded `AssistantSettings` are
backwards-compatible
- [x] Add hosted LLM interaction behind a `language-models` feature
flag.

Release Notes:

- We are temporarily removing the semantic index in order to redesign it
from scratch.

---------

Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Thorsten <thorsten@zed.dev>
Co-authored-by: Max <max@zed.dev>
2024-03-19 19:22:26 +01:00
Kyle Kelley
56bd96bc64
Image viewer (#9425)
This builds on #9353 by adding an image viewer to Zed. Closes #5251.

Release Notes:

- Added support for rendering image files
([#5251](https://github.com/zed-industries/zed/issues/5251)).

<img width="1840" alt="image"
src="https://github.com/zed-industries/zed/assets/836375/3bccfa8e-aa5c-421f-9dfa-671caa274c3c">

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-03-19 10:13:10 -07:00
Piotr Osiewicz
080e25dd45 chore: Merge zed lib with zed binary.
TL;DR:
- shaves off about 0.5 seconds from most of our debug builds.
- It would've slightly regressed release build due to preventing build pipelining, but as a tradeoff I've bumped up codegen-units for zed.

\# What did you come up with this time Piotr
In our zed repository I've noticed that merely *loading dependencies* in each crate takes non-trivial amount of time (~800ms in case of editor).
That is to say, the moment you \`use editor\`, your build time increases by 800ms - this happens just once in crate though, as it looks like compiler has to load .rlibs of all of the referenced dependencies.
This is visible under rustc's self-profile. Repro steps on twitter: https://twitter.com/PiotrOsiewicz/status/1762845413072101567

\# How does this commit alleviate this?
zed lib + zed bin are on critical path of every build and cumulatively take about 3s to build. This commit bundles all of this up into ~2.2s of bin build time instead.

\# Wait, splitting binary targets is good, no?
Splitting up a binary target into lib + bin is generally considered to be a good practice, as you can then reuse the lib part elsewhere if needed.
It also allows the build to kick off the moment metadata for all of the dependencies is available (thus, you don't need to wait for codegen).

However, we do not really use zed as a lib, so the first benefit is not really a thing for us.
The latter *is* indeed something we lose out on in release mode (in dev codegen phase of leaf-ish crates is insignificant, as we use shared generics - thus we don't spend much time codegening).
That's why I've bumped codegen units for zed crate to 16 in release mode to keep build times in tact.
2024-03-19 10:54:36 +01:00
Hans
27bcb7f179
Fix#9253 Duplicate menu item for "Emojis & Symbols" (#9377)
Fix #9253
2024-03-14 20:57:32 -06:00
Mikayla Maki
35c9216ed7
Fix window restoration bugs (#9358)
- [x] fixes https://github.com/zed-industries/zed/issues/9349
- [x] fixes https://github.com/zed-industries/zed/issues/4656
- [x] fixes https://github.com/zed-industries/zed/issues/8345

Release Notes:

- TODO
2024-03-14 14:25:12 -07:00
张小白
2abb5aeaf2
Fix crash when launching Zed.exe directly from target/debug dir (#9112)
As I described in #9111 , the PR fixs this crash.


Release Notes:

- N/A
2024-03-13 12:08:00 -07:00
Max Brunsfeld
724c19a223
Add a setting for custom associations between languages and files (#9290)
Closes #5178

Release Notes:

- Added a `file_types` setting that can be used to associate languages
with file names and file extensions. For example, to interpret all `.c`
files as C++, and files called `MyLockFile` as TOML, add the following
to `settings.json`:

    ```json
    {
      "file_types": {
        "C++": ["c"],
        "TOML": ["MyLockFile"]
      }
    }
    ```

As with most zed settings, this can be configured on a per-directory
basis by including a local `.zed/settings.json` file in that directory.

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-03-13 10:23:30 -07:00
Joseph T. Lyons
7f0e373358 v0.128.x dev 2024-03-13 11:57:44 -04:00
Conrad Irwin
646f69583a
Allow opening non-extant files (#9256)
Fixes #7400



Release Notes:

- Improved the `zed` command to not create files until you save them in
the editor ([#7400](https://github.com/zed-industries/zed/issues/7400)).
2024-03-12 22:30:04 -06:00
Mikayla Maki
e792c1a5c5
Open new windows with a default size and position (#9204)
This PR changes GPUI to open windows with a default size and location,
and to otherwise inherit from their spawning window.

Note: The linux build now crashes on startup.

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Ezekiel Warren <zaucy@users.noreply.github.com>
2024-03-12 21:19:51 -07:00
Conrad Irwin
05dfe96f0c
Add --add/--new to control CLI behaviour (#9202)
When neither is specified, if you open a directory you get a new
workspace, otherwise files are added to your existing workspace.

With --new files are always opened in a new workspace
With --add directories are always added to an existing workspace

Fixes #9076
Fixes #4861
Fixes #5370

Release Notes:

- Added `-n/--new` and `-a/--add` to the zed CLI. When neither is
specified, if you open a directory you get a new workspace, otherwise
files are added to your existing workspace. With `--new` files are
always opened in a new workspace, with `--add` directories are always
added to an existing workspace.
([#9076](https://github.com/zed-industries/zed/issues/9096),
[#4861](https://github.com/zed-industries/zed/issues/4861),
[#5370](https://github.com/zed-industries/zed/issues/5370)).
2024-03-12 14:27:58 -06:00
Thorsten Ball
8c87b349dc
Show formatting failure (#9229)
This fixes #8072 and #9061 by surfacing formatting errors in the
activity indicator.

It shows a message in the activity indicator if the last attempt
to format a buffer failed.

It only keeps track of the last attempt, so any further formatting
that succeeds will reset or update the error message.

I chose to only keep track of that, because everything else (keeping
track of formatting state per buffer, per project, per worktree) seems
complicated with little benefit, since we'd have to keep track of that
state, update it, clean it, etc.

We can still do that should we decide that we need to keep track
of the state on a per-buffer basis, but I think for now this is a
good, simple solution.

This also changes the `OpenLog` action to scroll to the end of the
buffer
and to not mark the buffer as dirty.


Release Notes:

- Added message to activity indicator if last attempt to format a buffer
failed. Message will get reset when next formatting succeeds. Clicking
on message opens log with more information.
([#8072](https://github.com/zed-industries/zed/issues/8072) and
[#9061](https://github.com/zed-industries/zed/issues/9061)).
- Changed `zed: Open Log` action to not mark the opened log file as
dirty and to always scroll to the bottom of the log.


https://github.com/zed-industries/zed/assets/1185253/951fb9ac-8b8b-483a-a46d-712e52878a4d
2024-03-12 16:30:08 +01:00
Max Brunsfeld
dfcc143ead
Rename 'project_core' crate to 'worktree', make it just about worktrees (#9189)
This is just a refactor. I noticed that we now have a `project_core`
crate, which mainly contains the `Worktree` type and its private
helpers, plus the project's settings.

In this PR, I've renamed that crate to `worktree` and did some minor
simplification to its module structure. I also extracted a new
`WorktreeSettings` settings type from the `ProjectSettings`, so that the
worktree settings could live in the worktree crate. This way, the crate
is now exclusively about worktree logic.

Release Notes:

- N/A
2024-03-11 11:35:27 -07:00
Thorsten Ball
f4a86e6fea
Always single-quote directory when cd'ing to get shell env (#9145)
This avoids us potentially executing code (if someone were to name their
directory `$(echo you-are-pwned > /secure-files)`, for example).

Works with zsh, bash, fish, nushell. Tested locally with all of them.

Release Notes:

- N/A
2024-03-10 13:53:24 +01:00
Joseph T. Lyons
a03fecafbb
Remove feedback button from status bar (#9100)
This PR removes the feedback button from the status bar, as Nathan and I
discussed. We discussed the fact that we likely no longer need to take
up valuable screen real estate for this, with where Zed as at now.

This PR also moves the `Share Feedback...` collab menu item to the
`Help` menu, as that's where VS Code puts their action to send in-app
feedback (which might help with future discoverability) and renames it
to `Give Feedback...`, to make it consistent with the name of the
command palette action.

Release Notes:

- Removed the feedback button from the status bar.
2024-03-09 06:15:08 -05:00
Mikayla Maki
ca696fd5f6
Add rs-notify implementation of fs::watch (#9040)
This PR simplifies the Zed file system abstraction and implements
`Fs::watch` for linux and windows.

TODO:
- [x] Figure out why this fails to initialize the file watchers when we
have to initialize the config directory paths, but succeeds on
subsequent runs.
- [x] Fix macOS dependencies on old fsevents::Event crate

Release Notes:

- N/A
2024-03-08 22:18:44 -08:00
Jason Lee
5abcc1c3c5
Let LineColumn on StatusBar as clickable to open GoToLineColumn (#9002)
Release Notes:

- Added to let LineColumn on StatusBar as clickable to open
GoToLineColumn.
- Added placeholder to GoToLineColumn input, and show help message on
input changed.

## Screenshot


![go-to-line-column](https://github.com/zed-industries/zed/assets/5518/90a4f644-07d4-4208-8caa-5510e1537f37)
2024-03-08 14:11:17 -07:00
Conrad Irwin
977af37cfe
open zed urls (#9081)
Release Notes:

- Added support for opening files on the zed protocol `open
zed:///Users/example/Desktop/a.txt`
([#8482](https://github.com/zed-industries/zed/issues/8482)).
2024-03-08 13:44:01 -07:00
张小白
a550b9cecf
Impl prompts and savefile dialog on Windows (#9009)
### Description
This is a part of #8809 , and this PR dose not include `open file
dialog`, as I already saw two PRs impl this.



https://github.com/zed-industries/zed/assets/14981363/3223490a-de77-4892-986f-97cf85aec3ae




Release Notes:

- N/A
2024-03-08 08:14:47 -08:00
Kirill Bulatov
ffebe2e4a6
Initial Linux nightly bundles upload (#8913)
Changes Zed CI to build and upload Linux nightly bundles.

* `todo!(linux)` are replaced with `TODO linux` to make `todo!`-based
workflows more convenient
* renames `run-build-dmg` label into `run-bundling`, also renames a few
GH Actions entries to be more generic
* make another upload path for Linux, which keeps a separate file with SHA to version the nightly artifact.
* adds a `*.deb` package building with a couple of caveats, marked with
new `TODO linux` entries:

1. `cargo-bundle` is not very flexible, so it generates artifacts with
the structure and names that we're unable to alter before/during the
generation.
For that, a set of extra steps is made by repacking the *.deb package —
this is not very portable between different Linux distros, so later one
needs to find a way to combine multiple package types in this script.

2. `cargo-bundle` is not able to properly generate the *.msi bundle
despite declaring it in the features:
https://github.com/burtonageo/cargo-bundle/issues/116
Windows needs to invent its own way of bundling or fix the tool.

3. Both `cli` and `zed` binaries are added into the archive under
`/usr/local/bin/` path with their `-$channel` suffix
(-nightly/-preview/-dev/-stable) and a `/usr/local/bin/zed ->
/usr/local/bin/cli-nightly` symlink is made to make CLI work as Zed
launcher:
```
~/work/zed kb/linux-nightly:origin/kb/linux-nightly*​ ❯ dpkg -c target/zed_amd64.deb 
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/local/
drwxr-xr-x allaptop/allaptop 0 2024-03-06 00:53 ./usr/local/bin/
-rwxr-xr-x allaptop/allaptop 8746832 2024-03-06 00:53 ./usr/local/bin/cli-nightly
-rwxr-xr-x allaptop/allaptop 689078560 2024-03-06 00:53 ./usr/local/bin/zed-nightly
drwxr-xr-x allaptop/allaptop         0 2024-03-06 00:53 ./usr/share/
drwxr-xr-x allaptop/allaptop         0 2024-03-06 00:53 ./usr/share/applications/
-rw-r--r-- allaptop/allaptop       153 2024-03-06 00:53 ./usr/share/applications/zed.desktop
drwxr-xr-x allaptop/allaptop         0 2024-03-06 00:53 ./usr/share/icons/
drwxr-xr-x allaptop/allaptop         0 2024-03-06 00:53 ./usr/share/icons/hicolor/
drwxr-xr-x allaptop/allaptop         0 2024-03-06 00:53 ./usr/share/icons/hicolor/1024x1024@2x/
drwxr-xr-x allaptop/allaptop         0 2024-03-06 00:53 ./usr/share/icons/hicolor/1024x1024@2x/apps/
-rw-r--r-- allaptop/allaptop    716288 2024-03-06 00:53 ./usr/share/icons/hicolor/1024x1024@2x/apps/zed.png
drwxr-xr-x allaptop/allaptop         0 2024-03-06 00:53 ./usr/share/icons/hicolor/512x512/
drwxr-xr-x allaptop/allaptop         0 2024-03-06 00:53 ./usr/share/icons/hicolor/512x512/apps/
-rw-r--r-- allaptop/allaptop    239870 2024-03-06 00:53 ./usr/share/icons/hicolor/512x512/apps/zed.png
lrwxrwxrwx allaptop/allaptop         0 2024-03-06 00:53 ./usr/local/bin/zed -> /usr/local/bin/cli-nightly
```

But the CLI does not work under Linux yet and there's no way to install
that CLI from Zed now; Zed binary itself is not able to open
`file/location:12:34`-like things and set up the env properly, but is
able to start or open a directory.

So, this structure can be considered temporary and changed, if needed.

4. Zed Nightly on Linux does not know how to update itself, so all
nightly publishing is not picked up automatically.

5. Rust cache from `main` builds does not get shared between CI jobs,
due to being run in a different CI job that forms a different CI key, so
```
      - name: Cache dependencies
        uses: swatinem/rust-cache@v2
        with:
          save-if: ${{ false }}
```
would not work.
This makes Linux bundling jobs long.

Release Notes:

- N/A
2024-03-07 23:22:53 +02:00
Conrad Irwin
284a57d4d1
Fix panic in open urls (#9032)
Co-Authored-By: Nathan <nathan@zed.dev>

Release Notes:

- N/A

Co-authored-by: Nathan <nathan@zed.dev>
2024-03-07 13:52:50 -07:00
Mikayla Maki
8a92d28663
Remove todo! comments (#8981)
Switching fully to normal `todo` style

Release Notes:

- N/A
2024-03-06 18:25:20 -08:00
Small White
8357039419
Set the default DPI awareness for Zed (#8936)
### Description

This is a part of #8809 


Release Notes:
- N/A
2024-03-06 11:45:18 -08:00
Edvard Høiby
8352f39ff9
Improve bindings to better match VS-Code (#8584)
Release Notes:

- Changed default keybindings in the VS Code keymap so that
`alt-[up|down]` now move lines up/down and`alt-shift-[up|down]`
duplicate lines up/down. Previous bindings for selecting larger/smaller
syntax nodes are now bound to `ctrl-shift-[left|right]`.
([#4652](https://github.com/zed-industries/zed/issues/4652))([#7151](https://github.com/zed-industries/zed/issues/7151))

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
2024-03-06 11:16:14 -08:00
Joseph T. Lyons
850ddddcac v0.127.x dev 2024-03-06 12:30:14 -05:00
Jason Lee
2f15676b7c
Update App Menus to add ... for some modal action menu, and group menu items by type. (#8951)
Release Notes:

- Improved App Menu, add `...` for modal action menu, and group menu
items by type.

In macOS and Windows, the `...` suffix of menu item, is means that will
open a dialog.
2024-03-06 12:10:09 -05:00
Marshall Bowers
22fe03913c
Move Clippy configuration to the workspace level (#8891)
This PR moves the Clippy configuration up to the workspace level.

We're using the [`lints`
table](https://doc.rust-lang.org/cargo/reference/workspaces.html#the-lints-table)
to configure the Clippy ruleset in the workspace's `Cargo.toml`.

Each crate in the workspace now has the following in their own
`Cargo.toml` to inherit the lints from the workspace:

```toml
[lints]
workspace = true
```

This allows for configuring rust-analyzer to show Clippy lints in the
editor by using the following configuration in your Zed `settings.json`:

```json
{
  "lsp": {
    "rust-analyzer": {
      "initialization_options": {
        "check": {
          "command": "clippy"
        }
      }
    }
  }
```

Release Notes:

- N/A
2024-03-05 12:01:17 -05:00
Conrad Irwin
f53823c840
Remove release channel from Zed URLs (#8863)
Also adds a new command `cli: Register Zed Scheme` that will cause URLs
to be opened in the current zed version, and we call this implicitly if
you install the CLI

Also add some status reporting to install cli

Fixes: #8857



Release Notes:

- Added success/error reporting to `cli: Install Cli`
([#8857](https://github.com/zed-industries/zed/issues/8857)).
- Removed `zed-{preview,nightly,dev}:` url schemes (used by channel
links)
- Added `cli: Register Zed Scheme` to control which zed handles the
`zed://` scheme (defaults to the most recently installed, or
the version that you last used `cli: Install Cli` with)
2024-03-04 16:08:47 -07:00
Jason Lee
538298378a
Return "open in new window" as default in recent projects (#8798)
https://github.com/zed-industries/zed/assets/5518/8bbd13a7-9144-48b0-9bc8-6651725476f8

Closes https://github.com/zed-industries/zed/issues/8651

Reworks `recent_projects::OpenRecent` action with collab projects in mind:
* keep the "open in new window" behavior for corresponding menu and command entries
* use new, "reuse current window" behavior in the recent projects picker up in the toolbar

This way, old Zed behavior is not customizable, kept as original in all main use cases — so that projects shared via remote entities: a channel and a call, are never accidentally closed, breaking the sharing. 

Release Notes:

- Return "open in new window" as default in recent projects
2024-03-04 11:42:30 +02:00
Mikayla Maki
20acc123af
Implement 'format without save' (#8806)
This solves a major usability problem in Zed, that there's no way to
temporarily disable auto formatting without toggling the whole feature
off.

fixes https://github.com/zed-industries/zed/issues/5230

Release Notes:

- Added a new `workspace::SaveWithoutFormatting`, bound to `cmd-k s`, to
save a file without invoking the auto formatter.
2024-03-03 21:47:34 -08:00
白山風露
69e0474ebb
Windows gpui platform (#8490)
First implementation of gpui platform for Windows.

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-03-03 10:53:22 -08:00
Marshall Bowers
53630dc74c
Enable clippy::needless_lifetimes (#8777)
This PR enables the
[`clippy::needless_lifetimes`](https://rust-lang.github.io/rust-clippy/master/index.html#/needless_lifetimes)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-03 11:52:58 -05:00
Marshall Bowers
fe04f69caf
Enable clippy::useless_conversion (#8767)
This PR enables the
[`clippy::useless_conversion`](https://rust-lang.github.io/rust-clippy/master/index.html#/useless_conversion)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-03 10:22:55 -05:00